| Index: components/bubble/bubble_delegate.h
|
| diff --git a/components/bubble/bubble_delegate.h b/components/bubble/bubble_delegate.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..09e7f67538e90409f749e2739e008016fa4bbea8
|
| --- /dev/null
|
| +++ b/components/bubble/bubble_delegate.h
|
| @@ -0,0 +1,39 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef COMPONENTS_BUBBLE_BUBBLE_DELEGATE_H_
|
| +#define COMPONENTS_BUBBLE_BUBBLE_DELEGATE_H_
|
| +
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/memory/weak_ptr.h"
|
| +
|
| +class BubbleUI;
|
| +
|
| +class BubbleDelegate {
|
| + public:
|
| + BubbleDelegate();
|
| + virtual ~BubbleDelegate();
|
| +
|
| + // Called to notify the delegate that it is closed.
|
| + // This is different than hiding the bubble because the delegate will be
|
| + // cleaned up after this call.
|
| + virtual void Finalize() = 0;
|
| +
|
| + // Returning true here means that the bubble will not be shown again after it
|
| + // is hidden.
|
| + virtual bool CloseOnHide() = 0;
|
| +
|
| + // Build UI to represent this bubble.
|
| + virtual scoped_ptr<BubbleUI> BuildBubbleUI() = 0;
|
| +
|
| + // Get the context for this bubble. This allows a bubble to be
|
| + // hidden/closed/shown on the correct events.
|
| + virtual void* GetContext() = 0;
|
| +
|
| + base::WeakPtrFactory<BubbleDelegate> weak_ptr_factory;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(BubbleDelegate);
|
| +};
|
| +
|
| +#endif // COMPONENTS_BUBBLE_BUBBLE_DELEGATE_H_
|
|
|