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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/animation.h" | 5 #include "cc/animation.h" |
6 | 6 |
7 #include "cc/test/animation_test_common.h" | 7 #include "cc/test/animation_test_common.h" |
8 #include "testing/gmock/include/gmock/gmock.h" | 8 #include "testing/gmock/include/gmock/gmock.h" |
9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
10 | 10 |
11 namespace cc { | 11 namespace cc { |
12 namespace { | 12 namespace { |
13 | 13 |
14 scoped_ptr<Animation> createAnimation(int iterations, double duration) | 14 scoped_ptr<Animation> CreateAnimation(int iterations, double duration) { |
15 { | 15 scoped_ptr<Animation> to_return(Animation::Create( |
16 scoped_ptr<Animation> toReturn(Animation::create(make_scoped_ptr(new FakeFlo
atAnimationCurve(duration)).PassAs<AnimationCurve>(), 0, 1, Animation::Opacity))
; | 16 make_scoped_ptr( |
17 toReturn->setIterations(iterations); | 17 new FakeFloatAnimationCurve(duration)).PassAs<AnimationCurve>(), |
18 return toReturn.Pass(); | 18 0, |
| 19 1, |
| 20 Animation::Opacity)); |
| 21 to_return->set_iterations(iterations); |
| 22 return to_return.Pass(); |
19 } | 23 } |
20 | 24 |
21 scoped_ptr<Animation> createAnimation(int iterations) | 25 scoped_ptr<Animation> CreateAnimation(int iterations) { |
22 { | 26 return CreateAnimation(iterations, 1); |
23 return createAnimation(iterations, 1); | |
24 } | 27 } |
25 | 28 |
26 TEST(AnimationTest, TrimTimeZeroIterations) | 29 TEST(AnimationTest, TrimTimeZeroIterations) { |
27 { | 30 scoped_ptr<Animation> anim(CreateAnimation(0)); |
28 scoped_ptr<Animation> anim(createAnimation(0)); | 31 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0)); |
29 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(-1)); | 32 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
30 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); | 33 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0)); |
31 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(1)); | |
32 } | 34 } |
33 | 35 |
34 TEST(AnimationTest, TrimTimeOneIteration) | 36 TEST(AnimationTest, TrimTimeOneIteration) { |
35 { | 37 scoped_ptr<Animation> anim(CreateAnimation(1)); |
36 scoped_ptr<Animation> anim(createAnimation(1)); | 38 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0)); |
37 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(-1)); | 39 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
38 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); | 40 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0)); |
39 EXPECT_EQ(1, anim->trimTimeToCurrentIteration(1)); | 41 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(2.0)); |
40 EXPECT_EQ(1, anim->trimTimeToCurrentIteration(2)); | |
41 } | 42 } |
42 | 43 |
43 TEST(AnimationTest, TrimTimeInfiniteIterations) | 44 TEST(AnimationTest, TrimTimeInfiniteIterations) { |
44 { | 45 scoped_ptr<Animation> anim(CreateAnimation(-1)); |
45 scoped_ptr<Animation> anim(createAnimation(-1)); | 46 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
46 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); | 47 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
47 EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(0.5)); | 48 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0)); |
48 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(1)); | 49 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1.5)); |
49 EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(1.5)); | |
50 } | 50 } |
51 | 51 |
52 TEST(AnimationTest, TrimTimeAlternating) | 52 TEST(AnimationTest, TrimTimeAlternating) { |
53 { | 53 scoped_ptr<Animation> anim(CreateAnimation(-1)); |
54 scoped_ptr<Animation> anim(createAnimation(-1)); | 54 anim->set_alternates_direction(true); |
55 anim->setAlternatesDirection(true); | 55 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
56 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); | 56 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
57 EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(0.5)); | 57 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0)); |
58 EXPECT_EQ(1, anim->trimTimeToCurrentIteration(1)); | 58 EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(1.25)); |
59 EXPECT_EQ(0.75, anim->trimTimeToCurrentIteration(1.25)); | |
60 } | 59 } |
61 | 60 |
62 TEST(AnimationTest, TrimTimeStartTime) | 61 TEST(AnimationTest, TrimTimeStartTime) { |
63 { | 62 scoped_ptr<Animation> anim(CreateAnimation(1)); |
64 scoped_ptr<Animation> anim(createAnimation(1)); | 63 anim->set_start_time(4); |
65 anim->setStartTime(4); | 64 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
66 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); | 65 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(4.0)); |
67 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(4)); | 66 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5)); |
68 EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(4.5)); | 67 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(5.0)); |
69 EXPECT_EQ(1, anim->trimTimeToCurrentIteration(5)); | 68 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(6.0)); |
70 EXPECT_EQ(1, anim->trimTimeToCurrentIteration(6)); | |
71 } | 69 } |
72 | 70 |
73 TEST(AnimationTest, TrimTimeTimeOffset) | 71 TEST(AnimationTest, TrimTimeTimeOffset) { |
74 { | 72 scoped_ptr<Animation> anim(CreateAnimation(1)); |
75 scoped_ptr<Animation> anim(createAnimation(1)); | 73 anim->set_time_offset(4); |
76 anim->setTimeOffset(4); | 74 anim->set_start_time(4); |
77 anim->setStartTime(4); | 75 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
78 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); | 76 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
79 EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(0.5)); | 77 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0)); |
80 EXPECT_EQ(1, anim->trimTimeToCurrentIteration(1)); | 78 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0)); |
81 EXPECT_EQ(1, anim->trimTimeToCurrentIteration(1)); | |
82 } | 79 } |
83 | 80 |
84 TEST(AnimationTest, TrimTimePauseResume) | 81 TEST(AnimationTest, TrimTimePauseResume) { |
85 { | 82 scoped_ptr<Animation> anim(CreateAnimation(1)); |
86 scoped_ptr<Animation> anim(createAnimation(1)); | 83 anim->SetRunState(Animation::Running, 0.0); |
87 anim->setRunState(Animation::Running, 0); | 84 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
88 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); | 85 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
89 EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(0.5)); | 86 anim->SetRunState(Animation::Paused, 0.5); |
90 anim->setRunState(Animation::Paused, 0.5); | 87 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0)); |
91 EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(1024)); | 88 anim->SetRunState(Animation::Running, 1024.0); |
92 anim->setRunState(Animation::Running, 1024); | 89 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0)); |
93 EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(1024)); | 90 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1024.5)); |
94 EXPECT_EQ(1, anim->trimTimeToCurrentIteration(1024.5)); | |
95 } | 91 } |
96 | 92 |
97 TEST(AnimationTest, TrimTimeSuspendResume) | 93 TEST(AnimationTest, TrimTimeSuspendResume) { |
98 { | 94 scoped_ptr<Animation> anim(CreateAnimation(1)); |
99 scoped_ptr<Animation> anim(createAnimation(1)); | 95 anim->SetRunState(Animation::Running, 0.0); |
100 anim->setRunState(Animation::Running, 0); | 96 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
101 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); | 97 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
102 EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(0.5)); | 98 anim->Suspend(0.5); |
103 anim->suspend(0.5); | 99 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0)); |
104 EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(1024)); | 100 anim->Resume(1024); |
105 anim->resume(1024); | 101 EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0)); |
106 EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(1024)); | 102 EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1024.5)); |
107 EXPECT_EQ(1, anim->trimTimeToCurrentIteration(1024.5)); | |
108 } | 103 } |
109 | 104 |
110 TEST(AnimationTest, TrimTimeZeroDuration) | 105 TEST(AnimationTest, TrimTimeZeroDuration) { |
111 { | 106 scoped_ptr<Animation> anim(CreateAnimation(0, 0)); |
112 scoped_ptr<Animation> anim(createAnimation(0, 0)); | 107 anim->SetRunState(Animation::Running, 0.0); |
113 anim->setRunState(Animation::Running, 0); | 108 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0)); |
114 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(-1)); | 109 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
115 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); | 110 EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0)); |
116 EXPECT_EQ(0, anim->trimTimeToCurrentIteration(1)); | |
117 } | 111 } |
118 | 112 |
119 TEST(AnimationTest, IsFinishedAtZeroIterations) | 113 TEST(AnimationTest, IsFinishedAtZeroIterations) { |
120 { | 114 scoped_ptr<Animation> anim(CreateAnimation(0)); |
121 scoped_ptr<Animation> anim(createAnimation(0)); | 115 anim->SetRunState(Animation::Running, 0.0); |
122 anim->setRunState(Animation::Running, 0); | 116 EXPECT_FALSE(anim->IsFinishedAt(-1.0)); |
123 EXPECT_FALSE(anim->isFinishedAt(-1)); | 117 EXPECT_TRUE(anim->IsFinishedAt(0.0)); |
124 EXPECT_TRUE(anim->isFinishedAt(0)); | 118 EXPECT_TRUE(anim->IsFinishedAt(1.0)); |
125 EXPECT_TRUE(anim->isFinishedAt(1)); | |
126 } | 119 } |
127 | 120 |
128 TEST(AnimationTest, IsFinishedAtOneIteration) | 121 TEST(AnimationTest, IsFinishedAtOneIteration) { |
129 { | 122 scoped_ptr<Animation> anim(CreateAnimation(1)); |
130 scoped_ptr<Animation> anim(createAnimation(1)); | 123 anim->SetRunState(Animation::Running, 0.0); |
131 anim->setRunState(Animation::Running, 0); | 124 EXPECT_FALSE(anim->IsFinishedAt(-1.0)); |
132 EXPECT_FALSE(anim->isFinishedAt(-1)); | 125 EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
133 EXPECT_FALSE(anim->isFinishedAt(0)); | 126 EXPECT_TRUE(anim->IsFinishedAt(1.0)); |
134 EXPECT_TRUE(anim->isFinishedAt(1)); | 127 EXPECT_TRUE(anim->IsFinishedAt(2.0)); |
135 EXPECT_TRUE(anim->isFinishedAt(2)); | |
136 } | 128 } |
137 | 129 |
138 TEST(AnimationTest, IsFinishedAtInfiniteIterations) | 130 TEST(AnimationTest, IsFinishedAtInfiniteIterations) { |
139 { | 131 scoped_ptr<Animation> anim(CreateAnimation(-1)); |
140 scoped_ptr<Animation> anim(createAnimation(-1)); | 132 anim->SetRunState(Animation::Running, 0.0); |
141 anim->setRunState(Animation::Running, 0); | 133 EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
142 EXPECT_FALSE(anim->isFinishedAt(0)); | 134 EXPECT_FALSE(anim->IsFinishedAt(0.5)); |
143 EXPECT_FALSE(anim->isFinishedAt(0.5)); | 135 EXPECT_FALSE(anim->IsFinishedAt(1.0)); |
144 EXPECT_FALSE(anim->isFinishedAt(1)); | 136 EXPECT_FALSE(anim->IsFinishedAt(1.5)); |
145 EXPECT_FALSE(anim->isFinishedAt(1.5)); | |
146 } | 137 } |
147 | 138 |
148 TEST(AnimationTest, IsFinishedAtNotRunning) | 139 TEST(AnimationTest, IsFinishedAtNotRunning) { |
149 { | 140 scoped_ptr<Animation> anim(CreateAnimation(0)); |
150 scoped_ptr<Animation> anim(createAnimation(0)); | 141 anim->SetRunState(Animation::Running, 0.0); |
151 anim->setRunState(Animation::Running, 0); | 142 EXPECT_TRUE(anim->IsFinishedAt(0.0)); |
152 EXPECT_TRUE(anim->isFinishedAt(0)); | 143 anim->SetRunState(Animation::Paused, 0.0); |
153 anim->setRunState(Animation::Paused, 0); | 144 EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
154 EXPECT_FALSE(anim->isFinishedAt(0)); | 145 anim->SetRunState(Animation::WaitingForNextTick, 0.0); |
155 anim->setRunState(Animation::WaitingForNextTick, 0); | 146 EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
156 EXPECT_FALSE(anim->isFinishedAt(0)); | 147 anim->SetRunState(Animation::WaitingForTargetAvailability, 0.0); |
157 anim->setRunState(Animation::WaitingForTargetAvailability, 0); | 148 EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
158 EXPECT_FALSE(anim->isFinishedAt(0)); | 149 anim->SetRunState(Animation::WaitingForStartTime, 0.0); |
159 anim->setRunState(Animation::WaitingForStartTime, 0); | 150 EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
160 EXPECT_FALSE(anim->isFinishedAt(0)); | 151 anim->SetRunState(Animation::Finished, 0.0); |
161 anim->setRunState(Animation::Finished, 0); | 152 EXPECT_TRUE(anim->IsFinishedAt(0.0)); |
162 EXPECT_TRUE(anim->isFinishedAt(0)); | 153 anim->SetRunState(Animation::Aborted, 0.0); |
163 anim->setRunState(Animation::Aborted, 0); | 154 EXPECT_TRUE(anim->IsFinishedAt(0.0)); |
164 EXPECT_TRUE(anim->isFinishedAt(0)); | |
165 } | 155 } |
166 | 156 |
167 TEST(AnimationTest, IsFinished) | 157 TEST(AnimationTest, IsFinished) { |
168 { | 158 scoped_ptr<Animation> anim(CreateAnimation(1)); |
169 scoped_ptr<Animation> anim(createAnimation(1)); | 159 anim->SetRunState(Animation::Running, 0.0); |
170 anim->setRunState(Animation::Running, 0); | 160 EXPECT_FALSE(anim->is_finished()); |
171 EXPECT_FALSE(anim->isFinished()); | 161 anim->SetRunState(Animation::Paused, 0.0); |
172 anim->setRunState(Animation::Paused, 0); | 162 EXPECT_FALSE(anim->is_finished()); |
173 EXPECT_FALSE(anim->isFinished()); | 163 anim->SetRunState(Animation::WaitingForNextTick, 0.0); |
174 anim->setRunState(Animation::WaitingForNextTick, 0); | 164 EXPECT_FALSE(anim->is_finished()); |
175 EXPECT_FALSE(anim->isFinished()); | 165 anim->SetRunState(Animation::WaitingForTargetAvailability, 0.0); |
176 anim->setRunState(Animation::WaitingForTargetAvailability, 0); | 166 EXPECT_FALSE(anim->is_finished()); |
177 EXPECT_FALSE(anim->isFinished()); | 167 anim->SetRunState(Animation::WaitingForStartTime, 0.0); |
178 anim->setRunState(Animation::WaitingForStartTime, 0); | 168 EXPECT_FALSE(anim->is_finished()); |
179 EXPECT_FALSE(anim->isFinished()); | 169 anim->SetRunState(Animation::Finished, 0.0); |
180 anim->setRunState(Animation::Finished, 0); | 170 EXPECT_TRUE(anim->is_finished()); |
181 EXPECT_TRUE(anim->isFinished()); | 171 anim->SetRunState(Animation::Aborted, 0.0); |
182 anim->setRunState(Animation::Aborted, 0); | 172 EXPECT_TRUE(anim->is_finished()); |
183 EXPECT_TRUE(anim->isFinished()); | |
184 } | 173 } |
185 | 174 |
186 TEST(AnimationTest, IsFinishedNeedsSynchronizedStartTime) | 175 TEST(AnimationTest, IsFinishedNeedsSynchronizedStartTime) { |
187 { | 176 scoped_ptr<Animation> anim(CreateAnimation(1)); |
188 scoped_ptr<Animation> anim(createAnimation(1)); | 177 anim->SetRunState(Animation::Running, 2.0); |
189 anim->setRunState(Animation::Running, 2); | 178 EXPECT_FALSE(anim->is_finished()); |
190 EXPECT_FALSE(anim->isFinished()); | 179 anim->SetRunState(Animation::Paused, 2.0); |
191 anim->setRunState(Animation::Paused, 2); | 180 EXPECT_FALSE(anim->is_finished()); |
192 EXPECT_FALSE(anim->isFinished()); | 181 anim->SetRunState(Animation::WaitingForNextTick, 2.0); |
193 anim->setRunState(Animation::WaitingForNextTick, 2); | 182 EXPECT_FALSE(anim->is_finished()); |
194 EXPECT_FALSE(anim->isFinished()); | 183 anim->SetRunState(Animation::WaitingForTargetAvailability, 2.0); |
195 anim->setRunState(Animation::WaitingForTargetAvailability, 2); | 184 EXPECT_FALSE(anim->is_finished()); |
196 EXPECT_FALSE(anim->isFinished()); | 185 anim->SetRunState(Animation::WaitingForStartTime, 2.0); |
197 anim->setRunState(Animation::WaitingForStartTime, 2); | 186 EXPECT_FALSE(anim->is_finished()); |
198 EXPECT_FALSE(anim->isFinished()); | 187 anim->SetRunState(Animation::Finished, 0.0); |
199 anim->setRunState(Animation::Finished, 0); | 188 EXPECT_TRUE(anim->is_finished()); |
200 EXPECT_TRUE(anim->isFinished()); | 189 anim->SetRunState(Animation::Aborted, 0.0); |
201 anim->setRunState(Animation::Aborted, 0); | 190 EXPECT_TRUE(anim->is_finished()); |
202 EXPECT_TRUE(anim->isFinished()); | |
203 } | 191 } |
204 | 192 |
205 TEST(AnimationTest, RunStateChangesIgnoredWhileSuspended) | 193 TEST(AnimationTest, RunStateChangesIgnoredWhileSuspended) { |
206 { | 194 scoped_ptr<Animation> anim(CreateAnimation(1)); |
207 scoped_ptr<Animation> anim(createAnimation(1)); | 195 anim->Suspend(0); |
208 anim->suspend(0); | 196 EXPECT_EQ(Animation::Paused, anim->run_state()); |
209 EXPECT_EQ(Animation::Paused, anim->runState()); | 197 anim->SetRunState(Animation::Running, 0.0); |
210 anim->setRunState(Animation::Running, 0); | 198 EXPECT_EQ(Animation::Paused, anim->run_state()); |
211 EXPECT_EQ(Animation::Paused, anim->runState()); | 199 anim->Resume(0); |
212 anim->resume(0); | 200 anim->SetRunState(Animation::Running, 0.0); |
213 anim->setRunState(Animation::Running, 0); | 201 EXPECT_EQ(Animation::Running, anim->run_state()); |
214 EXPECT_EQ(Animation::Running, anim->runState()); | |
215 } | 202 } |
216 | 203 |
217 } // namespace | 204 } // namespace |
218 } // namespace cc | 205 } // namespace cc |
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