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1 /* | |
2 * Copyright 2013 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef GrGLVertexArray_DEFINED | |
9 #define GrGLVertexArray_DEFINED | |
10 | |
11 #include "GrResource.h" | |
12 #include "gl/GrGLFunctions.h" | |
13 | |
14 #include "SkTArray.h" | |
15 | |
16 class GrGLVertexBuffer; | |
17 class GrGLIndexBuffer; | |
18 class GrGpuGL; | |
19 | |
20 /** | |
21 * This sets and tracks the vertex attribute array state. It is used internally by GrGLVertexArray | |
22 * (below) but is separate because it is also used to track the state of vertex array object 0. | |
23 */ | |
24 class GrGLAttribArrayState { | |
25 public: | |
26 explicit GrGLAttribArrayState(int arrayCount = 0) { this->resize(arrayCount) ; } | |
27 | |
28 void resize(int newCount) { | |
29 fAttribArrays.resize_back(newCount); | |
30 for (int i = 0; i < newCount; ++i) { | |
31 fAttribArrays[i].invalidate(); | |
32 } | |
33 } | |
34 | |
35 /** | |
36 * This function enables and sets vertex attrib state for the specified attr ib index. It is | |
37 * assumed that the GrGLAttribArrayState is tracking the state of the curren tly bound vertex | |
38 * array object. | |
39 */ | |
40 void set(const GrGpuGL*, | |
41 int index, | |
42 GrGLVertexBuffer*, | |
43 GrGLint size, | |
44 GrGLenum type, | |
45 GrGLboolean normalized, | |
46 GrGLsizei stride, | |
47 GrGLvoid* offset); | |
48 | |
49 /** | |
50 * This function disables vertex attribs not present in the mask. It is assu med that the | |
51 * GrGLAttribArrayState is tracking the state of the currently bound vertex array object. | |
52 */ | |
53 void disableUnusedAttribArrays(const GrGpuGL*, uint64_t usedAttribArrayMask) ; | |
54 | |
55 void invalidate() { | |
56 int count = fAttribArrays.count(); | |
57 for (int i = 0; i < count; ++i) { | |
58 fAttribArrays[i].invalidate(); | |
59 } | |
60 } | |
61 | |
62 void notifyVertexBufferDelete(GrGLuint id) { | |
63 int count = fAttribArrays.count(); | |
64 for (int i = 0; i < count; ++i) { | |
65 if (id == fAttribArrays[i].fVertexBufferID) { | |
66 fAttribArrays[i].invalidate(); | |
67 } | |
68 } | |
69 } | |
70 | |
71 /** | |
72 * The number of attrib arrays that this object is configured to track. | |
73 */ | |
74 int count() const { return fAttribArrays.count(); } | |
75 | |
76 private: | |
77 struct AttribArray { | |
78 void invalidate() { | |
79 fEnableIsValid = false; | |
80 fAttribPointerIsValid = false; | |
81 } | |
82 | |
83 bool fEnableIsValid; | |
84 bool fAttribPointerIsValid; | |
85 bool fEnabled; | |
86 GrGLuint fVertexBufferID; | |
87 GrGLint fSize; | |
88 GrGLenum fType; | |
89 GrGLboolean fNormalized; | |
90 GrGLsizei fStride; | |
91 GrGLvoid* fOffset; | |
92 }; | |
93 | |
94 SkSTArray<16, AttribArray, true> fAttribArrays; | |
95 }; | |
96 | |
robertphillips
2013/03/06 16:14:20
// comment?
robertphillips
2013/03/06 16:14:20
// comment?
bsalomon
2013/03/06 16:23:26
Done.
| |
97 class GrGLVertexArray : public GrResource { | |
98 public: | |
99 GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount); | |
100 | |
101 /** | |
102 * Binds this vertex array. If the ID has been deleted or abandoned then NUL L is returned. | |
103 * Otherwise, the GrGLAttribArrayState that is tracking this vertex array's attrib bindings is | |
104 * returned. | |
105 */ | |
106 GrGLAttribArrayState* bind(); | |
107 | |
108 /** | |
109 * This is a version of the above function that also binds an index buffer t o the vertex | |
110 * array object. | |
111 */ | |
112 GrGLAttribArrayState* bindWithIndexBuffer(const GrGLIndexBuffer* indexBuffer ); | |
113 | |
114 void notifyIndexBufferDelete(GrGLuint bufferID); | |
115 | |
116 void notifyVertexBufferDelete(GrGLuint id) { | |
117 fAttribArrays.notifyVertexBufferDelete(id); | |
118 } | |
119 | |
120 GrGLuint arrayID() const { return fID; } | |
121 | |
122 void invalidateCachedState(); | |
123 | |
124 virtual size_t sizeInBytes() const SK_OVERRIDE { return 0; } | |
125 | |
126 protected: | |
127 virtual void onAbandon() SK_OVERRIDE; | |
128 | |
129 virtual void onRelease() SK_OVERRIDE; | |
130 | |
131 private: | |
132 GrGLuint fID; | |
133 GrGLAttribArrayState fAttribArrays; | |
134 GrGLuint fIndexBufferID; | |
robertphillips
2013/03/06 16:14:20
not a bool?
bsalomon
2013/03/06 16:23:26
Done.
| |
135 GrGLint fIndexBufferIDIsValid; | |
136 | |
137 typedef GrResource INHERITED; | |
138 }; | |
139 | |
140 #endif | |
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