Index: src/effects/SkBicubicImageFilter.cpp |
=================================================================== |
--- src/effects/SkBicubicImageFilter.cpp (revision 8241) |
+++ src/effects/SkBicubicImageFilter.cpp (working copy) |
@@ -185,18 +185,17 @@ |
class GrGLBicubicEffect : public GrGLEffect { |
public: |
GrGLBicubicEffect(const GrBackendEffectFactory& factory, |
- const GrEffectRef& effect); |
+ const GrDrawEffect&); |
virtual void emitCode(GrGLShaderBuilder*, |
- const GrEffectStage&, |
+ const GrDrawEffect&, |
EffectKey, |
- const char* vertexCoords, |
const char* outputColor, |
const char* inputColor, |
const TextureSamplerArray&) SK_OVERRIDE; |
- static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&); |
+ static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
- virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE; |
+ virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
private: |
typedef GrGLUniformManager::UniformHandle UniformHandle; |
@@ -210,21 +209,21 @@ |
}; |
GrGLBicubicEffect::GrGLBicubicEffect(const GrBackendEffectFactory& factory, |
- const GrEffectRef& effect) |
+ const GrDrawEffect& drawEffect) |
: INHERITED(factory) |
, fCoefficientsUni(GrGLUniformManager::kInvalidUniformHandle) |
- , fImageIncrementUni(GrGLUniformManager::kInvalidUniformHandle) { |
+ , fImageIncrementUni(GrGLUniformManager::kInvalidUniformHandle) |
+ , fEffectMatrix(drawEffect.castEffect<GrBicubicEffect>().coordsType()) { |
} |
void GrGLBicubicEffect::emitCode(GrGLShaderBuilder* builder, |
- const GrEffectStage&, |
+ const GrDrawEffect&, |
EffectKey key, |
- const char* vertexCoords, |
const char* outputColor, |
const char* inputColor, |
const TextureSamplerArray& samplers) { |
const char* coords; |
- fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, vertexCoords, &coords); |
+ fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords); |
fCoefficientsUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType, |
kMat44f_GrSLType, "Coefficients"); |
fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType, |
@@ -269,17 +268,18 @@ |
builder->fsCodeAppendf("\t%s = %s(%s, f.y, s0, s1, s2, s3);\n", outputColor, cubicBlendName.c_str(), coeff); |
} |
-GrGLEffect::EffectKey GrGLBicubicEffect::GenKey(const GrEffectStage& s, const GrGLCaps&) { |
- const GrBicubicEffect& m = GetEffectFromStage<GrBicubicEffect>(s); |
- EffectKey matrixKey = GrGLEffectMatrix::GenKey(m.getMatrix(), |
- s.getCoordChangeMatrix(), |
- m.texture(0)); |
+GrGLEffect::EffectKey GrGLBicubicEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
+ const GrBicubicEffect& bicubic = drawEffect.castEffect<GrBicubicEffect>(); |
+ EffectKey matrixKey = GrGLEffectMatrix::GenKey(bicubic.getMatrix(), |
+ drawEffect, |
+ bicubic.coordsType(), |
+ bicubic.texture(0)); |
return matrixKey; |
} |
void GrGLBicubicEffect::setData(const GrGLUniformManager& uman, |
- const GrEffectStage& stage) { |
- const GrBicubicEffect& effect = GetEffectFromStage<GrBicubicEffect>(stage); |
+ const GrDrawEffect& drawEffect) { |
+ const GrBicubicEffect& effect = drawEffect.castEffect<GrBicubicEffect>(); |
GrTexture& texture = *effect.texture(0); |
float imageIncrement[2]; |
imageIncrement[0] = 1.0f / texture.width(); |
@@ -288,7 +288,7 @@ |
uman.setMatrix4f(fCoefficientsUni, effect.coefficients()); |
fEffectMatrix.setData(uman, |
effect.getMatrix(), |
- stage.getCoordChangeMatrix(), |
+ drawEffect, |
effect.texture(0)); |
} |