Index: gpu/command_buffer/tests/gl_stream_draw_unittests.cc |
=================================================================== |
--- gpu/command_buffer/tests/gl_stream_draw_unittests.cc (revision 186458) |
+++ gpu/command_buffer/tests/gl_stream_draw_unittests.cc (working copy) |
@@ -1,157 +0,0 @@ |
-// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include <GLES2/gl2.h> |
-#include <GLES2/gl2ext.h> |
- |
-#include "gpu/command_buffer/tests/gl_manager.h" |
-#include "gpu/command_buffer/tests/gl_test_utils.h" |
-#include "testing/gmock/include/gmock/gmock.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
- |
- |
-#define SHADER(Src) #Src |
- |
-namespace gpu { |
- |
-class GLStreamDrawTest : public testing::Test { |
- protected: |
- static const int kSize = 4; |
- |
- virtual void SetUp() { |
- GLManager::Options options; |
- options.size = gfx::Size(kSize, kSize); |
- gl_.Initialize(options); |
- } |
- |
- virtual void TearDown() { |
- gl_.Destroy(); |
- } |
- |
- GLManager gl_; |
-}; |
- |
-namespace { |
- |
-GLuint SetupProgram() { |
- static const char* v_shader_str = SHADER( |
- attribute vec4 a_position; |
- attribute vec4 a_color; |
- varying vec4 v_color; |
- void main() |
- { |
- gl_Position = a_position; |
- v_color = a_color; |
- } |
- ); |
- |
- static const char* f_shader_str = SHADER( |
- precision mediump float; |
- varying vec4 v_color; |
- void main() |
- { |
- gl_FragColor = v_color; |
- } |
- ); |
- |
- GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); |
- glUseProgram(program); |
- return program; |
-} |
- |
-} // anonymous namespace. |
- |
-TEST_F(GLStreamDrawTest, Basic) { |
- static GLfloat float_red[4] = { 1.0f, 0.0f, 0.0f, 1.0f, }; |
- static GLfloat float_green[4] = { 0.0f, 1.0f, 0.0f, 1.0f, }; |
- static uint8 expected_red[4] = {255, 0, 0, 255, }; |
- static uint8 expected_green[4] = {0, 255, 0, 255, }; |
- |
- GLuint program = SetupProgram(); |
- GLuint position_loc = glGetAttribLocation(program, "a_position"); |
- GLuint color_loc = glGetAttribLocation(program, "a_color"); |
- GLTestHelper::SetupUnitQuad(position_loc); |
- GLTestHelper::SetupColorsForUnitQuad(color_loc, float_red, GL_STREAM_DRAW); |
- glDrawArrays(GL_TRIANGLES, 0, 6); |
- EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_red)); |
- GLTestHelper::SetupColorsForUnitQuad(color_loc, float_green, GL_STATIC_DRAW); |
- glDrawArrays(GL_TRIANGLES, 0, 6); |
- EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_green)); |
- |
- GLTestHelper::CheckGLError("no errors", __LINE__); |
-} |
- |
-TEST_F(GLStreamDrawTest, DrawElements) { |
- static GLfloat float_red[4] = { 1.0f, 0.0f, 0.0f, 1.0f, }; |
- static GLfloat float_green[4] = { 0.0f, 1.0f, 0.0f, 1.0f, }; |
- static uint8 expected_red[4] = {255, 0, 0, 255, }; |
- static uint8 expected_green[4] = {0, 255, 0, 255, }; |
- |
- GLuint program = SetupProgram(); |
- GLuint position_loc = glGetAttribLocation(program, "a_position"); |
- GLuint color_loc = glGetAttribLocation(program, "a_color"); |
- GLTestHelper::SetupUnitQuad(position_loc); |
- GLTestHelper::SetupColorsForUnitQuad(color_loc, float_red, GL_STREAM_DRAW); |
- |
- GLuint index_buffer = 0; |
- glGenBuffers(1, &index_buffer); |
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffer); |
- static GLubyte indices[] = { 0, 1, 2, 3, 4, 5, }; |
- glBufferData( |
- GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STREAM_DRAW); |
- glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, NULL); |
- EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_red)); |
- GLTestHelper::SetupColorsForUnitQuad(color_loc, float_green, GL_STATIC_DRAW); |
- |
- glBufferData( |
- GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); |
- glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, NULL); |
- EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_green)); |
- |
- GLTestHelper::CheckGLError("no errors", __LINE__); |
-} |
- |
-TEST_F(GLStreamDrawTest, VertexArrayObjects) { |
- if (!GLTestHelper::HasExtension("GL_OES_vertex_array_object")) { |
- return; |
- } |
- |
- static GLfloat float_red[4] = { 1.0f, 0.0f, 0.0f, 1.0f, }; |
- static GLfloat float_green[4] = { 0.0f, 1.0f, 0.0f, 1.0f, }; |
- static uint8 expected_red[4] = {255, 0, 0, 255, }; |
- static uint8 expected_green[4] = {0, 255, 0, 255, }; |
- |
- GLuint program = SetupProgram(); |
- GLuint position_loc = glGetAttribLocation(program, "a_position"); |
- GLuint color_loc = glGetAttribLocation(program, "a_color"); |
- |
- GLuint vaos[2]; |
- glGenVertexArraysOES(2, vaos); |
- |
- glBindVertexArrayOES(vaos[0]); |
- GLuint position_buffer = GLTestHelper::SetupUnitQuad(position_loc); |
- GLTestHelper::SetupColorsForUnitQuad(color_loc, float_red, GL_STREAM_DRAW); |
- |
- glBindVertexArrayOES(vaos[1]); |
- glBindBuffer(GL_ARRAY_BUFFER, position_buffer); |
- glEnableVertexAttribArray(position_loc); |
- glVertexAttribPointer(position_loc, 2, GL_FLOAT, GL_FALSE, 0, 0); |
- GLTestHelper::SetupColorsForUnitQuad(color_loc, float_green, GL_STATIC_DRAW); |
- |
- for (int ii = 0; ii < 2; ++ii) { |
- glBindVertexArrayOES(vaos[0]); |
- glDrawArrays(GL_TRIANGLES, 0, 6); |
- EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_red)); |
- |
- glBindVertexArrayOES(vaos[1]); |
- glDrawArrays(GL_TRIANGLES, 0, 6); |
- EXPECT_TRUE( |
- GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_green)); |
- } |
- |
- GLTestHelper::CheckGLError("no errors", __LINE__); |
-} |
- |
-} // namespace gpu |
- |