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Side by Side Diff: cc/debug_rect_history.h

Issue 12522005: cc: Chromify DebugRectHistory (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_DEBUG_RECT_HISTORY_H_ 5 #ifndef CC_DEBUG_RECT_HISTORY_H_
6 #define CC_DEBUG_RECT_HISTORY_H_ 6 #define CC_DEBUG_RECT_HISTORY_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "ui/gfx/rect.h" 10 #include "ui/gfx/rect.h"
11 #include "ui/gfx/rect_f.h" 11 #include "ui/gfx/rect_f.h"
12 #include <vector> 12 #include <vector>
13 13
14 namespace cc { 14 namespace cc {
15 15
16 class LayerImpl; 16 class LayerImpl;
17 class LayerTreeDebugState; 17 class LayerTreeDebugState;
18 18
19 // There are currently six types of debug rects: 19 // There are currently six types of debug rects:
20 // 20 //
21 // - Paint rects (update rects): regions of a layer that needed to be re-uploade d to the 21 // - Paint rects (update rects): regions of a layer that needed to be
22 // texture resource; in most cases implying that they had to be repainted, too . 22 // re-uploaded to the texture resource; in most cases implying that they had to
23 // be repainted, too.
23 // 24 //
24 // - Property-changed rects: enclosing bounds of layers that cause changes to th e screen 25 // - Property-changed rects: enclosing bounds of layers that cause changes to
25 // even if the layer did not change internally. (For example, if the layer's o pacity or 26 // the screen even if the layer did not change internally. (For example, if the
26 // position changes.) 27 // layer's opacity or position changes.)
27 // 28 //
28 // - Surface damage rects: the aggregate damage on a target surface that is caus ed by all 29 // - Surface damage rects: the aggregate damage on a target surface that is
29 // layers and surfaces that contribute to it. This includes (1) paint rects, ( 2) property- 30 // caused by all layers and surfaces that contribute to it. This includes (1)
30 // changed rects, and (3) newly exposed areas. 31 // paint rects, (2) property- changed rects, and (3) newly exposed areas.
31 // 32 //
32 // - Screen space rects: this is the region the contents occupy in screen space. 33 // - Screen space rects: this is the region the contents occupy in screen space.
33 // 34 //
34 // - Replica screen space rects: this is the region the replica's contents occup y in screen space. 35 // - Replica screen space rects: this is the region the replica's contents
36 // occupy in screen space.
35 // 37 //
36 // - Occluding rects: these are the regions that contribute to the occluded regi on. 38 // - Occluding rects: these are the regions that contribute to the occluded
39 // region.
37 // 40 //
38 // - Non-Occluding rects: these are the regions of composited layers that do not 41 // - Non-Occluding rects: these are the regions of composited layers that do not
39 // contribute to the occluded region. 42 // contribute to the occluded region.
40 // 43 //
41 enum DebugRectType { PaintRectType, PropertyChangedRectType, SurfaceDamageRectTy pe, ScreenSpaceRectType, ReplicaScreenSpaceRectType, OccludingRectType, NonOcclu dingRectType }; 44 enum DebugRectType {
45 PAINT_RECT_TYPE,
46 PROPERTY_CHANGED_RECT_TYPE,
47 SURFACE_DAMAGE_RECT_TYPE,
48 SCREEN_SPACE_RECT_TYPE,
49 REPLICA_SCREEN_SPACE_RECT_TYPE,
50 OCCLUDING_RECT_TYPE,
51 NONOCCLUDING_RECT_TYPE,
52 };
42 53
43 struct DebugRect { 54 struct DebugRect {
44 DebugRect(DebugRectType newType, gfx::RectF newRect) 55 DebugRect(DebugRectType new_type, gfx::RectF new_rect)
45 : type(newType) 56 : type(new_type), rect(new_rect) {}
46 , rect(newRect) { }
47 57
48 DebugRectType type; 58 DebugRectType type;
49 gfx::RectF rect; 59 gfx::RectF rect;
50 }; 60 };
51 61
52 // This class maintains a history of rects of various types that can be used 62 // This class maintains a history of rects of various types that can be used
53 // for debugging purposes. The overhead of collecting rects is performed only if 63 // for debugging purposes. The overhead of collecting rects is performed only if
54 // the appropriate LayerTreeSettings are enabled. 64 // the appropriate LayerTreeSettings are enabled.
55 class DebugRectHistory { 65 class DebugRectHistory {
56 public: 66 public:
57 static scoped_ptr<DebugRectHistory> create(); 67 static scoped_ptr<DebugRectHistory> Create();
58 68
59 ~DebugRectHistory(); 69 ~DebugRectHistory();
60 70
61 // Note: Saving debug rects must happen before layers' change tracking is re set. 71 // Note: Saving debug rects must happen before layers' change tracking is
62 void saveDebugRectsForCurrentFrame(LayerImpl* rootLayer, const std::vector<L ayerImpl*>& renderSurfaceLayerList, const std::vector<gfx::Rect>& occludingScree nSpaceRects, const std::vector<gfx::Rect>& nonOccludingScreenSpaceRects, const L ayerTreeDebugState& debugState); 72 // reset.
73 void SaveDebugRectsForCurrentFrame(
74 LayerImpl* root_layer,
75 const std::vector<LayerImpl*>& render_surface_layer_list,
76 const std::vector<gfx::Rect>& occluding_screen_space_rects,
77 const std::vector<gfx::Rect>& non_occluding_screen_space_rects,
78 const LayerTreeDebugState& debug_state);
63 79
64 const std::vector<DebugRect>& debugRects() { return m_debugRects; } 80 const std::vector<DebugRect>& debug_rects() { return debug_rects_; }
65 81
66 private: 82 private:
67 DebugRectHistory(); 83 DebugRectHistory();
68 84
69 void savePaintRects(LayerImpl*); 85 void SavePaintRects(LayerImpl* layer);
70 void savePropertyChangedRects(const std::vector<LayerImpl*>& renderSurfaceLa yerList); 86 void SavePropertyChangedRects(
71 void saveSurfaceDamageRects(const std::vector<LayerImpl* >& renderSurfaceLay erList); 87 const std::vector<LayerImpl*>& render_surface_layer_list);
72 void saveScreenSpaceRects(const std::vector<LayerImpl* >& renderSurfaceLayer List); 88 void SaveSurfaceDamageRects(
73 void saveOccludingRects(const std::vector<gfx::Rect>& occludingScreenSpaceRe cts); 89 const std::vector<LayerImpl*>& render_surface_layer_list);
74 void saveNonOccludingRects(const std::vector<gfx::Rect>& nonOccludingScreenS paceRects); 90 void SaveScreenSpaceRects(
91 const std::vector<LayerImpl*>& render_surface_layer_list);
92 void SaveOccludingRects(
93 const std::vector<gfx::Rect>& occluding_screen_space_rects);
94 void SaveNonOccludingRects(
95 const std::vector<gfx::Rect>& non_occluding_screen_space_rects);
75 96
76 std::vector<DebugRect> m_debugRects; 97 std::vector<DebugRect> debug_rects_;
77 98
78 DISALLOW_COPY_AND_ASSIGN(DebugRectHistory); 99 DISALLOW_COPY_AND_ASSIGN(DebugRectHistory);
79 }; 100 };
80 101
81 } // namespace cc 102 } // namespace cc
82 103
83 #endif // CC_DEBUG_RECT_HISTORY_H_ 104 #endif // CC_DEBUG_RECT_HISTORY_H_
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