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Side by Side Diff: src/gpu/effects/GrSimpleTextureEffect.cpp

Issue 1251173002: Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() (Closed) Base URL: https://skia.googlesource.com/skia@composeshader_gpu
Patch Set: Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrSimpleTextureEffect.h" 8 #include "GrSimpleTextureEffect.h"
9 #include "GrInvariantOutput.h" 9 #include "GrInvariantOutput.h"
10 #include "GrTexture.h" 10 #include "GrTexture.h"
11 #include "gl/GrGLCaps.h" 11 #include "gl/GrGLCaps.h"
12 #include "gl/GrGLFragmentProcessor.h" 12 #include "gl/GrGLFragmentProcessor.h"
13 #include "gl/GrGLTexture.h" 13 #include "gl/GrGLTexture.h"
14 #include "gl/builders/GrGLProgramBuilder.h" 14 #include "gl/builders/GrGLProgramBuilder.h"
15 15
16 class GrGLSimpleTextureEffect : public GrGLFragmentProcessor { 16 class GrGLSimpleTextureEffect : public GrGLFragmentProcessor {
17 public: 17 public:
18 GrGLSimpleTextureEffect(const GrProcessor&) {} 18 GrGLSimpleTextureEffect(const GrProcessor&) {}
19 19
20 virtual void emitCode(GrGLFPBuilder* builder, 20 virtual void emitCode(EmitArgs& args) override {
21 const GrFragmentProcessor& fp, 21 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder ();
22 const char* outputColor, 22 fsBuilder->codeAppendf("\t%s = ", args.fOutputColor);
23 const char* inputColor, 23 fsBuilder->appendTextureLookupAndModulate(args.fInputColor,
24 const TransformedCoordsArray& coords, 24 args.fSamplers[0],
25 const TextureSamplerArray& samplers) override { 25 args.fCoords[0].c_str(),
26 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); 26 args.fCoords[0].getType());
27 fsBuilder->codeAppendf("\t%s = ", outputColor);
28 fsBuilder->appendTextureLookupAndModulate(inputColor,
29 samplers[0],
30 coords[0].c_str(),
31 coords[0].getType());
32 fsBuilder->codeAppend(";\n"); 27 fsBuilder->codeAppend(";\n");
33 } 28 }
34 29
35 private: 30 private:
36 typedef GrGLFragmentProcessor INHERITED; 31 typedef GrGLFragmentProcessor INHERITED;
37 }; 32 };
38 33
39 /////////////////////////////////////////////////////////////////////////////// 34 ///////////////////////////////////////////////////////////////////////////////
40 35
41 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c onst { 36 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c onst {
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 static const GrCoordSet kCoordSets[] = { 68 static const GrCoordSet kCoordSets[] = {
74 kLocal_GrCoordSet, 69 kLocal_GrCoordSet,
75 kDevice_GrCoordSet 70 kDevice_GrCoordSet
76 }; 71 };
77 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC oordSets))]; 72 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC oordSets))];
78 73
79 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); 74 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom);
80 return GrSimpleTextureEffect::Create(d->fProcDataManager, d->fTextures[texId x], matrix, 75 return GrSimpleTextureEffect::Create(d->fProcDataManager, d->fTextures[texId x], matrix,
81 coordSet); 76 coordSet);
82 } 77 }
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