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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "gl/SkNativeGLContext.h" | 9 #include "gl/SkNativeGLContext.h" |
| 10 #include "SkWGL.h" | 10 #include "SkWGL.h" |
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| 79 SkDebugf("Could not create window.\n"); | 79 SkDebugf("Could not create window.\n"); |
| 80 return NULL; | 80 return NULL; |
| 81 } | 81 } |
| 82 | 82 |
| 83 if (!(fDeviceContext = GetDC(fWindow))) { | 83 if (!(fDeviceContext = GetDC(fWindow))) { |
| 84 SkDebugf("Could not get device context.\n"); | 84 SkDebugf("Could not get device context.\n"); |
| 85 this->destroyGLContext(); | 85 this->destroyGLContext(); |
| 86 return NULL; | 86 return NULL; |
| 87 } | 87 } |
| 88 | 88 |
| 89 if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, false))) { | 89 if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, true))) { |
| 90 SkDebugf("Could not create rendering context.\n"); | 90 SkDebugf("Could not create rendering context.\n"); |
| 91 this->destroyGLContext(); | 91 this->destroyGLContext(); |
| 92 return NULL; | 92 return NULL; |
| 93 } | 93 } |
| 94 | 94 |
| 95 if (!(wglMakeCurrent(fDeviceContext, fGlRenderContext))) { | 95 if (!(wglMakeCurrent(fDeviceContext, fGlRenderContext))) { |
| 96 SkDebugf("Could not set the context.\n"); | 96 SkDebugf("Could not set the context.\n"); |
| 97 this->destroyGLContext(); | 97 this->destroyGLContext(); |
| 98 return NULL; | 98 return NULL; |
| 99 } | 99 } |
| 100 const GrGLInterface* interface = GrGLCreateNativeInterface(); | 100 const GrGLInterface* interface = GrGLCreateNativeInterface(); |
| 101 if (NULL == interface) { | 101 if (NULL == interface) { |
| 102 SkDebugf("Could not create GL interface.\n"); | 102 SkDebugf("Could not create GL interface.\n"); |
| 103 this->destroyGLContext(); | 103 this->destroyGLContext(); |
| 104 return NULL; | 104 return NULL; |
| 105 } | 105 } |
| 106 | 106 |
| 107 return interface; | 107 return interface; |
| 108 } | 108 } |
| 109 | 109 |
| 110 void SkNativeGLContext::makeCurrent() const { | 110 void SkNativeGLContext::makeCurrent() const { |
| 111 if (!wglMakeCurrent(fDeviceContext, fGlRenderContext)) { | 111 if (!wglMakeCurrent(fDeviceContext, fGlRenderContext)) { |
| 112 SkDebugf("Could not create rendering context.\n"); | 112 SkDebugf("Could not create rendering context.\n"); |
| 113 } | 113 } |
| 114 } | 114 } |
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