OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
9 #include "SkMagnifierImageFilter.h" | 9 #include "SkMagnifierImageFilter.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
(...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
85 float fYInset; | 85 float fYInset; |
86 | 86 |
87 typedef GrSingleTextureEffect INHERITED; | 87 typedef GrSingleTextureEffect INHERITED; |
88 }; | 88 }; |
89 | 89 |
90 // For brevity | 90 // For brevity |
91 typedef GrGLUniformManager::UniformHandle UniformHandle; | 91 typedef GrGLUniformManager::UniformHandle UniformHandle; |
92 | 92 |
93 class GrGLMagnifierEffect : public GrGLEffect { | 93 class GrGLMagnifierEffect : public GrGLEffect { |
94 public: | 94 public: |
95 GrGLMagnifierEffect(const GrBackendEffectFactory& factory, const GrEffectRef
& effect); | 95 GrGLMagnifierEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
96 | 96 |
97 virtual void emitCode(GrGLShaderBuilder*, | 97 virtual void emitCode(GrGLShaderBuilder*, |
98 const GrEffectStage&, | 98 const GrDrawEffect&, |
99 EffectKey, | 99 EffectKey, |
100 const char* vertexCoords, | |
101 const char* outputColor, | 100 const char* outputColor, |
102 const char* inputColor, | 101 const char* inputColor, |
103 const TextureSamplerArray&) SK_OVERRIDE; | 102 const TextureSamplerArray&) SK_OVERRIDE; |
104 | 103 |
105 virtual void setData(const GrGLUniformManager& uman, const GrEffectStage& st
age) SK_OVERRIDE; | 104 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE; |
106 | 105 |
107 static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&); | 106 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
108 | 107 |
109 private: | 108 private: |
110 | |
111 UniformHandle fOffsetVar; | 109 UniformHandle fOffsetVar; |
112 UniformHandle fZoomVar; | 110 UniformHandle fZoomVar; |
113 UniformHandle fInsetVar; | 111 UniformHandle fInsetVar; |
114 | 112 |
115 GrGLEffectMatrix fEffectMatrix; | 113 GrGLEffectMatrix fEffectMatrix; |
116 | 114 |
117 typedef GrGLEffect INHERITED; | 115 typedef GrGLEffect INHERITED; |
118 }; | 116 }; |
119 | 117 |
120 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendEffectFactory& factory,
const GrEffectRef&) | 118 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendEffectFactory& factory, |
| 119 const GrDrawEffect& drawEffect) |
121 : INHERITED(factory) | 120 : INHERITED(factory) |
122 , fOffsetVar(GrGLUniformManager::kInvalidUniformHandle) | 121 , fOffsetVar(GrGLUniformManager::kInvalidUniformHandle) |
123 , fZoomVar(GrGLUniformManager::kInvalidUniformHandle) | 122 , fZoomVar(GrGLUniformManager::kInvalidUniformHandle) |
124 , fInsetVar(GrGLUniformManager::kInvalidUniformHandle) { | 123 , fInsetVar(GrGLUniformManager::kInvalidUniformHandle) |
| 124 , fEffectMatrix(drawEffect.castEffect<GrMagnifierEffect>().coordsType()) { |
125 } | 125 } |
126 | 126 |
127 void GrGLMagnifierEffect::emitCode(GrGLShaderBuilder* builder, | 127 void GrGLMagnifierEffect::emitCode(GrGLShaderBuilder* builder, |
128 const GrEffectStage&, | 128 const GrDrawEffect&, |
129 EffectKey key, | 129 EffectKey key, |
130 const char* vertexCoords, | |
131 const char* outputColor, | 130 const char* outputColor, |
132 const char* inputColor, | 131 const char* inputColor, |
133 const TextureSamplerArray& samplers) { | 132 const TextureSamplerArray& samplers) { |
134 const char* coords; | 133 const char* coords; |
135 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, vertexCoords, &coords); | 134 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords); |
136 fOffsetVar = builder->addUniform( | 135 fOffsetVar = builder->addUniform( |
137 GrGLShaderBuilder::kFragment_ShaderType | | 136 GrGLShaderBuilder::kFragment_ShaderType | |
138 GrGLShaderBuilder::kVertex_ShaderType, | 137 GrGLShaderBuilder::kVertex_ShaderType, |
139 kVec2f_GrSLType, "uOffset"); | 138 kVec2f_GrSLType, "uOffset"); |
140 fZoomVar = builder->addUniform( | 139 fZoomVar = builder->addUniform( |
141 GrGLShaderBuilder::kFragment_ShaderType | | 140 GrGLShaderBuilder::kFragment_ShaderType | |
142 GrGLShaderBuilder::kVertex_ShaderType, | 141 GrGLShaderBuilder::kVertex_ShaderType, |
143 kVec2f_GrSLType, "uZoom"); | 142 kVec2f_GrSLType, "uZoom"); |
144 fInsetVar = builder->addUniform( | 143 fInsetVar = builder->addUniform( |
145 GrGLShaderBuilder::kFragment_ShaderType | | 144 GrGLShaderBuilder::kFragment_ShaderType | |
(...skipping 26 matching lines...) Expand all Loading... |
172 builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, sample
rs[0], "mix_coord"); | 171 builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, sample
rs[0], "mix_coord"); |
173 builder->fsCodeAppend(";\n"); | 172 builder->fsCodeAppend(";\n"); |
174 | 173 |
175 builder->fsCodeAppendf("\t\t%s = output_color;", outputColor); | 174 builder->fsCodeAppendf("\t\t%s = output_color;", outputColor); |
176 SkString modulate; | 175 SkString modulate; |
177 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); | 176 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); |
178 builder->fsCodeAppend(modulate.c_str()); | 177 builder->fsCodeAppend(modulate.c_str()); |
179 } | 178 } |
180 | 179 |
181 void GrGLMagnifierEffect::setData(const GrGLUniformManager& uman, | 180 void GrGLMagnifierEffect::setData(const GrGLUniformManager& uman, |
182 const GrEffectStage& stage) { | 181 const GrDrawEffect& drawEffect) { |
183 const GrMagnifierEffect& zoom = GetEffectFromStage<GrMagnifierEffect>(stage)
; | 182 const GrMagnifierEffect& zoom = drawEffect.castEffect<GrMagnifierEffect>(); |
184 uman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset()); | 183 uman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset()); |
185 uman.set2f(fZoomVar, zoom.x_zoom(), zoom.y_zoom()); | 184 uman.set2f(fZoomVar, zoom.x_zoom(), zoom.y_zoom()); |
186 uman.set2f(fInsetVar, zoom.x_inset(), zoom.y_inset()); | 185 uman.set2f(fInsetVar, zoom.x_inset(), zoom.y_inset()); |
187 fEffectMatrix.setData(uman, zoom.getMatrix(), stage.getCoordChangeMatrix(),
zoom.texture(0)); | 186 fEffectMatrix.setData(uman, zoom.getMatrix(), drawEffect, zoom.texture(0)); |
188 } | 187 } |
189 | 188 |
190 GrGLEffect::EffectKey GrGLMagnifierEffect::GenKey(const GrEffectStage& stage, co
nst GrGLCaps&) { | 189 GrGLEffect::EffectKey GrGLMagnifierEffect::GenKey(const GrDrawEffect& drawEffect
, |
191 const GrMagnifierEffect& zoom = GetEffectFromStage<GrMagnifierEffect>(stage)
; | 190 const GrGLCaps&) { |
| 191 const GrMagnifierEffect& zoom = drawEffect.castEffect<GrMagnifierEffect>(); |
192 return GrGLEffectMatrix::GenKey(zoom.getMatrix(), | 192 return GrGLEffectMatrix::GenKey(zoom.getMatrix(), |
193 stage.getCoordChangeMatrix(), | 193 drawEffect, |
| 194 zoom.coordsType(), |
194 zoom.texture(0)); | 195 zoom.texture(0)); |
195 } | 196 } |
196 | 197 |
197 ///////////////////////////////////////////////////////////////////// | 198 ///////////////////////////////////////////////////////////////////// |
198 | 199 |
199 GR_DEFINE_EFFECT_TEST(GrMagnifierEffect); | 200 GR_DEFINE_EFFECT_TEST(GrMagnifierEffect); |
200 | 201 |
201 GrEffectRef* GrMagnifierEffect::TestCreate(SkMWCRandom* random, | 202 GrEffectRef* GrMagnifierEffect::TestCreate(SkMWCRandom* random, |
202 GrContext* context, | 203 GrContext* context, |
203 GrTexture** textures) { | 204 GrTexture** textures) { |
(...skipping 141 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
345 | 346 |
346 int x_val = SkMin32(SkScalarFloorToInt(x_interp), width - 1); | 347 int x_val = SkMin32(SkScalarFloorToInt(x_interp), width - 1); |
347 int y_val = SkMin32(SkScalarFloorToInt(y_interp), height - 1); | 348 int y_val = SkMin32(SkScalarFloorToInt(y_interp), height - 1); |
348 | 349 |
349 *dptr = sptr[y_val * width + x_val]; | 350 *dptr = sptr[y_val * width + x_val]; |
350 dptr++; | 351 dptr++; |
351 } | 352 } |
352 } | 353 } |
353 return true; | 354 return true; |
354 } | 355 } |
OLD | NEW |