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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "gl/GrGLInterface.h" | 10 #include "gl/GrGLInterface.h" |
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552 // someone is still using this vertex array so we can't delete it he
re | 552 // someone is still using this vertex array so we can't delete it he
re |
553 array->setMarkedForDeletion(); | 553 array->setMarkedForDeletion(); |
554 } else { | 554 } else { |
555 array->deleteAction(); | 555 array->deleteAction(); |
556 } | 556 } |
557 } | 557 } |
558 } | 558 } |
559 | 559 |
560 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindVertexArray(GrGLuint id) { | 560 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindVertexArray(GrGLuint id) { |
561 GrVertexArrayObj* array = GR_FIND(id, GrVertexArrayObj, GrDebugGL::kVertexAr
ray_ObjTypes); | 561 GrVertexArrayObj* array = GR_FIND(id, GrVertexArrayObj, GrDebugGL::kVertexAr
ray_ObjTypes); |
562 GrAlwaysAssert(array); | 562 GrAlwaysAssert((0 == id) || NULL != array); |
563 GrDebugGL::getInstance()->setVertexArray(array); | 563 GrDebugGL::getInstance()->setVertexArray(array); |
564 } | 564 } |
565 | 565 |
566 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindBuffer(GrGLenum target, GrGLuint bufferI
D) { | 566 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindBuffer(GrGLenum target, GrGLuint bufferI
D) { |
567 GrAlwaysAssert(GR_GL_ARRAY_BUFFER == target || GR_GL_ELEMENT_ARRAY_BUFFER ==
target); | 567 GrAlwaysAssert(GR_GL_ARRAY_BUFFER == target || GR_GL_ELEMENT_ARRAY_BUFFER ==
target); |
568 | 568 |
569 GrBufferObj *buffer = GR_FIND(bufferID, | 569 GrBufferObj *buffer = GR_FIND(bufferID, |
570 GrBufferObj, | 570 GrBufferObj, |
571 GrDebugGL::kBuffer_ObjTypes); | 571 GrDebugGL::kBuffer_ObjTypes); |
572 // 0 is a permissible bufferID - it unbinds the current buffer | 572 // 0 is a permissible bufferID - it unbinds the current buffer |
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899 interface->fBlitFramebuffer = noOpGLBlitFramebuffer; | 899 interface->fBlitFramebuffer = noOpGLBlitFramebuffer; |
900 interface->fResolveMultisampleFramebuffer = | 900 interface->fResolveMultisampleFramebuffer = |
901 noOpGLResolveMultisampleFramebuffer; | 901 noOpGLResolveMultisampleFramebuffer; |
902 interface->fMapBuffer = debugGLMapBuffer; | 902 interface->fMapBuffer = debugGLMapBuffer; |
903 interface->fUnmapBuffer = debugGLUnmapBuffer; | 903 interface->fUnmapBuffer = debugGLUnmapBuffer; |
904 interface->fBindFragDataLocationIndexed = | 904 interface->fBindFragDataLocationIndexed = |
905 noOpGLBindFragDataLocationIndexed; | 905 noOpGLBindFragDataLocationIndexed; |
906 | 906 |
907 return interface; | 907 return interface; |
908 } | 908 } |
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