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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include <GLES2/gl2.h> | |
| 6 #include <GLES2/gl2ext.h> | |
| 7 | |
| 8 #include "gpu/command_buffer/tests/gl_manager.h" | |
| 9 #include "gpu/command_buffer/tests/gl_test_utils.h" | |
| 10 #include "testing/gmock/include/gmock/gmock.h" | |
| 11 #include "testing/gtest/include/gtest/gtest.h" | |
| 12 | |
| 13 | |
| 14 #define SHADER(Src) #Src | |
| 15 | |
| 16 namespace gpu { | |
| 17 | |
| 18 class GLStreamDrawTest : public testing::Test { | |
| 19 protected: | |
| 20 static const int kSize = 4; | |
| 21 | |
| 22 virtual void SetUp() { | |
| 23 GLManager::Options options; | |
| 24 options.size = gfx::Size(kSize, kSize); | |
| 25 gl_.Initialize(options); | |
| 26 } | |
| 27 | |
| 28 virtual void TearDown() { | |
| 29 gl_.Destroy(); | |
| 30 } | |
| 31 | |
| 32 GLManager gl_; | |
| 33 }; | |
| 34 | |
| 35 namespace { | |
| 36 | |
| 37 GLuint SetupProgram() { | |
| 38 static const char* v_shader_str = SHADER( | |
| 39 attribute vec4 a_position; | |
| 40 attribute vec4 a_color; | |
| 41 varying vec4 v_color; | |
| 42 void main() | |
| 43 { | |
| 44 gl_Position = a_position; | |
| 45 v_color = a_color; | |
| 46 } | |
| 47 ); | |
| 48 | |
| 49 static const char* f_shader_str = SHADER( | |
| 50 precision mediump float; | |
| 51 varying vec4 v_color; | |
| 52 void main() | |
| 53 { | |
| 54 gl_FragColor = v_color; | |
| 55 } | |
| 56 ); | |
| 57 | |
| 58 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); | |
| 59 glUseProgram(program); | |
| 60 return program; | |
| 61 } | |
| 62 | |
| 63 } // anonymous namespace. | |
| 64 | |
| 65 TEST_F(GLStreamDrawTest, Basic) { | |
| 66 static GLfloat float_red[4] = { 1.0f, 0.0f, 0.0f, 1.0f, }; | |
| 67 static GLfloat float_green[4] = { 0.0f, 1.0f, 0.0f, 1.0f, }; | |
| 68 static uint8 expected_red[4] = {255, 0, 0, 255, }; | |
| 69 static uint8 expected_green[4] = {0, 255, 0, 255, }; | |
| 70 | |
| 71 GLuint program = SetupProgram(); | |
| 72 GLuint position_loc = glGetAttribLocation(program, "a_position"); | |
| 73 GLuint color_loc = glGetAttribLocation(program, "a_color"); | |
| 74 GLTestHelper::SetupUnitQuad(position_loc); | |
| 75 GLTestHelper::SetupColorsForUnitQuad(color_loc, float_red, GL_STREAM_DRAW); | |
| 76 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 77 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_red)); | |
| 78 GLTestHelper::SetupColorsForUnitQuad(color_loc, float_green, GL_STATIC_DRAW); | |
| 79 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 80 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_green)); | |
| 81 | |
| 82 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 83 } | |
| 84 | |
| 85 TEST_F(GLStreamDrawTest, DrawElements) { | |
| 86 static GLfloat float_red[4] = { 1.0f, 0.0f, 0.0f, 1.0f, }; | |
| 87 static GLfloat float_green[4] = { 0.0f, 1.0f, 0.0f, 1.0f, }; | |
| 88 static uint8 expected_red[4] = {255, 0, 0, 255, }; | |
| 89 static uint8 expected_green[4] = {0, 255, 0, 255, }; | |
| 90 | |
| 91 GLuint program = SetupProgram(); | |
| 92 GLuint position_loc = glGetAttribLocation(program, "a_position"); | |
| 93 GLuint color_loc = glGetAttribLocation(program, "a_color"); | |
| 94 GLTestHelper::SetupUnitQuad(position_loc); | |
| 95 GLTestHelper::SetupColorsForUnitQuad(color_loc, float_red, GL_STREAM_DRAW); | |
| 96 | |
| 97 GLuint index_buffer = 0; | |
| 98 glGenBuffers(1, &index_buffer); | |
| 99 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffer); | |
| 100 static GLubyte indices[] = { 0, 1, 2, 3, 4, 5, }; | |
| 101 glBufferData( | |
| 102 GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STREAM_DRAW); | |
| 103 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, NULL); | |
| 104 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_red)); | |
| 105 GLTestHelper::SetupColorsForUnitQuad(color_loc, float_green, GL_STATIC_DRAW); | |
| 106 | |
| 107 glBufferData( | |
| 108 GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); | |
| 109 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, NULL); | |
| 110 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_green)); | |
| 111 | |
| 112 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 113 } | |
| 114 | |
| 115 TEST_F(GLStreamDrawTest, VertexArrayObjects) { | |
| 116 if (!GLTestHelper::HasExtension("GL_OES_vertex_array_object")) { | |
| 117 return; | |
| 118 } | |
| 119 | |
| 120 static GLfloat float_red[4] = { 1.0f, 0.0f, 0.0f, 1.0f, }; | |
| 121 static GLfloat float_green[4] = { 0.0f, 1.0f, 0.0f, 1.0f, }; | |
| 122 static uint8 expected_red[4] = {255, 0, 0, 255, }; | |
| 123 static uint8 expected_green[4] = {0, 255, 0, 255, }; | |
| 124 | |
| 125 GLuint program = SetupProgram(); | |
| 126 GLuint position_loc = glGetAttribLocation(program, "a_position"); | |
| 127 GLuint color_loc = glGetAttribLocation(program, "a_color"); | |
| 128 | |
| 129 GLuint vaos[2]; | |
| 130 glGenVertexArraysOES(2, vaos); | |
| 131 | |
| 132 glBindVertexArrayOES(vaos[0]); | |
| 133 GLuint position_buffer = GLTestHelper::SetupUnitQuad(position_loc); | |
| 134 GLTestHelper::SetupColorsForUnitQuad(color_loc, float_red, GL_STREAM_DRAW); | |
| 135 | |
| 136 glBindVertexArrayOES(vaos[1]); | |
| 137 glBindBuffer(GL_ARRAY_BUFFER, position_buffer); | |
| 138 glEnableVertexAttribArray(position_loc); | |
| 139 glVertexAttribPointer(position_loc, 2, GL_FLOAT, GL_FALSE, 0, 0); | |
| 140 GLTestHelper::SetupColorsForUnitQuad(color_loc, float_green, GL_STATIC_DRAW); | |
| 141 | |
| 142 for (int ii = 0; ii < 2; ++ii) { | |
| 143 glBindVertexArrayOES(vaos[0]); | |
| 144 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 145 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_red)); | |
| 146 | |
| 147 glBindVertexArrayOES(vaos[1]); | |
| 148 glDrawArrays(GL_TRIANGLES, 0, 6); | |
| 149 EXPECT_TRUE( | |
| 150 GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_green)); | |
| 151 } | |
| 152 | |
| 153 GLTestHelper::CheckGLError("no errors", __LINE__); | |
| 154 } | |
| 155 | |
| 156 } // namespace gpu | |
| 157 | |
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