| Index: src/effects/gradients/SkRadialGradient.cpp
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| diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
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| index d9f24c07fb97e206ff1826674ff8730174b8ffc3..1976382bf209820afca6bc963dd7692f5bbe4732 100644
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| --- a/src/effects/gradients/SkRadialGradient.cpp
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| +++ b/src/effects/gradients/SkRadialGradient.cpp
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| @@ -440,12 +440,7 @@ public:
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|      GrGLRadialGradient(const GrProcessor&) {}
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|      virtual ~GrGLRadialGradient() { }
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|  
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| -    virtual void emitCode(GrGLFPBuilder*,
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| -                          const GrFragmentProcessor&,
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| -                          const char* outputColor,
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| -                          const char* inputColor,
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| -                          const TransformedCoordsArray&,
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| -                          const TextureSamplerArray&) override;
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| +    virtual void emitCode(EmitArgs&) override;
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|  
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|      static void GenKey(const GrProcessor& processor, const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
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|          b->add32(GenBaseGradientKey(processor));
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| @@ -524,18 +519,14 @@ GrFragmentProcessor* GrRadialGradient::TestCreate(GrProcessorTestData* d) {
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|  
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|  /////////////////////////////////////////////////////////////////////
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|  
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| -void GrGLRadialGradient::emitCode(GrGLFPBuilder* builder,
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| -                                  const GrFragmentProcessor& fp,
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| -                                  const char* outputColor,
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| -                                  const char* inputColor,
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| -                                  const TransformedCoordsArray& coords,
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| -                                  const TextureSamplerArray& samplers) {
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| -    const GrRadialGradient& ge = fp.cast<GrRadialGradient>();
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| -    this->emitUniforms(builder, ge);
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| +void GrGLRadialGradient::emitCode(EmitArgs& args) {
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| +    const GrRadialGradient& ge = args.fFp.cast<GrRadialGradient>();
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| +    this->emitUniforms(args.fBuilder, ge);
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|      SkString t("length(");
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| -    t.append(builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0));
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| +    t.append(args.fBuilder->getFragmentShaderBuilder()->ensureFSCoords2D(args.fCoords, 0));
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|      t.append(")");
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| -    this->emitColor(builder, ge, t.c_str(), outputColor, inputColor, samplers);
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| +    this->emitColor(args.fBuilder, ge, t.c_str(), args.fOutputColor, args.fInputColor,
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| +                    args.fSamplers);
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|  }
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|  
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|  /////////////////////////////////////////////////////////////////////
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| 
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