Index: cc/trees/layer_tree_settings.h |
diff --git a/cc/trees/layer_tree_settings.h b/cc/trees/layer_tree_settings.h |
index 0653de5210660be25d5f055393db3c77bd913685..837ac8e3b8621c75ff07e588b96299044dff0dc0 100644 |
--- a/cc/trees/layer_tree_settings.h |
+++ b/cc/trees/layer_tree_settings.h |
@@ -5,6 +5,8 @@ |
#ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
#define CC_TREES_LAYER_TREE_SETTINGS_H_ |
+#include <vector> |
+ |
#include "base/basictypes.h" |
#include "cc/base/cc_export.h" |
#include "cc/debug/layer_tree_debug_state.h" |
@@ -77,7 +79,8 @@ class CC_EXPORT LayerTreeSettings { |
bool use_zero_copy; |
bool use_persistent_map_for_gpu_memory_buffers; |
bool enable_elastic_overscroll; |
- unsigned use_image_texture_target; |
+ // an array of image texture targets for each GpuMemoryBuffer format |
reveman
2015/07/28 08:58:26
nit: s/an array../An array/ and s/format/format./
|
+ std::vector<unsigned> use_image_texture_targets; |
piman
2015/07/28 16:33:22
Why not an array? The size is known statically.
jchen10
2015/07/29 04:33:47
I had wished to use an array from the start. But g
|
bool ignore_root_layer_flings; |
size_t scheduled_raster_task_limit; |
bool use_occlusion_for_tile_prioritization; |