Chromium Code Reviews| Index: src/effects/gradients/SkLinearGradient.cpp |
| diff --git a/src/effects/gradients/SkLinearGradient.cpp b/src/effects/gradients/SkLinearGradient.cpp |
| index e5d6c6ebb87b1052ed5d74454041f822dac47a67..a46cce4166e49ae8fc0471fa1b728ee3a962798c 100644 |
| --- a/src/effects/gradients/SkLinearGradient.cpp |
| +++ b/src/effects/gradients/SkLinearGradient.cpp |
| @@ -467,12 +467,7 @@ public: |
| virtual ~GrGLLinearGradient() { } |
| - virtual void emitCode(GrGLFPBuilder*, |
| - const GrFragmentProcessor&, |
| - const char* outputColor, |
| - const char* inputColor, |
| - const TransformedCoordsArray&, |
| - const TextureSamplerArray&) override; |
| + virtual void emitCode(EmitArgs&) override; |
| static void GenKey(const GrProcessor& processor, const GrGLSLCaps&, GrProcessorKeyBuilder* b) { |
| b->add32(GenBaseGradientKey(processor)); |
| @@ -550,17 +545,12 @@ GrFragmentProcessor* GrLinearGradient::TestCreate(GrProcessorTestData* d) { |
| ///////////////////////////////////////////////////////////////////// |
| -void GrGLLinearGradient::emitCode(GrGLFPBuilder* builder, |
| - const GrFragmentProcessor& fp, |
| - const char* outputColor, |
| - const char* inputColor, |
| - const TransformedCoordsArray& coords, |
| - const TextureSamplerArray& samplers) { |
| - const GrLinearGradient& ge = fp.cast<GrLinearGradient>(); |
| - this->emitUniforms(builder, ge); |
| - SkString t = builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0); |
| +void GrGLLinearGradient::emitCode(EmitArgs& args) { |
| + const GrLinearGradient& ge = args.fFp.cast<GrLinearGradient>(); |
| + this->emitUniforms(args.fBuilder, ge); |
| + SkString t = args.fBuilder->getFragmentShaderBuilder()->ensureFSCoords2D(args.fCoords, 0); |
| t.append(".x"); |
| - this->emitColor(builder, ge, t.c_str(), outputColor, inputColor, samplers); |
| + this->emitColor(args.fBuilder, ge, t.c_str(), args.fOutputColor, args.fInputColor, args.fSamplers); |
|
joshualitt
2015/07/22 19:34:05
line wrap @100
|
| } |
| ///////////////////////////////////////////////////////////////////// |