| Index: cc/animation.cc
|
| diff --git a/cc/animation.cc b/cc/animation.cc
|
| index 2dec58d71f82ddda9feda68a557b67d6a8866f82..9ce93afd97aebba10c558f64fab90bf886765ef6 100644
|
| --- a/cc/animation.cc
|
| +++ b/cc/animation.cc
|
| @@ -14,198 +14,223 @@ namespace {
|
|
|
| // This should match the RunState enum.
|
| static const char* const s_runStateNames[] = {
|
| - "WaitingForNextTick",
|
| - "WaitingForTargetAvailability",
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| - "WaitingForStartTime",
|
| - "WaitingForDeletion",
|
| - "Starting",
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| - "Running",
|
| - "Paused",
|
| - "Finished",
|
| - "Aborted"
|
| + "WaitingForNextTick",
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| + "WaitingForTargetAvailability",
|
| + "WaitingForStartTime",
|
| + "WaitingForDeletion",
|
| + "Starting",
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| + "Running",
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| + "Paused",
|
| + "Finished",
|
| + "Aborted"
|
| };
|
|
|
| -COMPILE_ASSERT(static_cast<int>(cc::Animation::RunStateEnumSize) == arraysize(s_runStateNames), RunState_names_match_enum);
|
| +COMPILE_ASSERT(static_cast<int>(cc::Animation::RunStateEnumSize) ==
|
| + arraysize(s_runStateNames),
|
| + RunState_names_match_enum);
|
|
|
| // This should match the TargetProperty enum.
|
| static const char* const s_targetPropertyNames[] = {
|
| - "Transform",
|
| - "Opacity"
|
| + "Transform",
|
| + "Opacity"
|
| };
|
|
|
| -COMPILE_ASSERT(static_cast<int>(cc::Animation::TargetPropertyEnumSize) == arraysize(s_targetPropertyNames), TargetProperty_names_match_enum);
|
| +COMPILE_ASSERT(static_cast<int>(cc::Animation::TargetPropertyEnumSize) ==
|
| + arraysize(s_targetPropertyNames),
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| + TargetProperty_names_match_enum);
|
|
|
| -} // namespace
|
| +} // namespace
|
|
|
| namespace cc {
|
|
|
| -scoped_ptr<Animation> Animation::create(scoped_ptr<AnimationCurve> curve, int animationId, int groupId, TargetProperty targetProperty)
|
| -{
|
| - return make_scoped_ptr(new Animation(curve.Pass(), animationId, groupId, targetProperty));
|
| +scoped_ptr<Animation> Animation::Create(
|
| + scoped_ptr<AnimationCurve> curve,
|
| + int animation_id,
|
| + int group_id,
|
| + TargetProperty target_property) {
|
| + return make_scoped_ptr(new Animation(curve.Pass(),
|
| + animation_id,
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| + group_id,
|
| + target_property)); }
|
| +
|
| +Animation::Animation(scoped_ptr<AnimationCurve> curve,
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| + int animation_id,
|
| + int group_id,
|
| + TargetProperty target_property)
|
| + : curve_(curve.Pass()),
|
| + id_(animation_id),
|
| + group_(group_id),
|
| + target_property_(target_property),
|
| + run_state_(WaitingForTargetAvailability),
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| + iterations_(1),
|
| + start_time_(0),
|
| + alternates_direction_(false),
|
| + time_offset_(0),
|
| + needs_synchronized_start_time_(false),
|
| + suspended_(false),
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| + pause_time_(0),
|
| + total_paused_time_(0),
|
| + is_controlling_instance_(false),
|
| + is_impl_only_(false) {}
|
| +
|
| +Animation::~Animation() {
|
| + if (run_state_ == Running || run_state_ == Paused)
|
| + SetRunState(Aborted, 0);
|
| }
|
|
|
| -Animation::Animation(scoped_ptr<AnimationCurve> curve, int animationId, int groupId, TargetProperty targetProperty)
|
| - : m_curve(curve.Pass())
|
| - , m_id(animationId)
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| - , m_group(groupId)
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| - , m_targetProperty(targetProperty)
|
| - , m_runState(WaitingForTargetAvailability)
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| - , m_iterations(1)
|
| - , m_startTime(0)
|
| - , m_alternatesDirection(false)
|
| - , m_timeOffset(0)
|
| - , m_needsSynchronizedStartTime(false)
|
| - , m_suspended(false)
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| - , m_pauseTime(0)
|
| - , m_totalPausedTime(0)
|
| - , m_isControllingInstance(false)
|
| - , m_isImplOnly(false)
|
| -{
|
| +void Animation::SetRunState(RunState run_state, double monotonic_time) {
|
| + if (suspended_)
|
| + return;
|
| +
|
| + char nameBuffer[256];
|
| + base::snprintf(nameBuffer,
|
| + sizeof(nameBuffer),
|
| + "%s-%d%s",
|
| + s_targetPropertyNames[target_property_],
|
| + group_,
|
| + is_controlling_instance_ ? "(impl)" : "");
|
| +
|
| + bool is_waiting_to_start = run_state_ == WaitingForNextTick ||
|
| + run_state_ == WaitingForTargetAvailability ||
|
| + run_state_ == WaitingForStartTime ||
|
| + run_state_ == Starting;
|
| +
|
| + if (is_waiting_to_start && run_state == Running) {
|
| + TRACE_EVENT_ASYNC_BEGIN1(
|
| + "cc", "Animation", this, "Name", TRACE_STR_COPY(nameBuffer));
|
| + }
|
| +
|
| + bool was_finished = is_finished();
|
| +
|
| + const char* old_run_state_name = s_runStateNames[run_state_];
|
| +
|
| + if (run_state == Running && run_state_ == Paused)
|
| + total_paused_time_ += monotonic_time - pause_time_;
|
| + else if (run_state == Paused)
|
| + pause_time_ = monotonic_time;
|
| + run_state_ = run_state;
|
| +
|
| + const char* new_run_state_name = s_runStateNames[run_state];
|
| +
|
| + if (!was_finished && is_finished())
|
| + TRACE_EVENT_ASYNC_END0("cc", "Animation", this);
|
| +
|
| + char stateBuffer[256];
|
| + base::snprintf(stateBuffer,
|
| + sizeof(stateBuffer),
|
| + "%s->%s",
|
| + old_run_state_name,
|
| + new_run_state_name);
|
| +
|
| + TRACE_EVENT_INSTANT2("cc",
|
| + "LayerAnimationController::setRunState",
|
| + "Name",
|
| + TRACE_STR_COPY(nameBuffer),
|
| + "State",
|
| + TRACE_STR_COPY(stateBuffer));
|
| }
|
|
|
| -Animation::~Animation()
|
| -{
|
| - if (m_runState == Running || m_runState == Paused)
|
| - setRunState(Aborted, 0);
|
| +void Animation::Suspend(double monotonic_time) {
|
| + SetRunState(Paused, monotonic_time);
|
| + suspended_ = true;
|
| }
|
|
|
| -void Animation::setRunState(RunState runState, double monotonicTime)
|
| -{
|
| - if (m_suspended)
|
| - return;
|
| -
|
| - char nameBuffer[256];
|
| - base::snprintf(nameBuffer, sizeof(nameBuffer), "%s-%d%s", s_targetPropertyNames[m_targetProperty], m_group, m_isControllingInstance ? "(impl)" : "");
|
| -
|
| - bool isWaitingToStart = m_runState == WaitingForNextTick
|
| - || m_runState == WaitingForTargetAvailability
|
| - || m_runState == WaitingForStartTime
|
| - || m_runState == Starting;
|
| -
|
| - if (isWaitingToStart && runState == Running)
|
| - TRACE_EVENT_ASYNC_BEGIN1("cc", "Animation", this, "Name", TRACE_STR_COPY(nameBuffer));
|
| -
|
| - bool wasFinished = isFinished();
|
| -
|
| - const char* oldRunStateName = s_runStateNames[m_runState];
|
| -
|
| - if (runState == Running && m_runState == Paused)
|
| - m_totalPausedTime += monotonicTime - m_pauseTime;
|
| - else if (runState == Paused)
|
| - m_pauseTime = monotonicTime;
|
| - m_runState = runState;
|
| -
|
| - const char* newRunStateName = s_runStateNames[runState];
|
| -
|
| - if (!wasFinished && isFinished())
|
| - TRACE_EVENT_ASYNC_END0("cc", "Animation", this);
|
| -
|
| - char stateBuffer[256];
|
| - base::snprintf(stateBuffer, sizeof(stateBuffer), "%s->%s", oldRunStateName, newRunStateName);
|
| -
|
| - TRACE_EVENT_INSTANT2("cc", "LayerAnimationController::setRunState", "Name", TRACE_STR_COPY(nameBuffer), "State", TRACE_STR_COPY(stateBuffer));
|
| -}
|
| -
|
| -void Animation::suspend(double monotonicTime)
|
| -{
|
| - setRunState(Paused, monotonicTime);
|
| - m_suspended = true;
|
| +void Animation::Resume(double monotonic_time) {
|
| + suspended_ = false;
|
| + SetRunState(Running, monotonic_time);
|
| }
|
|
|
| -void Animation::resume(double monotonicTime)
|
| -{
|
| - m_suspended = false;
|
| - setRunState(Running, monotonicTime);
|
| -}
|
| -
|
| -bool Animation::isFinishedAt(double monotonicTime) const
|
| -{
|
| - if (isFinished())
|
| - return true;
|
| +bool Animation::IsFinishedAt(double monotonic_time) const {
|
| + if (is_finished())
|
| + return true;
|
|
|
| - if (m_needsSynchronizedStartTime)
|
| - return false;
|
| + if (needs_synchronized_start_time_)
|
| + return false;
|
|
|
| - return m_runState == Running
|
| - && m_iterations >= 0
|
| - && m_iterations * m_curve->duration() <= monotonicTime - startTime() - m_totalPausedTime;
|
| + return run_state_ == Running &&
|
| + iterations_ >= 0 &&
|
| + iterations_ * curve_->Duration() <= (monotonic_time -
|
| + start_time() -
|
| + total_paused_time_);
|
| }
|
|
|
| -double Animation::trimTimeToCurrentIteration(double monotonicTime) const
|
| -{
|
| - double trimmed = monotonicTime + m_timeOffset;
|
| +double Animation::TrimTimeToCurrentIteration(double monotonic_time) const {
|
| + double trimmed = monotonic_time + time_offset_;
|
|
|
| - // If we're paused, time is 'stuck' at the pause time.
|
| - if (m_runState == Paused)
|
| - trimmed = m_pauseTime;
|
| + // If we're paused, time is 'stuck' at the pause time.
|
| + if (run_state_ == Paused)
|
| + trimmed = pause_time_;
|
|
|
| - // Returned time should always be relative to the start time and should subtract
|
| - // all time spent paused.
|
| - trimmed -= m_startTime + m_totalPausedTime;
|
| + // Returned time should always be relative to the start time and should
|
| + // subtract all time spent paused.
|
| + trimmed -= start_time_ + total_paused_time_;
|
|
|
| - // Zero is always the start of the animation.
|
| - if (trimmed <= 0)
|
| - return 0;
|
| + // Zero is always the start of the animation.
|
| + if (trimmed <= 0)
|
| + return 0;
|
|
|
| - // Always return zero if we have no iterations.
|
| - if (!m_iterations)
|
| - return 0;
|
| + // Always return zero if we have no iterations.
|
| + if (!iterations_)
|
| + return 0;
|
|
|
| - // Don't attempt to trim if we have no duration.
|
| - if (m_curve->duration() <= 0)
|
| - return 0;
|
| + // Don't attempt to trim if we have no duration.
|
| + if (curve_->Duration() <= 0)
|
| + return 0;
|
|
|
| - // If less than an iteration duration, just return trimmed.
|
| - if (trimmed < m_curve->duration())
|
| - return trimmed;
|
| + // If less than an iteration duration, just return trimmed.
|
| + if (trimmed < curve_->Duration())
|
| + return trimmed;
|
|
|
| - // If greater than or equal to the total duration, return iteration duration.
|
| - if (m_iterations >= 0 && trimmed >= m_curve->duration() * m_iterations) {
|
| - if (m_alternatesDirection && !(m_iterations % 2))
|
| - return 0;
|
| - return m_curve->duration();
|
| - }
|
| + // If greater than or equal to the total duration, return iteration duration.
|
| + if (iterations_ >= 0 && trimmed >= curve_->Duration() * iterations_) {
|
| + if (alternates_direction_ && !(iterations_ % 2))
|
| + return 0;
|
| + return curve_->Duration();
|
| + }
|
|
|
| - // We need to know the current iteration if we're alternating.
|
| - int iteration = static_cast<int>(trimmed / m_curve->duration());
|
| + // We need to know the current iteration if we're alternating.
|
| + int iteration = static_cast<int>(trimmed / curve_->Duration());
|
|
|
| - // Calculate x where trimmed = x + n * m_curve->duration() for some positive integer n.
|
| - trimmed = fmod(trimmed, m_curve->duration());
|
| + // Calculate x where trimmed = x + n * curve_->Duration() for some positive
|
| + // integer n.
|
| + trimmed = fmod(trimmed, curve_->Duration());
|
|
|
| - // If we're alternating and on an odd iteration, reverse the direction.
|
| - if (m_alternatesDirection && iteration % 2 == 1)
|
| - return m_curve->duration() - trimmed;
|
| + // If we're alternating and on an odd iteration, reverse the direction.
|
| + if (alternates_direction_ && iteration % 2 == 1)
|
| + return curve_->Duration() - trimmed;
|
|
|
| - return trimmed;
|
| + return trimmed;
|
| }
|
|
|
| -scoped_ptr<Animation> Animation::clone(InstanceType instanceType) const
|
| -{
|
| - return cloneAndInitialize(instanceType, m_runState, m_startTime);
|
| +scoped_ptr<Animation> Animation::Clone(InstanceType instance_type) const {
|
| + return CloneAndInitialize(instance_type, run_state_, start_time_);
|
| }
|
|
|
| -scoped_ptr<Animation> Animation::cloneAndInitialize(InstanceType instanceType, RunState initialRunState, double startTime) const
|
| -{
|
| - scoped_ptr<Animation> toReturn(new Animation(m_curve->clone(), m_id, m_group, m_targetProperty));
|
| - toReturn->m_runState = initialRunState;
|
| - toReturn->m_iterations = m_iterations;
|
| - toReturn->m_startTime = startTime;
|
| - toReturn->m_pauseTime = m_pauseTime;
|
| - toReturn->m_totalPausedTime = m_totalPausedTime;
|
| - toReturn->m_timeOffset = m_timeOffset;
|
| - toReturn->m_alternatesDirection = m_alternatesDirection;
|
| - toReturn->m_isControllingInstance = instanceType == ControllingInstance;
|
| - return toReturn.Pass();
|
| +scoped_ptr<Animation> Animation::CloneAndInitialize(InstanceType instance_type,
|
| + RunState initial_run_state,
|
| + double start_time) const {
|
| + scoped_ptr<Animation> to_return(
|
| + new Animation(curve_->Clone(), id_, group_, target_property_));
|
| + to_return->run_state_ = initial_run_state;
|
| + to_return->iterations_ = iterations_;
|
| + to_return->start_time_ = start_time;
|
| + to_return->pause_time_ = pause_time_;
|
| + to_return->total_paused_time_ = total_paused_time_;
|
| + to_return->time_offset_ = time_offset_;
|
| + to_return->alternates_direction_ = alternates_direction_;
|
| + to_return->is_controlling_instance_ = instance_type == ControllingInstance;
|
| + return to_return.Pass();
|
| }
|
|
|
| -void Animation::pushPropertiesTo(Animation* other) const
|
| -{
|
| - // Currently, we only push changes due to pausing and resuming animations on the main thread.
|
| - if (m_runState == Animation::Paused || other->m_runState == Animation::Paused) {
|
| - other->m_runState = m_runState;
|
| - other->m_pauseTime = m_pauseTime;
|
| - other->m_totalPausedTime = m_totalPausedTime;
|
| - }
|
| +void Animation::PushPropertiesTo(Animation* other) const {
|
| + // Currently, we only push changes due to pausing and resuming animations on
|
| + // the main thread.
|
| + if (run_state_ == Animation::Paused ||
|
| + other->run_state_ == Animation::Paused) {
|
| + other->run_state_ = run_state_;
|
| + other->pause_time_ = pause_time_;
|
| + other->total_paused_time_ = total_paused_time_;
|
| + }
|
| }
|
|
|
| } // namespace cc
|
|
|