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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
| 11 #include "gl/GrGLCaps.h" | 11 #include "gl/GrGLCaps.h" |
| 12 #include "gl/GrGLFragmentProcessor.h" | 12 #include "gl/GrGLFragmentProcessor.h" |
| 13 #include "gl/GrGLTexture.h" | 13 #include "gl/GrGLTexture.h" |
| 14 #include "gl/builders/GrGLProgramBuilder.h" | 14 #include "gl/builders/GrGLProgramBuilder.h" |
| 15 | 15 |
| 16 class GrGLSimpleTextureEffect : public GrGLFragmentProcessor { | 16 class GrGLSimpleTextureEffect : public GrGLFragmentProcessor { |
| 17 public: | 17 public: |
| 18 GrGLSimpleTextureEffect(const GrProcessor&) {} | 18 GrGLSimpleTextureEffect(const GrProcessor&) {} |
| 19 | 19 |
| 20 virtual void emitCode(GrGLFPBuilder* builder, | 20 virtual void emitCode(EmitArgs& args) override { |
| 21 const GrFragmentProcessor& fp, | 21 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder
(); |
| 22 const char* outputColor, | 22 fsBuilder->codeAppendf("\t%s = ", args.fOutputColor); |
| 23 const char* inputColor, | 23 fsBuilder->appendTextureLookupAndModulate(args.fInputColor, |
| 24 const TransformedCoordsArray& coords, | 24 args.fSamplers[0], |
| 25 const TextureSamplerArray& samplers) override { | 25 args.fCoords[0].c_str(), |
| 26 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 26 args.fCoords[0].getType()); |
| 27 fsBuilder->codeAppendf("\t%s = ", outputColor); | |
| 28 fsBuilder->appendTextureLookupAndModulate(inputColor, | |
| 29 samplers[0], | |
| 30 coords[0].c_str(), | |
| 31 coords[0].getType()); | |
| 32 fsBuilder->codeAppend(";\n"); | 27 fsBuilder->codeAppend(";\n"); |
| 33 } | 28 } |
| 34 | 29 |
| 35 private: | 30 private: |
| 36 typedef GrGLFragmentProcessor INHERITED; | 31 typedef GrGLFragmentProcessor INHERITED; |
| 37 }; | 32 }; |
| 38 | 33 |
| 39 /////////////////////////////////////////////////////////////////////////////// | 34 /////////////////////////////////////////////////////////////////////////////// |
| 40 | 35 |
| 41 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c
onst { | 36 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c
onst { |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 73 static const GrCoordSet kCoordSets[] = { | 68 static const GrCoordSet kCoordSets[] = { |
| 74 kLocal_GrCoordSet, | 69 kLocal_GrCoordSet, |
| 75 kDevice_GrCoordSet | 70 kDevice_GrCoordSet |
| 76 }; | 71 }; |
| 77 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC
oordSets))]; | 72 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC
oordSets))]; |
| 78 | 73 |
| 79 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); | 74 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); |
| 80 return GrSimpleTextureEffect::Create(d->fProcDataManager, d->fTextures[texId
x], matrix, | 75 return GrSimpleTextureEffect::Create(d->fProcDataManager, d->fTextures[texId
x], matrix, |
| 81 coordSet); | 76 coordSet); |
| 82 } | 77 } |
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