Index: content/renderer/render_thread_impl.cc |
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc |
index 405645159f0bb2ea4767dcc764bf1b193bd12f66..4a427fc15e444ad26273658697758a88702ccb2d 100644 |
--- a/content/renderer/render_thread_impl.cc |
+++ b/content/renderer/render_thread_impl.cc |
@@ -417,6 +417,19 @@ void CreateEmbeddedWorkerSetup( |
new EmbeddedWorkerSetupImpl(request.Pass()); |
} |
+void StringToUintVector(const std::string& str, std::vector<uint>* vector) { |
+ DCHECK(vector); |
reveman
2015/07/27 17:07:15
This DCHECK seems overkill. Can you instead DCHECK
|
+ std::vector<std::string> pieces; |
+ base::SplitString(str, ',', &pieces); |
+ DCHECK(pieces.size() == gfx::GpuMemoryBuffer::FORMAT_LAST + 1); |
reveman
2015/07/27 17:07:15
nit: use DCHECK_EQ
|
+ for (size_t i = 0; i < pieces.size(); ++i) { |
+ uint number = 0; |
+ bool succeed = base::StringToUint(pieces[i], &number); |
+ DCHECK(succeed); |
+ vector->push_back(number); |
+ } |
+} |
+ |
} // namespace |
class RasterWorkerPool : public base::SequencedTaskRunner, |
@@ -765,9 +778,7 @@ void RenderThreadImpl::Init() { |
std::string image_texture_target_string = |
command_line.GetSwitchValueASCII(switches::kContentImageTextureTarget); |
- bool parsed_image_texture_target = base::StringToUint( |
- image_texture_target_string, &use_image_texture_target_); |
- DCHECK(parsed_image_texture_target); |
+ StringToUintVector(image_texture_target_string, &use_image_texture_targets_); |
if (command_line.HasSwitch(switches::kDisableLCDText)) { |
is_lcd_text_enabled_ = false; |
@@ -1572,8 +1583,8 @@ bool RenderThreadImpl::IsElasticOverscrollEnabled() { |
return is_elastic_overscroll_enabled_; |
} |
-uint32 RenderThreadImpl::GetImageTextureTarget() { |
- return use_image_texture_target_; |
+std::vector<uint> RenderThreadImpl::GetImageTextureTargets() { |
+ return use_image_texture_targets_; |
} |
scoped_refptr<base::SingleThreadTaskRunner> |