| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layer_animation_controller.h" | 5 #include "cc/layer_animation_controller.h" |
| 6 | 6 |
| 7 #include "cc/animation.h" | 7 #include "cc/animation.h" |
| 8 #include "cc/animation_curve.h" | 8 #include "cc/animation_curve.h" |
| 9 #include "cc/keyframed_animation_curve.h" | 9 #include "cc/keyframed_animation_curve.h" |
| 10 #include "cc/test/animation_test_common.h" | 10 #include "cc/test/animation_test_common.h" |
| 11 #include "cc/transform_operations.h" | 11 #include "cc/transform_operations.h" |
| 12 #include "testing/gmock/include/gmock/gmock.h" | 12 #include "testing/gmock/include/gmock/gmock.h" |
| 13 #include "testing/gtest/include/gtest/gtest.h" | 13 #include "testing/gtest/include/gtest/gtest.h" |
| 14 #include "ui/gfx/transform.h" | 14 #include "ui/gfx/transform.h" |
| 15 | 15 |
| 16 namespace cc { | 16 namespace cc { |
| 17 namespace { | 17 namespace { |
| 18 | 18 |
| 19 void expectTranslateX(double translateX, const gfx::Transform& matrix) | 19 void ExpectTranslateX(double translate_x, const gfx::Transform& matrix) { |
| 20 { | 20 EXPECT_FLOAT_EQ(translate_x, matrix.matrix().getDouble(0, 3)); } |
| 21 EXPECT_FLOAT_EQ(translateX, matrix.matrix().getDouble(0, 3)); | 21 |
| 22 } | 22 scoped_ptr<Animation> CreateAnimation(scoped_ptr<AnimationCurve> curve, |
| 23 | 23 int id, |
| 24 scoped_ptr<Animation> createAnimation(scoped_ptr<AnimationCurve> curve, int id,
Animation::TargetProperty property) | 24 Animation::TargetProperty property) { |
| 25 { | 25 return Animation::Create(curve.Pass(), 0, id, property); |
| 26 return Animation::create(curve.Pass(), 0, id, property); | 26 } |
| 27 } | 27 |
| 28 | 28 TEST(LayerAnimationControllerTest, SyncNewAnimation) { |
| 29 TEST(LayerAnimationControllerTest, syncNewAnimation) | 29 FakeLayerAnimationValueObserver dummy_impl; |
| 30 { | 30 scoped_refptr<LayerAnimationController> controller_impl( |
| 31 FakeLayerAnimationValueObserver dummyImpl; | 31 LayerAnimationController::Create(0)); |
| 32 scoped_refptr<LayerAnimationController> controllerImpl(LayerAnimationControl
ler::create(0)); | 32 controller_impl->AddObserver(&dummy_impl); |
| 33 controllerImpl->addObserver(&dummyImpl); | 33 FakeLayerAnimationValueObserver dummy; |
| 34 FakeLayerAnimationValueObserver dummy; | 34 scoped_refptr<LayerAnimationController> controller( |
| 35 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 35 LayerAnimationController::Create(0)); |
| 36 controller->addObserver(&dummy); | 36 controller->AddObserver(&dummy); |
| 37 | 37 |
| 38 EXPECT_FALSE(controllerImpl->getAnimation(0, Animation::Opacity)); | 38 EXPECT_FALSE(controller_impl->GetAnimation(0, Animation::Opacity)); |
| 39 | 39 |
| 40 addOpacityTransitionToController(*controller, 1, 0, 1, false); | 40 addOpacityTransitionToController(*controller, 1, 0, 1, false); |
| 41 | 41 |
| 42 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 42 controller->PushAnimationUpdatesTo(controller_impl.get()); |
| 43 | 43 |
| 44 EXPECT_TRUE(controllerImpl->getAnimation(0, Animation::Opacity)); | 44 EXPECT_TRUE(controller_impl->GetAnimation(0, Animation::Opacity)); |
| 45 EXPECT_EQ(Animation::WaitingForTargetAvailability, controllerImpl->getAnimat
ion(0, Animation::Opacity)->runState()); | 45 EXPECT_EQ(Animation::WaitingForTargetAvailability, |
| 46 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); |
| 46 } | 47 } |
| 47 | 48 |
| 48 // If an animation is started on the impl thread before it is ticked on the main | 49 // If an animation is started on the impl thread before it is ticked on the main |
| 49 // thread, we must be sure to respect the synchronized start time. | 50 // thread, we must be sure to respect the synchronized start time. |
| 50 TEST(LayerAnimationControllerTest, doNotClobberStartTimes) | 51 TEST(LayerAnimationControllerTest, DoNotClobberStartTimes) { |
| 51 { | 52 FakeLayerAnimationValueObserver dummy_impl; |
| 52 FakeLayerAnimationValueObserver dummyImpl; | 53 scoped_refptr<LayerAnimationController> controller_impl( |
| 53 scoped_refptr<LayerAnimationController> controllerImpl(LayerAnimationControl
ler::create(0)); | 54 LayerAnimationController::Create(0)); |
| 54 controllerImpl->addObserver(&dummyImpl); | 55 controller_impl->AddObserver(&dummy_impl); |
| 55 FakeLayerAnimationValueObserver dummy; | 56 FakeLayerAnimationValueObserver dummy; |
| 56 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 57 scoped_refptr<LayerAnimationController> controller( |
| 57 controller->addObserver(&dummy); | 58 LayerAnimationController::Create(0)); |
| 58 | 59 controller->AddObserver(&dummy); |
| 59 EXPECT_FALSE(controllerImpl->getAnimation(0, Animation::Opacity)); | 60 |
| 60 | 61 EXPECT_FALSE(controller_impl->GetAnimation(0, Animation::Opacity)); |
| 61 addOpacityTransitionToController(*controller, 1, 0, 1, false); | 62 |
| 62 | 63 addOpacityTransitionToController(*controller, 1, 0, 1, false); |
| 63 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 64 |
| 64 | 65 controller->PushAnimationUpdatesTo(controller_impl.get()); |
| 65 EXPECT_TRUE(controllerImpl->getAnimation(0, Animation::Opacity)); | 66 |
| 66 EXPECT_EQ(Animation::WaitingForTargetAvailability, controllerImpl->getAnimat
ion(0, Animation::Opacity)->runState()); | 67 EXPECT_TRUE(controller_impl->GetAnimation(0, Animation::Opacity)); |
| 67 | 68 EXPECT_EQ(Animation::WaitingForTargetAvailability, |
| 68 AnimationEventsVector events; | 69 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); |
| 69 controllerImpl->animate(1); | 70 |
| 70 controllerImpl->updateState(&events); | 71 AnimationEventsVector events; |
| 71 | 72 controller_impl->Animate(1.0); |
| 72 // Synchronize the start times. | 73 controller_impl->UpdateState(&events); |
| 73 EXPECT_EQ(1u, events.size()); | 74 |
| 74 controller->OnAnimationStarted(events[0]); | 75 // Synchronize the start times. |
| 75 EXPECT_EQ(controller->getAnimation(0, Animation::Opacity)->startTime(), cont
rollerImpl->getAnimation(0, Animation::Opacity)->startTime()); | 76 EXPECT_EQ(1u, events.size()); |
| 76 | 77 controller->OnAnimationStarted(events[0]); |
| 77 // Start the animation on the main thread. Should not affect the start time. | 78 EXPECT_EQ(controller->GetAnimation(0, Animation::Opacity)->start_time(), |
| 78 controller->animate(1.5); | 79 controller_impl->GetAnimation(0, Animation::Opacity)->start_time()); |
| 79 controller->updateState(0); | 80 |
| 80 EXPECT_EQ(controller->getAnimation(0, Animation::Opacity)->startTime(), cont
rollerImpl->getAnimation(0, Animation::Opacity)->startTime()); | 81 // Start the animation on the main thread. Should not affect the start time. |
| 81 } | 82 controller->Animate(1.5); |
| 82 | 83 controller->UpdateState(NULL); |
| 83 TEST(LayerAnimationControllerTest, syncPauseAndResume) | 84 EXPECT_EQ(controller->GetAnimation(0, Animation::Opacity)->start_time(), |
| 84 { | 85 controller_impl->GetAnimation(0, Animation::Opacity)->start_time()); |
| 85 FakeLayerAnimationValueObserver dummyImpl; | 86 } |
| 86 scoped_refptr<LayerAnimationController> controllerImpl(LayerAnimationControl
ler::create(0)); | 87 |
| 87 controllerImpl->addObserver(&dummyImpl); | 88 TEST(LayerAnimationControllerTest, SyncPauseAndResume) { |
| 88 FakeLayerAnimationValueObserver dummy; | 89 FakeLayerAnimationValueObserver dummy_impl; |
| 89 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 90 scoped_refptr<LayerAnimationController> controller_impl( |
| 90 controller->addObserver(&dummy); | 91 LayerAnimationController::Create(0)); |
| 91 | 92 controller_impl->AddObserver(&dummy_impl); |
| 92 EXPECT_FALSE(controllerImpl->getAnimation(0, Animation::Opacity)); | 93 FakeLayerAnimationValueObserver dummy; |
| 93 | 94 scoped_refptr<LayerAnimationController> controller( |
| 94 addOpacityTransitionToController(*controller, 1, 0, 1, false); | 95 LayerAnimationController::Create(0)); |
| 95 | 96 controller->AddObserver(&dummy); |
| 96 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 97 |
| 97 | 98 EXPECT_FALSE(controller_impl->GetAnimation(0, Animation::Opacity)); |
| 98 EXPECT_TRUE(controllerImpl->getAnimation(0, Animation::Opacity)); | 99 |
| 99 EXPECT_EQ(Animation::WaitingForTargetAvailability, controllerImpl->getAnimat
ion(0, Animation::Opacity)->runState()); | 100 addOpacityTransitionToController(*controller, 1, 0, 1, false); |
| 100 | 101 |
| 101 // Start the animations on each controller. | 102 controller->PushAnimationUpdatesTo(controller_impl.get()); |
| 102 AnimationEventsVector events; | 103 |
| 103 controllerImpl->animate(0); | 104 EXPECT_TRUE(controller_impl->GetAnimation(0, Animation::Opacity)); |
| 104 controllerImpl->updateState(&events); | 105 EXPECT_EQ(Animation::WaitingForTargetAvailability, |
| 105 controller->animate(0); | 106 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); |
| 106 controller->updateState(0); | 107 |
| 107 EXPECT_EQ(Animation::Running, controllerImpl->getAnimation(0, Animation::Opa
city)->runState()); | 108 // Start the animations on each controller. |
| 108 EXPECT_EQ(Animation::Running, controller->getAnimation(0, Animation::Opacity
)->runState()); | 109 AnimationEventsVector events; |
| 109 | 110 controller_impl->Animate(0.0); |
| 110 // Pause the main-thread animation. | 111 controller_impl->UpdateState(&events); |
| 111 controller->suspendAnimations(1); | 112 controller->Animate(0.0); |
| 112 EXPECT_EQ(Animation::Paused, controller->getAnimation(0, Animation::Opacity)
->runState()); | 113 controller->UpdateState(NULL); |
| 113 | 114 EXPECT_EQ(Animation::Running, |
| 114 // The pause run state change should make it to the impl thread controller. | 115 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); |
| 115 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 116 EXPECT_EQ(Animation::Running, |
| 116 EXPECT_EQ(Animation::Paused, controllerImpl->getAnimation(0, Animation::Opac
ity)->runState()); | 117 controller->GetAnimation(0, Animation::Opacity)->run_state()); |
| 117 | 118 |
| 118 // Resume the main-thread animation. | 119 // Pause the main-thread animation. |
| 119 controller->resumeAnimations(2); | 120 controller->SuspendAnimations(1.0); |
| 120 EXPECT_EQ(Animation::Running, controller->getAnimation(0, Animation::Opacity
)->runState()); | 121 EXPECT_EQ(Animation::Paused, |
| 121 | 122 controller->GetAnimation(0, Animation::Opacity)->run_state()); |
| 122 // The pause run state change should make it to the impl thread controller. | 123 |
| 123 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 124 // The pause run state change should make it to the impl thread controller. |
| 124 EXPECT_EQ(Animation::Running, controllerImpl->getAnimation(0, Animation::Opa
city)->runState()); | 125 controller->PushAnimationUpdatesTo(controller_impl.get()); |
| 125 } | 126 EXPECT_EQ(Animation::Paused, |
| 126 | 127 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); |
| 127 TEST(LayerAnimationControllerTest, doNotSyncFinishedAnimation) | 128 |
| 128 { | 129 // Resume the main-thread animation. |
| 129 FakeLayerAnimationValueObserver dummyImpl; | 130 controller->ResumeAnimations(2.0); |
| 130 scoped_refptr<LayerAnimationController> controllerImpl(LayerAnimationControl
ler::create(0)); | 131 EXPECT_EQ(Animation::Running, |
| 131 controllerImpl->addObserver(&dummyImpl); | 132 controller->GetAnimation(0, Animation::Opacity)->run_state()); |
| 132 FakeLayerAnimationValueObserver dummy; | 133 |
| 133 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 134 // The pause run state change should make it to the impl thread controller. |
| 134 controller->addObserver(&dummy); | 135 controller->PushAnimationUpdatesTo(controller_impl.get()); |
| 135 | 136 EXPECT_EQ(Animation::Running, |
| 136 EXPECT_FALSE(controllerImpl->getAnimation(0, Animation::Opacity)); | 137 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); |
| 137 | 138 } |
| 138 int animationId = addOpacityTransitionToController(*controller, 1, 0, 1, fal
se); | 139 |
| 139 | 140 TEST(LayerAnimationControllerTest, DoNotSyncFinishedAnimation) { |
| 140 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 141 FakeLayerAnimationValueObserver dummy_impl; |
| 141 | 142 scoped_refptr<LayerAnimationController> controller_impl( |
| 142 EXPECT_TRUE(controllerImpl->getAnimation(0, Animation::Opacity)); | 143 LayerAnimationController::Create(0)); |
| 143 EXPECT_EQ(Animation::WaitingForTargetAvailability, controllerImpl->getAnimat
ion(0, Animation::Opacity)->runState()); | 144 controller_impl->AddObserver(&dummy_impl); |
| 144 | 145 FakeLayerAnimationValueObserver dummy; |
| 145 // Notify main thread controller that the animation has started. | 146 scoped_refptr<LayerAnimationController> controller( |
| 146 AnimationEvent animationStartedEvent(AnimationEvent::Started, 0, 0, Animatio
n::Opacity, 0); | 147 LayerAnimationController::Create(0)); |
| 147 controller->OnAnimationStarted(animationStartedEvent); | 148 controller->AddObserver(&dummy); |
| 148 | 149 |
| 149 // Force animation to complete on impl thread. | 150 EXPECT_FALSE(controller_impl->GetAnimation(0, Animation::Opacity)); |
| 150 controllerImpl->removeAnimation(animationId); | 151 |
| 151 | 152 int animation_id = |
| 152 EXPECT_FALSE(controllerImpl->getAnimation(animationId, Animation::Opacity)); | 153 addOpacityTransitionToController(*controller, 1, 0, 1, false); |
| 153 | 154 |
| 154 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 155 controller->PushAnimationUpdatesTo(controller_impl.get()); |
| 155 | 156 |
| 156 // Even though the main thread has a 'new' animation, it should not be pushe
d because the animation has already completed on the impl thread. | 157 EXPECT_TRUE(controller_impl->GetAnimation(0, Animation::Opacity)); |
| 157 EXPECT_FALSE(controllerImpl->getAnimation(animationId, Animation::Opacity)); | 158 EXPECT_EQ(Animation::WaitingForTargetAvailability, |
| 159 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); |
| 160 |
| 161 // Notify main thread controller that the animation has started. |
| 162 AnimationEvent animation_started_event( |
| 163 AnimationEvent::Started, 0, 0, Animation::Opacity, 0); |
| 164 controller->OnAnimationStarted(animation_started_event); |
| 165 |
| 166 // Force animation to complete on impl thread. |
| 167 controller_impl->RemoveAnimation(animation_id); |
| 168 |
| 169 EXPECT_FALSE(controller_impl->GetAnimation(animation_id, Animation::Opacity)); |
| 170 |
| 171 controller->PushAnimationUpdatesTo(controller_impl.get()); |
| 172 |
| 173 // Even though the main thread has a 'new' animation, it should not be pushed |
| 174 // because the animation has already completed on the impl thread. |
| 175 EXPECT_FALSE(controller_impl->GetAnimation(animation_id, Animation::Opacity)); |
| 158 } | 176 } |
| 159 | 177 |
| 160 // Tests that transitioning opacity from 0 to 1 works as expected. | 178 // Tests that transitioning opacity from 0 to 1 works as expected. |
| 161 | 179 |
| 162 static const AnimationEvent* getMostRecentPropertyUpdateEvent(const AnimationEve
ntsVector* events) | 180 static const AnimationEvent* GetMostRecentPropertyUpdateEvent( |
| 163 { | 181 const AnimationEventsVector* events) { |
| 164 const AnimationEvent* event = 0; | 182 const AnimationEvent* event = 0; |
| 165 for (size_t i = 0; i < events->size(); ++i) | 183 for (size_t i = 0; i < events->size(); ++i) |
| 166 if ((*events)[i].type == AnimationEvent::PropertyUpdate) | 184 if ((*events)[i].type == AnimationEvent::PropertyUpdate) |
| 167 event = &(*events)[i]; | 185 event = &(*events)[i]; |
| 168 | 186 |
| 169 return event; | 187 return event; |
| 170 } | 188 } |
| 171 | 189 |
| 172 TEST(LayerAnimationControllerTest, TrivialTransition) | 190 TEST(LayerAnimationControllerTest, TrivialTransition) { |
| 173 { | 191 scoped_ptr<AnimationEventsVector> events( |
| 174 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 192 make_scoped_ptr(new AnimationEventsVector)); |
| 175 FakeLayerAnimationValueObserver dummy; | 193 FakeLayerAnimationValueObserver dummy; |
| 176 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 194 scoped_refptr<LayerAnimationController> controller( |
| 177 controller->addObserver(&dummy); | 195 LayerAnimationController::Create(0)); |
| 178 | 196 controller->AddObserver(&dummy); |
| 179 scoped_ptr<Animation> toAdd(createAnimation(make_scoped_ptr(new FakeFloatTra
nsition(1, 0, 1)).PassAs<AnimationCurve>(), 1, Animation::Opacity)); | 197 |
| 180 | 198 scoped_ptr<Animation> to_add(CreateAnimation( |
| 181 controller->addAnimation(toAdd.Pass()); | 199 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
| 182 controller->animate(0); | 200 1, |
| 183 controller->updateState(events.get()); | 201 Animation::Opacity)); |
| 184 EXPECT_TRUE(controller->hasActiveAnimation()); | 202 |
| 185 EXPECT_EQ(0, dummy.opacity()); | 203 controller->AddAnimation(to_add.Pass()); |
| 186 // A non-implOnly animation should not generate property updates. | 204 controller->Animate(0.0); |
| 187 const AnimationEvent* event = getMostRecentPropertyUpdateEvent(events.get())
; | 205 controller->UpdateState(events.get()); |
| 188 EXPECT_FALSE(event); | 206 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 189 controller->animate(1); | 207 EXPECT_EQ(0.f, dummy.opacity()); |
| 190 controller->updateState(events.get()); | 208 // A non-implOnly animation should not generate property updates. |
| 191 EXPECT_EQ(1, dummy.opacity()); | 209 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); |
| 192 EXPECT_FALSE(controller->hasActiveAnimation()); | 210 EXPECT_FALSE(event); |
| 193 event = getMostRecentPropertyUpdateEvent(events.get()); | 211 controller->Animate(1.0); |
| 194 EXPECT_FALSE(event); | 212 controller->UpdateState(events.get()); |
| 195 } | 213 EXPECT_EQ(1.f, dummy.opacity()); |
| 196 | 214 EXPECT_FALSE(controller->HasActiveAnimation()); |
| 197 TEST(LayerAnimationControllerTest, TrivialTransitionOnImpl) | 215 event = GetMostRecentPropertyUpdateEvent(events.get()); |
| 198 { | 216 EXPECT_FALSE(event); |
| 199 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 217 } |
| 200 FakeLayerAnimationValueObserver dummyImpl; | 218 |
| 201 scoped_refptr<LayerAnimationController> controllerImpl(LayerAnimationControl
ler::create(0)); | 219 TEST(LayerAnimationControllerTest, TrivialTransitionOnImpl) { |
| 202 controllerImpl->addObserver(&dummyImpl); | 220 scoped_ptr<AnimationEventsVector> events( |
| 203 | 221 make_scoped_ptr(new AnimationEventsVector)); |
| 204 scoped_ptr<Animation> toAdd(createAnimation(make_scoped_ptr(new FakeFloatTra
nsition(1, 0, 1)).PassAs<AnimationCurve>(), 1, Animation::Opacity)); | 222 FakeLayerAnimationValueObserver dummy_impl; |
| 205 toAdd->setIsImplOnly(true); | 223 scoped_refptr<LayerAnimationController> controller_impl( |
| 206 | 224 LayerAnimationController::Create(0)); |
| 207 controllerImpl->addAnimation(toAdd.Pass()); | 225 controller_impl->AddObserver(&dummy_impl); |
| 208 controllerImpl->animate(0); | 226 |
| 209 controllerImpl->updateState(events.get()); | 227 scoped_ptr<Animation> to_add(CreateAnimation( |
| 210 EXPECT_TRUE(controllerImpl->hasActiveAnimation()); | 228 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
| 211 EXPECT_EQ(0, dummyImpl.opacity()); | 229 1, |
| 212 EXPECT_EQ(2, events->size()); | 230 Animation::Opacity)); |
| 213 const AnimationEvent* startOpacityEvent = getMostRecentPropertyUpdateEvent(e
vents.get()); | 231 to_add->set_is_impl_only(true); |
| 214 EXPECT_EQ(0, startOpacityEvent->opacity); | 232 |
| 215 | 233 controller_impl->AddAnimation(to_add.Pass()); |
| 216 controllerImpl->animate(1); | 234 controller_impl->Animate(0.0); |
| 217 controllerImpl->updateState(events.get()); | 235 controller_impl->UpdateState(events.get()); |
| 218 EXPECT_EQ(1, dummyImpl.opacity()); | 236 EXPECT_TRUE(controller_impl->HasActiveAnimation()); |
| 219 EXPECT_FALSE(controllerImpl->hasActiveAnimation()); | 237 EXPECT_EQ(0.f, dummy_impl.opacity()); |
| 220 EXPECT_EQ(4, events->size()); | 238 EXPECT_EQ(2, events->size()); |
| 221 const AnimationEvent* endOpacityEvent = getMostRecentPropertyUpdateEvent(eve
nts.get()); | 239 const AnimationEvent* start_opacity_event = |
| 222 EXPECT_EQ(1, endOpacityEvent->opacity); | 240 GetMostRecentPropertyUpdateEvent(events.get()); |
| 223 } | 241 EXPECT_EQ(0, start_opacity_event->opacity); |
| 224 | 242 |
| 225 TEST(LayerAnimationControllerTest, TrivialTransformOnImpl) | 243 controller_impl->Animate(1.0); |
| 226 { | 244 controller_impl->UpdateState(events.get()); |
| 227 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 245 EXPECT_EQ(1.f, dummy_impl.opacity()); |
| 228 FakeLayerAnimationValueObserver dummyImpl; | 246 EXPECT_FALSE(controller_impl->HasActiveAnimation()); |
| 229 scoped_refptr<LayerAnimationController> controllerImpl(LayerAnimationControl
ler::create(0)); | 247 EXPECT_EQ(4, events->size()); |
| 230 controllerImpl->addObserver(&dummyImpl); | 248 const AnimationEvent* end_opacity_event = |
| 231 | 249 GetMostRecentPropertyUpdateEvent(events.get()); |
| 232 // Choose different values for x and y to avoid coincidental values in the | 250 EXPECT_EQ(1, end_opacity_event->opacity); |
| 233 // observed transforms. | 251 } |
| 234 const float deltaX = 3; | 252 |
| 235 const float deltaY = 4; | 253 TEST(LayerAnimationControllerTest, TrivialTransformOnImpl) { |
| 236 | 254 scoped_ptr<AnimationEventsVector> events( |
| 237 scoped_ptr<KeyframedTransformAnimationCurve> curve(KeyframedTransformAnimati
onCurve::create()); | 255 make_scoped_ptr(new AnimationEventsVector)); |
| 238 | 256 FakeLayerAnimationValueObserver dummy_impl; |
| 239 // Create simple Transform animation. | 257 scoped_refptr<LayerAnimationController> controller_impl( |
| 240 TransformOperations operations; | 258 LayerAnimationController::Create(0)); |
| 241 curve->addKeyframe(TransformKeyframe::create(0, operations, scoped_ptr<cc::T
imingFunction>())); | 259 controller_impl->AddObserver(&dummy_impl); |
| 242 operations.AppendTranslate(deltaX, deltaY, 0); | 260 |
| 243 curve->addKeyframe(TransformKeyframe::create(1, operations, scoped_ptr<cc::T
imingFunction>())); | 261 // Choose different values for x and y to avoid coincidental values in the |
| 244 | 262 // observed transforms. |
| 245 scoped_ptr<Animation> animation(Animation::create(curve.PassAs<AnimationCurv
e>(), 1, 0, Animation::Transform)); | 263 const float delta_x = 3; |
| 246 animation->setIsImplOnly(true); | 264 const float delta_y = 4; |
| 247 controllerImpl->addAnimation(animation.Pass()); | 265 |
| 248 | 266 scoped_ptr<KeyframedTransformAnimationCurve> curve( |
| 249 // Run animation. | 267 KeyframedTransformAnimationCurve::Create()); |
| 250 controllerImpl->animate(0); | 268 |
| 251 controllerImpl->updateState(events.get()); | 269 // Create simple Transform animation. |
| 252 EXPECT_TRUE(controllerImpl->hasActiveAnimation()); | 270 TransformOperations operations; |
| 253 EXPECT_EQ(gfx::Transform(), dummyImpl.transform()); | 271 curve->AddKeyframe(TransformKeyframe::Create( |
| 254 EXPECT_EQ(2, events->size()); | 272 0, operations, scoped_ptr<cc::TimingFunction>())); |
| 255 const AnimationEvent* startTransformEvent = getMostRecentPropertyUpdateEvent
(events.get()); | 273 operations.AppendTranslate(delta_x, delta_y, 0); |
| 256 ASSERT_TRUE(startTransformEvent); | 274 curve->AddKeyframe(TransformKeyframe::Create( |
| 257 EXPECT_EQ(gfx::Transform(), startTransformEvent->transform); | 275 1, operations, scoped_ptr<cc::TimingFunction>())); |
| 258 | 276 |
| 259 gfx::Transform expectedTransform; | 277 scoped_ptr<Animation> animation(Animation::Create( |
| 260 expectedTransform.Translate(deltaX, deltaY); | 278 curve.PassAs<AnimationCurve>(), 1, 0, Animation::Transform)); |
| 261 | 279 animation->set_is_impl_only(true); |
| 262 controllerImpl->animate(1); | 280 controller_impl->AddAnimation(animation.Pass()); |
| 263 controllerImpl->updateState(events.get()); | 281 |
| 264 EXPECT_EQ(expectedTransform, dummyImpl.transform()); | 282 // Run animation. |
| 265 EXPECT_FALSE(controllerImpl->hasActiveAnimation()); | 283 controller_impl->Animate(0.0); |
| 266 EXPECT_EQ(4, events->size()); | 284 controller_impl->UpdateState(events.get()); |
| 267 const AnimationEvent* endTransformEvent = getMostRecentPropertyUpdateEvent(e
vents.get()); | 285 EXPECT_TRUE(controller_impl->HasActiveAnimation()); |
| 268 EXPECT_EQ(expectedTransform, endTransformEvent->transform); | 286 EXPECT_EQ(gfx::Transform(), dummy_impl.transform()); |
| 269 } | 287 EXPECT_EQ(2, events->size()); |
| 270 | 288 const AnimationEvent* start_transform_event = |
| 271 // Tests animations that are waiting for a synchronized start time do not finish
. | 289 GetMostRecentPropertyUpdateEvent(events.get()); |
| 272 TEST(LayerAnimationControllerTest, AnimationsWaitingForStartTimeDoNotFinishIfThe
yWaitLongerToStartThanTheirDuration) | 290 ASSERT_TRUE(start_transform_event); |
| 273 { | 291 EXPECT_EQ(gfx::Transform(), start_transform_event->transform); |
| 274 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 292 |
| 275 FakeLayerAnimationValueObserver dummy; | 293 gfx::Transform expected_transform; |
| 276 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 294 expected_transform.Translate(delta_x, delta_y); |
| 277 controller->addObserver(&dummy); | 295 |
| 278 | 296 controller_impl->Animate(1.0); |
| 279 scoped_ptr<Animation> toAdd(createAnimation(make_scoped_ptr(new FakeFloatTra
nsition(1, 0, 1)).PassAs<AnimationCurve>(), 1, Animation::Opacity)); | 297 controller_impl->UpdateState(events.get()); |
| 280 toAdd->setNeedsSynchronizedStartTime(true); | 298 EXPECT_EQ(expected_transform, dummy_impl.transform()); |
| 281 | 299 EXPECT_FALSE(controller_impl->HasActiveAnimation()); |
| 282 // We should pause at the first keyframe indefinitely waiting for that anima
tion to start. | 300 EXPECT_EQ(4, events->size()); |
| 283 controller->addAnimation(toAdd.Pass()); | 301 const AnimationEvent* end_transform_event = |
| 284 controller->animate(0); | 302 GetMostRecentPropertyUpdateEvent(events.get()); |
| 285 controller->updateState(events.get()); | 303 EXPECT_EQ(expected_transform, end_transform_event->transform); |
| 286 EXPECT_TRUE(controller->hasActiveAnimation()); | 304 } |
| 287 EXPECT_EQ(0, dummy.opacity()); | 305 |
| 288 controller->animate(1); | 306 // Tests animations that are waiting for a synchronized start time do not |
| 289 controller->updateState(events.get()); | 307 // finish. |
| 290 EXPECT_TRUE(controller->hasActiveAnimation()); | 308 TEST(LayerAnimationControllerTest, |
| 291 EXPECT_EQ(0, dummy.opacity()); | 309 AnimationsWaitingForStartTimeDoNotFinishIfTheyWaitLongerToStartThanTheirDur
ation) { |
| 292 controller->animate(2); | 310 scoped_ptr<AnimationEventsVector> events( |
| 293 controller->updateState(events.get()); | 311 make_scoped_ptr(new AnimationEventsVector)); |
| 294 EXPECT_TRUE(controller->hasActiveAnimation()); | 312 FakeLayerAnimationValueObserver dummy; |
| 295 EXPECT_EQ(0, dummy.opacity()); | 313 scoped_refptr<LayerAnimationController> controller( |
| 296 | 314 LayerAnimationController::Create(0)); |
| 297 // Send the synchronized start time. | 315 controller->AddObserver(&dummy); |
| 298 controller->OnAnimationStarted(AnimationEvent(AnimationEvent::Started, 0, 1,
Animation::Opacity, 2)); | 316 |
| 299 controller->animate(5); | 317 scoped_ptr<Animation> to_add(CreateAnimation( |
| 300 controller->updateState(events.get()); | 318 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
| 301 EXPECT_EQ(1, dummy.opacity()); | 319 1, |
| 302 EXPECT_FALSE(controller->hasActiveAnimation()); | 320 Animation::Opacity)); |
| 321 to_add->set_needs_synchronized_start_time(true); |
| 322 |
| 323 // We should pause at the first keyframe indefinitely waiting for that |
| 324 // animation to start. |
| 325 controller->AddAnimation(to_add.Pass()); |
| 326 controller->Animate(0.0); |
| 327 controller->UpdateState(events.get()); |
| 328 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 329 EXPECT_EQ(0.f, dummy.opacity()); |
| 330 controller->Animate(1.0); |
| 331 controller->UpdateState(events.get()); |
| 332 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 333 EXPECT_EQ(0.f, dummy.opacity()); |
| 334 controller->Animate(2.0); |
| 335 controller->UpdateState(events.get()); |
| 336 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 337 EXPECT_EQ(0.f, dummy.opacity()); |
| 338 |
| 339 // Send the synchronized start time. |
| 340 controller->OnAnimationStarted(AnimationEvent( |
| 341 AnimationEvent::Started, 0, 1, Animation::Opacity, 2)); |
| 342 controller->Animate(5.0); |
| 343 controller->UpdateState(events.get()); |
| 344 EXPECT_EQ(1.f, dummy.opacity()); |
| 345 EXPECT_FALSE(controller->HasActiveAnimation()); |
| 303 } | 346 } |
| 304 | 347 |
| 305 // Tests that two queued animations affecting the same property run in sequence. | 348 // Tests that two queued animations affecting the same property run in sequence. |
| 306 TEST(LayerAnimationControllerTest, TrivialQueuing) | 349 TEST(LayerAnimationControllerTest, TrivialQueuing) { |
| 307 { | 350 scoped_ptr<AnimationEventsVector> events( |
| 308 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 351 make_scoped_ptr(new AnimationEventsVector)); |
| 309 FakeLayerAnimationValueObserver dummy; | 352 FakeLayerAnimationValueObserver dummy; |
| 310 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 353 scoped_refptr<LayerAnimationController> controller( |
| 311 controller->addObserver(&dummy); | 354 LayerAnimationController::Create(0)); |
| 312 | 355 controller->AddObserver(&dummy); |
| 313 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeFloatTransi
tion(1, 0, 1)).PassAs<AnimationCurve>(), 1, Animation::Opacity)); | 356 |
| 314 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeFloatTransi
tion(1, 1, 0.5)).PassAs<AnimationCurve>(), 2, Animation::Opacity)); | 357 controller->AddAnimation(CreateAnimation( |
| 315 | 358 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
| 316 controller->animate(0); | 359 1, |
| 317 controller->updateState(events.get()); | 360 Animation::Opacity)); |
| 318 EXPECT_TRUE(controller->hasActiveAnimation()); | 361 controller->AddAnimation(CreateAnimation( |
| 319 EXPECT_EQ(0, dummy.opacity()); | 362 scoped_ptr<AnimationCurve>( |
| 320 controller->animate(1); | 363 new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(), |
| 321 controller->updateState(events.get()); | 364 2, |
| 322 EXPECT_TRUE(controller->hasActiveAnimation()); | 365 Animation::Opacity)); |
| 323 EXPECT_EQ(1, dummy.opacity()); | 366 |
| 324 controller->animate(2); | 367 controller->Animate(0.0); |
| 325 controller->updateState(events.get()); | 368 controller->UpdateState(events.get()); |
| 326 EXPECT_EQ(0.5, dummy.opacity()); | 369 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 327 EXPECT_FALSE(controller->hasActiveAnimation()); | 370 EXPECT_EQ(0.f, dummy.opacity()); |
| 371 controller->Animate(1.0); |
| 372 controller->UpdateState(events.get()); |
| 373 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 374 EXPECT_EQ(1.f, dummy.opacity()); |
| 375 controller->Animate(2.0); |
| 376 controller->UpdateState(events.get()); |
| 377 EXPECT_EQ(0.5f, dummy.opacity()); |
| 378 EXPECT_FALSE(controller->HasActiveAnimation()); |
| 328 } | 379 } |
| 329 | 380 |
| 330 // Tests interrupting a transition with another transition. | 381 // Tests interrupting a transition with another transition. |
| 331 TEST(LayerAnimationControllerTest, Interrupt) | 382 TEST(LayerAnimationControllerTest, Interrupt) { |
| 332 { | 383 scoped_ptr<AnimationEventsVector> events( |
| 333 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 384 make_scoped_ptr(new AnimationEventsVector)); |
| 334 FakeLayerAnimationValueObserver dummy; | 385 FakeLayerAnimationValueObserver dummy; |
| 335 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 386 scoped_refptr<LayerAnimationController> controller( |
| 336 controller->addObserver(&dummy); | 387 LayerAnimationController::Create(0)); |
| 337 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeFloatTransi
tion(1, 0, 1)).PassAs<AnimationCurve>(), 1, Animation::Opacity)); | 388 controller->AddObserver(&dummy); |
| 338 controller->animate(0); | 389 controller->AddAnimation(CreateAnimation( |
| 339 controller->updateState(events.get()); | 390 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
| 340 EXPECT_TRUE(controller->hasActiveAnimation()); | 391 1, |
| 341 EXPECT_EQ(0, dummy.opacity()); | 392 Animation::Opacity)); |
| 342 | 393 controller->Animate(0.0); |
| 343 scoped_ptr<Animation> toAdd(createAnimation(make_scoped_ptr(new FakeFloatTra
nsition(1, 1, 0.5)).PassAs<AnimationCurve>(), 2, Animation::Opacity)); | 394 controller->UpdateState(events.get()); |
| 344 toAdd->setRunState(Animation::WaitingForNextTick, 0); | 395 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 345 controller->addAnimation(toAdd.Pass()); | 396 EXPECT_EQ(0.f, dummy.opacity()); |
| 346 | 397 |
| 347 // Since the animation was in the WaitingForNextTick state, it should start
right in | 398 scoped_ptr<Animation> to_add(CreateAnimation( |
| 348 // this call to animate. | 399 scoped_ptr<AnimationCurve>( |
| 349 controller->animate(0.5); | 400 new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(), |
| 350 controller->updateState(events.get()); | 401 2, |
| 351 EXPECT_TRUE(controller->hasActiveAnimation()); | 402 Animation::Opacity)); |
| 352 EXPECT_EQ(1, dummy.opacity()); | 403 to_add->SetRunState(Animation::WaitingForNextTick, 0); |
| 353 controller->animate(1.5); | 404 controller->AddAnimation(to_add.Pass()); |
| 354 controller->updateState(events.get()); | 405 |
| 355 EXPECT_EQ(0.5, dummy.opacity()); | 406 // Since the animation was in the WaitingForNextTick state, it should start |
| 356 EXPECT_FALSE(controller->hasActiveAnimation()); | 407 // right in this call to animate. |
| 357 } | 408 controller->Animate(0.5); |
| 358 | 409 controller->UpdateState(events.get()); |
| 359 // Tests scheduling two animations to run together when only one property is fre
e. | 410 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 360 TEST(LayerAnimationControllerTest, ScheduleTogetherWhenAPropertyIsBlocked) | 411 EXPECT_EQ(1.f, dummy.opacity()); |
| 361 { | 412 controller->Animate(1.5); |
| 362 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 413 controller->UpdateState(events.get()); |
| 363 FakeLayerAnimationValueObserver dummy; | 414 EXPECT_EQ(0.5f, dummy.opacity()); |
| 364 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 415 EXPECT_FALSE(controller->HasActiveAnimation()); |
| 365 controller->addObserver(&dummy); | 416 } |
| 366 | 417 |
| 367 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeTransformTr
ansition(1)).PassAs<AnimationCurve>(), 1, Animation::Transform)); | 418 // Tests scheduling two animations to run together when only one property is |
| 368 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeTransformTr
ansition(1)).PassAs<AnimationCurve>(), 2, Animation::Transform)); | 419 // free. |
| 369 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeFloatTransi
tion(1, 0, 1)).PassAs<AnimationCurve>(), 2, Animation::Opacity)); | 420 TEST(LayerAnimationControllerTest, ScheduleTogetherWhenAPropertyIsBlocked) { |
| 370 | 421 scoped_ptr<AnimationEventsVector> events( |
| 371 controller->animate(0); | 422 make_scoped_ptr(new AnimationEventsVector)); |
| 372 controller->updateState(events.get()); | 423 FakeLayerAnimationValueObserver dummy; |
| 373 EXPECT_EQ(0, dummy.opacity()); | 424 scoped_refptr<LayerAnimationController> controller( |
| 374 EXPECT_TRUE(controller->hasActiveAnimation()); | 425 LayerAnimationController::Create(0)); |
| 375 controller->animate(1); | 426 controller->AddObserver(&dummy); |
| 376 controller->updateState(events.get()); | 427 |
| 377 // Should not have started the float transition yet. | 428 controller->AddAnimation(CreateAnimation( |
| 378 EXPECT_TRUE(controller->hasActiveAnimation()); | 429 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), |
| 379 EXPECT_EQ(0, dummy.opacity()); | 430 1, |
| 380 // The float animation should have started at time 1 and should be done. | 431 Animation::Transform)); |
| 381 controller->animate(2); | 432 controller->AddAnimation(CreateAnimation( |
| 382 controller->updateState(events.get()); | 433 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), |
| 383 EXPECT_EQ(1, dummy.opacity()); | 434 2, |
| 384 EXPECT_FALSE(controller->hasActiveAnimation()); | 435 Animation::Transform)); |
| 385 } | 436 controller->AddAnimation(CreateAnimation( |
| 386 | 437 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
| 387 // Tests scheduling two animations to run together with different lengths and an
other | 438 2, |
| 388 // animation queued to start when the shorter animation finishes (should wait | 439 Animation::Opacity)); |
| 389 // for both to finish). | 440 |
| 390 TEST(LayerAnimationControllerTest, ScheduleTogetherWithAnAnimWaiting) | 441 controller->Animate(0.0); |
| 391 { | 442 controller->UpdateState(events.get()); |
| 392 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 443 EXPECT_EQ(0.f, dummy.opacity()); |
| 393 FakeLayerAnimationValueObserver dummy; | 444 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 394 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 445 controller->Animate(1.0); |
| 395 controller->addObserver(&dummy); | 446 controller->UpdateState(events.get()); |
| 396 | 447 // Should not have started the float transition yet. |
| 397 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeTransformTr
ansition(2)).PassAs<AnimationCurve>(), 1, Animation::Transform)); | 448 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 398 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeFloatTransi
tion(1, 0, 1)).PassAs<AnimationCurve>(), 1, Animation::Opacity)); | 449 EXPECT_EQ(0.f, dummy.opacity()); |
| 399 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeFloatTransi
tion(1, 1, 0.5)).PassAs<AnimationCurve>(), 2, Animation::Opacity)); | 450 // The float animation should have started at time 1 and should be done. |
| 400 | 451 controller->Animate(2.0); |
| 401 // Animations with id 1 should both start now. | 452 controller->UpdateState(events.get()); |
| 402 controller->animate(0); | 453 EXPECT_EQ(1.f, dummy.opacity()); |
| 403 controller->updateState(events.get()); | 454 EXPECT_FALSE(controller->HasActiveAnimation()); |
| 404 EXPECT_TRUE(controller->hasActiveAnimation()); | 455 } |
| 405 EXPECT_EQ(0, dummy.opacity()); | 456 |
| 406 // The opacity animation should have finished at time 1, but the group | 457 // Tests scheduling two animations to run together with different lengths and |
| 407 // of animations with id 1 don't finish until time 2 because of the length | 458 // another animation queued to start when the shorter animation finishes (should |
| 408 // of the transform animation. | 459 // wait for both to finish). |
| 409 controller->animate(2); | 460 TEST(LayerAnimationControllerTest, ScheduleTogetherWithAnAnimWaiting) { |
| 410 controller->updateState(events.get()); | 461 scoped_ptr<AnimationEventsVector> events( |
| 411 // Should not have started the float transition yet. | 462 make_scoped_ptr(new AnimationEventsVector)); |
| 412 EXPECT_TRUE(controller->hasActiveAnimation()); | 463 FakeLayerAnimationValueObserver dummy; |
| 413 EXPECT_EQ(1, dummy.opacity()); | 464 scoped_refptr<LayerAnimationController> controller( |
| 414 | 465 LayerAnimationController::Create(0)); |
| 415 // The second opacity animation should start at time 2 and should be done by
time 3 | 466 controller->AddObserver(&dummy); |
| 416 controller->animate(3); | 467 |
| 417 controller->updateState(events.get()); | 468 controller->AddAnimation(CreateAnimation( |
| 418 EXPECT_EQ(0.5, dummy.opacity()); | 469 scoped_ptr<AnimationCurve>(new FakeTransformTransition(2)).Pass(), |
| 419 EXPECT_FALSE(controller->hasActiveAnimation()); | 470 1, |
| 471 Animation::Transform)); |
| 472 controller->AddAnimation(CreateAnimation( |
| 473 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
| 474 1, |
| 475 Animation::Opacity)); |
| 476 controller->AddAnimation(CreateAnimation( |
| 477 scoped_ptr<AnimationCurve>( |
| 478 new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(), |
| 479 2, |
| 480 Animation::Opacity)); |
| 481 |
| 482 // Animations with id 1 should both start now. |
| 483 controller->Animate(0.0); |
| 484 controller->UpdateState(events.get()); |
| 485 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 486 EXPECT_EQ(0.f, dummy.opacity()); |
| 487 // The opacity animation should have finished at time 1, but the group |
| 488 // of animations with id 1 don't finish until time 2 because of the length |
| 489 // of the transform animation. |
| 490 controller->Animate(2.0); |
| 491 controller->UpdateState(events.get()); |
| 492 // Should not have started the float transition yet. |
| 493 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 494 EXPECT_EQ(1.f, dummy.opacity()); |
| 495 |
| 496 // The second opacity animation should start at time 2 and should be done by |
| 497 // time 3. |
| 498 controller->Animate(3.0); |
| 499 controller->UpdateState(events.get()); |
| 500 EXPECT_EQ(0.5f, dummy.opacity()); |
| 501 EXPECT_FALSE(controller->HasActiveAnimation()); |
| 420 } | 502 } |
| 421 | 503 |
| 422 // Tests scheduling an animation to start in the future. | 504 // Tests scheduling an animation to start in the future. |
| 423 TEST(LayerAnimationControllerTest, ScheduleAnimation) | 505 TEST(LayerAnimationControllerTest, ScheduleAnimation) { |
| 424 { | 506 scoped_ptr<AnimationEventsVector> events( |
| 425 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 507 make_scoped_ptr(new AnimationEventsVector)); |
| 426 FakeLayerAnimationValueObserver dummy; | 508 FakeLayerAnimationValueObserver dummy; |
| 427 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 509 scoped_refptr<LayerAnimationController> controller( |
| 428 controller->addObserver(&dummy); | 510 LayerAnimationController::Create(0)); |
| 429 | 511 controller->AddObserver(&dummy); |
| 430 scoped_ptr<Animation> toAdd(createAnimation(make_scoped_ptr(new FakeFloatTra
nsition(1, 0, 1)).PassAs<AnimationCurve>(), 1, Animation::Opacity)); | 512 |
| 431 toAdd->setRunState(Animation::WaitingForStartTime, 0); | 513 scoped_ptr<Animation> to_add(CreateAnimation( |
| 432 toAdd->setStartTime(1); | 514 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
| 433 controller->addAnimation(toAdd.Pass()); | 515 1, |
| 434 | 516 Animation::Opacity)); |
| 435 controller->animate(0); | 517 to_add->SetRunState(Animation::WaitingForStartTime, 0); |
| 436 controller->updateState(events.get()); | 518 to_add->set_start_time(1.f); |
| 437 EXPECT_TRUE(controller->hasActiveAnimation()); | 519 controller->AddAnimation(to_add.Pass()); |
| 438 EXPECT_EQ(0, dummy.opacity()); | 520 |
| 439 controller->animate(1); | 521 controller->Animate(0.0); |
| 440 controller->updateState(events.get()); | 522 controller->UpdateState(events.get()); |
| 441 EXPECT_TRUE(controller->hasActiveAnimation()); | 523 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 442 EXPECT_EQ(0, dummy.opacity()); | 524 EXPECT_EQ(0.f, dummy.opacity()); |
| 443 controller->animate(2); | 525 controller->Animate(1.0); |
| 444 controller->updateState(events.get()); | 526 controller->UpdateState(events.get()); |
| 445 EXPECT_EQ(1, dummy.opacity()); | 527 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 446 EXPECT_FALSE(controller->hasActiveAnimation()); | 528 EXPECT_EQ(0.f, dummy.opacity()); |
| 447 } | 529 controller->Animate(2.0); |
| 448 | 530 controller->UpdateState(events.get()); |
| 449 // Tests scheduling an animation to start in the future that's interrupting a ru
nning animation. | 531 EXPECT_EQ(1.f, dummy.opacity()); |
| 450 TEST(LayerAnimationControllerTest, ScheduledAnimationInterruptsRunningAnimation) | 532 EXPECT_FALSE(controller->HasActiveAnimation()); |
| 451 { | 533 } |
| 452 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 534 |
| 453 FakeLayerAnimationValueObserver dummy; | 535 // Tests scheduling an animation to start in the future that's interrupting a |
| 454 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 536 // running animation. |
| 455 controller->addObserver(&dummy); | 537 TEST(LayerAnimationControllerTest, |
| 456 | 538 ScheduledAnimationInterruptsRunningAnimation) { |
| 457 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeFloatTransi
tion(2, 0, 1)).PassAs<AnimationCurve>(), 1, Animation::Opacity)); | 539 scoped_ptr<AnimationEventsVector> events( |
| 458 | 540 make_scoped_ptr(new AnimationEventsVector)); |
| 459 scoped_ptr<Animation> toAdd(createAnimation(make_scoped_ptr(new FakeFloatTra
nsition(1, 0.5, 0)).PassAs<AnimationCurve>(), 2, Animation::Opacity)); | 541 FakeLayerAnimationValueObserver dummy; |
| 460 toAdd->setRunState(Animation::WaitingForStartTime, 0); | 542 scoped_refptr<LayerAnimationController> controller( |
| 461 toAdd->setStartTime(1); | 543 LayerAnimationController::Create(0)); |
| 462 controller->addAnimation(toAdd.Pass()); | 544 controller->AddObserver(&dummy); |
| 463 | 545 |
| 464 // First 2s opacity transition should start immediately. | 546 controller->AddAnimation(CreateAnimation( |
| 465 controller->animate(0); | 547 scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(), |
| 466 controller->updateState(events.get()); | 548 1, |
| 467 EXPECT_TRUE(controller->hasActiveAnimation()); | 549 Animation::Opacity)); |
| 468 EXPECT_EQ(0, dummy.opacity()); | 550 |
| 469 controller->animate(0.5); | 551 scoped_ptr<Animation> to_add(CreateAnimation( |
| 470 controller->updateState(events.get()); | 552 scoped_ptr<AnimationCurve>( |
| 471 EXPECT_TRUE(controller->hasActiveAnimation()); | 553 new FakeFloatTransition(1.0, 0.5f, 0.f)).Pass(), |
| 472 EXPECT_EQ(0.25, dummy.opacity()); | 554 2, |
| 473 controller->animate(1); | 555 Animation::Opacity)); |
| 474 controller->updateState(events.get()); | 556 to_add->SetRunState(Animation::WaitingForStartTime, 0); |
| 475 EXPECT_TRUE(controller->hasActiveAnimation()); | 557 to_add->set_start_time(1.f); |
| 476 EXPECT_EQ(0.5, dummy.opacity()); | 558 controller->AddAnimation(to_add.Pass()); |
| 477 controller->animate(2); | 559 |
| 478 controller->updateState(events.get()); | 560 // First 2s opacity transition should start immediately. |
| 479 EXPECT_EQ(0, dummy.opacity()); | 561 controller->Animate(0.0); |
| 480 EXPECT_FALSE(controller->hasActiveAnimation()); | 562 controller->UpdateState(events.get()); |
| 481 } | 563 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 482 | 564 EXPECT_EQ(0.f, dummy.opacity()); |
| 483 // Tests scheduling an animation to start in the future that interrupts a runnin
g animation | 565 controller->Animate(0.5); |
| 484 // and there is yet another animation queued to start later. | 566 controller->UpdateState(events.get()); |
| 485 TEST(LayerAnimationControllerTest, ScheduledAnimationInterruptsRunningAnimationW
ithAnimInQueue) | 567 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 486 { | 568 EXPECT_EQ(0.25f, dummy.opacity()); |
| 487 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 569 controller->Animate(1.0); |
| 488 FakeLayerAnimationValueObserver dummy; | 570 controller->UpdateState(events.get()); |
| 489 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 571 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 490 controller->addObserver(&dummy); | 572 EXPECT_EQ(0.5f, dummy.opacity()); |
| 491 | 573 controller->Animate(2.0); |
| 492 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeFloatTransi
tion(2, 0, 1)).PassAs<AnimationCurve>(), 1, Animation::Opacity)); | 574 controller->UpdateState(events.get()); |
| 493 | 575 EXPECT_EQ(0.f, dummy.opacity()); |
| 494 scoped_ptr<Animation> toAdd(createAnimation(make_scoped_ptr(new FakeFloatTra
nsition(2, 0.5, 0)).PassAs<AnimationCurve>(), 2, Animation::Opacity)); | 576 EXPECT_FALSE(controller->HasActiveAnimation()); |
| 495 toAdd->setRunState(Animation::WaitingForStartTime, 0); | 577 } |
| 496 toAdd->setStartTime(1); | 578 |
| 497 controller->addAnimation(toAdd.Pass()); | 579 // Tests scheduling an animation to start in the future that interrupts a |
| 498 | 580 // running animation and there is yet another animation queued to start later. |
| 499 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeFloatTransi
tion(1, 0, 0.75)).PassAs<AnimationCurve>(), 3, Animation::Opacity)); | 581 TEST(LayerAnimationControllerTest, |
| 500 | 582 ScheduledAnimationInterruptsRunningAnimationWithAnimInQueue) { |
| 501 // First 2s opacity transition should start immediately. | 583 scoped_ptr<AnimationEventsVector> events( |
| 502 controller->animate(0); | 584 make_scoped_ptr(new AnimationEventsVector)); |
| 503 controller->updateState(events.get()); | 585 FakeLayerAnimationValueObserver dummy; |
| 504 EXPECT_TRUE(controller->hasActiveAnimation()); | 586 scoped_refptr<LayerAnimationController> controller( |
| 505 EXPECT_EQ(0, dummy.opacity()); | 587 LayerAnimationController::Create(0)); |
| 506 controller->animate(0.5); | 588 controller->AddObserver(&dummy); |
| 507 controller->updateState(events.get()); | 589 |
| 508 EXPECT_TRUE(controller->hasActiveAnimation()); | 590 controller->AddAnimation(CreateAnimation( |
| 509 EXPECT_EQ(0.25, dummy.opacity()); | 591 scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(), |
| 510 EXPECT_TRUE(controller->hasActiveAnimation()); | 592 1, |
| 511 controller->animate(1); | 593 Animation::Opacity)); |
| 512 controller->updateState(events.get()); | 594 |
| 513 EXPECT_TRUE(controller->hasActiveAnimation()); | 595 scoped_ptr<Animation> to_add(CreateAnimation( |
| 514 EXPECT_EQ(0.5, dummy.opacity()); | 596 scoped_ptr<AnimationCurve>( |
| 515 controller->animate(3); | 597 new FakeFloatTransition(2.0, 0.5f, 0.f)).Pass(), |
| 516 controller->updateState(events.get()); | 598 2, |
| 517 EXPECT_TRUE(controller->hasActiveAnimation()); | 599 Animation::Opacity)); |
| 518 EXPECT_EQ(0, dummy.opacity()); | 600 to_add->SetRunState(Animation::WaitingForStartTime, 0); |
| 519 controller->animate(4); | 601 to_add->set_start_time(1.f); |
| 520 controller->updateState(events.get()); | 602 controller->AddAnimation(to_add.Pass()); |
| 521 EXPECT_EQ(0.75, dummy.opacity()); | 603 |
| 522 EXPECT_FALSE(controller->hasActiveAnimation()); | 604 controller->AddAnimation(CreateAnimation( |
| 605 scoped_ptr<AnimationCurve>( |
| 606 new FakeFloatTransition(1.0, 0.f, 0.75f)).Pass(), |
| 607 3, |
| 608 Animation::Opacity)); |
| 609 |
| 610 // First 2s opacity transition should start immediately. |
| 611 controller->Animate(0.0); |
| 612 controller->UpdateState(events.get()); |
| 613 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 614 EXPECT_EQ(0.f, dummy.opacity()); |
| 615 controller->Animate(0.5); |
| 616 controller->UpdateState(events.get()); |
| 617 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 618 EXPECT_EQ(0.25f, dummy.opacity()); |
| 619 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 620 controller->Animate(1.0); |
| 621 controller->UpdateState(events.get()); |
| 622 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 623 EXPECT_EQ(0.5f, dummy.opacity()); |
| 624 controller->Animate(3.0); |
| 625 controller->UpdateState(events.get()); |
| 626 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 627 EXPECT_EQ(0.f, dummy.opacity()); |
| 628 controller->Animate(4.0); |
| 629 controller->UpdateState(events.get()); |
| 630 EXPECT_EQ(0.75f, dummy.opacity()); |
| 631 EXPECT_FALSE(controller->HasActiveAnimation()); |
| 523 } | 632 } |
| 524 | 633 |
| 525 // Test that a looping animation loops and for the correct number of iterations. | 634 // Test that a looping animation loops and for the correct number of iterations. |
| 526 TEST(LayerAnimationControllerTest, TrivialLooping) | 635 TEST(LayerAnimationControllerTest, TrivialLooping) { |
| 527 { | 636 scoped_ptr<AnimationEventsVector> events( |
| 528 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 637 make_scoped_ptr(new AnimationEventsVector)); |
| 529 FakeLayerAnimationValueObserver dummy; | 638 FakeLayerAnimationValueObserver dummy; |
| 530 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 639 scoped_refptr<LayerAnimationController> controller( |
| 531 controller->addObserver(&dummy); | 640 LayerAnimationController::Create(0)); |
| 532 | 641 controller->AddObserver(&dummy); |
| 533 scoped_ptr<Animation> toAdd(createAnimation(make_scoped_ptr(new FakeFloatTra
nsition(1, 0, 1)).PassAs<AnimationCurve>(), 1, Animation::Opacity)); | 642 |
| 534 toAdd->setIterations(3); | 643 scoped_ptr<Animation> to_add(CreateAnimation( |
| 535 controller->addAnimation(toAdd.Pass()); | 644 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
| 536 | 645 1, |
| 537 controller->animate(0); | 646 Animation::Opacity)); |
| 538 controller->updateState(events.get()); | 647 to_add->set_iterations(3); |
| 539 EXPECT_TRUE(controller->hasActiveAnimation()); | 648 controller->AddAnimation(to_add.Pass()); |
| 540 EXPECT_EQ(0, dummy.opacity()); | 649 |
| 541 controller->animate(1.25); | 650 controller->Animate(0.0); |
| 542 controller->updateState(events.get()); | 651 controller->UpdateState(events.get()); |
| 543 EXPECT_TRUE(controller->hasActiveAnimation()); | 652 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 544 EXPECT_EQ(0.25, dummy.opacity()); | 653 EXPECT_EQ(0.f, dummy.opacity()); |
| 545 controller->animate(1.75); | 654 controller->Animate(1.25); |
| 546 controller->updateState(events.get()); | 655 controller->UpdateState(events.get()); |
| 547 EXPECT_TRUE(controller->hasActiveAnimation()); | 656 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 548 EXPECT_EQ(0.75, dummy.opacity()); | 657 EXPECT_EQ(0.25f, dummy.opacity()); |
| 549 controller->animate(2.25); | 658 controller->Animate(1.75); |
| 550 controller->updateState(events.get()); | 659 controller->UpdateState(events.get()); |
| 551 EXPECT_TRUE(controller->hasActiveAnimation()); | 660 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 552 EXPECT_EQ(0.25, dummy.opacity()); | 661 EXPECT_EQ(0.75f, dummy.opacity()); |
| 553 controller->animate(2.75); | 662 controller->Animate(2.25); |
| 554 controller->updateState(events.get()); | 663 controller->UpdateState(events.get()); |
| 555 EXPECT_TRUE(controller->hasActiveAnimation()); | 664 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 556 EXPECT_EQ(0.75, dummy.opacity()); | 665 EXPECT_EQ(0.25f, dummy.opacity()); |
| 557 controller->animate(3); | 666 controller->Animate(2.75); |
| 558 controller->updateState(events.get()); | 667 controller->UpdateState(events.get()); |
| 559 EXPECT_FALSE(controller->hasActiveAnimation()); | 668 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 560 EXPECT_EQ(1, dummy.opacity()); | 669 EXPECT_EQ(0.75f, dummy.opacity()); |
| 561 | 670 controller->Animate(3.0); |
| 562 // Just be extra sure. | 671 controller->UpdateState(events.get()); |
| 563 controller->animate(4); | 672 EXPECT_FALSE(controller->HasActiveAnimation()); |
| 564 controller->updateState(events.get()); | 673 EXPECT_EQ(1.f, dummy.opacity()); |
| 565 EXPECT_EQ(1, dummy.opacity()); | 674 |
| 675 // Just be extra sure. |
| 676 controller->Animate(4.0); |
| 677 controller->UpdateState(events.get()); |
| 678 EXPECT_EQ(1.f, dummy.opacity()); |
| 566 } | 679 } |
| 567 | 680 |
| 568 // Test that an infinitely looping animation does indeed go until aborted. | 681 // Test that an infinitely looping animation does indeed go until aborted. |
| 569 TEST(LayerAnimationControllerTest, InfiniteLooping) | 682 TEST(LayerAnimationControllerTest, InfiniteLooping) { |
| 570 { | 683 scoped_ptr<AnimationEventsVector> events( |
| 571 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 684 make_scoped_ptr(new AnimationEventsVector)); |
| 572 FakeLayerAnimationValueObserver dummy; | 685 FakeLayerAnimationValueObserver dummy; |
| 573 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 686 scoped_refptr<LayerAnimationController> controller( |
| 574 controller->addObserver(&dummy); | 687 LayerAnimationController::Create(0)); |
| 575 | 688 controller->AddObserver(&dummy); |
| 576 const int id = 1; | 689 |
| 577 scoped_ptr<Animation> toAdd(createAnimation(make_scoped_ptr(new FakeFloatTra
nsition(1, 0, 1)).PassAs<AnimationCurve>(), id, Animation::Opacity)); | 690 const int id = 1; |
| 578 toAdd->setIterations(-1); | 691 scoped_ptr<Animation> to_add(CreateAnimation( |
| 579 controller->addAnimation(toAdd.Pass()); | 692 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
| 580 | 693 id, |
| 581 controller->animate(0); | 694 Animation::Opacity)); |
| 582 controller->updateState(events.get()); | 695 to_add->set_iterations(-1); |
| 583 EXPECT_TRUE(controller->hasActiveAnimation()); | 696 controller->AddAnimation(to_add.Pass()); |
| 584 EXPECT_EQ(0, dummy.opacity()); | 697 |
| 585 controller->animate(1.25); | 698 controller->Animate(0.0); |
| 586 controller->updateState(events.get()); | 699 controller->UpdateState(events.get()); |
| 587 EXPECT_TRUE(controller->hasActiveAnimation()); | 700 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 588 EXPECT_EQ(0.25, dummy.opacity()); | 701 EXPECT_EQ(0.f, dummy.opacity()); |
| 589 controller->animate(1.75); | 702 controller->Animate(1.25); |
| 590 controller->updateState(events.get()); | 703 controller->UpdateState(events.get()); |
| 591 EXPECT_TRUE(controller->hasActiveAnimation()); | 704 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 592 EXPECT_EQ(0.75, dummy.opacity()); | 705 EXPECT_EQ(0.25f, dummy.opacity()); |
| 593 | 706 controller->Animate(1.75); |
| 594 controller->animate(1073741824.25); | 707 controller->UpdateState(events.get()); |
| 595 controller->updateState(events.get()); | 708 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 596 EXPECT_TRUE(controller->hasActiveAnimation()); | 709 EXPECT_EQ(0.75f, dummy.opacity()); |
| 597 EXPECT_EQ(0.25, dummy.opacity()); | 710 |
| 598 controller->animate(1073741824.75); | 711 controller->Animate(1073741824.25); |
| 599 controller->updateState(events.get()); | 712 controller->UpdateState(events.get()); |
| 600 EXPECT_TRUE(controller->hasActiveAnimation()); | 713 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 601 EXPECT_EQ(0.75, dummy.opacity()); | 714 EXPECT_EQ(0.25f, dummy.opacity()); |
| 602 | 715 controller->Animate(1073741824.75); |
| 603 EXPECT_TRUE(controller->getAnimation(id, Animation::Opacity)); | 716 controller->UpdateState(events.get()); |
| 604 controller->getAnimation(id, Animation::Opacity)->setRunState(Animation::Abo
rted, 0.75); | 717 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 605 EXPECT_FALSE(controller->hasActiveAnimation()); | 718 EXPECT_EQ(0.75f, dummy.opacity()); |
| 606 EXPECT_EQ(0.75, dummy.opacity()); | 719 |
| 720 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity)); |
| 721 controller->GetAnimation(id, Animation::Opacity)->SetRunState( |
| 722 Animation::Aborted, 0.75); |
| 723 EXPECT_FALSE(controller->HasActiveAnimation()); |
| 724 EXPECT_EQ(0.75f, dummy.opacity()); |
| 607 } | 725 } |
| 608 | 726 |
| 609 // Test that pausing and resuming work as expected. | 727 // Test that pausing and resuming work as expected. |
| 610 TEST(LayerAnimationControllerTest, PauseResume) | 728 TEST(LayerAnimationControllerTest, PauseResume) { |
| 611 { | 729 scoped_ptr<AnimationEventsVector> events( |
| 612 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 730 make_scoped_ptr(new AnimationEventsVector)); |
| 613 FakeLayerAnimationValueObserver dummy; | 731 FakeLayerAnimationValueObserver dummy; |
| 614 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 732 scoped_refptr<LayerAnimationController> controller( |
| 615 controller->addObserver(&dummy); | 733 LayerAnimationController::Create(0)); |
| 616 | 734 controller->AddObserver(&dummy); |
| 617 const int id = 1; | 735 |
| 618 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeFloatTransi
tion(1, 0, 1)).PassAs<AnimationCurve>(), id, Animation::Opacity)); | 736 const int id = 1; |
| 619 | 737 controller->AddAnimation(CreateAnimation( |
| 620 controller->animate(0); | 738 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
| 621 controller->updateState(events.get()); | 739 id, |
| 622 EXPECT_TRUE(controller->hasActiveAnimation()); | 740 Animation::Opacity)); |
| 623 EXPECT_EQ(0, dummy.opacity()); | 741 |
| 624 controller->animate(0.5); | 742 controller->Animate(0.0); |
| 625 controller->updateState(events.get()); | 743 controller->UpdateState(events.get()); |
| 626 EXPECT_TRUE(controller->hasActiveAnimation()); | 744 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 627 EXPECT_EQ(0.5, dummy.opacity()); | 745 EXPECT_EQ(0.f, dummy.opacity()); |
| 628 | 746 controller->Animate(0.5); |
| 629 EXPECT_TRUE(controller->getAnimation(id, Animation::Opacity)); | 747 controller->UpdateState(events.get()); |
| 630 controller->getAnimation(id, Animation::Opacity)->setRunState(Animation::Pau
sed, 0.5); | 748 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 631 | 749 EXPECT_EQ(0.5f, dummy.opacity()); |
| 632 controller->animate(1024); | 750 |
| 633 controller->updateState(events.get()); | 751 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity)); |
| 634 EXPECT_TRUE(controller->hasActiveAnimation()); | 752 controller->GetAnimation(id, Animation::Opacity)->SetRunState( |
| 635 EXPECT_EQ(0.5, dummy.opacity()); | 753 Animation::Paused, 0.5); |
| 636 | 754 |
| 637 EXPECT_TRUE(controller->getAnimation(id, Animation::Opacity)); | 755 controller->Animate(1024); |
| 638 controller->getAnimation(id, Animation::Opacity)->setRunState(Animation::Run
ning, 1024); | 756 controller->UpdateState(events.get()); |
| 639 | 757 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 640 controller->animate(1024.25); | 758 EXPECT_EQ(0.5f, dummy.opacity()); |
| 641 controller->updateState(events.get()); | 759 |
| 642 EXPECT_TRUE(controller->hasActiveAnimation()); | 760 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity)); |
| 643 EXPECT_EQ(0.75, dummy.opacity()); | 761 controller->GetAnimation(id, Animation::Opacity)->SetRunState( |
| 644 controller->animate(1024.5); | 762 Animation::Running, 1024); |
| 645 controller->updateState(events.get()); | 763 |
| 646 EXPECT_FALSE(controller->hasActiveAnimation()); | 764 controller->Animate(1024.25); |
| 647 EXPECT_EQ(1, dummy.opacity()); | 765 controller->UpdateState(events.get()); |
| 648 } | 766 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 649 | 767 EXPECT_EQ(0.75f, dummy.opacity()); |
| 650 TEST(LayerAnimationControllerTest, AbortAGroupedAnimation) | 768 controller->Animate(1024.5); |
| 651 { | 769 controller->UpdateState(events.get()); |
| 652 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 770 EXPECT_FALSE(controller->HasActiveAnimation()); |
| 653 FakeLayerAnimationValueObserver dummy; | 771 EXPECT_EQ(1.f, dummy.opacity()); |
| 654 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 772 } |
| 655 controller->addObserver(&dummy); | 773 |
| 656 | 774 TEST(LayerAnimationControllerTest, AbortAGroupedAnimation) { |
| 657 const int id = 1; | 775 scoped_ptr<AnimationEventsVector> events( |
| 658 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeTransformTr
ansition(1)).PassAs<AnimationCurve>(), id, Animation::Transform)); | 776 make_scoped_ptr(new AnimationEventsVector)); |
| 659 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeFloatTransi
tion(2, 0, 1)).PassAs<AnimationCurve>(), id, Animation::Opacity)); | 777 FakeLayerAnimationValueObserver dummy; |
| 660 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeFloatTransi
tion(1, 1, 0.75)).PassAs<AnimationCurve>(), 2, Animation::Opacity)); | 778 scoped_refptr<LayerAnimationController> controller( |
| 661 | 779 LayerAnimationController::Create(0)); |
| 662 controller->animate(0); | 780 controller->AddObserver(&dummy); |
| 663 controller->updateState(events.get()); | 781 |
| 664 EXPECT_TRUE(controller->hasActiveAnimation()); | 782 const int id = 1; |
| 665 EXPECT_EQ(0, dummy.opacity()); | 783 controller->AddAnimation(CreateAnimation( |
| 666 controller->animate(1); | 784 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), |
| 667 controller->updateState(events.get()); | 785 id, |
| 668 EXPECT_TRUE(controller->hasActiveAnimation()); | 786 Animation::Transform)); |
| 669 EXPECT_EQ(0.5, dummy.opacity()); | 787 controller->AddAnimation(CreateAnimation( |
| 670 | 788 scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(), |
| 671 EXPECT_TRUE(controller->getAnimation(id, Animation::Opacity)); | 789 id, |
| 672 controller->getAnimation(id, Animation::Opacity)->setRunState(Animation::Abo
rted, 1); | 790 Animation::Opacity)); |
| 673 controller->animate(1); | 791 controller->AddAnimation(CreateAnimation( |
| 674 controller->updateState(events.get()); | 792 scoped_ptr<AnimationCurve>( |
| 675 EXPECT_TRUE(controller->hasActiveAnimation()); | 793 new FakeFloatTransition(1.0, 1.f, 0.75f)).Pass(), |
| 676 EXPECT_EQ(1, dummy.opacity()); | 794 2, |
| 677 controller->animate(2); | 795 Animation::Opacity)); |
| 678 controller->updateState(events.get()); | 796 |
| 679 EXPECT_TRUE(!controller->hasActiveAnimation()); | 797 controller->Animate(0.0); |
| 680 EXPECT_EQ(0.75, dummy.opacity()); | 798 controller->UpdateState(events.get()); |
| 681 } | 799 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 682 | 800 EXPECT_EQ(0.f, dummy.opacity()); |
| 683 TEST(LayerAnimationControllerTest, ForceSyncWhenSynchronizedStartTimeNeeded) | 801 controller->Animate(1.0); |
| 684 { | 802 controller->UpdateState(events.get()); |
| 685 FakeLayerAnimationValueObserver dummyImpl; | 803 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 686 scoped_refptr<LayerAnimationController> controllerImpl(LayerAnimationControl
ler::create(0)); | 804 EXPECT_EQ(0.5f, dummy.opacity()); |
| 687 controllerImpl->addObserver(&dummyImpl); | 805 |
| 688 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 806 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity)); |
| 689 FakeLayerAnimationValueObserver dummy; | 807 controller->GetAnimation(id, Animation::Opacity)->SetRunState( |
| 690 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 808 Animation::Aborted, 1); |
| 691 controller->addObserver(&dummy); | 809 controller->Animate(1.0); |
| 692 | 810 controller->UpdateState(events.get()); |
| 693 scoped_ptr<Animation> toAdd(createAnimation(make_scoped_ptr(new FakeFloatTra
nsition(2, 0, 1)).PassAs<AnimationCurve>(), 0, Animation::Opacity)); | 811 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 694 toAdd->setNeedsSynchronizedStartTime(true); | 812 EXPECT_EQ(1.f, dummy.opacity()); |
| 695 controller->addAnimation(toAdd.Pass()); | 813 controller->Animate(2.0); |
| 696 | 814 controller->UpdateState(events.get()); |
| 697 controller->animate(0); | 815 EXPECT_TRUE(!controller->HasActiveAnimation()); |
| 698 controller->updateState(events.get()); | 816 EXPECT_EQ(0.75f, dummy.opacity()); |
| 699 EXPECT_TRUE(controller->hasActiveAnimation()); | 817 } |
| 700 Animation* activeAnimation = controller->getAnimation(0, Animation::Opacity)
; | 818 |
| 701 EXPECT_TRUE(activeAnimation); | 819 TEST(LayerAnimationControllerTest, ForceSyncWhenSynchronizedStartTimeNeeded) { |
| 702 EXPECT_TRUE(activeAnimation->needsSynchronizedStartTime()); | 820 FakeLayerAnimationValueObserver dummy_impl; |
| 703 | 821 scoped_refptr<LayerAnimationController> controller_impl( |
| 704 controller->setForceSync(); | 822 LayerAnimationController::Create(0)); |
| 705 | 823 controller_impl->AddObserver(&dummy_impl); |
| 706 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 824 scoped_ptr<AnimationEventsVector> events( |
| 707 | 825 make_scoped_ptr(new AnimationEventsVector)); |
| 708 activeAnimation = controllerImpl->getAnimation(0, Animation::Opacity); | 826 FakeLayerAnimationValueObserver dummy; |
| 709 EXPECT_TRUE(activeAnimation); | 827 scoped_refptr<LayerAnimationController> controller( |
| 710 EXPECT_EQ(Animation::WaitingForTargetAvailability, activeAnimation->runState
()); | 828 LayerAnimationController::Create(0)); |
| 829 controller->AddObserver(&dummy); |
| 830 |
| 831 scoped_ptr<Animation> to_add(CreateAnimation( |
| 832 scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(), |
| 833 0, |
| 834 Animation::Opacity)); |
| 835 to_add->set_needs_synchronized_start_time(true); |
| 836 controller->AddAnimation(to_add.Pass()); |
| 837 |
| 838 controller->Animate(0.0); |
| 839 controller->UpdateState(events.get()); |
| 840 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 841 Animation* active_animation = controller->GetAnimation(0, Animation::Opacity); |
| 842 EXPECT_TRUE(active_animation); |
| 843 EXPECT_TRUE(active_animation->needs_synchronized_start_time()); |
| 844 |
| 845 controller->set_force_sync(); |
| 846 |
| 847 controller->PushAnimationUpdatesTo(controller_impl.get()); |
| 848 |
| 849 active_animation = controller_impl->GetAnimation(0, Animation::Opacity); |
| 850 EXPECT_TRUE(active_animation); |
| 851 EXPECT_EQ(Animation::WaitingForTargetAvailability, |
| 852 active_animation->run_state()); |
| 711 } | 853 } |
| 712 | 854 |
| 713 // Tests that skipping a call to updateState works as expected. | 855 // Tests that skipping a call to updateState works as expected. |
| 714 TEST(LayerAnimationControllerTest, SkipUpdateState) | 856 TEST(LayerAnimationControllerTest, SkipUpdateState) { |
| 715 { | 857 scoped_ptr<AnimationEventsVector> events( |
| 716 scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEvents
Vector)); | 858 make_scoped_ptr(new AnimationEventsVector)); |
| 717 FakeLayerAnimationValueObserver dummy; | 859 FakeLayerAnimationValueObserver dummy; |
| 718 scoped_refptr<LayerAnimationController> controller(LayerAnimationController:
:create(0)); | 860 scoped_refptr<LayerAnimationController> controller( |
| 719 controller->addObserver(&dummy); | 861 LayerAnimationController::Create(0)); |
| 720 | 862 controller->AddObserver(&dummy); |
| 721 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeTransformTr
ansition(1)).PassAs<AnimationCurve>(), 1, Animation::Transform)); | 863 |
| 722 | 864 controller->AddAnimation(CreateAnimation( |
| 723 controller->animate(0); | 865 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), |
| 724 controller->updateState(events.get()); | 866 1, |
| 725 | 867 Animation::Transform)); |
| 726 controller->addAnimation(createAnimation(make_scoped_ptr(new FakeFloatTransi
tion(1, 0, 1)).PassAs<AnimationCurve>(), 2, Animation::Opacity)); | 868 |
| 727 | 869 controller->Animate(0.0); |
| 728 // Animate but don't updateState. | 870 controller->UpdateState(events.get()); |
| 729 controller->animate(1); | 871 |
| 730 | 872 controller->AddAnimation(CreateAnimation( |
| 731 controller->animate(2); | 873 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), |
| 732 events.reset(new AnimationEventsVector); | 874 2, |
| 733 controller->updateState(events.get()); | 875 Animation::Opacity)); |
| 734 | 876 |
| 735 // Should have one Started event and one Finished event. | 877 // Animate but don't updateState. |
| 736 EXPECT_EQ(2, events->size()); | 878 controller->Animate(1.0); |
| 737 EXPECT_NE((*events)[0].type, (*events)[1].type); | 879 |
| 738 | 880 controller->Animate(2.0); |
| 739 // The float transition should still be at its starting point. | 881 events.reset(new AnimationEventsVector); |
| 740 EXPECT_TRUE(controller->hasActiveAnimation()); | 882 controller->UpdateState(events.get()); |
| 741 EXPECT_EQ(0, dummy.opacity()); | 883 |
| 742 | 884 // Should have one Started event and one Finished event. |
| 743 controller->animate(3); | 885 EXPECT_EQ(2, events->size()); |
| 744 controller->updateState(events.get()); | 886 EXPECT_NE((*events)[0].type, (*events)[1].type); |
| 745 | 887 |
| 746 // The float tranisition should now be done. | 888 // The float transition should still be at its starting point. |
| 747 EXPECT_EQ(1, dummy.opacity()); | 889 EXPECT_TRUE(controller->HasActiveAnimation()); |
| 748 EXPECT_FALSE(controller->hasActiveAnimation()); | 890 EXPECT_EQ(0.f, dummy.opacity()); |
| 891 |
| 892 controller->Animate(3.0); |
| 893 controller->UpdateState(events.get()); |
| 894 |
| 895 // The float tranisition should now be done. |
| 896 EXPECT_EQ(1.f, dummy.opacity()); |
| 897 EXPECT_FALSE(controller->HasActiveAnimation()); |
| 749 } | 898 } |
| 750 | 899 |
| 751 } // namespace | 900 } // namespace |
| 752 } // namespace cc | 901 } // namespace cc |
| OLD | NEW |