Chromium Code Reviews| Index: components/bubble/bubble_manager.h |
| diff --git a/components/bubble/bubble_manager.h b/components/bubble/bubble_manager.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0a7ada341e39bd734c8747aa27886e675fa58500 |
| --- /dev/null |
| +++ b/components/bubble/bubble_manager.h |
| @@ -0,0 +1,60 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_ |
| +#define COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_ |
| + |
| +#include "base/memory/scoped_ptr.h" |
| +#include "base/memory/scoped_vector.h" |
| +#include "base/memory/weak_ptr.h" |
| +#include "components/bubble/bubble_delegate.h" |
|
msw
2015/08/18 17:26:20
nit: forward declare BubbleDelegate instead.
hcarmona
2015/08/18 23:08:48
Including b/c of enum BubbleCloseReason.
msw
2015/08/19 00:18:11
Acknowledged.
|
| + |
| +class BubbleController; |
| + |
| +// TODO(hcarmona): Don't expose BubbleController functions to users of this API. |
|
msw
2015/08/18 17:26:20
nit: add warnings to the BubbleController function
hcarmona
2015/08/18 23:08:48
Done.
|
| +typedef base::WeakPtr<BubbleController> BubbleReference; |
| + |
| +// Inherit from BubbleManager to show, update, and close bubbles. |
| +// Any class that inherits from BubbleManager should capture any events that |
| +// should dismiss a bubble or update its anchor point. |
| +// This class assumes that we won't be showing a lot of bubbles simultaneously. |
| +// TODO(hcarmona): Handle simultaneous bubbles. http://crbug.com/366937 |
| +class BubbleManager { |
| + public: |
| + virtual ~BubbleManager(); |
| + |
| + // Shows a specific bubble and returns a reference to it. |
| + // This reference should be used through the BubbleManager. |
| + BubbleReference ShowBubble(scoped_ptr<BubbleDelegate> bubble); |
| + |
| + // Close a specific bubble with a given reason. |
| + // Returns true if the bubble was actually closed. |
| + bool CloseBubble(BubbleReference bubble, BubbleCloseReason reason); |
| + |
| + // Notify all bubbles that their anchor or parent may have changed. |
| + void UpdateAllBubbleAnchors(); |
|
msw
2015/08/18 17:26:20
I think this should also be protected (that should
hcarmona
2015/08/18 23:08:48
Still needs to be public because we need to notify
msw
2015/08/19 00:18:11
Acknowledged.
|
| + |
| + protected: |
| + BubbleManager(); |
| + |
| + // Notify all bubbles of a potential close event. |
| + void CloseAllBubbles(BubbleCloseReason reason); |
| + |
| + // Show a specific bubble. |
| + virtual void ShowBubbleUI(base::WeakPtr<BubbleController> controller); |
| + |
| + // Close a specific bubble. |
| + virtual bool ShouldClose(base::WeakPtr<BubbleController> controller, |
| + BubbleCloseReason reason); |
| + |
| + // Update a specific bubble's anchor position. |
| + virtual void UpdateAnchorPosition(base::WeakPtr<BubbleController> controller); |
| + |
| + private: |
| + ScopedVector<BubbleController> controllers_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(BubbleManager); |
| +}; |
| + |
| +#endif // COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_ |