Index: include/gpu/GrEffectStage.h |
=================================================================== |
--- include/gpu/GrEffectStage.h (revision 8241) |
+++ include/gpu/GrEffectStage.h (working copy) |
@@ -58,9 +58,10 @@ |
/** |
* This is called when the coordinate system in which the geometry is specified will change. |
* |
- * @param matrix The transformation from the old coord system to the new one. |
+ * @param matrix The transformation from the old coord system in which geometry is specified |
+ * to the new one from which it will actually be drawn. |
*/ |
- void preConcatCoordChange(const SkMatrix& matrix) { fCoordChangeMatrix.preConcat(matrix); } |
+ void localCoordChange(const SkMatrix& matrix) { fCoordChangeMatrix.preConcat(matrix); } |
class SavedCoordChange { |
private: |
@@ -72,7 +73,7 @@ |
/** |
* This gets the current coordinate system change. It is the accumulation of |
- * preConcatCoordChange calls since the effect was installed. It is used when then caller |
+ * localCoordChange calls since the effect was installed. It is used when then caller |
* wants to temporarily change the source geometry coord system, draw something, and then |
* restore the previous coord system (e.g. temporarily draw in device coords). |
*/ |