Chromium Code Reviews| Index: tools/telemetry/telemetry/web_perf/metrics/webrtc_rendering_stats.py |
| diff --git a/tools/telemetry/telemetry/web_perf/metrics/webrtc_rendering_stats.py b/tools/telemetry/telemetry/web_perf/metrics/webrtc_rendering_stats.py |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0eb794b45b2ef002669cfbd8d79de9697fb23d01 |
| --- /dev/null |
| +++ b/tools/telemetry/telemetry/web_perf/metrics/webrtc_rendering_stats.py |
| @@ -0,0 +1,343 @@ |
| +# Copyright 2015 The Chromium Authors. All rights reserved. |
| +# Use of this source code is governed by a BSD-style license that can be |
| +# found in the LICENSE file. |
| + |
| +import logging |
| + |
| +import numpy |
| + |
| +DISPLAY_HERTZ = 60.0 |
| +VSYNC_DURATION = 1e6 / DISPLAY_HERTZ |
| +# When to consider a frame frozen (in VSYNC units): meaning 1 initial |
| +# frame + 5 repeats of that frame. |
| +FROZEN_THRESHOLD = 6 |
| +# Severity factor. |
| +SEVERITY = 3 |
| + |
| + |
| +class WebMediaPlayerMsRenderingStats(object): |
| + """Analyzes events of WebMediaPlayerMs type.""" |
| + |
| + def __init__(self, events): |
| + """Save relevant events according to their stream.""" |
| + self.stream_to_events = self._MapEventsToStream(events) |
| + |
| + def _IsEventValid(self, event): |
| + """Check that the needed arguments are present in event. |
| + |
| + Args: |
| + event: event to check. |
| + |
| + Returns: |
| + True is event is valid, false otherwise.""" |
| + if not event.args: |
| + return False |
| + mandatory = ['Actual Render Begin', 'Actual Render End', |
| + 'Ideal Render Instant', 'Serial'] |
| + for parameter in mandatory: |
| + if not parameter in event.args: |
| + return False |
| + return True |
| + |
| + def _MapEventsToStream(self, events): |
| + """Build a dictionary of events indexed by stream. |
| + |
| + The events of interest have a 'Serial' argument which represents the |
| + stream ID. The 'Serial' argument identifies the local or remote nature of |
| + the stream with a least significant bit of 0 or 1 as well as the hash |
| + value of the video track's URL. So stream::=hash(0|1} . The method will |
| + then list the events of the same stream in a frame_distribution on stream |
| + id. Practically speaking remote streams have an odd stream id and local |
| + streams have a even stream id. |
| + Args: |
| + events: Telemetry WebMediaPlayerMs events. |
| + |
| + Returns: |
| + A dict of stream IDs mapped to events on that stream. |
| + """ |
| + stream_to_events = {} |
| + for event in events: |
| + if not self._IsEventValid(event): |
| + # This is not a render event, skip it. |
| + continue |
| + stream = event.args['Serial'] |
| + events_for_stream = stream_to_events.setdefault(stream, []) |
| + events_for_stream.append(event) |
| + |
| + return stream_to_events |
| + |
| + def _GetCadence(self, relevant_events): |
| + """Calculate the apparent cadence of the rendering. |
| + |
| + In this paragraph I will be using regex notation. What is intended by the |
| + word cadence is a sort of extended instantaneous 'Cadence' (thus not |
| + necessarily periodic). Just as an example, a normal 'Cadence' could be |
| + something like [2 3] which means possibly an observed frame persistance |
| + progression of [{2 3}+] for an ideal 20FPS video source. So what we are |
| + calculating here is the list of frame persistance, kind of a |
| + 'Proto-Cadence', but cadence is shorter so we abuse the word. |
| + |
| + Args: |
| + relevant_events: list of Telemetry events. |
| + |
| + Returns: |
| + a list of frame persistance values. |
| + """ |
| + cadence = [] |
| + frame_persistence = 0 |
| + old_ideal_render = 0 |
| + ideal_render_instant = 'Ideal Render Instant' |
|
nednguyen
2015/09/28 20:56:43
These constant strings should be declared at the t
cpaulin (no longer in chrome)
2015/09/29 15:50:25
Done.
|
| + for event in relevant_events: |
| + if not self._IsEventValid(event): |
| + # This event is not a render event so skip it. |
| + continue |
| + if event.args[ideal_render_instant] == old_ideal_render: |
| + frame_persistence += 1 |
| + else: |
| + cadence.append(frame_persistence) |
| + frame_persistence = 1 |
| + old_ideal_render = event.args[ideal_render_instant] |
| + cadence.append(frame_persistence) |
| + cadence.pop(0) |
| + return cadence |
| + |
| + def _GetSourceToOutputDistribution(self, cadence): |
| + """Create distribution for the cadence frame display values. |
| + |
| + If the overall display distribution is A1:A2:..:An, this will tell us how |
| + many times a frame stays displayed during Ak*VSYNC_DURATION, also known as |
| + 'source to output' distribution. Or in other terms: |
| + a distribution B::= let C be the cadence, B[k]=p with k in Unique(C) |
| + and p=Card(k in C). |
| + |
| + Args: |
| + cadence: list of frame persistance values. |
| + |
| + Returns: |
| + a dictionary containing the distribution |
| + """ |
| + frame_distribution = {} |
| + for ticks in cadence: |
| + ticks_so_far = frame_distribution.setdefault(ticks, 0) |
| + frame_distribution[ticks] = ticks_so_far + 1 |
| + return frame_distribution |
| + |
| + def _GetFpsFromCadence(self, frame_distribution): |
| + """Calculate the apparent FPS from frame distribution. |
| + |
| + Knowing the display frequency and the frame distribution, it is possible to |
| + calculate the video apparent frame rate as played by WebMediaPlayerMs |
| + module. |
| + |
| + Args: |
| + frame_distribution: the source to output distribution. |
| + |
| + Returns: |
| + the video apparent frame rate. |
| + """ |
| + number_frames = sum(frame_distribution.values()) |
| + number_vsyncs = sum([ticks * frame_distribution[ticks] |
| + for ticks in frame_distribution]) |
| + mean_ratio = float(number_vsyncs) / number_frames |
| + return DISPLAY_HERTZ / mean_ratio |
| + |
| + def _GetFrozenFramesReports(self, frame_distribution): |
| + """Find evidence of frozen frames in distribution. |
| + |
| + For simplicity we count as freezing the frames that appear at least five |
| + times in a row counted from 'Ideal Render Instant' perspective. So let's |
| + say for 1 source frame, we rendered 6 frames, then we consider 5 of these |
| + rendered frames as frozen. But we mitigate this by saying anything under |
| + 5 frozen frames will not be counted as frozen. |
| + |
| + Args: |
| + frame_distribution: the source to output distribution. |
| + |
| + Returns: |
| + a list of dicts whose keys are ('frozen_frames', 'occurrences'). |
| + """ |
| + frozen_frames = [] |
| + frozen_frame_vsyncs = [ticks for ticks in frame_distribution if ticks >= |
| + FROZEN_THRESHOLD] |
| + for frozen_frames_vsync in frozen_frame_vsyncs: |
| + logging.debug('%s frames not updated after %s vsyncs', |
| + frame_distribution[frozen_frames_vsync], frozen_frames_vsync) |
| + frozen_frames.append( |
| + {'frozen_frames': frozen_frames_vsync - 1, |
| + 'occurrences': frame_distribution[frozen_frames_vsync]}) |
| + return frozen_frames |
| + |
| + def _FrozenPenaltyWeight(self, number_frozen_frames): |
| + """Returns the weighted penalty for a number of frozen frames. |
| + |
| + As mentioned earlier, we count for frozen anything above 6 vsync display |
| + duration for the same 'Initial Render Instant', which is five frozen |
| + frames. |
| + |
| + Args: |
| + number_frozen_frames: number of frozen frames. |
| + |
| + Returns: |
| + the penalty weight (int) for that number of frozen frames. |
| + """ |
| + |
| + penalty = { |
| + 0: 0, |
| + 1: 0, |
| + 2: 0, |
| + 3: 0, |
| + 4: 0, |
| + 5: 1, |
| + 6: 5, |
| + 7: 15, |
| + 8: 25 |
| + } |
| + weight = penalty.get(number_frozen_frames, 8 * (number_frozen_frames - 4)) |
| + return weight |
| + |
| + def _IsRemoteStream(self, stream): |
| + """Check if stream is remote.""" |
| + return stream % 2 |
| + |
| + def _GetDrifTimeStats(self, relevant_events, cadence): |
| + """Get the drift time statistics. |
| + |
| + This method will calculate drift_time stats, that is to say : |
| + drift_time::= list(actual render begin - ideal render). |
| + rendering_length error::= the rendering length error. |
| + |
| + Args: |
| + relevant_events: events to get drift times stats from. |
| + cadence: list of frame persistence values. |
| + |
| + Returns: |
| + a tuple of (drift_time, rendering_length_error). |
| + """ |
| + drift_time = [] |
| + old_ideal_render = 0 |
| + discrepancy = [] |
| + index = 0 |
| + ideal_render_instant = 'Ideal Render Instant' |
| + for event in relevant_events: |
| + current_ideal_render = event.args[ideal_render_instant] |
| + if current_ideal_render == old_ideal_render: |
| + # Skip to next event because we're looking for a source frame. |
| + continue |
| + actual_render_begin = event.args['Actual Render Begin'] |
| + drift_time.append(actual_render_begin - current_ideal_render) |
| + discrepancy.append(abs(current_ideal_render - old_ideal_render |
| + - VSYNC_DURATION * cadence[index])) |
| + old_ideal_render = current_ideal_render |
| + index += 1 |
| + discrepancy.pop(0) |
| + last_ideal_render = relevant_events[-1].args[ideal_render_instant] |
| + first_ideal_render = relevant_events[0].args[ideal_render_instant] |
| + rendering_length_error = 100.0 * (sum([x for x in discrepancy]) / |
| + (last_ideal_render - first_ideal_render)) |
| + |
| + return drift_time, rendering_length_error |
| + |
| + def _GetSmoothnessStats(self, norm_drift_time): |
| + """Get the smoothness stats from the normalized drift time. |
| + |
| + This method will calculate the smoothness score, along with the percentage |
| + of frames badly out of sync and the percentage of frames out of sync. To be |
| + considered badly out of sync, a frame has to have missed rendering by at |
| + least 2*VSYNC_DURATION. To be considered out of sync, a frame has to have |
| + missed rendering by at least one VSYNC_DURATION. |
| + The smoothness score is a measure of how out of sync the frames are. |
| + |
| + Args: |
| + norm_drift_time: normalized drift time. |
| + |
| + Returns: |
| + a tuple of (percent_badly_oos, percent_out_of_sync, smoothness_score) |
| + """ |
| + # How many times is a frame later/earlier than T=2*VSYNC_DURATION. Time is |
| + # in microseconds. |
| + frames_severely_out_of_sync = len( |
| + [x for x in norm_drift_time if abs(x) > 2 * VSYNC_DURATION]) |
| + percent_badly_oos = ( |
| + 100.0 * frames_severely_out_of_sync / len(norm_drift_time)) |
| + |
| + # How many times is a frame later/earlier than VSYNC_DURATION. |
| + frames_out_of_sync = len( |
| + [x for x in norm_drift_time if abs(x) > VSYNC_DURATION]) |
| + percent_out_of_sync = ( |
| + 100.0 * frames_out_of_sync / len(norm_drift_time)) |
| + |
| + frames_oos_only_once = frames_out_of_sync - frames_severely_out_of_sync |
| + |
| + # Calculate smoothness metric. From the formula, we can see that smoothness |
| + # score can be negative. |
| + smoothness_score = 100.0 - 100.0 * (frames_oos_only_once + |
| + SEVERITY * frames_severely_out_of_sync) / len(norm_drift_time) |
| + |
| + # Minimum smoothness_score value allowed is zero. |
| + if smoothness_score < 0: |
| + smoothness_score = 0 |
| + |
| + return (percent_badly_oos, percent_out_of_sync, smoothness_score) |
| + |
| + def _GetFreezingScore(self, frame_distribution): |
| + """Get the freezing score.""" |
| + |
| + # The freezing score is based on the source to output distribution. |
| + number_vsyncs = sum([n * frame_distribution[n] |
| + for n in frame_distribution]) |
| + frozen_frames = self._GetFrozenFramesReports(frame_distribution) |
| + |
| + # Calculate freezing metric. |
| + # Freezing metric can be negative if things are really bad. In that case we |
| + # change it to zero as minimum valud. |
| + freezing_score = 100.0 |
| + for frozen_report in frozen_frames: |
| + weight = self._FrozenPenaltyWeight(frozen_report['frozen_frames']) |
| + freezing_score -= ( |
| + 100.0 * frozen_report['occurrences'] / number_vsyncs * weight) |
| + if freezing_score < 0: |
| + freezing_score = 0 |
| + |
| + return freezing_score |
| + |
| + def GetTimeStats(self): |
| + """Calculate time stamp stats for all remote stream events.""" |
| + stats = {} |
| + for stream, relevant_events in self.stream_to_events.iteritems(): |
| + if len(relevant_events) == 1: |
| + logging.debug('Found a stream=%s with just one event', stream) |
| + continue |
| + if not self._IsRemoteStream(stream): |
| + logging.info('Skipping processing of local stream: %s', stream) |
| + continue |
| + |
| + cadence = self._GetCadence(relevant_events) |
| + frame_distribution = self._GetSourceToOutputDistribution(cadence) |
| + fps = self._GetFpsFromCadence(frame_distribution) |
| + |
| + drift_time_stats = self._GetDrifTimeStats(relevant_events, cadence) |
| + (drift_time, rendering_length_error) = drift_time_stats |
| + |
| + # Drift time normalization. |
| + mean_drift_time = numpy.mean(drift_time) |
| + norm_drift_time = [abs(x - mean_drift_time) for x in drift_time] |
| + |
| + smoothness_stats = self._GetSmoothnessStats(norm_drift_time) |
| + (percent_badly_oos, percent_out_of_sync, |
| + smoothness_score) = smoothness_stats |
| + |
| + freezing_score = self._GetFreezingScore(frame_distribution) |
| + |
| + stats = { |
| + 'drift_time': drift_time, |
|
nednguyen
2015/09/28 20:56:43
I would prefer you create a light weight "TimeStat
cpaulin (no longer in chrome)
2015/09/29 15:50:25
Sure, opted for this class:
class TimeStats(object
|
| + 'mean_drift_time': mean_drift_time, |
| + 'std_dev_drift_time': numpy.std(drift_time), |
| + 'percent_badly_out_of_sync': percent_badly_oos, |
| + 'percent_out_of_sync': percent_out_of_sync, |
| + 'smoothness_score': smoothness_score, |
| + 'freezing_score': freezing_score, |
| + 'rendering_length_error': rendering_length_error, |
| + 'fps': fps, |
| + 'frame_distribution': frame_distribution} |
| + print "Stats for remote stream {0}: {1}".format(stream, stats) |
|
nednguyen
2015/09/28 20:56:43
Please remove the debug print
cpaulin (no longer in chrome)
2015/09/29 15:50:25
Sure
|
| + return stats |