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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2015 Google Inc. | 3 * Copyright 2015 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
9 #include "Resources.h" | 9 #include "Resources.h" |
10 | 10 |
(...skipping 23 matching lines...) Expand all Loading... |
34 | 34 |
35 SkLightingShader::Light light; | 35 SkLightingShader::Light light; |
36 light.fColor = SkColorSetRGB(0xff, 0xff, 0xff); | 36 light.fColor = SkColorSetRGB(0xff, 0xff, 0xff); |
37 light.fDirection.fX = SkScalarSin(fLightAngle)*SkScalarSin(SK_ScalarPI*0
.25f); | 37 light.fDirection.fX = SkScalarSin(fLightAngle)*SkScalarSin(SK_ScalarPI*0
.25f); |
38 light.fDirection.fY = SkScalarCos(fLightAngle)*SkScalarSin(SK_ScalarPI*0
.25f); | 38 light.fDirection.fY = SkScalarCos(fLightAngle)*SkScalarSin(SK_ScalarPI*0
.25f); |
39 light.fDirection.fZ = SkScalarCos(SK_ScalarPI*0.25f); | 39 light.fDirection.fZ = SkScalarCos(SK_ScalarPI*0.25f); |
40 | 40 |
41 fAmbientColor = SkColorSetRGB(0x1f, 0x1f, 0x1f); | 41 fAmbientColor = SkColorSetRGB(0x1f, 0x1f, 0x1f); |
42 | 42 |
43 fShader.reset(SkLightingShader::Create(fDiffuseBitmap, fNormalBitmap, | 43 fShader.reset(SkLightingShader::Create(fDiffuseBitmap, fNormalBitmap, |
44 light, fAmbientColor)); | 44 light, fAmbientColor, nullptr)); |
45 } | 45 } |
46 | 46 |
47 virtual ~LightingView() {} | 47 virtual ~LightingView() {} |
48 | 48 |
49 protected: | 49 protected: |
50 // overrides from SkEventSink | 50 // overrides from SkEventSink |
51 bool onQuery(SkEvent* evt) override { | 51 bool onQuery(SkEvent* evt) override { |
52 if (SampleCode::TitleQ(*evt)) { | 52 if (SampleCode::TitleQ(*evt)) { |
53 SampleCode::TitleR(evt, "Lighting"); | 53 SampleCode::TitleR(evt, "Lighting"); |
54 return true; | 54 return true; |
55 } | 55 } |
56 return this->INHERITED::onQuery(evt); | 56 return this->INHERITED::onQuery(evt); |
57 } | 57 } |
58 | 58 |
59 void onDrawContent(SkCanvas* canvas) override { | 59 void onDrawContent(SkCanvas* canvas) override { |
60 fLightAngle += 0.015f; | 60 fLightAngle += 0.015f; |
61 fColorFactor++; | 61 fColorFactor++; |
62 | 62 |
63 SkLightingShader::Light light; | 63 SkLightingShader::Light light; |
64 light.fColor = SkColorSetRGB(0xff, 0xff, (fColorFactor >> 1) & 0xff); | 64 light.fColor = SkColorSetRGB(0xff, 0xff, (fColorFactor >> 1) & 0xff); |
65 light.fDirection.fX = SkScalarSin(fLightAngle)*SkScalarSin(SK_ScalarPI*0
.25f); | 65 light.fDirection.fX = SkScalarSin(fLightAngle)*SkScalarSin(SK_ScalarPI*0
.25f); |
66 light.fDirection.fY = SkScalarCos(fLightAngle)*SkScalarSin(SK_ScalarPI*0
.25f); | 66 light.fDirection.fY = SkScalarCos(fLightAngle)*SkScalarSin(SK_ScalarPI*0
.25f); |
67 light.fDirection.fZ = SkScalarCos(SK_ScalarPI*0.25f); | 67 light.fDirection.fZ = SkScalarCos(SK_ScalarPI*0.25f); |
68 | 68 |
69 fShader.reset(SkLightingShader::Create(fDiffuseBitmap, fNormalBitmap, | 69 fShader.reset(SkLightingShader::Create(fDiffuseBitmap, fNormalBitmap, |
70 light, fAmbientColor)); | 70 light, fAmbientColor, nullptr)); |
71 | 71 |
72 SkPaint paint; | 72 SkPaint paint; |
73 paint.setShader(fShader); | 73 paint.setShader(fShader); |
74 paint.setColor(SK_ColorBLACK); | 74 paint.setColor(SK_ColorBLACK); |
75 | 75 |
76 SkRect r = SkRect::MakeWH((SkScalar)fDiffuseBitmap.width(), | 76 SkRect r = SkRect::MakeWH((SkScalar)fDiffuseBitmap.width(), |
77 (SkScalar)fDiffuseBitmap.height()); | 77 (SkScalar)fDiffuseBitmap.height()); |
78 canvas->drawRect(r, paint); | 78 canvas->drawRect(r, paint); |
79 | 79 |
80 // so we're constantly updating | 80 // so we're constantly updating |
81 this->inval(NULL); | 81 this->inval(NULL); |
82 } | 82 } |
83 | 83 |
84 SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) ove
rride { | 84 SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) ove
rride { |
85 this->inval(NULL); | 85 this->inval(NULL); |
86 return this->INHERITED::onFindClickHandler(x, y, modi); | 86 return this->INHERITED::onFindClickHandler(x, y, modi); |
87 } | 87 } |
88 | 88 |
89 private: | 89 private: |
90 typedef SampleView INHERITED; | 90 typedef SampleView INHERITED; |
91 }; | 91 }; |
92 | 92 |
93 ////////////////////////////////////////////////////////////////////////////// | 93 ////////////////////////////////////////////////////////////////////////////// |
94 | 94 |
95 static SkView* MyFactory() { return new LightingView; } | 95 static SkView* MyFactory() { return new LightingView; } |
96 static SkViewRegister reg(MyFactory); | 96 static SkViewRegister reg(MyFactory); |
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