Chromium Code Reviews| Index: content/renderer/render_thread_impl.cc |
| diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc |
| index 405645159f0bb2ea4767dcc764bf1b193bd12f66..4a427fc15e444ad26273658697758a88702ccb2d 100644 |
| --- a/content/renderer/render_thread_impl.cc |
| +++ b/content/renderer/render_thread_impl.cc |
| @@ -417,6 +417,19 @@ void CreateEmbeddedWorkerSetup( |
| new EmbeddedWorkerSetupImpl(request.Pass()); |
| } |
| +void StringToUintVector(const std::string& str, std::vector<uint>* vector) { |
| + DCHECK(vector); |
|
reveman
2015/07/27 17:07:15
This DCHECK seems overkill. Can you instead DCHECK
|
| + std::vector<std::string> pieces; |
| + base::SplitString(str, ',', &pieces); |
| + DCHECK(pieces.size() == gfx::GpuMemoryBuffer::FORMAT_LAST + 1); |
|
reveman
2015/07/27 17:07:15
nit: use DCHECK_EQ
|
| + for (size_t i = 0; i < pieces.size(); ++i) { |
| + uint number = 0; |
| + bool succeed = base::StringToUint(pieces[i], &number); |
| + DCHECK(succeed); |
| + vector->push_back(number); |
| + } |
| +} |
| + |
| } // namespace |
| class RasterWorkerPool : public base::SequencedTaskRunner, |
| @@ -765,9 +778,7 @@ void RenderThreadImpl::Init() { |
| std::string image_texture_target_string = |
| command_line.GetSwitchValueASCII(switches::kContentImageTextureTarget); |
| - bool parsed_image_texture_target = base::StringToUint( |
| - image_texture_target_string, &use_image_texture_target_); |
| - DCHECK(parsed_image_texture_target); |
| + StringToUintVector(image_texture_target_string, &use_image_texture_targets_); |
| if (command_line.HasSwitch(switches::kDisableLCDText)) { |
| is_lcd_text_enabled_ = false; |
| @@ -1572,8 +1583,8 @@ bool RenderThreadImpl::IsElasticOverscrollEnabled() { |
| return is_elastic_overscroll_enabled_; |
| } |
| -uint32 RenderThreadImpl::GetImageTextureTarget() { |
| - return use_image_texture_target_; |
| +std::vector<uint> RenderThreadImpl::GetImageTextureTargets() { |
| + return use_image_texture_targets_; |
| } |
| scoped_refptr<base::SingleThreadTaskRunner> |