| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gl/GrGLShaderBuilder.h" | 8 #include "gl/GrGLShaderBuilder.h" |
| 9 #include "gl/GrGLProgram.h" | 9 #include "gl/GrGLProgram.h" |
| 10 #include "gl/GrGLUniformHandle.h" | 10 #include "gl/GrGLUniformHandle.h" |
| (...skipping 246 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 257 fFSInputs.back().setName(*fsName); | 257 fFSInputs.back().setName(*fsName); |
| 258 if (fsInName) { | 258 if (fsInName) { |
| 259 *fsInName = fsName->c_str(); | 259 *fsInName = fsName->c_str(); |
| 260 } | 260 } |
| 261 } | 261 } |
| 262 | 262 |
| 263 const char* GrGLShaderBuilder::fragmentPosition() { | 263 const char* GrGLShaderBuilder::fragmentPosition() { |
| 264 #if 1 | 264 #if 1 |
| 265 if (fCtxInfo.caps().fragCoordConventionsSupport()) { | 265 if (fCtxInfo.caps().fragCoordConventionsSupport()) { |
| 266 if (!fSetupFragPosition) { | 266 if (!fSetupFragPosition) { |
| 267 fFSHeader.append("#extension GL_ARB_fragment_coord_conventions: requ
ire\n"); | 267 if (fCtxInfo.glslGeneration() < k150_GrGLSLGeneration) { |
| 268 fFSHeader.append("#extension GL_ARB_fragment_coord_conventions:
require\n"); |
| 269 } |
| 268 fFSInputs.push_back().set(kVec4f_GrSLType, | 270 fFSInputs.push_back().set(kVec4f_GrSLType, |
| 269 GrGLShaderVar::kIn_TypeModifier, | 271 GrGLShaderVar::kIn_TypeModifier, |
| 270 "gl_FragCoord", | 272 "gl_FragCoord", |
| 271 GrGLShaderVar::kDefault_Precision, | 273 GrGLShaderVar::kDefault_Precision, |
| 272 GrGLShaderVar::kUpperLeft_Origin); | 274 GrGLShaderVar::kUpperLeft_Origin); |
| 273 fSetupFragPosition = true; | 275 fSetupFragPosition = true; |
| 274 } | 276 } |
| 275 return "gl_FragCoord"; | 277 return "gl_FragCoord"; |
| 276 } else { | 278 } else { |
| 277 static const char* kCoordName = "fragCoordYDown"; | 279 static const char* kCoordName = "fragCoordYDown"; |
| (...skipping 177 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 455 key, | 457 key, |
| 456 vsInCoord, | 458 vsInCoord, |
| 457 fsOutColor, | 459 fsOutColor, |
| 458 fsInColor, | 460 fsInColor, |
| 459 textureSamplers); | 461 textureSamplers); |
| 460 this->fVSCode.appendf("\t}\n"); | 462 this->fVSCode.appendf("\t}\n"); |
| 461 this->fFSCode.appendf("\t}\n"); | 463 this->fFSCode.appendf("\t}\n"); |
| 462 | 464 |
| 463 return glEffect; | 465 return glEffect; |
| 464 } | 466 } |
| OLD | NEW |