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Unified Diff: media/base/android/media_codec_audio_decoder.cc

Issue 1254293003: MediaCodecPlayer implementation (stage 4 - preroll) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@mtplayer-browserseek
Patch Set: Save the first post-preroll audio buffer and replay it when preroll is done Created 5 years, 5 months ago
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Index: media/base/android/media_codec_audio_decoder.cc
diff --git a/media/base/android/media_codec_audio_decoder.cc b/media/base/android/media_codec_audio_decoder.cc
index c910ce62f272ef889354ea257d6adc9462b935f3..50d084a9bf6c43b26bd3cc3e687f04f61376913d 100644
--- a/media/base/android/media_codec_audio_decoder.cc
+++ b/media/base/android/media_codec_audio_decoder.cc
@@ -15,6 +15,9 @@ namespace {
// Use 16bit PCM for audio output. Keep this value in sync with the output
// format we passed to AudioTrack in MediaCodecBridge.
const int kBytesPerAudioOutputSample = 2;
+
+// Fake buffer index that refers to pending buffer.
+const int kPendingBufferIndex = -1;
}
namespace media {
@@ -23,12 +26,14 @@ MediaCodecAudioDecoder::MediaCodecAudioDecoder(
const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner,
const base::Closure& request_data_cb,
const base::Closure& starvation_cb,
+ const base::Closure& preroll_done_cb,
const base::Closure& stop_done_cb,
const base::Closure& error_cb,
const SetTimeCallback& update_current_time_cb)
: MediaCodecDecoder(media_task_runner,
request_data_cb,
starvation_cb,
+ preroll_done_cb,
stop_done_cb,
error_cb,
"AudioDecoder"),
@@ -69,6 +74,16 @@ void MediaCodecAudioDecoder::Flush() {
MediaCodecDecoder::Flush();
frame_count_ = 0;
+ pending_buffer_.Invalidate();
+}
+
+void MediaCodecAudioDecoder::ReleaseMediaCodec() {
+ DCHECK(media_task_runner_->BelongsToCurrentThread());
+
+ DVLOG(1) << class_name() << "::" << __FUNCTION__;
+
+ MediaCodecDecoder::ReleaseMediaCodec();
+ pending_buffer_.Invalidate();
}
void MediaCodecAudioDecoder::SetVolume(double volume) {
@@ -158,37 +173,39 @@ void MediaCodecAudioDecoder::OnOutputFormatChanged() {
void MediaCodecAudioDecoder::Render(int buffer_index,
size_t size,
- bool render_output,
+ RenderMode render_mode,
base::TimeDelta pts,
bool eos_encountered) {
DCHECK(decoder_thread_.task_runner()->BelongsToCurrentThread());
- DVLOG(2) << class_name() << "::" << __FUNCTION__ << " pts:" << pts;
+ DVLOG(2) << class_name() << "::" << __FUNCTION__ << " pts:" << pts << " "
+ << AsString(render_mode);
- render_output = render_output && (size != 0u);
+ bool do_render = false;
- if (render_output) {
- int64 head_position =
- (static_cast<AudioCodecBridge*>(media_codec_bridge_.get()))
- ->PlayOutputBuffer(buffer_index, size);
+ switch (render_mode) {
+ case kRenderSkip:
+ break;
- size_t new_frames_count = size / bytes_per_frame_;
- frame_count_ += new_frames_count;
- audio_timestamp_helper_->AddFrames(new_frames_count);
- int64 frames_to_play = frame_count_ - head_position;
- DCHECK_GE(frames_to_play, 0);
+ case kRenderAfterPreroll:
+ // Do not bother to play a single last frame after preroll
+ if (!eos_encountered && size != 0u)
+ CreatePendingBuffer(buffer_index, size, pts);
qinmin 2015/07/31 18:43:10 I prefer we just move the pending buffer to java s
+ break;
- base::TimeDelta last_buffered = audio_timestamp_helper_->GetTimestamp();
- base::TimeDelta now_playing =
- last_buffered -
- audio_timestamp_helper_->GetFrameDuration(frames_to_play);
+ case kRenderNow:
+ do_render = (size != 0u);
+ break;
+ }
- DVLOG(2) << class_name() << "::" << __FUNCTION__ << " pts:" << pts
- << " will play: [" << now_playing << "," << last_buffered << "]";
+ if (do_render) {
+ if (pending_buffer_.IsValid()) {
+ PlayOutputBuffer(kPendingBufferIndex, pending_buffer_.data.size(),
+ pending_buffer_.pts);
+ pending_buffer_.Invalidate();
+ }
- media_task_runner_->PostTask(
- FROM_HERE,
- base::Bind(update_current_time_cb_, now_playing, last_buffered));
+ PlayOutputBuffer(buffer_index, size, pts);
}
media_codec_bridge_->ReleaseOutputBuffer(buffer_index, false);
@@ -196,6 +213,70 @@ void MediaCodecAudioDecoder::Render(int buffer_index,
CheckLastFrame(eos_encountered, false); // no delayed tasks
}
+void MediaCodecAudioDecoder::CreatePendingBuffer(int buffer_index,
+ size_t size,
+ base::TimeDelta pts) {
+ DCHECK(decoder_thread_.task_runner()->BelongsToCurrentThread());
+ DVLOG(1) << class_name() << "::" << __FUNCTION__ << " pts:" << pts
+ << " size:" << size;
+
+ pending_buffer_.pts = pts;
+ pending_buffer_.data.resize(size); // capacity should only increase
+
+ DCHECK(media_codec_bridge_);
+ if (!media_codec_bridge_->CopyFromOutputBuffer(
+ buffer_index, 0, &pending_buffer_.data[0], size)) {
+ DVLOG(0) << class_name() << "::" << __FUNCTION__ << ": cannot copy"
+ << " from buffer index:" << buffer_index << " size:" << size;
+ pending_buffer_.Invalidate();
+ }
+}
+
+void MediaCodecAudioDecoder::PlayOutputBuffer(int buffer_index,
+ size_t size,
+ base::TimeDelta pts) {
+ DCHECK(decoder_thread_.task_runner()->BelongsToCurrentThread());
+
+ AudioCodecBridge* audio_codec =
+ static_cast<AudioCodecBridge*>(media_codec_bridge_.get());
+
+ DCHECK(audio_codec);
+
+ int64 head_position =
+ (buffer_index == kPendingBufferIndex)
+ ? audio_codec->PlayOutputBuffer(&pending_buffer_.data[0], size)
+ : audio_codec->PlayOutputBuffer(buffer_index, size);
+
+ DVLOG(2) << class_name() << "::" << __FUNCTION__ << " pts:" << pts
+ << " head_position:" << head_position;
+
+ size_t new_frames_count = size / bytes_per_frame_;
+ frame_count_ += new_frames_count;
+ audio_timestamp_helper_->AddFrames(new_frames_count);
+
+ int64 frames_to_play = frame_count_ - head_position;
+
+ // TODO(timav): remove this DVLOG after more testing.
+ if (frames_to_play < 0) {
+ DVLOG(0) << class_name() << "::" << __FUNCTION__ << " pts:" << pts
+ << " frame_count_ < head_position (" << frame_count_ << " < "
+ << head_position << ")"
+ << " new_frames_count:" << new_frames_count;
+ }
+ DCHECK_GE(frames_to_play, 0);
+
+ base::TimeDelta last_buffered = audio_timestamp_helper_->GetTimestamp();
+ base::TimeDelta now_playing =
+ last_buffered - audio_timestamp_helper_->GetFrameDuration(frames_to_play);
+
+ DVLOG(2) << class_name() << "::" << __FUNCTION__ << " pts:" << pts
+ << " will play: [" << now_playing << "," << last_buffered << "]";
+
+ media_task_runner_->PostTask(
+ FROM_HERE,
+ base::Bind(update_current_time_cb_, now_playing, last_buffered));
+}
+
void MediaCodecAudioDecoder::SetVolumeInternal() {
DCHECK(media_task_runner_->BelongsToCurrentThread());

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