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Side by Side Diff: src/gpu/effects/GrConfigConversionEffect.cpp

Issue 12531015: Adds local coords to GrEffect system. (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrConfigConversionEffect.h" 8 #include "GrConfigConversionEffect.h"
9 #include "GrContext.h" 9 #include "GrContext.h"
10 #include "GrTBackendEffectFactory.h" 10 #include "GrTBackendEffectFactory.h"
11 #include "GrSimpleTextureEffect.h" 11 #include "GrSimpleTextureEffect.h"
12 #include "gl/GrGLEffect.h" 12 #include "gl/GrGLEffect.h"
13 #include "gl/GrGLEffectMatrix.h" 13 #include "gl/GrGLEffectMatrix.h"
14 #include "SkMatrix.h" 14 #include "SkMatrix.h"
15 15
16 class GrGLConfigConversionEffect : public GrGLEffect { 16 class GrGLConfigConversionEffect : public GrGLEffect {
17 public: 17 public:
18 GrGLConfigConversionEffect(const GrBackendEffectFactory& factory, 18 GrGLConfigConversionEffect(const GrBackendEffectFactory& factory,
19 const GrEffectRef& s) : INHERITED (factory) { 19 const GrDrawEffect& drawEffect)
20 const GrConfigConversionEffect& effect = CastEffect<GrConfigConversionEf fect>(s); 20 : INHERITED (factory)
21 , fEffectMatrix(drawEffect.castEffect<GrConfigConversionEffect>().coordsType ()) {
22 const GrConfigConversionEffect& effect = drawEffect.castEffect<GrConfigC onversionEffect>();
21 fSwapRedAndBlue = effect.swapsRedAndBlue(); 23 fSwapRedAndBlue = effect.swapsRedAndBlue();
22 fPMConversion = effect.pmConversion(); 24 fPMConversion = effect.pmConversion();
23 } 25 }
24 26
25 virtual void emitCode(GrGLShaderBuilder* builder, 27 virtual void emitCode(GrGLShaderBuilder* builder,
26 const GrEffectStage&, 28 const GrDrawEffect&,
27 EffectKey key, 29 EffectKey key,
28 const char* vertexCoords,
29 const char* outputColor, 30 const char* outputColor,
30 const char* inputColor, 31 const char* inputColor,
31 const TextureSamplerArray& samplers) SK_OVERRIDE { 32 const TextureSamplerArray& samplers) SK_OVERRIDE {
32 const char* coords; 33 const char* coords;
33 GrSLType coordsType = fEffectMatrix.emitCode(builder, key, vertexCoords, &coords); 34 GrSLType coordsType = fEffectMatrix.emitCode(builder, key, &coords);
34 builder->fsCodeAppendf("\t\t%s = ", outputColor); 35 builder->fsCodeAppendf("\t\t%s = ", outputColor);
35 builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, 36 builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType,
36 samplers[0], 37 samplers[0],
37 coords, 38 coords,
38 coordsType); 39 coordsType);
39 builder->fsCodeAppend(";\n"); 40 builder->fsCodeAppend(";\n");
40 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { 41 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) {
41 GrAssert(fSwapRedAndBlue); 42 GrAssert(fSwapRedAndBlue);
42 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor ); 43 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor );
43 } else { 44 } else {
(...skipping 20 matching lines...) Expand all
64 default: 65 default:
65 GrCrash("Unknown conversion op."); 66 GrCrash("Unknown conversion op.");
66 break; 67 break;
67 } 68 }
68 } 69 }
69 SkString modulate; 70 SkString modulate;
70 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); 71 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
71 builder->fsCodeAppend(modulate.c_str()); 72 builder->fsCodeAppend(modulate.c_str());
72 } 73 }
73 74
74 void setData(const GrGLUniformManager& uman, const GrEffectStage& stage) { 75 void setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
75 const GrConfigConversionEffect& effect = 76 const GrConfigConversionEffect& conv = drawEffect.castEffect<GrConfigCon versionEffect>();
76 GetEffectFromStage<GrConfigConversionEffect>(stage); 77 fEffectMatrix.setData(uman, conv.getMatrix(), drawEffect, conv.texture(0 ));
77 fEffectMatrix.setData(uman,
78 effect.getMatrix(),
79 stage.getCoordChangeMatrix(),
80 effect.texture(0));
81 } 78 }
82 79
83 static inline EffectKey GenKey(const GrEffectStage& s, const GrGLCaps&) { 80 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCap s&) {
84 const GrConfigConversionEffect& effect = GetEffectFromStage<GrConfigConv ersionEffect>(s); 81 const GrConfigConversionEffect& conv = drawEffect.castEffect<GrConfigCon versionEffect>();
85 EffectKey key = static_cast<EffectKey>(effect.swapsRedAndBlue()) | 82 EffectKey key = static_cast<EffectKey>(conv.swapsRedAndBlue()) | (conv.p mConversion() << 1);
86 (effect.pmConversion() << 1);
87 key <<= GrGLEffectMatrix::kKeyBits; 83 key <<= GrGLEffectMatrix::kKeyBits;
88 EffectKey matrixKey = GrGLEffectMatrix::GenKey(effect.getMatrix(), 84 EffectKey matrixKey = GrGLEffectMatrix::GenKey(conv.getMatrix(),
89 s.getCoordChangeMatrix() , 85 drawEffect,
90 effect.texture(0)); 86 conv.coordsType(),
87 conv.texture(0));
91 GrAssert(!(matrixKey & key)); 88 GrAssert(!(matrixKey & key));
92 return matrixKey | key; 89 return matrixKey | key;
93 } 90 }
94 91
95 private: 92 private:
96 bool fSwapRedAndBlue; 93 bool fSwapRedAndBlue;
97 GrConfigConversionEffect::PMConversion fPMConversion; 94 GrConfigConversionEffect::PMConversion fPMConversion;
98 GrGLEffectMatrix fEffectMatrix; 95 GrGLEffectMatrix fEffectMatrix;
99 96
100 typedef GrGLEffect INHERITED; 97 typedef GrGLEffect INHERITED;
(...skipping 181 matching lines...) Expand 10 before | Expand all | Expand 10 after
282 // The PM conversions assume colors are 0..255 279 // The PM conversions assume colors are 0..255
283 return NULL; 280 return NULL;
284 } 281 }
285 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, 282 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture,
286 swapRedAndB lue, 283 swapRedAndB lue,
287 pmConversio n, 284 pmConversio n,
288 matrix))); 285 matrix)));
289 return CreateEffectRef(effect); 286 return CreateEffectRef(effect);
290 } 287 }
291 } 288 }
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