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Side by Side Diff: components/bubble/bubble_manager.h

Issue 1251633002: Add BubbleManager to manage bubbles and ChromeBubbleManager for events. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix trybots pt2 Created 5 years, 3 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_
6 #define COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_
7
8 #include "base/memory/scoped_ptr.h"
9 #include "base/memory/scoped_vector.h"
10 #include "base/memory/weak_ptr.h"
11 #include "components/bubble/bubble_close_reason.h"
12
13 class BubbleController;
14 class BubbleDelegate;
15
16 typedef base::WeakPtr<BubbleController> BubbleReference;
17
18 // Inherit from BubbleManager to show, update, and close bubbles.
19 // Any class that inherits from BubbleManager should capture any events that
20 // should dismiss a bubble or update its anchor point.
21 // This class assumes that we won't be showing a lot of bubbles simultaneously.
22 // TODO(hcarmona): Handle simultaneous bubbles. http://crbug.com/366937
23 class BubbleManager {
24 public:
25 BubbleManager();
26 virtual ~BubbleManager();
27
28 // Shows a specific bubble and returns a reference to it.
29 // This reference should be used through the BubbleManager.
30 BubbleReference ShowBubble(scoped_ptr<BubbleDelegate> bubble);
31
32 // Notify a bubble of an event that might trigger close.
33 // Returns true if the bubble was actually closed.
34 bool CloseBubble(BubbleReference bubble, BubbleCloseReason reason);
35
36 // Notify all bubbles of an event that might trigger close.
37 void CloseAllBubbles(BubbleCloseReason reason);
38
39 // Notify all bubbles that their anchor or parent may have changed.
40 void UpdateAllBubbleAnchors();
41
42 private:
43 enum ManagerStates {
44 SHOW_BUBBLES,
45 QUEUE_BUBBLES,
46 NO_MORE_BUBBLES,
47 };
48
49 // Show any bubbles that were added to |show_queue_|.
50 void ShowPendingBubbles();
51
52 // Determines what happens to a bubble when |ShowBubble| is called.
53 ManagerStates manager_state_;
54
55 // The bubbles that are being managed.
56 ScopedVector<BubbleController> controllers_;
57
58 // The bubbles queued to be shown when possible.
59 ScopedVector<BubbleController> show_queue_;
60
61 DISALLOW_COPY_AND_ASSIGN(BubbleManager);
62 };
63
64 #endif // COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_
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