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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef COMPONENTS_BUBBLE_BUBBLE_DELEGATE_H_ | |
| 6 #define COMPONENTS_BUBBLE_BUBBLE_DELEGATE_H_ | |
| 7 | |
| 8 #include "base/memory/scoped_ptr.h" | |
| 9 #include "base/memory/weak_ptr.h" | |
| 10 | |
| 11 class BubbleUI; | |
| 12 | |
| 13 class BubbleDelegate { | |
| 14 public: | |
| 15 BubbleDelegate(); | |
| 16 virtual ~BubbleDelegate(); | |
| 17 | |
| 18 // Called to notify the delegate that it is closed. | |
| 19 // This is different than hiding the bubble because the delegate will be | |
| 20 // cleaned up after this call. | |
| 21 virtual void Finalize() = 0; | |
| 22 | |
| 23 // Returning true here means that the bubble will not be shown again after it | |
| 24 // is hidden. | |
| 25 virtual bool CloseOnHide() = 0; | |
| 26 | |
| 27 // Build UI to represent this bubble. | |
| 28 virtual scoped_ptr<BubbleUI> BuildBubbleUI() = 0; | |
| 29 | |
| 30 // Get the context for this bubble. This allows a bubble to be | |
| 31 // hidden/closed/shown on the correct events. | |
| 32 virtual void* GetContext() = 0; | |
| 33 | |
| 34 base::WeakPtrFactory<BubbleDelegate> weak_ptr_factory; | |
|
please use gerrit instead
2015/08/07 23:02:27
class member variables need to have trailing _.
hcarmona
2015/08/11 02:35:46
Done.
| |
| 35 | |
| 36 DISALLOW_COPY_AND_ASSIGN(BubbleDelegate); | |
|
please use gerrit instead
2015/08/07 23:02:27
This should be in private.
hcarmona
2015/08/11 02:35:46
Done.
| |
| 37 }; | |
| 38 | |
| 39 #endif // COMPONENTS_BUBBLE_BUBBLE_DELEGATE_H_ | |
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