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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "components/bubble/bubble_controller.h" |
| 6 |
| 7 #include "components/bubble/bubble_delegate.h" |
| 8 #include "components/bubble/bubble_ui.h" |
| 9 |
| 10 BubbleController::BubbleController(scoped_ptr<BubbleDelegate> delegate) |
| 11 : delegate_(delegate.Pass()), bubble_ui_(nullptr), weak_ptr_factory_(this) { |
| 12 DCHECK(delegate_); |
| 13 } |
| 14 |
| 15 BubbleController::~BubbleController() { |
| 16 // Necessary so that any BubbleReferences are cleaned up in case a |
| 17 // BubbleDelegate needs to chain showing bubbles when it's deleted. |
| 18 weak_ptr_factory_.InvalidateWeakPtrs(); |
| 19 |
| 20 if (bubble_ui_) |
| 21 ShouldClose(BUBBLE_CLOSE_FORCED); |
| 22 } |
| 23 |
| 24 void BubbleController::Show() { |
| 25 DCHECK(!bubble_ui_); |
| 26 bubble_ui_ = delegate_->BuildBubbleUI(); |
| 27 DCHECK(bubble_ui_); |
| 28 bubble_ui_->Show(); |
| 29 // TODO(hcarmona): log that bubble was shown. |
| 30 } |
| 31 |
| 32 void BubbleController::UpdateAnchorPosition() { |
| 33 DCHECK(bubble_ui_); |
| 34 bubble_ui_->UpdateAnchorPosition(); |
| 35 } |
| 36 |
| 37 bool BubbleController::ShouldClose(BubbleCloseReason reason) { |
| 38 DCHECK(bubble_ui_); |
| 39 if (delegate_->ShouldClose(reason) || reason == BUBBLE_CLOSE_FORCED) { |
| 40 bubble_ui_->Close(); |
| 41 bubble_ui_.reset(); |
| 42 // TODO(hcarmona): log that bubble was hidden. |
| 43 return true; |
| 44 } |
| 45 return false; |
| 46 } |
| 47 |
| 48 base::WeakPtr<BubbleController> BubbleController::AsWeakPtr() { |
| 49 return weak_ptr_factory_.GetWeakPtr(); |
| 50 } |
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