OLD | NEW |
1 | 1 |
2 /* | 2 /* |
3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "SkTwoPointConicalGradient_gpu.h" | 9 #include "SkTwoPointConicalGradient_gpu.h" |
10 | 10 |
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137 // @} | 137 // @} |
138 | 138 |
139 typedef GrGradientEffect INHERITED; | 139 typedef GrGradientEffect INHERITED; |
140 }; | 140 }; |
141 | 141 |
142 class GLEdge2PtConicalEffect : public GrGLGradientEffect { | 142 class GLEdge2PtConicalEffect : public GrGLGradientEffect { |
143 public: | 143 public: |
144 GLEdge2PtConicalEffect(const GrProcessor&); | 144 GLEdge2PtConicalEffect(const GrProcessor&); |
145 virtual ~GLEdge2PtConicalEffect() { } | 145 virtual ~GLEdge2PtConicalEffect() { } |
146 | 146 |
147 virtual void emitCode(GrGLFPBuilder*, | 147 virtual void emitCode(EmitArgs&) override; |
148 const GrFragmentProcessor&, | |
149 const char* outputColor, | |
150 const char* inputColor, | |
151 const TransformedCoordsArray&, | |
152 const TextureSamplerArray&) override; | |
153 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | 148 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
154 | 149 |
155 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe
yBuilder* b); | 150 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe
yBuilder* b); |
156 | 151 |
157 protected: | 152 protected: |
158 UniformHandle fParamUni; | 153 UniformHandle fParamUni; |
159 | 154 |
160 const char* fVSVaryingName; | 155 const char* fVSVaryingName; |
161 const char* fFSVaryingName; | 156 const char* fFSVaryingName; |
162 | 157 |
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221 &paintColor, d->fProcDataManager,
&fp)); | 216 &paintColor, d->fProcDataManager,
&fp)); |
222 return fp; | 217 return fp; |
223 } | 218 } |
224 | 219 |
225 GLEdge2PtConicalEffect::GLEdge2PtConicalEffect(const GrProcessor&) | 220 GLEdge2PtConicalEffect::GLEdge2PtConicalEffect(const GrProcessor&) |
226 : fVSVaryingName(NULL) | 221 : fVSVaryingName(NULL) |
227 , fFSVaryingName(NULL) | 222 , fFSVaryingName(NULL) |
228 , fCachedRadius(-SK_ScalarMax) | 223 , fCachedRadius(-SK_ScalarMax) |
229 , fCachedDiffRadius(-SK_ScalarMax) {} | 224 , fCachedDiffRadius(-SK_ScalarMax) {} |
230 | 225 |
231 void GLEdge2PtConicalEffect::emitCode(GrGLFPBuilder* builder, | 226 void GLEdge2PtConicalEffect::emitCode(EmitArgs& args) { |
232 const GrFragmentProcessor& fp, | 227 const Edge2PtConicalEffect& ge = args.fFp.cast<Edge2PtConicalEffect>(); |
233 const char* outputColor, | 228 this->emitUniforms(args.fBuilder, ge); |
234 const char* inputColor, | 229 fParamUni = args.fBuilder->addUniformArray(GrGLProgramBuilder::kFragment_Vis
ibility, |
235 const TransformedCoordsArray& coords, | |
236 const TextureSamplerArray& samplers) { | |
237 const Edge2PtConicalEffect& ge = fp.cast<Edge2PtConicalEffect>(); | |
238 this->emitUniforms(builder, ge); | |
239 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibilit
y, | |
240 kFloat_GrSLType, kDefault_GrSLPrecision
, | 230 kFloat_GrSLType, kDefault_GrSLPrecision
, |
241 "Conical2FSParams", 3); | 231 "Conical2FSParams", 3); |
242 | 232 |
243 SkString cName("c"); | 233 SkString cName("c"); |
244 SkString tName("t"); | 234 SkString tName("t"); |
245 SkString p0; // start radius | 235 SkString p0; // start radius |
246 SkString p1; // start radius squared | 236 SkString p1; // start radius squared |
247 SkString p2; // difference in radii (r1 - r0) | 237 SkString p2; // difference in radii (r1 - r0) |
248 | 238 |
249 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); | 239 args.fBuilder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); |
250 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); | 240 args.fBuilder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); |
251 builder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2); | 241 args.fBuilder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2); |
252 | 242 |
253 // We interpolate the linear component in coords[1]. | 243 // We interpolate the linear component in coords[1]. |
254 SkASSERT(coords[0].getType() == coords[1].getType()); | 244 SkASSERT(args.fCoords[0].getType() == args.fCoords[1].getType()); |
255 const char* coords2D; | 245 const char* coords2D; |
256 SkString bVar; | 246 SkString bVar; |
257 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 247 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
258 if (kVec3f_GrSLType == coords[0].getType()) { | 248 if (kVec3f_GrSLType == args.fCoords[0].getType()) { |
259 fsBuilder->codeAppendf("\tvec3 interpolants = vec3(%s.xy / %s.z, %s.x /
%s.z);\n", | 249 fsBuilder->codeAppendf("\tvec3 interpolants = vec3(%s.xy / %s.z, %s.x /
%s.z);\n", |
260 coords[0].c_str(), coords[0].c_str(), coords[1].c
_str(), | 250 args.fCoords[0].c_str(), args.fCoords[0].c_str(), |
261 coords[1].c_str()); | 251 args.fCoords[1].c_str(), args.fCoords[1].c_str())
; |
262 coords2D = "interpolants.xy"; | 252 coords2D = "interpolants.xy"; |
263 bVar = "interpolants.z"; | 253 bVar = "interpolants.z"; |
264 } else { | 254 } else { |
265 coords2D = coords[0].c_str(); | 255 coords2D = args.fCoords[0].c_str(); |
266 bVar.printf("%s.x", coords[1].c_str()); | 256 bVar.printf("%s.x", args.fCoords[1].c_str()); |
267 } | 257 } |
268 | 258 |
269 // output will default to transparent black (we simply won't write anything | 259 // output will default to transparent black (we simply won't write anything |
270 // else to it if invalid, instead of discarding or returning prematurely) | 260 // else to it if invalid, instead of discarding or returning prematurely) |
271 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | 261 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", args.fOutputColor)
; |
272 | 262 |
273 // c = (x^2)+(y^2) - params[1] | 263 // c = (x^2)+(y^2) - params[1] |
274 fsBuilder->codeAppendf("\tfloat %s = dot(%s, %s) - %s;\n", | 264 fsBuilder->codeAppendf("\tfloat %s = dot(%s, %s) - %s;\n", |
275 cName.c_str(), coords2D, coords2D, p1.c_str()); | 265 cName.c_str(), coords2D, coords2D, p1.c_str()); |
276 | 266 |
277 // linear case: t = -c/b | 267 // linear case: t = -c/b |
278 fsBuilder->codeAppendf("\tfloat %s = -(%s / %s);\n", tName.c_str(), | 268 fsBuilder->codeAppendf("\tfloat %s = -(%s / %s);\n", tName.c_str(), |
279 cName.c_str(), bVar.c_str()); | 269 cName.c_str(), bVar.c_str()); |
280 | 270 |
281 // if r(t) > 0, then t will be the x coordinate | 271 // if r(t) > 0, then t will be the x coordinate |
282 fsBuilder->codeAppendf("\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), | 272 fsBuilder->codeAppendf("\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), |
283 p2.c_str(), p0.c_str()); | 273 p2.c_str(), p0.c_str()); |
284 fsBuilder->codeAppend("\t"); | 274 fsBuilder->codeAppend("\t"); |
285 this->emitColor(builder, ge, tName.c_str(), outputColor, inputColor, sampler
s); | 275 this->emitColor(args.fBuilder, ge, tName.c_str(), args.fOutputColor, args.fI
nputColor, |
| 276 args.fSamplers); |
286 fsBuilder->codeAppend("\t}\n"); | 277 fsBuilder->codeAppend("\t}\n"); |
287 } | 278 } |
288 | 279 |
289 void GLEdge2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, | 280 void GLEdge2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, |
290 const GrProcessor& processor) { | 281 const GrProcessor& processor) { |
291 INHERITED::setData(pdman, processor); | 282 INHERITED::setData(pdman, processor); |
292 const Edge2PtConicalEffect& data = processor.cast<Edge2PtConicalEffect>(); | 283 const Edge2PtConicalEffect& data = processor.cast<Edge2PtConicalEffect>(); |
293 SkScalar radius0 = data.radius(); | 284 SkScalar radius0 = data.radius(); |
294 SkScalar diffRadius = data.diffRadius(); | 285 SkScalar diffRadius = data.diffRadius(); |
295 | 286 |
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427 bool fIsFlipped; | 418 bool fIsFlipped; |
428 | 419 |
429 typedef GrGradientEffect INHERITED; | 420 typedef GrGradientEffect INHERITED; |
430 }; | 421 }; |
431 | 422 |
432 class GLFocalOutside2PtConicalEffect : public GrGLGradientEffect { | 423 class GLFocalOutside2PtConicalEffect : public GrGLGradientEffect { |
433 public: | 424 public: |
434 GLFocalOutside2PtConicalEffect(const GrProcessor&); | 425 GLFocalOutside2PtConicalEffect(const GrProcessor&); |
435 virtual ~GLFocalOutside2PtConicalEffect() { } | 426 virtual ~GLFocalOutside2PtConicalEffect() { } |
436 | 427 |
437 virtual void emitCode(GrGLFPBuilder*, | 428 virtual void emitCode(EmitArgs&) override; |
438 const GrFragmentProcessor&, | |
439 const char* outputColor, | |
440 const char* inputColor, | |
441 const TransformedCoordsArray&, | |
442 const TextureSamplerArray&) override; | |
443 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | 429 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
444 | 430 |
445 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe
yBuilder* b); | 431 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe
yBuilder* b); |
446 | 432 |
447 protected: | 433 protected: |
448 UniformHandle fParamUni; | 434 UniformHandle fParamUni; |
449 | 435 |
450 const char* fVSVaryingName; | 436 const char* fVSVaryingName; |
451 const char* fFSVaryingName; | 437 const char* fFSVaryingName; |
452 | 438 |
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513 } | 499 } |
514 | 500 |
515 GLFocalOutside2PtConicalEffect::GLFocalOutside2PtConicalEffect(const GrProcessor
& processor) | 501 GLFocalOutside2PtConicalEffect::GLFocalOutside2PtConicalEffect(const GrProcessor
& processor) |
516 : fVSVaryingName(NULL) | 502 : fVSVaryingName(NULL) |
517 , fFSVaryingName(NULL) | 503 , fFSVaryingName(NULL) |
518 , fCachedFocal(SK_ScalarMax) { | 504 , fCachedFocal(SK_ScalarMax) { |
519 const FocalOutside2PtConicalEffect& data = processor.cast<FocalOutside2PtCon
icalEffect>(); | 505 const FocalOutside2PtConicalEffect& data = processor.cast<FocalOutside2PtCon
icalEffect>(); |
520 fIsFlipped = data.isFlipped(); | 506 fIsFlipped = data.isFlipped(); |
521 } | 507 } |
522 | 508 |
523 void GLFocalOutside2PtConicalEffect::emitCode(GrGLFPBuilder* builder, | 509 void GLFocalOutside2PtConicalEffect::emitCode(EmitArgs& args) { |
524 const GrFragmentProcessor& fp, | 510 const FocalOutside2PtConicalEffect& ge = args.fFp.cast<FocalOutside2PtConica
lEffect>(); |
525 const char* outputColor, | 511 this->emitUniforms(args.fBuilder, ge); |
526 const char* inputColor, | 512 fParamUni = args.fBuilder->addUniformArray(GrGLProgramBuilder::kFragment_Vis
ibility, |
527 const TransformedCoordsArray& coor
ds, | |
528 const TextureSamplerArray& sampler
s) { | |
529 const FocalOutside2PtConicalEffect& ge = fp.cast<FocalOutside2PtConicalEffec
t>(); | |
530 this->emitUniforms(builder, ge); | |
531 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibilit
y, | |
532 kFloat_GrSLType, kDefault_GrSLPrecision
, | 513 kFloat_GrSLType, kDefault_GrSLPrecision
, |
533 "Conical2FSParams", 2); | 514 "Conical2FSParams", 2); |
534 SkString tName("t"); | 515 SkString tName("t"); |
535 SkString p0; // focalX | 516 SkString p0; // focalX |
536 SkString p1; // 1 - focalX * focalX | 517 SkString p1; // 1 - focalX * focalX |
537 | 518 |
538 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); | 519 args.fBuilder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); |
539 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); | 520 args.fBuilder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); |
540 | 521 |
541 // if we have a vec3 from being in perspective, convert it to a vec2 first | 522 // if we have a vec3 from being in perspective, convert it to a vec2 first |
542 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 523 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
543 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); | 524 SkString coords2DString = fsBuilder->ensureFSCoords2D(args.fCoords, 0); |
544 const char* coords2D = coords2DString.c_str(); | 525 const char* coords2D = coords2DString.c_str(); |
545 | 526 |
546 // t = p.x * focal.x +/- sqrt(p.x^2 + (1 - focal.x^2) * p.y^2) | 527 // t = p.x * focal.x +/- sqrt(p.x^2 + (1 - focal.x^2) * p.y^2) |
547 | 528 |
548 // output will default to transparent black (we simply won't write anything | 529 // output will default to transparent black (we simply won't write anything |
549 // else to it if invalid, instead of discarding or returning prematurely) | 530 // else to it if invalid, instead of discarding or returning prematurely) |
550 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | 531 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", args.fOutputColor)
; |
551 | 532 |
552 fsBuilder->codeAppendf("\tfloat xs = %s.x * %s.x;\n", coords2D, coords2D); | 533 fsBuilder->codeAppendf("\tfloat xs = %s.x * %s.x;\n", coords2D, coords2D); |
553 fsBuilder->codeAppendf("\tfloat ys = %s.y * %s.y;\n", coords2D, coords2D); | 534 fsBuilder->codeAppendf("\tfloat ys = %s.y * %s.y;\n", coords2D, coords2D); |
554 fsBuilder->codeAppendf("\tfloat d = xs + %s * ys;\n", p1.c_str()); | 535 fsBuilder->codeAppendf("\tfloat d = xs + %s * ys;\n", p1.c_str()); |
555 | 536 |
556 // Must check to see if we flipped the circle order (to make sure start radi
us < end radius) | 537 // Must check to see if we flipped the circle order (to make sure start radi
us < end radius) |
557 // If so we must also flip sign on sqrt | 538 // If so we must also flip sign on sqrt |
558 if (!fIsFlipped) { | 539 if (!fIsFlipped) { |
559 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s + sqrt(d);\n", tName.c_s
tr(), | 540 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s + sqrt(d);\n", tName.c_s
tr(), |
560 coords2D, p0.c_str()); | 541 coords2D, p0.c_str()); |
561 } else { | 542 } else { |
562 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s - sqrt(d);\n", tName.c_s
tr(), | 543 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s - sqrt(d);\n", tName.c_s
tr(), |
563 coords2D, p0.c_str()); | 544 coords2D, p0.c_str()); |
564 } | 545 } |
565 | 546 |
566 fsBuilder->codeAppendf("\tif (%s >= 0.0 && d >= 0.0) {\n", tName.c_str()); | 547 fsBuilder->codeAppendf("\tif (%s >= 0.0 && d >= 0.0) {\n", tName.c_str()); |
567 fsBuilder->codeAppend("\t\t"); | 548 fsBuilder->codeAppend("\t\t"); |
568 this->emitColor(builder, ge, tName.c_str(), outputColor, inputColor, sampler
s); | 549 this->emitColor(args.fBuilder, ge, tName.c_str(), args.fOutputColor, args.fI
nputColor, |
| 550 args.fSamplers); |
569 fsBuilder->codeAppend("\t}\n"); | 551 fsBuilder->codeAppend("\t}\n"); |
570 } | 552 } |
571 | 553 |
572 void GLFocalOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman
, | 554 void GLFocalOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman
, |
573 const GrProcessor& processor) { | 555 const GrProcessor& processor) { |
574 INHERITED::setData(pdman, processor); | 556 INHERITED::setData(pdman, processor); |
575 const FocalOutside2PtConicalEffect& data = processor.cast<FocalOutside2PtCon
icalEffect>(); | 557 const FocalOutside2PtConicalEffect& data = processor.cast<FocalOutside2PtCon
icalEffect>(); |
576 SkASSERT(data.isFlipped() == fIsFlipped); | 558 SkASSERT(data.isFlipped() == fIsFlipped); |
577 SkScalar focal = data.focal(); | 559 SkScalar focal = data.focal(); |
578 | 560 |
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649 SkScalar fFocalX; | 631 SkScalar fFocalX; |
650 | 632 |
651 typedef GrGradientEffect INHERITED; | 633 typedef GrGradientEffect INHERITED; |
652 }; | 634 }; |
653 | 635 |
654 class GLFocalInside2PtConicalEffect : public GrGLGradientEffect { | 636 class GLFocalInside2PtConicalEffect : public GrGLGradientEffect { |
655 public: | 637 public: |
656 GLFocalInside2PtConicalEffect(const GrProcessor&); | 638 GLFocalInside2PtConicalEffect(const GrProcessor&); |
657 virtual ~GLFocalInside2PtConicalEffect() {} | 639 virtual ~GLFocalInside2PtConicalEffect() {} |
658 | 640 |
659 virtual void emitCode(GrGLFPBuilder*, | 641 virtual void emitCode(EmitArgs&) override; |
660 const GrFragmentProcessor&, | |
661 const char* outputColor, | |
662 const char* inputColor, | |
663 const TransformedCoordsArray&, | |
664 const TextureSamplerArray&) override; | |
665 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | 642 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
666 | 643 |
667 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe
yBuilder* b); | 644 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe
yBuilder* b); |
668 | 645 |
669 protected: | 646 protected: |
670 UniformHandle fFocalUni; | 647 UniformHandle fFocalUni; |
671 | 648 |
672 const char* fVSVaryingName; | 649 const char* fVSVaryingName; |
673 const char* fFSVaryingName; | 650 const char* fFSVaryingName; |
674 | 651 |
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730 GrTest::TestMatrix(d->fRandom), N
ULL, | 707 GrTest::TestMatrix(d->fRandom), N
ULL, |
731 &paintColor, d->fProcDataManager,
&fp)); | 708 &paintColor, d->fProcDataManager,
&fp)); |
732 return fp; | 709 return fp; |
733 } | 710 } |
734 | 711 |
735 GLFocalInside2PtConicalEffect::GLFocalInside2PtConicalEffect(const GrProcessor&) | 712 GLFocalInside2PtConicalEffect::GLFocalInside2PtConicalEffect(const GrProcessor&) |
736 : fVSVaryingName(NULL) | 713 : fVSVaryingName(NULL) |
737 , fFSVaryingName(NULL) | 714 , fFSVaryingName(NULL) |
738 , fCachedFocal(SK_ScalarMax) {} | 715 , fCachedFocal(SK_ScalarMax) {} |
739 | 716 |
740 void GLFocalInside2PtConicalEffect::emitCode(GrGLFPBuilder* builder, | 717 void GLFocalInside2PtConicalEffect::emitCode(EmitArgs& args) { |
741 const GrFragmentProcessor& fp, | 718 const FocalInside2PtConicalEffect& ge = args.fFp.cast<FocalInside2PtConicalE
ffect>(); |
742 const char* outputColor, | 719 this->emitUniforms(args.fBuilder, ge); |
743 const char* inputColor, | 720 fFocalUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibili
ty, |
744 const TransformedCoordsArray& coord
s, | |
745 const TextureSamplerArray& samplers
) { | |
746 const FocalInside2PtConicalEffect& ge = fp.cast<FocalInside2PtConicalEffect>
(); | |
747 this->emitUniforms(builder, ge); | |
748 fFocalUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | |
749 kFloat_GrSLType, kDefault_GrSLPrecision, | 721 kFloat_GrSLType, kDefault_GrSLPrecision, |
750 "Conical2FSParams"); | 722 "Conical2FSParams"); |
751 SkString tName("t"); | 723 SkString tName("t"); |
752 | 724 |
753 // this is the distance along x-axis from the end center to focal point in | 725 // this is the distance along x-axis from the end center to focal point in |
754 // transformed coordinates | 726 // transformed coordinates |
755 GrGLShaderVar focal = builder->getUniformVariable(fFocalUni); | 727 GrGLShaderVar focal = args.fBuilder->getUniformVariable(fFocalUni); |
756 | 728 |
757 // if we have a vec3 from being in perspective, convert it to a vec2 first | 729 // if we have a vec3 from being in perspective, convert it to a vec2 first |
758 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 730 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
759 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); | 731 SkString coords2DString = fsBuilder->ensureFSCoords2D(args.fCoords, 0); |
760 const char* coords2D = coords2DString.c_str(); | 732 const char* coords2D = coords2DString.c_str(); |
761 | 733 |
762 // t = p.x * focalX + length(p) | 734 // t = p.x * focalX + length(p) |
763 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s + length(%s);\n", tName.c_st
r(), | 735 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s + length(%s);\n", tName.c_st
r(), |
764 coords2D, focal.c_str(), coords2D); | 736 coords2D, focal.c_str(), coords2D); |
765 | 737 |
766 this->emitColor(builder, ge, tName.c_str(), outputColor, inputColor, sampler
s); | 738 this->emitColor(args.fBuilder, ge, tName.c_str(), args.fOutputColor, args.fI
nputColor, |
| 739 args.fSamplers); |
767 } | 740 } |
768 | 741 |
769 void GLFocalInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, | 742 void GLFocalInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, |
770 const GrProcessor& processor) { | 743 const GrProcessor& processor) { |
771 INHERITED::setData(pdman, processor); | 744 INHERITED::setData(pdman, processor); |
772 const FocalInside2PtConicalEffect& data = processor.cast<FocalInside2PtConic
alEffect>(); | 745 const FocalInside2PtConicalEffect& data = processor.cast<FocalInside2PtConic
alEffect>(); |
773 SkScalar focal = data.focal(); | 746 SkScalar focal = data.focal(); |
774 | 747 |
775 if (fCachedFocal != focal) { | 748 if (fCachedFocal != focal) { |
776 pdman.set1f(fFocalUni, SkScalarToFloat(focal)); | 749 pdman.set1f(fFocalUni, SkScalarToFloat(focal)); |
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900 const CircleConicalInfo fInfo; | 873 const CircleConicalInfo fInfo; |
901 | 874 |
902 typedef GrGradientEffect INHERITED; | 875 typedef GrGradientEffect INHERITED; |
903 }; | 876 }; |
904 | 877 |
905 class GLCircleInside2PtConicalEffect : public GrGLGradientEffect { | 878 class GLCircleInside2PtConicalEffect : public GrGLGradientEffect { |
906 public: | 879 public: |
907 GLCircleInside2PtConicalEffect(const GrProcessor&); | 880 GLCircleInside2PtConicalEffect(const GrProcessor&); |
908 virtual ~GLCircleInside2PtConicalEffect() {} | 881 virtual ~GLCircleInside2PtConicalEffect() {} |
909 | 882 |
910 virtual void emitCode(GrGLFPBuilder*, | 883 virtual void emitCode(EmitArgs&) override; |
911 const GrFragmentProcessor&, | |
912 const char* outputColor, | |
913 const char* inputColor, | |
914 const TransformedCoordsArray&, | |
915 const TextureSamplerArray&) override; | |
916 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | 884 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
917 | 885 |
918 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe
yBuilder* b); | 886 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe
yBuilder* b); |
919 | 887 |
920 protected: | 888 protected: |
921 UniformHandle fCenterUni; | 889 UniformHandle fCenterUni; |
922 UniformHandle fParamUni; | 890 UniformHandle fParamUni; |
923 | 891 |
924 const char* fVSVaryingName; | 892 const char* fVSVaryingName; |
925 const char* fFSVaryingName; | 893 const char* fFSVaryingName; |
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990 | 958 |
991 GLCircleInside2PtConicalEffect::GLCircleInside2PtConicalEffect(const GrProcessor
& processor) | 959 GLCircleInside2PtConicalEffect::GLCircleInside2PtConicalEffect(const GrProcessor
& processor) |
992 : fVSVaryingName(NULL) | 960 : fVSVaryingName(NULL) |
993 , fFSVaryingName(NULL) | 961 , fFSVaryingName(NULL) |
994 , fCachedCenterX(SK_ScalarMax) | 962 , fCachedCenterX(SK_ScalarMax) |
995 , fCachedCenterY(SK_ScalarMax) | 963 , fCachedCenterY(SK_ScalarMax) |
996 , fCachedA(SK_ScalarMax) | 964 , fCachedA(SK_ScalarMax) |
997 , fCachedB(SK_ScalarMax) | 965 , fCachedB(SK_ScalarMax) |
998 , fCachedC(SK_ScalarMax) {} | 966 , fCachedC(SK_ScalarMax) {} |
999 | 967 |
1000 void GLCircleInside2PtConicalEffect::emitCode(GrGLFPBuilder* builder, | 968 void GLCircleInside2PtConicalEffect::emitCode(EmitArgs& args) { |
1001 const GrFragmentProcessor& fp, | 969 const CircleInside2PtConicalEffect& ge = args.fFp.cast<CircleInside2PtConica
lEffect>(); |
1002 const char* outputColor, | 970 this->emitUniforms(args.fBuilder, ge); |
1003 const char* inputColor, | 971 fCenterUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibil
ity, |
1004 const TransformedCoordsArray& coor
ds, | |
1005 const TextureSamplerArray& sampler
s) { | |
1006 const CircleInside2PtConicalEffect& ge = fp.cast<CircleInside2PtConicalEffec
t>(); | |
1007 this->emitUniforms(builder, ge); | |
1008 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | |
1009 kVec2f_GrSLType, kDefault_GrSLPrecision, | 972 kVec2f_GrSLType, kDefault_GrSLPrecision, |
1010 "Conical2FSCenter"); | 973 "Conical2FSCenter"); |
1011 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 974 fParamUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibili
ty, |
1012 kVec3f_GrSLType, kDefault_GrSLPrecision, | 975 kVec3f_GrSLType, kDefault_GrSLPrecision, |
1013 "Conical2FSParams"); | 976 "Conical2FSParams"); |
1014 SkString tName("t"); | 977 SkString tName("t"); |
1015 | 978 |
1016 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); | 979 GrGLShaderVar center = args.fBuilder->getUniformVariable(fCenterUni); |
1017 // params.x = A | 980 // params.x = A |
1018 // params.y = B | 981 // params.y = B |
1019 // params.z = C | 982 // params.z = C |
1020 GrGLShaderVar params = builder->getUniformVariable(fParamUni); | 983 GrGLShaderVar params = args.fBuilder->getUniformVariable(fParamUni); |
1021 | 984 |
1022 // if we have a vec3 from being in perspective, convert it to a vec2 first | 985 // if we have a vec3 from being in perspective, convert it to a vec2 first |
1023 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 986 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
1024 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); | 987 SkString coords2DString = fsBuilder->ensureFSCoords2D(args.fCoords, 0); |
1025 const char* coords2D = coords2DString.c_str(); | 988 const char* coords2D = coords2DString.c_str(); |
1026 | 989 |
1027 // p = coords2D | 990 // p = coords2D |
1028 // e = center end | 991 // e = center end |
1029 // r = radius end | 992 // r = radius end |
1030 // A = dot(e, e) - r^2 + 2 * r - 1 | 993 // A = dot(e, e) - r^2 + 2 * r - 1 |
1031 // B = (r -1) / A | 994 // B = (r -1) / A |
1032 // C = 1 / A | 995 // C = 1 / A |
1033 // d = dot(e, p) + B | 996 // d = dot(e, p) + B |
1034 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) | 997 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) |
1035 fsBuilder->codeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D
); | 998 fsBuilder->codeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D
); |
1036 fsBuilder->codeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente
r.c_str(), | 999 fsBuilder->codeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente
r.c_str(), |
1037 params.c_str()); | 1000 params.c_str()); |
1038 fsBuilder->codeAppendf("\tfloat %s = d + sqrt(d * d - %s.x * pDotp + %s.z);\
n", | 1001 fsBuilder->codeAppendf("\tfloat %s = d + sqrt(d * d - %s.x * pDotp + %s.z);\
n", |
1039 tName.c_str(), params.c_str(), params.c_str()); | 1002 tName.c_str(), params.c_str(), params.c_str()); |
1040 | 1003 |
1041 this->emitColor(builder, ge, tName.c_str(), outputColor, inputColor, sampler
s); | 1004 this->emitColor(args.fBuilder, ge, tName.c_str(), args.fOutputColor, args.fI
nputColor, |
| 1005 args.fSamplers); |
1042 } | 1006 } |
1043 | 1007 |
1044 void GLCircleInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman
, | 1008 void GLCircleInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman
, |
1045 const GrProcessor& processor) { | 1009 const GrProcessor& processor) { |
1046 INHERITED::setData(pdman, processor); | 1010 INHERITED::setData(pdman, processor); |
1047 const CircleInside2PtConicalEffect& data = processor.cast<CircleInside2PtCon
icalEffect>(); | 1011 const CircleInside2PtConicalEffect& data = processor.cast<CircleInside2PtCon
icalEffect>(); |
1048 SkScalar centerX = data.centerX(); | 1012 SkScalar centerX = data.centerX(); |
1049 SkScalar centerY = data.centerY(); | 1013 SkScalar centerY = data.centerY(); |
1050 SkScalar A = data.A(); | 1014 SkScalar A = data.A(); |
1051 SkScalar B = data.B(); | 1015 SkScalar B = data.B(); |
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1137 bool fIsFlipped; | 1101 bool fIsFlipped; |
1138 | 1102 |
1139 typedef GrGradientEffect INHERITED; | 1103 typedef GrGradientEffect INHERITED; |
1140 }; | 1104 }; |
1141 | 1105 |
1142 class GLCircleOutside2PtConicalEffect : public GrGLGradientEffect { | 1106 class GLCircleOutside2PtConicalEffect : public GrGLGradientEffect { |
1143 public: | 1107 public: |
1144 GLCircleOutside2PtConicalEffect(const GrProcessor&); | 1108 GLCircleOutside2PtConicalEffect(const GrProcessor&); |
1145 virtual ~GLCircleOutside2PtConicalEffect() {} | 1109 virtual ~GLCircleOutside2PtConicalEffect() {} |
1146 | 1110 |
1147 virtual void emitCode(GrGLFPBuilder*, | 1111 virtual void emitCode(EmitArgs&) override; |
1148 const GrFragmentProcessor&, | |
1149 const char* outputColor, | |
1150 const char* inputColor, | |
1151 const TransformedCoordsArray&, | |
1152 const TextureSamplerArray&) override; | |
1153 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | 1112 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
1154 | 1113 |
1155 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe
yBuilder* b); | 1114 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe
yBuilder* b); |
1156 | 1115 |
1157 protected: | 1116 protected: |
1158 UniformHandle fCenterUni; | 1117 UniformHandle fCenterUni; |
1159 UniformHandle fParamUni; | 1118 UniformHandle fParamUni; |
1160 | 1119 |
1161 const char* fVSVaryingName; | 1120 const char* fVSVaryingName; |
1162 const char* fFSVaryingName; | 1121 const char* fFSVaryingName; |
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1234 , fCachedCenterX(SK_ScalarMax) | 1193 , fCachedCenterX(SK_ScalarMax) |
1235 , fCachedCenterY(SK_ScalarMax) | 1194 , fCachedCenterY(SK_ScalarMax) |
1236 , fCachedA(SK_ScalarMax) | 1195 , fCachedA(SK_ScalarMax) |
1237 , fCachedB(SK_ScalarMax) | 1196 , fCachedB(SK_ScalarMax) |
1238 , fCachedC(SK_ScalarMax) | 1197 , fCachedC(SK_ScalarMax) |
1239 , fCachedTLimit(SK_ScalarMax) { | 1198 , fCachedTLimit(SK_ScalarMax) { |
1240 const CircleOutside2PtConicalEffect& data = processor.cast<CircleOutside2PtC
onicalEffect>(); | 1199 const CircleOutside2PtConicalEffect& data = processor.cast<CircleOutside2PtC
onicalEffect>(); |
1241 fIsFlipped = data.isFlipped(); | 1200 fIsFlipped = data.isFlipped(); |
1242 } | 1201 } |
1243 | 1202 |
1244 void GLCircleOutside2PtConicalEffect::emitCode(GrGLFPBuilder* builder, | 1203 void GLCircleOutside2PtConicalEffect::emitCode(EmitArgs& args) { |
1245 const GrFragmentProcessor& fp, | 1204 const CircleOutside2PtConicalEffect& ge = args.fFp.cast<CircleOutside2PtConi
calEffect>(); |
1246 const char* outputColor, | 1205 this->emitUniforms(args.fBuilder, ge); |
1247 const char* inputColor, | 1206 fCenterUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibil
ity, |
1248 const TransformedCoordsArray& coo
rds, | |
1249 const TextureSamplerArray& sample
rs) { | |
1250 const CircleOutside2PtConicalEffect& ge = fp.cast<CircleOutside2PtConicalEff
ect>(); | |
1251 this->emitUniforms(builder, ge); | |
1252 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | |
1253 kVec2f_GrSLType, kDefault_GrSLPrecision, | 1207 kVec2f_GrSLType, kDefault_GrSLPrecision, |
1254 "Conical2FSCenter"); | 1208 "Conical2FSCenter"); |
1255 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 1209 fParamUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibili
ty, |
1256 kVec4f_GrSLType, kDefault_GrSLPrecision, | 1210 kVec4f_GrSLType, kDefault_GrSLPrecision, |
1257 "Conical2FSParams"); | 1211 "Conical2FSParams"); |
1258 SkString tName("t"); | 1212 SkString tName("t"); |
1259 | 1213 |
1260 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); | 1214 GrGLShaderVar center = args.fBuilder->getUniformVariable(fCenterUni); |
1261 // params.x = A | 1215 // params.x = A |
1262 // params.y = B | 1216 // params.y = B |
1263 // params.z = C | 1217 // params.z = C |
1264 GrGLShaderVar params = builder->getUniformVariable(fParamUni); | 1218 GrGLShaderVar params = args.fBuilder->getUniformVariable(fParamUni); |
1265 | 1219 |
1266 // if we have a vec3 from being in perspective, convert it to a vec2 first | 1220 // if we have a vec3 from being in perspective, convert it to a vec2 first |
1267 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 1221 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
1268 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); | 1222 SkString coords2DString = fsBuilder->ensureFSCoords2D(args.fCoords, 0); |
1269 const char* coords2D = coords2DString.c_str(); | 1223 const char* coords2D = coords2DString.c_str(); |
1270 | 1224 |
1271 // output will default to transparent black (we simply won't write anything | 1225 // output will default to transparent black (we simply won't write anything |
1272 // else to it if invalid, instead of discarding or returning prematurely) | 1226 // else to it if invalid, instead of discarding or returning prematurely) |
1273 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | 1227 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", args.fOutputColor)
; |
1274 | 1228 |
1275 // p = coords2D | 1229 // p = coords2D |
1276 // e = center end | 1230 // e = center end |
1277 // r = radius end | 1231 // r = radius end |
1278 // A = dot(e, e) - r^2 + 2 * r - 1 | 1232 // A = dot(e, e) - r^2 + 2 * r - 1 |
1279 // B = (r -1) / A | 1233 // B = (r -1) / A |
1280 // C = 1 / A | 1234 // C = 1 / A |
1281 // d = dot(e, p) + B | 1235 // d = dot(e, p) + B |
1282 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) | 1236 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) |
1283 | 1237 |
1284 fsBuilder->codeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D
); | 1238 fsBuilder->codeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D
); |
1285 fsBuilder->codeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente
r.c_str(), | 1239 fsBuilder->codeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente
r.c_str(), |
1286 params.c_str()); | 1240 params.c_str()); |
1287 fsBuilder->codeAppendf("\tfloat deter = d * d - %s.x * pDotp + %s.z;\n", par
ams.c_str(), | 1241 fsBuilder->codeAppendf("\tfloat deter = d * d - %s.x * pDotp + %s.z;\n", par
ams.c_str(), |
1288 params.c_str()); | 1242 params.c_str()); |
1289 | 1243 |
1290 // Must check to see if we flipped the circle order (to make sure start radi
us < end radius) | 1244 // Must check to see if we flipped the circle order (to make sure start radi
us < end radius) |
1291 // If so we must also flip sign on sqrt | 1245 // If so we must also flip sign on sqrt |
1292 if (!fIsFlipped) { | 1246 if (!fIsFlipped) { |
1293 fsBuilder->codeAppendf("\tfloat %s = d + sqrt(deter);\n", tName.c_str())
; | 1247 fsBuilder->codeAppendf("\tfloat %s = d + sqrt(deter);\n", tName.c_str())
; |
1294 } else { | 1248 } else { |
1295 fsBuilder->codeAppendf("\tfloat %s = d - sqrt(deter);\n", tName.c_str())
; | 1249 fsBuilder->codeAppendf("\tfloat %s = d - sqrt(deter);\n", tName.c_str())
; |
1296 } | 1250 } |
1297 | 1251 |
1298 fsBuilder->codeAppendf("\tif (%s >= %s.w && deter >= 0.0) {\n", tName.c_str(
), params.c_str()); | 1252 fsBuilder->codeAppendf("\tif (%s >= %s.w && deter >= 0.0) {\n", tName.c_str(
), params.c_str()); |
1299 fsBuilder->codeAppend("\t\t"); | 1253 fsBuilder->codeAppend("\t\t"); |
1300 this->emitColor(builder, ge, tName.c_str(), outputColor, inputColor, sampler
s); | 1254 this->emitColor(args.fBuilder, ge, tName.c_str(), args.fOutputColor, args.fI
nputColor, |
| 1255 args.fSamplers); |
1301 fsBuilder->codeAppend("\t}\n"); | 1256 fsBuilder->codeAppend("\t}\n"); |
1302 } | 1257 } |
1303 | 1258 |
1304 void GLCircleOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdma
n, | 1259 void GLCircleOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdma
n, |
1305 const GrProcessor& processor) { | 1260 const GrProcessor& processor) { |
1306 INHERITED::setData(pdman, processor); | 1261 INHERITED::setData(pdman, processor); |
1307 const CircleOutside2PtConicalEffect& data = processor.cast<CircleOutside2PtC
onicalEffect>(); | 1262 const CircleOutside2PtConicalEffect& data = processor.cast<CircleOutside2PtC
onicalEffect>(); |
1308 SkASSERT(data.isFlipped() == fIsFlipped); | 1263 SkASSERT(data.isFlipped() == fIsFlipped); |
1309 SkScalar centerX = data.centerX(); | 1264 SkScalar centerX = data.centerX(); |
1310 SkScalar centerY = data.centerY(); | 1265 SkScalar centerY = data.centerY(); |
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1379 } else if (type == kEdge_ConicalType) { | 1334 } else if (type == kEdge_ConicalType) { |
1380 set_matrix_edge_conical(shader, &matrix); | 1335 set_matrix_edge_conical(shader, &matrix); |
1381 return Edge2PtConicalEffect::Create(ctx, procDataManager, shader, matrix
, tm); | 1336 return Edge2PtConicalEffect::Create(ctx, procDataManager, shader, matrix
, tm); |
1382 } else { | 1337 } else { |
1383 return CircleOutside2PtConicalEffect::Create(ctx, procDataManager, shade
r, matrix, tm, | 1338 return CircleOutside2PtConicalEffect::Create(ctx, procDataManager, shade
r, matrix, tm, |
1384 info); | 1339 info); |
1385 } | 1340 } |
1386 } | 1341 } |
1387 | 1342 |
1388 #endif | 1343 #endif |
OLD | NEW |