Index: cc/debug_rect_history.cc |
diff --git a/cc/debug_rect_history.cc b/cc/debug_rect_history.cc |
index 639eb76b90e5d42c291395eeb9330737af265b80..599171a64a71ffbe11a8c1ff96802b5998122889 100644 |
--- a/cc/debug_rect_history.cc |
+++ b/cc/debug_rect_history.cc |
@@ -12,119 +12,150 @@ |
namespace cc { |
// static |
-scoped_ptr<DebugRectHistory> DebugRectHistory::create() { |
+scoped_ptr<DebugRectHistory> DebugRectHistory::Create() { |
return make_scoped_ptr(new DebugRectHistory()); |
} |
-DebugRectHistory::DebugRectHistory() |
-{ |
-} |
+DebugRectHistory::DebugRectHistory() {} |
-DebugRectHistory::~DebugRectHistory() |
-{ |
-} |
+DebugRectHistory::~DebugRectHistory() {} |
-void DebugRectHistory::saveDebugRectsForCurrentFrame(LayerImpl* rootLayer, const std::vector<LayerImpl*>& renderSurfaceLayerList, const std::vector<gfx::Rect>& occludingScreenSpaceRects, const std::vector<gfx::Rect>& nonOccludingScreenSpaceRects, const LayerTreeDebugState& debugState) |
-{ |
- // For now, clear all rects from previous frames. In the future we may want to store |
- // all debug rects for a history of many frames. |
- m_debugRects.clear(); |
+void DebugRectHistory::SaveDebugRectsForCurrentFrame( |
+ LayerImpl* root_layer, |
+ const std::vector<LayerImpl*>& render_surface_layer_list, |
+ const std::vector<gfx::Rect>& occluding_screen_space_rects, |
+ const std::vector<gfx::Rect>& non_occluding_screen_space_rects, |
+ const LayerTreeDebugState& debug_state) { |
+ // For now, clear all rects from previous frames. In the future we may want to |
+ // store all debug rects for a history of many frames. |
+ debug_rects_.clear(); |
- if (debugState.showPaintRects) |
- savePaintRects(rootLayer); |
+ if (debug_state.showPaintRects) |
+ SavePaintRects(root_layer); |
- if (debugState.showPropertyChangedRects) |
- savePropertyChangedRects(renderSurfaceLayerList); |
+ if (debug_state.showPropertyChangedRects) |
+ SavePropertyChangedRects(render_surface_layer_list); |
- if (debugState.showSurfaceDamageRects) |
- saveSurfaceDamageRects(renderSurfaceLayerList); |
+ if (debug_state.showSurfaceDamageRects) |
+ SaveSurfaceDamageRects(render_surface_layer_list); |
- if (debugState.showScreenSpaceRects) |
- saveScreenSpaceRects(renderSurfaceLayerList); |
+ if (debug_state.showScreenSpaceRects) |
+ SaveScreenSpaceRects(render_surface_layer_list); |
- if (debugState.showOccludingRects) |
- saveOccludingRects(occludingScreenSpaceRects); |
+ if (debug_state.showOccludingRects) |
+ SaveOccludingRects(occluding_screen_space_rects); |
- if (debugState.showNonOccludingRects) |
- saveNonOccludingRects(nonOccludingScreenSpaceRects); |
+ if (debug_state.showNonOccludingRects) |
+ SaveNonOccludingRects(non_occluding_screen_space_rects); |
} |
- |
-void DebugRectHistory::savePaintRects(LayerImpl* layer) |
-{ |
- // We would like to visualize where any layer's paint rect (update rect) has changed, |
- // regardless of whether this layer is skipped for actual drawing or not. Therefore |
- // we traverse recursively over all layers, not just the render surface list. |
- |
- if (!layer->update_rect().IsEmpty() && layer->DrawsContent()) { |
- float widthScale = layer->content_bounds().width() / static_cast<float>(layer->bounds().width()); |
- float heightScale = layer->content_bounds().height() / static_cast<float>(layer->bounds().height()); |
- gfx::RectF updateContentRect = gfx::ScaleRect(layer->update_rect(), widthScale, heightScale); |
- m_debugRects.push_back(DebugRect(PaintRectType, MathUtil::mapClippedRect(layer->screen_space_transform(), updateContentRect))); |
- } |
- |
- for (unsigned i = 0; i < layer->children().size(); ++i) |
- savePaintRects(layer->children()[i]); |
+void DebugRectHistory::SavePaintRects(LayerImpl* layer) { |
+ // We would like to visualize where any layer's paint rect (update rect) has |
+ // changed, regardless of whether this layer is skipped for actual drawing or |
+ // not. Therefore we traverse recursively over all layers, not just the render |
+ // surface list. |
+ |
+ if (!layer->update_rect().IsEmpty() && layer->DrawsContent()) { |
+ float width_scale = layer->content_bounds().width() / |
+ static_cast<float>(layer->bounds().width()); |
+ float height_scale = layer->content_bounds().height() / |
+ static_cast<float>(layer->bounds().height()); |
+ gfx::RectF update_content_rect = |
+ gfx::ScaleRect(layer->update_rect(), width_scale, height_scale); |
+ debug_rects_.push_back( |
+ DebugRect(PAINT_RECT_TYPE, |
+ MathUtil::mapClippedRect(layer->screen_space_transform(), |
+ update_content_rect))); |
+ } |
+ |
+ for (unsigned i = 0; i < layer->children().size(); ++i) |
+ SavePaintRects(layer->children()[i]); |
} |
-void DebugRectHistory::savePropertyChangedRects(const std::vector<LayerImpl*>& renderSurfaceLayerList) |
-{ |
- for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) { |
- LayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
- RenderSurfaceImpl* renderSurface = renderSurfaceLayer->render_surface(); |
- DCHECK(renderSurface); |
- |
- const std::vector<LayerImpl*>& layerList = renderSurface->layer_list(); |
- for (unsigned layerIndex = 0; layerIndex < layerList.size(); ++layerIndex) { |
- LayerImpl* layer = layerList[layerIndex]; |
- |
- if (LayerTreeHostCommon::renderSurfaceContributesToTarget<LayerImpl>(layer, renderSurfaceLayer->id())) |
- continue; |
- |
- if (layer->LayerIsAlwaysDamaged()) |
- continue; |
- |
- if (layer->LayerPropertyChanged() || layer->LayerSurfacePropertyChanged()) |
- m_debugRects.push_back(DebugRect(PropertyChangedRectType, MathUtil::mapClippedRect(layer->screen_space_transform(), gfx::RectF(gfx::PointF(), layer->content_bounds())))); |
- } |
+void DebugRectHistory::SavePropertyChangedRects( |
+ const std::vector<LayerImpl*>& render_surface_layer_list) { |
+ for (int surface_index = render_surface_layer_list.size() - 1; |
+ surface_index >= 0; |
+ --surface_index) { |
+ LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; |
+ RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); |
+ DCHECK(render_surface); |
+ |
+ const std::vector<LayerImpl*>& layer_list = render_surface->layer_list(); |
+ for (unsigned layerIndex = 0; layerIndex < layer_list.size(); |
danakj
2013/03/14 02:14:38
layer_index
the script's bad with for loops :(
danakj
2013/03/14 02:14:38
1 statement per line?
enne (OOO)
2013/03/14 02:47:14
Done.
|
+ ++layerIndex) { |
+ LayerImpl* layer = layer_list[layerIndex]; |
+ |
+ if (LayerTreeHostCommon::renderSurfaceContributesToTarget<LayerImpl>( |
+ layer, render_surface_layer->id())) |
+ continue; |
+ |
+ if (layer->LayerIsAlwaysDamaged()) |
+ continue; |
+ |
+ if (layer->LayerPropertyChanged() || layer->LayerSurfacePropertyChanged()) |
+ debug_rects_.push_back( |
danakj
2013/03/14 02:14:38
{}
enne (OOO)
2013/03/14 02:47:14
Done.
|
+ DebugRect(PROPERTY_CHANGED_RECT_TYPE, |
+ MathUtil::mapClippedRect( |
+ layer->screen_space_transform(), |
+ gfx::RectF(gfx::PointF(), layer->content_bounds())))); |
} |
+ } |
} |
-void DebugRectHistory::saveSurfaceDamageRects(const std::vector<LayerImpl* >& renderSurfaceLayerList) |
-{ |
- for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) { |
- LayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
- RenderSurfaceImpl* renderSurface = renderSurfaceLayer->render_surface(); |
- DCHECK(renderSurface); |
- |
- m_debugRects.push_back(DebugRect(SurfaceDamageRectType, MathUtil::mapClippedRect(renderSurface->screen_space_transform(), renderSurface->damage_tracker()->current_damage_rect()))); |
- } |
+void DebugRectHistory::SaveSurfaceDamageRects( |
+ const std::vector<LayerImpl*>& render_surface_layer_list) { |
+ for (int surface_index = render_surface_layer_list.size() - 1; |
+ surface_index >= 0; |
+ --surface_index) { |
+ LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; |
+ RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); |
+ DCHECK(render_surface); |
+ |
+ debug_rects_.push_back(DebugRect( |
+ SURFACE_DAMAGE_RECT_TYPE, |
+ MathUtil::mapClippedRect( |
+ render_surface->screen_space_transform(), |
+ render_surface->damage_tracker()->current_damage_rect()))); |
+ } |
} |
-void DebugRectHistory::saveScreenSpaceRects(const std::vector<LayerImpl* >& renderSurfaceLayerList) |
-{ |
- for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) { |
- LayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
- RenderSurfaceImpl* renderSurface = renderSurfaceLayer->render_surface(); |
- DCHECK(renderSurface); |
- |
- m_debugRects.push_back(DebugRect(ScreenSpaceRectType, MathUtil::mapClippedRect(renderSurface->screen_space_transform(), renderSurface->content_rect()))); |
- |
- if (renderSurfaceLayer->replica_layer()) |
- m_debugRects.push_back(DebugRect(ReplicaScreenSpaceRectType, MathUtil::mapClippedRect(renderSurface->replica_screen_space_transform(), renderSurface->content_rect()))); |
- } |
+void DebugRectHistory::SaveScreenSpaceRects( |
+ const std::vector<LayerImpl*>& render_surface_layer_list) { |
+ for (int surface_index = render_surface_layer_list.size() - 1; |
+ surface_index >= 0; |
+ --surface_index) { |
+ LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; |
+ RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); |
+ DCHECK(render_surface); |
+ |
+ debug_rects_.push_back(DebugRect( |
+ SCREEN_SPACE_RECT_TYPE, |
+ MathUtil::mapClippedRect(render_surface->screen_space_transform(), |
+ render_surface->content_rect()))); |
+ |
+ if (render_surface_layer->replica_layer()) |
danakj
2013/03/14 02:14:38
{}
enne (OOO)
2013/03/14 02:47:14
Done.
|
+ debug_rects_.push_back( |
+ DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE, |
+ MathUtil::mapClippedRect( |
+ render_surface->replica_screen_space_transform(), |
+ render_surface->content_rect()))); |
+ } |
} |
-void DebugRectHistory::saveOccludingRects(const std::vector<gfx::Rect>& occludingRects) |
-{ |
- for (size_t i = 0; i < occludingRects.size(); ++i) |
- m_debugRects.push_back(DebugRect(OccludingRectType, occludingRects[i])); |
+void DebugRectHistory::SaveOccludingRects( |
+ const std::vector<gfx::Rect>& occluding_rects) { |
+ for (size_t i = 0; i < occluding_rects.size(); ++i) { |
danakj
2013/03/14 02:14:38
no {}
enne (OOO)
2013/03/14 02:47:14
"In general, curly braces are not required for sin
|
+ debug_rects_.push_back(DebugRect(OCCLUDING_RECT_TYPE, occluding_rects[i])); |
+ } |
} |
-void DebugRectHistory::saveNonOccludingRects(const std::vector<gfx::Rect>& nonOccludingRects) |
-{ |
- for (size_t i = 0; i < nonOccludingRects.size(); ++i) |
- m_debugRects.push_back(DebugRect(NonOccludingRectType, nonOccludingRects[i])); |
+void DebugRectHistory::SaveNonOccludingRects( |
+ const std::vector<gfx::Rect>& non_occluding_rects) { |
+ for (size_t i = 0; i < non_occluding_rects.size(); ++i) { |
+ debug_rects_.push_back( |
+ DebugRect(NONOCCLUDING_RECT_TYPE, non_occluding_rects[i])); |
+ } |
} |
} // namespace cc |