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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/hash_tables.h" | 9 #include "base/hash_tables.h" |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
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33 virtual bool cleared() const = 0; | 33 virtual bool cleared() const = 0; |
34 virtual void SetCleared( | 34 virtual void SetCleared( |
35 RenderbufferManager* renderbuffer_manager, | 35 RenderbufferManager* renderbuffer_manager, |
36 TextureManager* texture_manager, | 36 TextureManager* texture_manager, |
37 bool cleared) = 0; | 37 bool cleared) = 0; |
38 virtual bool IsTexture(Texture* texture) const = 0; | 38 virtual bool IsTexture(Texture* texture) const = 0; |
39 virtual bool IsRenderbuffer( | 39 virtual bool IsRenderbuffer( |
40 Renderbuffer* renderbuffer) const = 0; | 40 Renderbuffer* renderbuffer) const = 0; |
41 virtual bool CanRenderTo() const = 0; | 41 virtual bool CanRenderTo() const = 0; |
42 virtual void DetachFromFramebuffer() const = 0; | 42 virtual void DetachFromFramebuffer() const = 0; |
43 virtual bool ValidForAttachmentType(GLenum attachment_type) = 0; | 43 virtual bool ValidForAttachmentType( |
| 44 GLenum attachment_type, uint32 max_color_attachments) = 0; |
44 virtual void AddToSignature( | 45 virtual void AddToSignature( |
45 TextureManager* texture_manager, std::string* signature) const = 0; | 46 TextureManager* texture_manager, std::string* signature) const = 0; |
46 | 47 |
47 protected: | 48 protected: |
48 friend class base::RefCounted<Attachment>; | 49 friend class base::RefCounted<Attachment>; |
49 virtual ~Attachment() {} | 50 virtual ~Attachment() {} |
50 }; | 51 }; |
51 | 52 |
52 Framebuffer(FramebufferManager* manager, GLuint service_id); | 53 Framebuffer(FramebufferManager* manager, GLuint service_id); |
53 | 54 |
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107 // not mean the real OpenGL will consider it framebuffer complete. It just | 108 // not mean the real OpenGL will consider it framebuffer complete. It just |
108 // means it passed our tests. | 109 // means it passed our tests. |
109 GLenum IsPossiblyComplete() const; | 110 GLenum IsPossiblyComplete() const; |
110 | 111 |
111 // Implements optimized glGetFramebufferStatus. | 112 // Implements optimized glGetFramebufferStatus. |
112 GLenum GetStatus(TextureManager* texture_manager, GLenum target) const; | 113 GLenum GetStatus(TextureManager* texture_manager, GLenum target) const; |
113 | 114 |
114 // Check all attachments are cleared | 115 // Check all attachments are cleared |
115 bool IsCleared() const; | 116 bool IsCleared() const; |
116 | 117 |
| 118 GLenum GetDrawBuffer(GLenum draw_buffer) const; |
| 119 |
| 120 void SetDrawBuffers(GLsizei n, const GLenum* bufs); |
| 121 |
117 static void ClearFramebufferCompleteComboMap(); | 122 static void ClearFramebufferCompleteComboMap(); |
118 | 123 |
119 private: | 124 private: |
120 friend class FramebufferManager; | 125 friend class FramebufferManager; |
121 friend class base::RefCounted<Framebuffer>; | 126 friend class base::RefCounted<Framebuffer>; |
122 | 127 |
123 ~Framebuffer(); | 128 ~Framebuffer(); |
124 | 129 |
125 void MarkAsDeleted(); | 130 void MarkAsDeleted(); |
126 | 131 |
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153 | 158 |
154 // A map of attachments. | 159 // A map of attachments. |
155 typedef base::hash_map<GLenum, scoped_refptr<Attachment> > AttachmentMap; | 160 typedef base::hash_map<GLenum, scoped_refptr<Attachment> > AttachmentMap; |
156 AttachmentMap attachments_; | 161 AttachmentMap attachments_; |
157 | 162 |
158 // A map of successful frame buffer combos. If it's in the map | 163 // A map of successful frame buffer combos. If it's in the map |
159 // it should be FRAMEBUFFER_COMPLETE. | 164 // it should be FRAMEBUFFER_COMPLETE. |
160 typedef base::hash_map<std::string, bool> FramebufferComboCompleteMap; | 165 typedef base::hash_map<std::string, bool> FramebufferComboCompleteMap; |
161 static FramebufferComboCompleteMap* framebuffer_combo_complete_map_; | 166 static FramebufferComboCompleteMap* framebuffer_combo_complete_map_; |
162 | 167 |
| 168 scoped_array<GLenum> draw_buffers_; |
| 169 |
163 DISALLOW_COPY_AND_ASSIGN(Framebuffer); | 170 DISALLOW_COPY_AND_ASSIGN(Framebuffer); |
164 }; | 171 }; |
165 | 172 |
166 // This class keeps track of the frambebuffers and their attached renderbuffers | 173 // This class keeps track of the frambebuffers and their attached renderbuffers |
167 // so we can correctly clear them. | 174 // so we can correctly clear them. |
168 class GPU_EXPORT FramebufferManager { | 175 class GPU_EXPORT FramebufferManager { |
169 public: | 176 public: |
170 FramebufferManager(); | 177 FramebufferManager(uint32 max_draw_buffers, uint32 max_color_attachments); |
171 ~FramebufferManager(); | 178 ~FramebufferManager(); |
172 | 179 |
173 // Must call before destruction. | 180 // Must call before destruction. |
174 void Destroy(bool have_context); | 181 void Destroy(bool have_context); |
175 | 182 |
176 // Creates a Framebuffer for the given framebuffer. | 183 // Creates a Framebuffer for the given framebuffer. |
177 void CreateFramebuffer(GLuint client_id, GLuint service_id); | 184 void CreateFramebuffer(GLuint client_id, GLuint service_id); |
178 | 185 |
179 // Gets the framebuffer info for the given framebuffer. | 186 // Gets the framebuffer info for the given framebuffer. |
180 Framebuffer* GetFramebuffer(GLuint client_id); | 187 Framebuffer* GetFramebuffer(GLuint client_id); |
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214 // Incremented anytime anything changes that might effect framebuffer | 221 // Incremented anytime anything changes that might effect framebuffer |
215 // state. | 222 // state. |
216 unsigned framebuffer_state_change_count_; | 223 unsigned framebuffer_state_change_count_; |
217 | 224 |
218 // Counts the number of Framebuffer allocated with 'this' as its manager. | 225 // Counts the number of Framebuffer allocated with 'this' as its manager. |
219 // Allows to check no Framebuffer will outlive this. | 226 // Allows to check no Framebuffer will outlive this. |
220 unsigned int framebuffer_count_; | 227 unsigned int framebuffer_count_; |
221 | 228 |
222 bool have_context_; | 229 bool have_context_; |
223 | 230 |
| 231 uint32 max_draw_buffers_; |
| 232 uint32 max_color_attachments_; |
| 233 |
224 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); | 234 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); |
225 }; | 235 }; |
226 | 236 |
227 } // namespace gles2 | 237 } // namespace gles2 |
228 } // namespace gpu | 238 } // namespace gpu |
229 | 239 |
230 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 240 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
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