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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgramBuilder.h" | 8 #include "GrGLProgramBuilder.h" |
| 9 | 9 |
| 10 #include "gl/GrGLGeometryProcessor.h" | 10 #include "gl/GrGLGeometryProcessor.h" |
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| 279 const char* outColor, | 279 const char* outColor, |
| 280 const char* inColor) { | 280 const char* inColor) { |
| 281 GrGLInstalledFragProc* ifp = SkNEW(GrGLInstalledFragProc); | 281 GrGLInstalledFragProc* ifp = SkNEW(GrGLInstalledFragProc); |
| 282 | 282 |
| 283 const GrFragmentProcessor& fp = *fs.processor(); | 283 const GrFragmentProcessor& fp = *fs.processor(); |
| 284 ifp->fGLProc.reset(fp.createGLInstance()); | 284 ifp->fGLProc.reset(fp.createGLInstance()); |
| 285 | 285 |
| 286 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(fp.numTextures()); | 286 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(fp.numTextures()); |
| 287 this->emitSamplers(fp, &samplers, ifp); | 287 this->emitSamplers(fp, &samplers, ifp); |
| 288 | 288 |
| 289 ifp->fGLProc->emitCode(this, fp, outColor, inColor, fOutCoords[index], sampl
ers); | 289 GrGLFragmentProcessor::EmitArgs args(this, fp, outColor, inColor, fOutCoords
[index], samplers); |
| 290 ifp->fGLProc->emitCode(args); |
| 290 | 291 |
| 291 // We have to check that effects and the code they emit are consistent, ie i
f an effect | 292 // We have to check that effects and the code they emit are consistent, ie i
f an effect |
| 292 // asks for dst color, then the emit code needs to follow suit | 293 // asks for dst color, then the emit code needs to follow suit |
| 293 verify(fp); | 294 verify(fp); |
| 294 fFragmentProcessors->fProcs.push_back(ifp); | 295 fFragmentProcessors->fProcs.push_back(ifp); |
| 295 } | 296 } |
| 296 | 297 |
| 297 void GrGLProgramBuilder::emitAndInstallProc(const GrPrimitiveProcessor& gp, | 298 void GrGLProgramBuilder::emitAndInstallProc(const GrPrimitiveProcessor& gp, |
| 298 const char* outColor, | 299 const char* outColor, |
| 299 const char* outCoverage) { | 300 const char* outCoverage) { |
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| 495 } | 496 } |
| 496 | 497 |
| 497 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 498 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 498 | 499 |
| 499 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { | 500 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { |
| 500 int numProcs = fProcs.count(); | 501 int numProcs = fProcs.count(); |
| 501 for (int e = 0; e < numProcs; ++e) { | 502 for (int e = 0; e < numProcs; ++e) { |
| 502 SkDELETE(fProcs[e]); | 503 SkDELETE(fProcs[e]); |
| 503 } | 504 } |
| 504 } | 505 } |
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