Index: include/gpu/GrDrawEffect.h |
=================================================================== |
--- include/gpu/GrDrawEffect.h (revision 0) |
+++ include/gpu/GrDrawEffect.h (revision 0) |
@@ -0,0 +1,51 @@ |
+ |
+#ifndef GrDrawEffect_DEFINED |
+#define GrDrawEffect_DEFINED |
+ |
+#include "GrEffectStage.h" |
+ |
+/** |
+ * This class is used to communicate the particular GrEffect used in a draw to the backend-specific |
+ * effect subclass (e.g. GrGLEffect). It is used to by the backend-specific class to generate a |
+ * cache key for the effect, generate code on a program cache miss, and to upload uniform values to |
+ * the program. |
+ * In addition to the effect, it also communicates any changes between the relationship between |
+ * the view matrix and local coordinate system since the effect was installed in its GrDrawState. |
+ * The typical use case is that sometime after an effect was installed a decision was made to draw |
+ * in device coordinates (i.e. use an identity view-matrix). In such a case the GrDrawEffect's |
+ * coord-change-matrix would be the inverse of the view matrix that was set when the effect was |
+ * installed. GrGLEffectMatrix is a handy class that implements a local coordinate matrix that |
+ * automatically accounts for the coord-change matrix. |
+ */ |
+class GrDrawEffect { |
+public: |
+ GrDrawEffect(const GrEffectStage& stage, bool explicitLocalCoords) |
+ : fEffectStage(&stage) |
+ , fExplicitLocalCoords(explicitLocalCoords) { |
+ GrAssert(NULL != fEffectStage); |
+ GrAssert(NULL != fEffectStage->getEffect()); |
+ } |
+ const GrEffectRef* effect() const { return fEffectStage->getEffect(); } |
+ |
+ template <typename T> |
+ const T& castEffect() const { return *static_cast<const T*>(this->effect()->get()); } |
+ |
+ const SkMatrix& getCoordChangeMatrix() const { |
+ if (fExplicitLocalCoords) { |
+ return SkMatrix::I(); |
+ } else { |
+ return fEffectStage->getCoordChangeMatrix(); |
+ } |
+ } |
+ |
+ bool programHasExplicitLocalCoords() const { return fExplicitLocalCoords; } |
+ |
+ const int* getVertexAttribIndices() const { return fEffectStage->getVertexAttribIndices(); } |
+ int getVertexAttribIndexCount() const { return fEffectStage->getVertexAttribIndexCount(); } |
+ |
+private: |
+ const GrEffectStage* fEffectStage; |
+ bool fExplicitLocalCoords; |
+}; |
+ |
+#endif |