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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "sk_tool_utils.h" | 8 #include "sk_tool_utils.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkPaint.h" | 10 #include "SkPaint.h" |
11 #include "SkPoint.h" | 11 #include "SkPoint.h" |
12 #include "SkTextBlob.h" | 12 #include "SkTextBlob.h" |
13 #include "SkFontMgr.h" | 13 #include "SkFontMgr.h" |
14 #include "SkGraphics.h" | 14 #include "SkGraphics.h" |
15 #include "SkSurface.h" | 15 #include "SkSurface.h" |
16 #include "SkTypeface.h" | 16 #include "SkTypeface.h" |
17 | 17 |
18 #ifdef SK_BUILD_FOR_WIN | 18 #ifdef SK_BUILD_FOR_WIN |
19 #include "SkTypeface_win.h" | 19 #include "SkTypeface_win.h" |
20 #endif | 20 #endif |
21 | 21 |
22 #include "Test.h" | 22 #include "Test.h" |
23 | 23 |
24 #if SK_SUPPORT_GPU | 24 #if SK_SUPPORT_GPU |
25 #include "GrContextFactory.h" | 25 #include "GrContextFactory.h" |
26 | 26 |
27 struct TextBlobWrapper { | 27 struct TextBlobWrapper { |
28 explicit TextBlobWrapper(const SkTextBlob* blob) : fBlob(SkRef(blob)) {} | 28 // This class assumes it 'owns' the textblob it wraps, and thus does not nee
d to take a ref |
| 29 explicit TextBlobWrapper(const SkTextBlob* blob) : fBlob(blob) {} |
29 TextBlobWrapper(const TextBlobWrapper& blob) : fBlob(SkRef(blob.fBlob.get())
) {} | 30 TextBlobWrapper(const TextBlobWrapper& blob) : fBlob(SkRef(blob.fBlob.get())
) {} |
30 | 31 |
31 SkAutoTUnref<const SkTextBlob> fBlob; | 32 SkAutoTUnref<const SkTextBlob> fBlob; |
32 }; | 33 }; |
33 | 34 |
34 static void draw(SkCanvas* canvas, int redraw, const SkTArray<TextBlobWrapper>&
blobs) { | 35 static void draw(SkCanvas* canvas, int redraw, const SkTArray<TextBlobWrapper>&
blobs) { |
35 int yOffset = 0; | 36 int yOffset = 0; |
36 for (int r = 0; r < redraw; r++) { | 37 for (int r = 0; r < redraw; r++) { |
37 for (int i = 0; i < blobs.count(); i++) { | 38 for (int i = 0; i < blobs.count(); i++) { |
38 const SkTextBlob* blob = blobs[i].fBlob.get(); | 39 const SkTextBlob* blob = blobs[i].fBlob.get(); |
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116 | 117 |
117 // test draw after free | 118 // test draw after free |
118 ctx->freeGpuResources(); | 119 ctx->freeGpuResources(); |
119 draw(canvas, 1, blobs); | 120 draw(canvas, 1, blobs); |
120 | 121 |
121 // test draw after abandon | 122 // test draw after abandon |
122 ctx->abandonContext(); | 123 ctx->abandonContext(); |
123 draw(canvas, 1, blobs); | 124 draw(canvas, 1, blobs); |
124 } | 125 } |
125 #endif | 126 #endif |
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