Chromium Code Reviews| Index: src/gpu/effects/GrBicubicEffect.cpp |
| diff --git a/src/gpu/effects/GrBicubicEffect.cpp b/src/gpu/effects/GrBicubicEffect.cpp |
| index 027a3c7ab3d8ed41d58a6e5ca9992aec3ce89a14..3dbac2cc2d2cb4cce91ddbb98807f0d52d97a6b7 100644 |
| --- a/src/gpu/effects/GrBicubicEffect.cpp |
| +++ b/src/gpu/effects/GrBicubicEffect.cpp |
| @@ -23,12 +23,7 @@ class GrGLBicubicEffect : public GrGLFragmentProcessor { |
| public: |
| GrGLBicubicEffect(const GrProcessor&); |
| - virtual void emitCode(GrGLFPBuilder*, |
| - const GrFragmentProcessor&, |
| - const char* outputColor, |
| - const char* inputColor, |
| - const TransformedCoordsArray&, |
| - const TextureSamplerArray&) override; |
| + virtual void emitCode(EmitArgs&) override; |
| void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
| @@ -51,23 +46,18 @@ private: |
| GrGLBicubicEffect::GrGLBicubicEffect(const GrProcessor&) { |
| } |
| -void GrGLBicubicEffect::emitCode(GrGLFPBuilder* builder, |
| - const GrFragmentProcessor& effect, |
| - const char* outputColor, |
| - const char* inputColor, |
| - const TransformedCoordsArray& coords, |
| - const TextureSamplerArray& samplers) { |
| - const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain(); |
| +void GrGLBicubicEffect::emitCode(EmitArgs& args) { |
| + const GrTextureDomain& domain = args.fFp.cast<GrBicubicEffect>().domain(); |
| - fCoefficientsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| + fCoefficientsUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| kMat44f_GrSLType, kDefault_GrSLPrecision, |
| "Coefficients"); |
| - fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| + fImageIncrementUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| kVec2f_GrSLType, kDefault_GrSLPrecision, |
| "ImageIncrement"); |
| - const char* imgInc = builder->getUniformCStr(fImageIncrementUni); |
| - const char* coeff = builder->getUniformCStr(fCoefficientsUni); |
| + const char* imgInc = args.fBuilder->getUniformCStr(fImageIncrementUni); |
| + const char* coeff = args.fBuilder->getUniformCStr(fCoefficientsUni); |
| SkString cubicBlendName; |
| @@ -79,8 +69,8 @@ void GrGLBicubicEffect::emitCode(GrGLFPBuilder* builder, |
| GrGLShaderVar("c2", kVec4f_GrSLType), |
| GrGLShaderVar("c3", kVec4f_GrSLType), |
| }; |
| - GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
| - SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); |
| + GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
| + SkString coords2D = fsBuilder->ensureFSCoords2D(args.fCoords, 0); |
| fsBuilder->emitFunction(kVec4f_GrSLType, |
| "cubicBlend", |
| SK_ARRAY_COUNT(gCubicBlendArgs), |
| @@ -104,13 +94,13 @@ void GrGLBicubicEffect::emitCode(GrGLFPBuilder* builder, |
| coord.printf("coord + %s * vec2(%d, %d)", imgInc, x - 1, y - 1); |
| SkString sampleVar; |
| sampleVar.printf("rowColors[%d]", x); |
| - fDomain.sampleTexture(fsBuilder, domain, sampleVar.c_str(), coord, samplers[0]); |
| + fDomain.sampleTexture(fsBuilder, domain, sampleVar.c_str(), coord, args.fSamplers[0]); |
| } |
| fsBuilder->codeAppendf("\tvec4 s%d = %s(%s, f.x, rowColors[0], rowColors[1], rowColors[2], rowColors[3]);\n", y, cubicBlendName.c_str(), coeff); |
| } |
| SkString bicubicColor; |
| bicubicColor.printf("%s(%s, f.y, s0, s1, s2, s3)", cubicBlendName.c_str(), coeff); |
| - fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, (GrGLSLExpr4(bicubicColor.c_str()) * GrGLSLExpr4(inputColor)).c_str()); |
| + fsBuilder->codeAppendf("\t%s = %s;\n", args.fOutputColor, (GrGLSLExpr4(bicubicColor.c_str()) * GrGLSLExpr4(args.fInputColor)).c_str()); |
|
joshualitt
2015/07/22 19:34:05
line wrap @100
|
| } |
| void GrGLBicubicEffect::setData(const GrGLProgramDataManager& pdman, |