Chromium Code Reviews| Index: components/bubble/bubble_manager.cc |
| diff --git a/components/bubble/bubble_manager.cc b/components/bubble/bubble_manager.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d2e779a73edf3f515b876b8ef31e455f77fb224e |
| --- /dev/null |
| +++ b/components/bubble/bubble_manager.cc |
| @@ -0,0 +1,106 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "components/bubble/bubble_manager.h" |
| + |
| +#include <vector> |
| + |
| +#include "components/bubble/bubble_controller.h" |
| +#include "components/bubble/bubble_delegate.h" |
| +#include "content/public/browser/browser_thread.h" |
| + |
| +BubbleManager::BubbleManager() : manager_state_(SHOW_BUBBLES) {} |
| + |
| +BubbleManager::~BubbleManager() { |
| + manager_state_ = NO_MORE_BUBBLES; |
| + CloseAllBubbles(BUBBLE_CLOSE_FORCED); |
| +} |
| + |
| +BubbleReference BubbleManager::ShowBubble(scoped_ptr<BubbleDelegate> bubble) { |
| + DCHECK_CURRENTLY_ON(content::BrowserThread::UI); |
| + DCHECK(bubble); |
| + scoped_ptr<BubbleController> controller( |
| + new BubbleController(this, bubble.Pass())); |
| + |
| + BubbleReference bubble_ref = controller->AsWeakPtr(); |
| + |
| + switch (manager_state_) { |
| + case SHOW_BUBBLES: |
| + controller->Show(); |
| + controllers_.push_back(controller.Pass()); |
| + break; |
| + case QUEUE_BUBBLES: |
| + show_queue_.push_back(controller.Pass()); |
| + break; |
| + case NO_MORE_BUBBLES: |
| + // The controller will be cleaned up and |bubble_ref| will be invalidated. |
| + // It's important that the controller is created even though it's |
| + // destroyed immediately because it will collect metrics about the bubble. |
| + break; |
| + } |
| + |
| + return bubble_ref; |
| +} |
| + |
| +bool BubbleManager::CloseBubble(BubbleReference bubble, |
| + BubbleCloseReason reason) { |
| + DCHECK_CURRENTLY_ON(content::BrowserThread::UI); |
| + if (manager_state_ == SHOW_BUBBLES) |
| + manager_state_ = QUEUE_BUBBLES; |
| + |
| + for (auto iter = controllers_.begin(); iter != controllers_.end(); ++iter) { |
| + if (*iter == bubble.get()) { |
| + bool closed = (*iter)->ShouldClose(reason); |
| + if (closed) |
| + iter = controllers_.erase(iter); |
| + if (manager_state_ == QUEUE_BUBBLES) |
|
msw
2015/08/26 01:42:36
Hmm, I wonder if this function could somehow be ca
hcarmona
2015/08/26 17:25:58
If a bubble closed another bubble through the mana
|
| + manager_state_ = SHOW_BUBBLES; |
| + ShowPendingBubbles(); |
| + return closed; |
| + } |
| + } |
| + |
| + // Attempting to close a bubble that is already closed or that this manager |
| + // doesn't own is a bug. |
| + NOTREACHED(); |
| + return false; |
| +} |
| + |
| +void BubbleManager::CloseAllBubbles(BubbleCloseReason reason) { |
| + // The following close reasons don't make sense for multiple bubbles: |
| + DCHECK_NE(reason, BUBBLE_CLOSE_ACCEPTED); |
| + DCHECK_NE(reason, BUBBLE_CLOSE_CANCELED); |
| + |
| + DCHECK_CURRENTLY_ON(content::BrowserThread::UI); |
| + if (manager_state_ == SHOW_BUBBLES) |
| + manager_state_ = QUEUE_BUBBLES; |
| + |
| + for (auto iter = controllers_.begin(); iter != controllers_.end();) |
| + iter = (*iter)->ShouldClose(reason) ? controllers_.erase(iter) : iter + 1; |
| + |
| + if (manager_state_ == QUEUE_BUBBLES) |
| + manager_state_ = SHOW_BUBBLES; |
| + ShowPendingBubbles(); |
| +} |
| + |
| +void BubbleManager::UpdateAllBubbleAnchors() { |
| + DCHECK_CURRENTLY_ON(content::BrowserThread::UI); |
| + for (auto controller : controllers_) |
| + controller->UpdateAnchorPosition(); |
| +} |
| + |
| +void BubbleManager::ShowPendingBubbles() { |
| + if (manager_state_ == SHOW_BUBBLES) { |
| + for (auto controller : show_queue_) |
| + controller->Show(); |
| + |
| + controllers_.insert(controllers_.end(), show_queue_.begin(), |
| + show_queue_.end()); |
| + |
| + show_queue_.weak_clear(); |
| + } else { |
| + // Clear the queue if bubbles can't be shown. |
| + show_queue_.clear(); |
| + } |
| +} |