Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(138)

Side by Side Diff: gpu/command_buffer/service/context_group.cc

Issue 12545014: Implement EXT_draw_buffers WebGL extention support in command buffer. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 7 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/context_group.h" 5 #include "gpu/command_buffer/service/context_group.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <string> 8 #include <string>
9 9
10 #include "base/command_line.h" 10 #include "base/command_line.h"
(...skipping 28 matching lines...) Expand all
39 enforce_gl_minimums_(CommandLine::ForCurrentProcess()->HasSwitch( 39 enforce_gl_minimums_(CommandLine::ForCurrentProcess()->HasSwitch(
40 switches::kEnforceGLMinimums)), 40 switches::kEnforceGLMinimums)),
41 bind_generates_resource_(bind_generates_resource), 41 bind_generates_resource_(bind_generates_resource),
42 max_vertex_attribs_(0u), 42 max_vertex_attribs_(0u),
43 max_texture_units_(0u), 43 max_texture_units_(0u),
44 max_texture_image_units_(0u), 44 max_texture_image_units_(0u),
45 max_vertex_texture_image_units_(0u), 45 max_vertex_texture_image_units_(0u),
46 max_fragment_uniform_vectors_(0u), 46 max_fragment_uniform_vectors_(0u),
47 max_varying_vectors_(0u), 47 max_varying_vectors_(0u),
48 max_vertex_uniform_vectors_(0u), 48 max_vertex_uniform_vectors_(0u),
49 max_color_attachments_(1u),
50 max_draw_buffers_(1u),
49 program_cache_(NULL), 51 program_cache_(NULL),
50 feature_info_(new FeatureInfo()) { 52 feature_info_(new FeatureInfo()) {
51 { 53 {
52 TransferBufferManager* manager = new TransferBufferManager(); 54 TransferBufferManager* manager = new TransferBufferManager();
53 transfer_buffer_manager_.reset(manager); 55 transfer_buffer_manager_.reset(manager);
54 manager->Initialize(); 56 manager->Initialize();
55 } 57 }
56 58
57 id_namespaces_[id_namespaces::kBuffers].reset(new IdAllocator); 59 id_namespaces_[id_namespaces::kBuffers].reset(new IdAllocator);
58 id_namespaces_[id_namespaces::kFramebuffers].reset(new IdAllocator); 60 id_namespaces_[id_namespaces::kFramebuffers].reset(new IdAllocator);
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
93 &max_renderbuffer_size)) { 95 &max_renderbuffer_size)) {
94 LOG(ERROR) << "ContextGroup::Initialize failed because maximum " 96 LOG(ERROR) << "ContextGroup::Initialize failed because maximum "
95 << "renderbuffer size too small."; 97 << "renderbuffer size too small.";
96 return false; 98 return false;
97 } 99 }
98 GLint max_samples = 0; 100 GLint max_samples = 0;
99 if (feature_info_->feature_flags().chromium_framebuffer_multisample) { 101 if (feature_info_->feature_flags().chromium_framebuffer_multisample) {
100 glGetIntegerv(GL_MAX_SAMPLES, &max_samples); 102 glGetIntegerv(GL_MAX_SAMPLES, &max_samples);
101 } 103 }
102 104
105 if (feature_info_->feature_flags().ext_draw_buffers) {
106 GetIntegerv(GL_MAX_COLOR_ATTACHMENTS_EXT, &max_color_attachments_);
107 if (max_color_attachments_ < 1)
108 max_color_attachments_ = 1;
109 GetIntegerv(GL_MAX_DRAW_BUFFERS_ARB, &max_draw_buffers_);
110 if (max_draw_buffers_ < 1)
111 max_draw_buffers_ = 1;
112 }
113
103 buffer_manager_.reset(new BufferManager( 114 buffer_manager_.reset(new BufferManager(
104 memory_tracker_, feature_info_.get())); 115 memory_tracker_, feature_info_.get()));
105 framebuffer_manager_.reset(new FramebufferManager()); 116 framebuffer_manager_.reset(new FramebufferManager(max_draw_buffers_));
106 renderbuffer_manager_.reset(new RenderbufferManager(memory_tracker_, 117 renderbuffer_manager_.reset(new RenderbufferManager(memory_tracker_,
107 max_renderbuffer_size, 118 max_renderbuffer_size,
108 max_samples)); 119 max_samples));
109 shader_manager_.reset(new ShaderManager()); 120 shader_manager_.reset(new ShaderManager());
110 program_manager_.reset(new ProgramManager(program_cache_)); 121 program_manager_.reset(new ProgramManager(program_cache_));
111 122
112 // Lookup GL things we need to know. 123 // Lookup GL things we need to know.
113 const GLint kGLES2RequiredMinimumVertexAttribs = 8u; 124 const GLint kGLES2RequiredMinimumVertexAttribs = 8u;
114 if (!QueryGLFeatureU( 125 if (!QueryGLFeatureU(
115 GL_MAX_VERTEX_ATTRIBS, kGLES2RequiredMinimumVertexAttribs, 126 GL_MAX_VERTEX_ATTRIBS, kGLES2RequiredMinimumVertexAttribs,
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after
198 return false; 209 return false;
199 } 210 }
200 211
201 if (!texture_manager_->Initialize()) { 212 if (!texture_manager_->Initialize()) {
202 LOG(ERROR) << "Context::Group::Initialize failed because texture manager " 213 LOG(ERROR) << "Context::Group::Initialize failed because texture manager "
203 << "failed to initialize."; 214 << "failed to initialize.";
204 return false; 215 return false;
205 } 216 }
206 217
207 decoders_.push_back(base::AsWeakPtr<GLES2Decoder>(decoder)); 218 decoders_.push_back(base::AsWeakPtr<GLES2Decoder>(decoder));
219
220 DCHECK_GT(max_draw_buffers_, 0u);
221 draw_buffers_.reset(new GLenum[max_draw_buffers_]);
222 draw_buffers_[0] = GL_BACK;
223 for (uint32 i = 1; i < max_draw_buffers_; ++i)
224 draw_buffers_[i] = GL_NONE;
225
208 return true; 226 return true;
209 } 227 }
210 228
211 namespace { 229 namespace {
212 230
213 bool IsNull(const base::WeakPtr<gles2::GLES2Decoder>& decoder) { 231 bool IsNull(const base::WeakPtr<gles2::GLES2Decoder>& decoder) {
214 return !decoder; 232 return !decoder;
215 } 233 }
216 234
217 } // namespace anonymous 235 } // namespace anonymous
(...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after
323 341
324 bool ContextGroup::QueryGLFeatureU( 342 bool ContextGroup::QueryGLFeatureU(
325 GLenum pname, GLint min_required, uint32* v) { 343 GLenum pname, GLint min_required, uint32* v) {
326 uint32 value = 0; 344 uint32 value = 0;
327 GetIntegerv(pname, &value); 345 GetIntegerv(pname, &value);
328 bool result = CheckGLFeatureU(min_required, &value); 346 bool result = CheckGLFeatureU(min_required, &value);
329 *v = value; 347 *v = value;
330 return result; 348 return result;
331 } 349 }
332 350
351 GLenum ContextGroup::GetDrawBuffer(GLenum draw_buffer) const {
352 GLsizei index = static_cast<GLsizei>(
353 draw_buffer - GL_DRAW_BUFFER0_ARB);
354 DCHECK(index >= 0 && index < static_cast<GLsizei>(max_draw_buffers_));
355 return draw_buffers_[index];
356 }
357
358 void ContextGroup::SetDrawBuffers(GLsizei n, const GLenum* bufs) {
359 DCHECK(n <= static_cast<GLsizei>(max_draw_buffers_));
360 for (GLsizei i = 0; i < n; ++i)
361 draw_buffers_[i] = bufs[i];
362 }
363
333 } // namespace gles2 364 } // namespace gles2
334 } // namespace gpu 365 } // namespace gpu
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698