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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrConvexPolyEffect.h" | 8 #include "GrConvexPolyEffect.h" |
9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
10 #include "SkPathPriv.h" | 10 #include "SkPathPriv.h" |
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74 } while (NULL == fp); | 74 } while (NULL == fp); |
75 return fp; | 75 return fp; |
76 } | 76 } |
77 | 77 |
78 ////////////////////////////////////////////////////////////////////////////// | 78 ////////////////////////////////////////////////////////////////////////////// |
79 | 79 |
80 class GLAARectEffect : public GrGLFragmentProcessor { | 80 class GLAARectEffect : public GrGLFragmentProcessor { |
81 public: | 81 public: |
82 GLAARectEffect(const GrProcessor&); | 82 GLAARectEffect(const GrProcessor&); |
83 | 83 |
84 virtual void emitCode(GrGLFPBuilder* builder, | 84 virtual void emitCode(EmitArgs&) override; |
85 const GrFragmentProcessor& fp, | |
86 const char* outputColor, | |
87 const char* inputColor, | |
88 const TransformedCoordsArray&, | |
89 const TextureSamplerArray&) override; | |
90 | 85 |
91 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); | 86 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); |
92 | 87 |
93 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | 88 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
94 | 89 |
95 private: | 90 private: |
96 GrGLProgramDataManager::UniformHandle fRectUniform; | 91 GrGLProgramDataManager::UniformHandle fRectUniform; |
97 SkRect fPrevRect; | 92 SkRect fPrevRect; |
98 typedef GrGLFragmentProcessor INHERITED; | 93 typedef GrGLFragmentProcessor INHERITED; |
99 }; | 94 }; |
100 | 95 |
101 GLAARectEffect::GLAARectEffect(const GrProcessor& effect) { | 96 GLAARectEffect::GLAARectEffect(const GrProcessor& effect) { |
102 fPrevRect.fLeft = SK_ScalarNaN; | 97 fPrevRect.fLeft = SK_ScalarNaN; |
103 } | 98 } |
104 | 99 |
105 void GLAARectEffect::emitCode(GrGLFPBuilder* builder, | 100 void GLAARectEffect::emitCode(EmitArgs& args) { |
106 const GrFragmentProcessor& fp, | 101 const AARectEffect& aare = args.fFp.cast<AARectEffect>(); |
107 const char* outputColor, | |
108 const char* inputColor, | |
109 const TransformedCoordsArray&, | |
110 const TextureSamplerArray& samplers) { | |
111 const AARectEffect& aare = fp.cast<AARectEffect>(); | |
112 const char *rectName; | 102 const char *rectName; |
113 // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bot
tom - 0.5), | 103 // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bot
tom - 0.5), |
114 // respectively. | 104 // respectively. |
115 fRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 105 fRectUniform = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visib
ility, |
116 kVec4f_GrSLType, | 106 kVec4f_GrSLType, |
117 kDefault_GrSLPrecision, | 107 kDefault_GrSLPrecision, |
118 "rect", | 108 "rect", |
119 &rectName); | 109 &rectName); |
120 | 110 |
121 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 111 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
122 const char* fragmentPos = fsBuilder->fragmentPosition(); | 112 const char* fragmentPos = fsBuilder->fragmentPosition(); |
123 if (GrProcessorEdgeTypeIsAA(aare.getEdgeType())) { | 113 if (GrProcessorEdgeTypeIsAA(aare.getEdgeType())) { |
124 // The amount of coverage removed in x and y by the edges is computed as
a pair of negative | 114 // The amount of coverage removed in x and y by the edges is computed as
a pair of negative |
125 // numbers, xSub and ySub. | 115 // numbers, xSub and ySub. |
126 fsBuilder->codeAppend("\t\tfloat xSub, ySub;\n"); | 116 fsBuilder->codeAppend("\t\tfloat xSub, ySub;\n"); |
127 fsBuilder->codeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragmentPo
s, rectName); | 117 fsBuilder->codeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragmentPo
s, rectName); |
128 fsBuilder->codeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectName,
fragmentPos); | 118 fsBuilder->codeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectName,
fragmentPos); |
129 fsBuilder->codeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragmentPo
s, rectName); | 119 fsBuilder->codeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragmentPo
s, rectName); |
130 fsBuilder->codeAppendf("\t\tySub += min(%s.w - %s.y, 0.0);\n", rectName,
fragmentPos); | 120 fsBuilder->codeAppendf("\t\tySub += min(%s.w - %s.y, 0.0);\n", rectName,
fragmentPos); |
131 // Now compute coverage in x and y and multiply them to get the fraction
of the pixel | 121 // Now compute coverage in x and y and multiply them to get the fraction
of the pixel |
132 // covered. | 122 // covered. |
133 fsBuilder->codeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0
+ max(ySub, -1.0));\n"); | 123 fsBuilder->codeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0
+ max(ySub, -1.0));\n"); |
134 } else { | 124 } else { |
135 fsBuilder->codeAppendf("\t\tfloat alpha = 1.0;\n"); | 125 fsBuilder->codeAppendf("\t\tfloat alpha = 1.0;\n"); |
136 fsBuilder->codeAppendf("\t\talpha *= (%s.x - %s.x) > -0.5 ? 1.0 : 0.0;\n
", fragmentPos, rectName); | 126 fsBuilder->codeAppendf("\t\talpha *= (%s.x - %s.x) > -0.5 ? 1.0 : 0.0;\n
", fragmentPos, rectName); |
137 fsBuilder->codeAppendf("\t\talpha *= (%s.z - %s.x) > -0.5 ? 1.0 : 0.0;\n
", rectName, fragmentPos); | 127 fsBuilder->codeAppendf("\t\talpha *= (%s.z - %s.x) > -0.5 ? 1.0 : 0.0;\n
", rectName, fragmentPos); |
138 fsBuilder->codeAppendf("\t\talpha *= (%s.y - %s.y) > -0.5 ? 1.0 : 0.0;\n
", fragmentPos, rectName); | 128 fsBuilder->codeAppendf("\t\talpha *= (%s.y - %s.y) > -0.5 ? 1.0 : 0.0;\n
", fragmentPos, rectName); |
139 fsBuilder->codeAppendf("\t\talpha *= (%s.w - %s.y) > -0.5 ? 1.0 : 0.0;\n
", rectName, fragmentPos); | 129 fsBuilder->codeAppendf("\t\talpha *= (%s.w - %s.y) > -0.5 ? 1.0 : 0.0;\n
", rectName, fragmentPos); |
140 } | 130 } |
141 | 131 |
142 if (GrProcessorEdgeTypeIsInverseFill(aare.getEdgeType())) { | 132 if (GrProcessorEdgeTypeIsInverseFill(aare.getEdgeType())) { |
143 fsBuilder->codeAppend("\t\talpha = 1.0 - alpha;\n"); | 133 fsBuilder->codeAppend("\t\talpha = 1.0 - alpha;\n"); |
144 } | 134 } |
145 fsBuilder->codeAppendf("\t\t%s = %s;\n", outputColor, | 135 fsBuilder->codeAppendf("\t\t%s = %s;\n", args.fOutputColor, |
146 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st
r()); | 136 (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")
).c_str()); |
147 } | 137 } |
148 | 138 |
149 void GLAARectEffect::setData(const GrGLProgramDataManager& pdman, const GrProces
sor& processor) { | 139 void GLAARectEffect::setData(const GrGLProgramDataManager& pdman, const GrProces
sor& processor) { |
150 const AARectEffect& aare = processor.cast<AARectEffect>(); | 140 const AARectEffect& aare = processor.cast<AARectEffect>(); |
151 const SkRect& rect = aare.getRect(); | 141 const SkRect& rect = aare.getRect(); |
152 if (rect != fPrevRect) { | 142 if (rect != fPrevRect) { |
153 pdman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f, | 143 pdman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f, |
154 rect.fRight - 0.5f, rect.fBottom - 0.5f); | 144 rect.fRight - 0.5f, rect.fBottom - 0.5f); |
155 fPrevRect = rect; | 145 fPrevRect = rect; |
156 } | 146 } |
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169 GrGLFragmentProcessor* AARectEffect::createGLInstance() const { | 159 GrGLFragmentProcessor* AARectEffect::createGLInstance() const { |
170 return SkNEW_ARGS(GLAARectEffect, (*this)); | 160 return SkNEW_ARGS(GLAARectEffect, (*this)); |
171 } | 161 } |
172 | 162 |
173 ////////////////////////////////////////////////////////////////////////////// | 163 ////////////////////////////////////////////////////////////////////////////// |
174 | 164 |
175 class GrGLConvexPolyEffect : public GrGLFragmentProcessor { | 165 class GrGLConvexPolyEffect : public GrGLFragmentProcessor { |
176 public: | 166 public: |
177 GrGLConvexPolyEffect(const GrProcessor&); | 167 GrGLConvexPolyEffect(const GrProcessor&); |
178 | 168 |
179 virtual void emitCode(GrGLFPBuilder* builder, | 169 virtual void emitCode(EmitArgs&) override; |
180 const GrFragmentProcessor& fp, | |
181 const char* outputColor, | |
182 const char* inputColor, | |
183 const TransformedCoordsArray&, | |
184 const TextureSamplerArray&) override; | |
185 | 170 |
186 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); | 171 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); |
187 | 172 |
188 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | 173 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
189 | 174 |
190 private: | 175 private: |
191 GrGLProgramDataManager::UniformHandle fEdgeUniform; | 176 GrGLProgramDataManager::UniformHandle fEdgeUniform; |
192 SkScalar fPrevEdges[3 * GrConvexPolyEffect::kMa
xEdges]; | 177 SkScalar fPrevEdges[3 * GrConvexPolyEffect::kMa
xEdges]; |
193 typedef GrGLFragmentProcessor INHERITED; | 178 typedef GrGLFragmentProcessor INHERITED; |
194 }; | 179 }; |
195 | 180 |
196 GrGLConvexPolyEffect::GrGLConvexPolyEffect(const GrProcessor&) { | 181 GrGLConvexPolyEffect::GrGLConvexPolyEffect(const GrProcessor&) { |
197 fPrevEdges[0] = SK_ScalarNaN; | 182 fPrevEdges[0] = SK_ScalarNaN; |
198 } | 183 } |
199 | 184 |
200 void GrGLConvexPolyEffect::emitCode(GrGLFPBuilder* builder, | 185 void GrGLConvexPolyEffect::emitCode(EmitArgs& args) { |
201 const GrFragmentProcessor& fp, | 186 const GrConvexPolyEffect& cpe = args.fFp.cast<GrConvexPolyEffect>(); |
202 const char* outputColor, | |
203 const char* inputColor, | |
204 const TransformedCoordsArray&, | |
205 const TextureSamplerArray& samplers) { | |
206 const GrConvexPolyEffect& cpe = fp.cast<GrConvexPolyEffect>(); | |
207 | 187 |
208 const char *edgeArrayName; | 188 const char *edgeArrayName; |
209 fEdgeUniform = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibi
lity, | 189 fEdgeUniform = args.fBuilder->addUniformArray(GrGLProgramBuilder::kFragment_
Visibility, |
210 kVec3f_GrSLType, | 190 kVec3f_GrSLType, |
211 kDefault_GrSLPrecision, | 191 kDefault_GrSLPrecision, |
212 "edges", | 192 "edges", |
213 cpe.getEdgeCount(), | 193 cpe.getEdgeCount(), |
214 &edgeArrayName); | 194 &edgeArrayName); |
215 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 195 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
216 fsBuilder->codeAppend("\t\tfloat alpha = 1.0;\n"); | 196 fsBuilder->codeAppend("\t\tfloat alpha = 1.0;\n"); |
217 fsBuilder->codeAppend("\t\tfloat edge;\n"); | 197 fsBuilder->codeAppend("\t\tfloat edge;\n"); |
218 const char* fragmentPos = fsBuilder->fragmentPosition(); | 198 const char* fragmentPos = fsBuilder->fragmentPosition(); |
219 for (int i = 0; i < cpe.getEdgeCount(); ++i) { | 199 for (int i = 0; i < cpe.getEdgeCount(); ++i) { |
220 fsBuilder->codeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n", | 200 fsBuilder->codeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n", |
221 edgeArrayName, i, fragmentPos, fragmentPos); | 201 edgeArrayName, i, fragmentPos, fragmentPos); |
222 if (GrProcessorEdgeTypeIsAA(cpe.getEdgeType())) { | 202 if (GrProcessorEdgeTypeIsAA(cpe.getEdgeType())) { |
223 fsBuilder->codeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n"); | 203 fsBuilder->codeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n"); |
224 } else { | 204 } else { |
225 fsBuilder->codeAppend("\t\tedge = edge >= 0.5 ? 1.0 : 0.0;\n"); | 205 fsBuilder->codeAppend("\t\tedge = edge >= 0.5 ? 1.0 : 0.0;\n"); |
226 } | 206 } |
227 fsBuilder->codeAppend("\t\talpha *= edge;\n"); | 207 fsBuilder->codeAppend("\t\talpha *= edge;\n"); |
228 } | 208 } |
229 | 209 |
230 // Woe is me. See skbug.com/2149. | 210 // Woe is me. See skbug.com/2149. |
231 if (kTegra2_GrGLRenderer == builder->ctxInfo().renderer()) { | 211 if (kTegra2_GrGLRenderer == args.fBuilder->ctxInfo().renderer()) { |
232 fsBuilder->codeAppend("\t\tif (-1.0 == alpha) {\n\t\t\tdiscard;\n\t\t}\n
"); | 212 fsBuilder->codeAppend("\t\tif (-1.0 == alpha) {\n\t\t\tdiscard;\n\t\t}\n
"); |
233 } | 213 } |
234 | 214 |
235 if (GrProcessorEdgeTypeIsInverseFill(cpe.getEdgeType())) { | 215 if (GrProcessorEdgeTypeIsInverseFill(cpe.getEdgeType())) { |
236 fsBuilder->codeAppend("\talpha = 1.0 - alpha;\n"); | 216 fsBuilder->codeAppend("\talpha = 1.0 - alpha;\n"); |
237 } | 217 } |
238 fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, | 218 fsBuilder->codeAppendf("\t%s = %s;\n", args.fOutputColor, |
239 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st
r()); | 219 (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")
).c_str()); |
240 } | 220 } |
241 | 221 |
242 void GrGLConvexPolyEffect::setData(const GrGLProgramDataManager& pdman, const Gr
Processor& effect) { | 222 void GrGLConvexPolyEffect::setData(const GrGLProgramDataManager& pdman, const Gr
Processor& effect) { |
243 const GrConvexPolyEffect& cpe = effect.cast<GrConvexPolyEffect>(); | 223 const GrConvexPolyEffect& cpe = effect.cast<GrConvexPolyEffect>(); |
244 size_t byteSize = 3 * cpe.getEdgeCount() * sizeof(SkScalar); | 224 size_t byteSize = 3 * cpe.getEdgeCount() * sizeof(SkScalar); |
245 if (0 != memcmp(fPrevEdges, cpe.getEdges(), byteSize)) { | 225 if (0 != memcmp(fPrevEdges, cpe.getEdges(), byteSize)) { |
246 pdman.set3fv(fEdgeUniform, cpe.getEdgeCount(), cpe.getEdges()); | 226 pdman.set3fv(fEdgeUniform, cpe.getEdgeCount(), cpe.getEdges()); |
247 memcpy(fPrevEdges, cpe.getEdges(), byteSize); | 227 memcpy(fPrevEdges, cpe.getEdges(), byteSize); |
248 } | 228 } |
249 } | 229 } |
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365 } | 345 } |
366 | 346 |
367 GrFragmentProcessor* fp; | 347 GrFragmentProcessor* fp; |
368 do { | 348 do { |
369 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( | 349 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( |
370 d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt)); | 350 d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt)); |
371 fp = GrConvexPolyEffect::Create(edgeType, count, edges); | 351 fp = GrConvexPolyEffect::Create(edgeType, count, edges); |
372 } while (NULL == fp); | 352 } while (NULL == fp); |
373 return fp; | 353 return fp; |
374 } | 354 } |
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