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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_ | |
| 6 #define COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_ | |
| 7 | |
| 8 #include "base/memory/scoped_ptr.h" | |
| 9 #include "base/memory/scoped_vector.h" | |
| 10 #include "base/memory/weak_ptr.h" | |
| 11 #include "components/bubble/bubble_delegate.h" | |
| 12 | |
| 13 class BubbleController; | |
| 14 | |
| 15 typedef base::WeakPtr<BubbleController> BubbleReference; | |
| 16 | |
| 17 // Inherit from BubbleManager to show, update, and close bubbles. | |
| 18 // Any class that inherits from BubbleManager should capture any events that | |
| 19 // should dismiss a bubble or update its anchor point. | |
| 20 // This class assumes that we won't be showing a lot of bubbles simultaneously. | |
| 21 // TODO(hcarmona): Handle simultaneous bubbles. http://crbug.com/366937 | |
| 22 class BubbleManager { | |
| 23 public: | |
| 24 virtual ~BubbleManager(); | |
| 25 | |
| 26 // Shows a specific bubble and returns a reference to it. | |
| 27 // This reference should be used through the BubbleManager. | |
| 28 BubbleReference ShowBubble(scoped_ptr<BubbleDelegate> bubble); | |
| 29 | |
| 30 // Close a specific bubble with a given reason. | |
|
msw
2015/08/21 01:48:31
nit: // Notify a specific bubble of an event that
hcarmona
2015/08/25 02:13:37
Done.
| |
| 31 // Returns true if the bubble was actually closed. | |
| 32 bool CloseBubble(BubbleReference bubble, BubbleCloseReason reason); | |
| 33 | |
| 34 // Notify all bubbles that their anchor or parent may have changed. | |
| 35 void UpdateAllBubbleAnchors(); | |
| 36 | |
| 37 protected: | |
| 38 BubbleManager(); | |
| 39 | |
| 40 // Notify all bubbles of a potential close event. | |
|
msw
2015/08/21 01:48:31
// Notify all bubbles of an event that might trigg
hcarmona
2015/08/25 02:13:37
Done.
| |
| 41 void CloseAllBubbles(BubbleCloseReason reason); | |
| 42 | |
| 43 private: | |
| 44 // Show any bubbles that were added to show_queue_. | |
|
msw
2015/08/21 01:48:31
nit: |show_queue_|
hcarmona
2015/08/25 02:13:37
Done.
| |
| 45 void ShowPendingBubbles(); | |
| 46 | |
| 47 // This will be false once the BubbleManager is being destroyed to prevent | |
|
msw
2015/08/21 01:48:31
nit: consider something like "A flag used to delay
hcarmona
2015/08/25 02:13:37
Renamed to |manager_state_| and updated the commen
| |
| 48 // bubbles from adding additional bubbles when they're being cleaned up. | |
| 49 bool can_show_bubbles_; | |
| 50 | |
| 51 // The bubbles that are being managed. | |
| 52 ScopedVector<BubbleController> controllers_; | |
| 53 | |
| 54 // If a closing bubble needs to show another bubble, it will go here. | |
|
msw
2015/08/21 01:48:31
nit: // The bubbles queued to be shown when possib
hcarmona
2015/08/25 02:13:37
Done.
| |
| 55 scoped_ptr<ScopedVector<BubbleController>> show_queue_; | |
|
msw
2015/08/21 01:48:31
Consider keeping this as a ScopedVector that's alw
hcarmona
2015/08/25 02:13:37
Done.
| |
| 56 | |
| 57 DISALLOW_COPY_AND_ASSIGN(BubbleManager); | |
| 58 }; | |
| 59 | |
| 60 #endif // COMPONENTS_BUBBLE_BUBBLE_MANAGER_H_ | |
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