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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrEllipseEdgeEffect.h" | 8 #include "GrEllipseEdgeEffect.h" |
9 #include "gl/GrGLEffect.h" | 9 #include "gl/GrGLEffect.h" |
10 #include "gl/GrGLEffectMatrix.h" | 10 #include "gl/GrGLEffectMatrix.h" |
11 #include "gl/GrGLSL.h" | 11 #include "gl/GrGLSL.h" |
12 #include "gl/GrGLTexture.h" | 12 #include "gl/GrGLTexture.h" |
13 #include "GrTBackendEffectFactory.h" | 13 #include "GrTBackendEffectFactory.h" |
14 #include "GrTexture.h" | 14 #include "GrTexture.h" |
15 | 15 |
16 class GrGLEllipseEdgeEffect : public GrGLEffect { | 16 class GrGLEllipseEdgeEffect : public GrGLEffect { |
17 public: | 17 public: |
18 GrGLEllipseEdgeEffect(const GrBackendEffectFactory& factory, const GrEffectR
ef&) | 18 GrGLEllipseEdgeEffect(const GrBackendEffectFactory& factory, const GrDrawEff
ect&) |
19 : INHERITED (factory) {} | 19 : INHERITED (factory) {} |
20 | 20 |
21 virtual void emitCode(GrGLShaderBuilder* builder, | 21 virtual void emitCode(GrGLShaderBuilder* builder, |
22 const GrEffectStage& stage, | 22 const GrDrawEffect& drawEffect, |
23 EffectKey key, | 23 EffectKey key, |
24 const char* vertexCoords, | |
25 const char* outputColor, | 24 const char* outputColor, |
26 const char* inputColor, | 25 const char* inputColor, |
27 const TextureSamplerArray& samplers) SK_OVERRIDE { | 26 const TextureSamplerArray& samplers) SK_OVERRIDE { |
28 const char *vsName, *fsName; | 27 const char *vsName, *fsName; |
29 builder->addVarying(kVec4f_GrSLType, "EllipseEdge", &vsName, &fsName); | 28 builder->addVarying(kVec4f_GrSLType, "EllipseEdge", &vsName, &fsName); |
30 | 29 |
31 const SkString* attrName = builder->getEffectAttributeName(stage.getVert
exAttribIndices()[0]); | 30 const SkString* attrName = |
| 31 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[
0]); |
32 builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); | 32 builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); |
33 | 33 |
34 builder->fsCodeAppend("\tfloat edgeAlpha;\n"); | 34 builder->fsCodeAppend("\tfloat edgeAlpha;\n"); |
35 // translate to origin | 35 // translate to origin |
36 builder->fsCodeAppendf("\tvec2 offset = (%s.xy - %s.xy);\n", builder->fr
agmentPosition(), fsName); | 36 builder->fsCodeAppendf("\tvec2 offset = (%s.xy - %s.xy);\n", builder->fr
agmentPosition(), fsName); |
37 // scale y by xRadius/yRadius | 37 // scale y by xRadius/yRadius |
38 builder->fsCodeAppendf("\toffset.y *= %s.w;\n", fsName); | 38 builder->fsCodeAppendf("\toffset.y *= %s.w;\n", fsName); |
39 builder->fsCodeAppend("\tfloat d = length(offset);\n"); | 39 builder->fsCodeAppend("\tfloat d = length(offset);\n"); |
40 // compare length against xRadius | 40 // compare length against xRadius |
41 builder->fsCodeAppendf("\tedgeAlpha = smoothstep(d - 0.5, d + 0.5, %s.z)
;\n", fsName); | 41 builder->fsCodeAppendf("\tedgeAlpha = smoothstep(d - 0.5, d + 0.5, %s.z)
;\n", fsName); |
42 SkString modulate; | 42 SkString modulate; |
43 GrGLSLModulate4f(&modulate, inputColor, "edgeAlpha"); | 43 GrGLSLModulate4f(&modulate, inputColor, "edgeAlpha"); |
44 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str()); | 44 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str()); |
45 } | 45 } |
46 | 46 |
47 static inline EffectKey GenKey(const GrEffectStage& stage, const GrGLCaps&)
{ | 47 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { |
48 return 0; | 48 return 0; |
49 } | 49 } |
50 | 50 |
51 virtual void setData(const GrGLUniformManager& uman, const GrEffectStage& st
age) SK_OVERRIDE { | 51 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE { |
52 } | 52 } |
53 | 53 |
54 private: | 54 private: |
55 typedef GrGLEffect INHERITED; | 55 typedef GrGLEffect INHERITED; |
56 }; | 56 }; |
57 | 57 |
58 /////////////////////////////////////////////////////////////////////////////// | 58 /////////////////////////////////////////////////////////////////////////////// |
59 | 59 |
60 GrEllipseEdgeEffect::GrEllipseEdgeEffect() : GrEffect() { | 60 GrEllipseEdgeEffect::GrEllipseEdgeEffect() : GrEffect() { |
61 this->addVertexAttrib(kVec4f_GrSLType); | 61 this->addVertexAttrib(kVec4f_GrSLType); |
62 } | 62 } |
63 | 63 |
64 void GrEllipseEdgeEffect::getConstantColorComponents(GrColor* color, uint32_t* v
alidFlags) const { | 64 void GrEllipseEdgeEffect::getConstantColorComponents(GrColor* color, uint32_t* v
alidFlags) const { |
65 *validFlags = 0; | 65 *validFlags = 0; |
66 } | 66 } |
67 | 67 |
68 const GrBackendEffectFactory& GrEllipseEdgeEffect::getFactory() const { | 68 const GrBackendEffectFactory& GrEllipseEdgeEffect::getFactory() const { |
69 return GrTBackendEffectFactory<GrEllipseEdgeEffect>::getInstance(); | 69 return GrTBackendEffectFactory<GrEllipseEdgeEffect>::getInstance(); |
70 } | 70 } |
71 | 71 |
72 /////////////////////////////////////////////////////////////////////////////// | 72 /////////////////////////////////////////////////////////////////////////////// |
73 | 73 |
74 GR_DEFINE_EFFECT_TEST(GrEllipseEdgeEffect); | 74 GR_DEFINE_EFFECT_TEST(GrEllipseEdgeEffect); |
75 | 75 |
76 GrEffectRef* GrEllipseEdgeEffect::TestCreate(SkMWCRandom* random, | 76 GrEffectRef* GrEllipseEdgeEffect::TestCreate(SkMWCRandom* random, |
77 GrContext* context, | 77 GrContext* context, |
78 GrTexture* textures[]) { | 78 GrTexture* textures[]) { |
79 return GrEllipseEdgeEffect::Create(); | 79 return GrEllipseEdgeEffect::Create(); |
80 } | 80 } |
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