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Unified Diff: components/bubble/bubble_manager.cc

Issue 1251633002: Add BubbleManager to manage bubbles and ChromeBubbleManager for events. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: TESTS! Created 5 years, 4 months ago
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Index: components/bubble/bubble_manager.cc
diff --git a/components/bubble/bubble_manager.cc b/components/bubble/bubble_manager.cc
new file mode 100644
index 0000000000000000000000000000000000000000..73466613c2b14d5b929c63e7c1894bbf4366dfc3
--- /dev/null
+++ b/components/bubble/bubble_manager.cc
@@ -0,0 +1,99 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "components/bubble/bubble_manager.h"
+
+#include <vector>
+
+#include "components/bubble/bubble_controller.h"
+#include "content/public/browser/browser_thread.h"
+
+BubbleManager::~BubbleManager() {
+ can_show_bubbles_ = false;
+ CloseAllBubbles(BUBBLE_CLOSE_FORCED);
+}
+
+BubbleReference BubbleManager::ShowBubble(scoped_ptr<BubbleDelegate> bubble) {
+ DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
+ DCHECK(bubble);
+ scoped_ptr<BubbleController> controller(new BubbleController(bubble.Pass()));
+
+ BubbleReference bubble_ref = controller->AsWeakPtr();
+
+ if (!can_show_bubbles_) {
msw 2015/08/21 01:48:30 As I eluded to with my suggestion in the header, c
hcarmona 2015/08/25 02:13:37 Acknowledged.
+ // The controller will be cleaned up and this reference will be invalidated.
+ // It's important that the controller is created even though it's destroyed
+ // immediately because it will collect metrics about the bubble.
+ return bubble_ref;
+ }
+
+ if (show_queue_) {
+ show_queue_->push_back(controller.Pass());
+ } else {
+ controller->Show();
+ controllers_.push_back(controller.Pass());
+ }
+
+ return bubble_ref;
+}
+
+bool BubbleManager::CloseBubble(BubbleReference bubble,
+ BubbleCloseReason reason) {
+ DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
+ show_queue_.reset(new ScopedVector<BubbleController>);
+
+ for (auto iter = controllers_.begin(); iter != controllers_.end(); ++iter) {
+ if (*iter == bubble.get()) {
+ if ((*iter)->ShouldClose(reason)) {
+ iter = controllers_.erase(iter);
+ ShowPendingBubbles();
+ return true;
+ }
+ ShowPendingBubbles();
msw 2015/08/21 01:48:31 I don't think this call would be necessary... If t
hcarmona 2015/08/25 02:13:37 A bubble could theoretically trigger another bubbl
msw 2015/08/26 01:42:35 I guess so.
+ return false;
+ }
+ }
+
+ // Attempting to close a bubble that is already closed or that this manager
+ // doesn't own is a bug.
+ NOTREACHED();
+ return false;
+}
+
+void BubbleManager::UpdateAllBubbleAnchors() {
+ DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
+ for (auto controller : controllers_)
+ controller->UpdateAnchorPosition();
+}
+
+BubbleManager::BubbleManager() : can_show_bubbles_(true) {}
+
+void BubbleManager::CloseAllBubbles(BubbleCloseReason reason) {
+ DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
+ show_queue_.reset(new ScopedVector<BubbleController>);
+
+ for (auto iter = controllers_.begin(); iter != controllers_.end();) {
+ if ((*iter)->ShouldClose(reason)) {
msw 2015/08/21 01:48:30 optionally consider: iter = (*iter)->ShouldClose(r
hcarmona 2015/08/25 02:13:37 Done.
+ iter = controllers_.erase(iter);
+ continue;
+ }
+ ++iter;
+ }
+
+ ShowPendingBubbles();
+}
+
+void BubbleManager::ShowPendingBubbles() {
+ DCHECK(show_queue_);
+ if (can_show_bubbles_) {
+ for (auto controller : *show_queue_)
+ controller->Show();
+
+ controllers_.insert(controllers_.end(), show_queue_->begin(),
+ show_queue_->end());
+
+ show_queue_->weak_clear();
+ }
+ show_queue_.reset();
+}

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