| Index: include/gpu/GrEffectStage.h
|
| ===================================================================
|
| --- include/gpu/GrEffectStage.h (revision 8241)
|
| +++ include/gpu/GrEffectStage.h (working copy)
|
| @@ -58,9 +58,10 @@
|
| /**
|
| * This is called when the coordinate system in which the geometry is specified will change.
|
| *
|
| - * @param matrix The transformation from the old coord system to the new one.
|
| + * @param matrix The transformation from the old coord system in which geometry is specified
|
| + * to the new one from which it will actually be drawn.
|
| */
|
| - void preConcatCoordChange(const SkMatrix& matrix) { fCoordChangeMatrix.preConcat(matrix); }
|
| + void localCoordChange(const SkMatrix& matrix) { fCoordChangeMatrix.preConcat(matrix); }
|
|
|
| class SavedCoordChange {
|
| private:
|
| @@ -72,7 +73,7 @@
|
|
|
| /**
|
| * This gets the current coordinate system change. It is the accumulation of
|
| - * preConcatCoordChange calls since the effect was installed. It is used when then caller
|
| + * localCoordChange calls since the effect was installed. It is used when then caller
|
| * wants to temporarily change the source geometry coord system, draw something, and then
|
| * restore the previous coord system (e.g. temporarily draw in device coords).
|
| */
|
|
|