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|---|---|
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "SkTwoPointConicalGradient_gpu.h" | 9 #include "SkTwoPointConicalGradient_gpu.h" |
| 10 | 10 |
| (...skipping 126 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 137 // @} | 137 // @} |
| 138 | 138 |
| 139 typedef GrGradientEffect INHERITED; | 139 typedef GrGradientEffect INHERITED; |
| 140 }; | 140 }; |
| 141 | 141 |
| 142 class GLEdge2PtConicalEffect : public GrGLGradientEffect { | 142 class GLEdge2PtConicalEffect : public GrGLGradientEffect { |
| 143 public: | 143 public: |
| 144 GLEdge2PtConicalEffect(const GrProcessor&); | 144 GLEdge2PtConicalEffect(const GrProcessor&); |
| 145 virtual ~GLEdge2PtConicalEffect() { } | 145 virtual ~GLEdge2PtConicalEffect() { } |
| 146 | 146 |
| 147 virtual void emitCode(GrGLFPBuilder*, | 147 virtual void emitCode(EmitArgs&) override; |
| 148 const GrFragmentProcessor&, | |
| 149 const char* outputColor, | |
| 150 const char* inputColor, | |
| 151 const TransformedCoordsArray&, | |
| 152 const TextureSamplerArray&) override; | |
| 153 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | 148 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
| 154 | 149 |
| 155 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe yBuilder* b); | 150 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe yBuilder* b); |
| 156 | 151 |
| 157 protected: | 152 protected: |
| 158 UniformHandle fParamUni; | 153 UniformHandle fParamUni; |
| 159 | 154 |
| 160 const char* fVSVaryingName; | 155 const char* fVSVaryingName; |
| 161 const char* fFSVaryingName; | 156 const char* fFSVaryingName; |
| 162 | 157 |
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| 221 &paintColor, d->fProcDataManager, &fp)); | 216 &paintColor, d->fProcDataManager, &fp)); |
| 222 return fp; | 217 return fp; |
| 223 } | 218 } |
| 224 | 219 |
| 225 GLEdge2PtConicalEffect::GLEdge2PtConicalEffect(const GrProcessor&) | 220 GLEdge2PtConicalEffect::GLEdge2PtConicalEffect(const GrProcessor&) |
| 226 : fVSVaryingName(NULL) | 221 : fVSVaryingName(NULL) |
| 227 , fFSVaryingName(NULL) | 222 , fFSVaryingName(NULL) |
| 228 , fCachedRadius(-SK_ScalarMax) | 223 , fCachedRadius(-SK_ScalarMax) |
| 229 , fCachedDiffRadius(-SK_ScalarMax) {} | 224 , fCachedDiffRadius(-SK_ScalarMax) {} |
| 230 | 225 |
| 231 void GLEdge2PtConicalEffect::emitCode(GrGLFPBuilder* builder, | 226 void GLEdge2PtConicalEffect::emitCode(EmitArgs& args) { |
| 232 const GrFragmentProcessor& fp, | 227 const Edge2PtConicalEffect& ge = args.fFp.cast<Edge2PtConicalEffect>(); |
| 233 const char* outputColor, | 228 this->emitUniforms(args.fBuilder, ge); |
| 234 const char* inputColor, | 229 fParamUni = args.fBuilder->addUniformArray(GrGLProgramBuilder::kFragment_Vis ibility, |
| 235 const TransformedCoordsArray& coords, | |
| 236 const TextureSamplerArray& samplers) { | |
| 237 const Edge2PtConicalEffect& ge = fp.cast<Edge2PtConicalEffect>(); | |
| 238 this->emitUniforms(builder, ge); | |
| 239 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibilit y, | |
| 240 kFloat_GrSLType, kDefault_GrSLPrecision , | 230 kFloat_GrSLType, kDefault_GrSLPrecision , |
| 241 "Conical2FSParams", 3); | 231 "Conical2FSParams", 3); |
| 242 | 232 |
| 243 SkString cName("c"); | 233 SkString cName("c"); |
| 244 SkString tName("t"); | 234 SkString tName("t"); |
| 245 SkString p0; // start radius | 235 SkString p0; // start radius |
| 246 SkString p1; // start radius squared | 236 SkString p1; // start radius squared |
| 247 SkString p2; // difference in radii (r1 - r0) | 237 SkString p2; // difference in radii (r1 - r0) |
| 248 | 238 |
| 249 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); | 239 args.fBuilder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); |
| 250 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); | 240 args.fBuilder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); |
| 251 builder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2); | 241 args.fBuilder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2); |
| 252 | 242 |
| 253 // We interpolate the linear component in coords[1]. | 243 // We interpolate the linear component in coords[1]. |
| 254 SkASSERT(coords[0].getType() == coords[1].getType()); | 244 SkASSERT(args.fCoords[0].getType() == args.fCoords[1].getType()); |
| 255 const char* coords2D; | 245 const char* coords2D; |
| 256 SkString bVar; | 246 SkString bVar; |
| 257 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 247 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
| 258 if (kVec3f_GrSLType == coords[0].getType()) { | 248 if (kVec3f_GrSLType == args.fCoords[0].getType()) { |
| 259 fsBuilder->codeAppendf("\tvec3 interpolants = vec3(%s.xy / %s.z, %s.x / %s.z);\n", | 249 fsBuilder->codeAppendf("\tvec3 interpolants = vec3(%s.xy / %s.z, %s.x / %s.z);\n", |
| 260 coords[0].c_str(), coords[0].c_str(), coords[1].c _str(), | 250 args.fCoords[0].c_str(), args.fCoords[0].c_str(), args.fCoords[1].c_str(), |
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| 261 coords[1].c_str()); | 251 args.fCoords[1].c_str()); |
| 262 coords2D = "interpolants.xy"; | 252 coords2D = "interpolants.xy"; |
| 263 bVar = "interpolants.z"; | 253 bVar = "interpolants.z"; |
| 264 } else { | 254 } else { |
| 265 coords2D = coords[0].c_str(); | 255 coords2D = args.fCoords[0].c_str(); |
| 266 bVar.printf("%s.x", coords[1].c_str()); | 256 bVar.printf("%s.x", args.fCoords[1].c_str()); |
| 267 } | 257 } |
| 268 | 258 |
| 269 // output will default to transparent black (we simply won't write anything | 259 // output will default to transparent black (we simply won't write anything |
| 270 // else to it if invalid, instead of discarding or returning prematurely) | 260 // else to it if invalid, instead of discarding or returning prematurely) |
| 271 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | 261 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", args.fOutputColor) ; |
| 272 | 262 |
| 273 // c = (x^2)+(y^2) - params[1] | 263 // c = (x^2)+(y^2) - params[1] |
| 274 fsBuilder->codeAppendf("\tfloat %s = dot(%s, %s) - %s;\n", | 264 fsBuilder->codeAppendf("\tfloat %s = dot(%s, %s) - %s;\n", |
| 275 cName.c_str(), coords2D, coords2D, p1.c_str()); | 265 cName.c_str(), coords2D, coords2D, p1.c_str()); |
| 276 | 266 |
| 277 // linear case: t = -c/b | 267 // linear case: t = -c/b |
| 278 fsBuilder->codeAppendf("\tfloat %s = -(%s / %s);\n", tName.c_str(), | 268 fsBuilder->codeAppendf("\tfloat %s = -(%s / %s);\n", tName.c_str(), |
| 279 cName.c_str(), bVar.c_str()); | 269 cName.c_str(), bVar.c_str()); |
| 280 | 270 |
| 281 // if r(t) > 0, then t will be the x coordinate | 271 // if r(t) > 0, then t will be the x coordinate |
| 282 fsBuilder->codeAppendf("\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), | 272 fsBuilder->codeAppendf("\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), |
| 283 p2.c_str(), p0.c_str()); | 273 p2.c_str(), p0.c_str()); |
| 284 fsBuilder->codeAppend("\t"); | 274 fsBuilder->codeAppend("\t"); |
| 285 this->emitColor(builder, ge, tName.c_str(), outputColor, inputColor, sampler s); | 275 this->emitColor(args.fBuilder, ge, tName.c_str(), args.fOutputColor, args.fI nputColor, args.fSamplers); |
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| 286 fsBuilder->codeAppend("\t}\n"); | 276 fsBuilder->codeAppend("\t}\n"); |
| 287 } | 277 } |
| 288 | 278 |
| 289 void GLEdge2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, | 279 void GLEdge2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, |
| 290 const GrProcessor& processor) { | 280 const GrProcessor& processor) { |
| 291 INHERITED::setData(pdman, processor); | 281 INHERITED::setData(pdman, processor); |
| 292 const Edge2PtConicalEffect& data = processor.cast<Edge2PtConicalEffect>(); | 282 const Edge2PtConicalEffect& data = processor.cast<Edge2PtConicalEffect>(); |
| 293 SkScalar radius0 = data.radius(); | 283 SkScalar radius0 = data.radius(); |
| 294 SkScalar diffRadius = data.diffRadius(); | 284 SkScalar diffRadius = data.diffRadius(); |
| 295 | 285 |
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| 427 bool fIsFlipped; | 417 bool fIsFlipped; |
| 428 | 418 |
| 429 typedef GrGradientEffect INHERITED; | 419 typedef GrGradientEffect INHERITED; |
| 430 }; | 420 }; |
| 431 | 421 |
| 432 class GLFocalOutside2PtConicalEffect : public GrGLGradientEffect { | 422 class GLFocalOutside2PtConicalEffect : public GrGLGradientEffect { |
| 433 public: | 423 public: |
| 434 GLFocalOutside2PtConicalEffect(const GrProcessor&); | 424 GLFocalOutside2PtConicalEffect(const GrProcessor&); |
| 435 virtual ~GLFocalOutside2PtConicalEffect() { } | 425 virtual ~GLFocalOutside2PtConicalEffect() { } |
| 436 | 426 |
| 437 virtual void emitCode(GrGLFPBuilder*, | 427 virtual void emitCode(EmitArgs&) override; |
| 438 const GrFragmentProcessor&, | |
| 439 const char* outputColor, | |
| 440 const char* inputColor, | |
| 441 const TransformedCoordsArray&, | |
| 442 const TextureSamplerArray&) override; | |
| 443 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | 428 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
| 444 | 429 |
| 445 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe yBuilder* b); | 430 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe yBuilder* b); |
| 446 | 431 |
| 447 protected: | 432 protected: |
| 448 UniformHandle fParamUni; | 433 UniformHandle fParamUni; |
| 449 | 434 |
| 450 const char* fVSVaryingName; | 435 const char* fVSVaryingName; |
| 451 const char* fFSVaryingName; | 436 const char* fFSVaryingName; |
| 452 | 437 |
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| 513 } | 498 } |
| 514 | 499 |
| 515 GLFocalOutside2PtConicalEffect::GLFocalOutside2PtConicalEffect(const GrProcessor & processor) | 500 GLFocalOutside2PtConicalEffect::GLFocalOutside2PtConicalEffect(const GrProcessor & processor) |
| 516 : fVSVaryingName(NULL) | 501 : fVSVaryingName(NULL) |
| 517 , fFSVaryingName(NULL) | 502 , fFSVaryingName(NULL) |
| 518 , fCachedFocal(SK_ScalarMax) { | 503 , fCachedFocal(SK_ScalarMax) { |
| 519 const FocalOutside2PtConicalEffect& data = processor.cast<FocalOutside2PtCon icalEffect>(); | 504 const FocalOutside2PtConicalEffect& data = processor.cast<FocalOutside2PtCon icalEffect>(); |
| 520 fIsFlipped = data.isFlipped(); | 505 fIsFlipped = data.isFlipped(); |
| 521 } | 506 } |
| 522 | 507 |
| 523 void GLFocalOutside2PtConicalEffect::emitCode(GrGLFPBuilder* builder, | 508 void GLFocalOutside2PtConicalEffect::emitCode(EmitArgs& args) { |
| 524 const GrFragmentProcessor& fp, | 509 const FocalOutside2PtConicalEffect& ge = args.fFp.cast<FocalOutside2PtConica lEffect>(); |
| 525 const char* outputColor, | 510 this->emitUniforms(args.fBuilder, ge); |
| 526 const char* inputColor, | 511 fParamUni = args.fBuilder->addUniformArray(GrGLProgramBuilder::kFragment_Vis ibility, |
| 527 const TransformedCoordsArray& coor ds, | |
| 528 const TextureSamplerArray& sampler s) { | |
| 529 const FocalOutside2PtConicalEffect& ge = fp.cast<FocalOutside2PtConicalEffec t>(); | |
| 530 this->emitUniforms(builder, ge); | |
| 531 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibilit y, | |
| 532 kFloat_GrSLType, kDefault_GrSLPrecision , | 512 kFloat_GrSLType, kDefault_GrSLPrecision , |
| 533 "Conical2FSParams", 2); | 513 "Conical2FSParams", 2); |
| 534 SkString tName("t"); | 514 SkString tName("t"); |
| 535 SkString p0; // focalX | 515 SkString p0; // focalX |
| 536 SkString p1; // 1 - focalX * focalX | 516 SkString p1; // 1 - focalX * focalX |
| 537 | 517 |
| 538 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); | 518 args.fBuilder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); |
| 539 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); | 519 args.fBuilder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); |
| 540 | 520 |
| 541 // if we have a vec3 from being in perspective, convert it to a vec2 first | 521 // if we have a vec3 from being in perspective, convert it to a vec2 first |
| 542 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 522 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
| 543 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); | 523 SkString coords2DString = fsBuilder->ensureFSCoords2D(args.fCoords, 0); |
| 544 const char* coords2D = coords2DString.c_str(); | 524 const char* coords2D = coords2DString.c_str(); |
| 545 | 525 |
| 546 // t = p.x * focal.x +/- sqrt(p.x^2 + (1 - focal.x^2) * p.y^2) | 526 // t = p.x * focal.x +/- sqrt(p.x^2 + (1 - focal.x^2) * p.y^2) |
| 547 | 527 |
| 548 // output will default to transparent black (we simply won't write anything | 528 // output will default to transparent black (we simply won't write anything |
| 549 // else to it if invalid, instead of discarding or returning prematurely) | 529 // else to it if invalid, instead of discarding or returning prematurely) |
| 550 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | 530 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", args.fOutputColor) ; |
| 551 | 531 |
| 552 fsBuilder->codeAppendf("\tfloat xs = %s.x * %s.x;\n", coords2D, coords2D); | 532 fsBuilder->codeAppendf("\tfloat xs = %s.x * %s.x;\n", coords2D, coords2D); |
| 553 fsBuilder->codeAppendf("\tfloat ys = %s.y * %s.y;\n", coords2D, coords2D); | 533 fsBuilder->codeAppendf("\tfloat ys = %s.y * %s.y;\n", coords2D, coords2D); |
| 554 fsBuilder->codeAppendf("\tfloat d = xs + %s * ys;\n", p1.c_str()); | 534 fsBuilder->codeAppendf("\tfloat d = xs + %s * ys;\n", p1.c_str()); |
| 555 | 535 |
| 556 // Must check to see if we flipped the circle order (to make sure start radi us < end radius) | 536 // Must check to see if we flipped the circle order (to make sure start radi us < end radius) |
| 557 // If so we must also flip sign on sqrt | 537 // If so we must also flip sign on sqrt |
| 558 if (!fIsFlipped) { | 538 if (!fIsFlipped) { |
| 559 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s + sqrt(d);\n", tName.c_s tr(), | 539 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s + sqrt(d);\n", tName.c_s tr(), |
| 560 coords2D, p0.c_str()); | 540 coords2D, p0.c_str()); |
| 561 } else { | 541 } else { |
| 562 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s - sqrt(d);\n", tName.c_s tr(), | 542 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s - sqrt(d);\n", tName.c_s tr(), |
| 563 coords2D, p0.c_str()); | 543 coords2D, p0.c_str()); |
| 564 } | 544 } |
| 565 | 545 |
| 566 fsBuilder->codeAppendf("\tif (%s >= 0.0 && d >= 0.0) {\n", tName.c_str()); | 546 fsBuilder->codeAppendf("\tif (%s >= 0.0 && d >= 0.0) {\n", tName.c_str()); |
| 567 fsBuilder->codeAppend("\t\t"); | 547 fsBuilder->codeAppend("\t\t"); |
| 568 this->emitColor(builder, ge, tName.c_str(), outputColor, inputColor, sampler s); | 548 this->emitColor(args.fBuilder, ge, tName.c_str(), args.fOutputColor, args.fI nputColor, args.fSamplers); |
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| 569 fsBuilder->codeAppend("\t}\n"); | 549 fsBuilder->codeAppend("\t}\n"); |
| 570 } | 550 } |
| 571 | 551 |
| 572 void GLFocalOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman , | 552 void GLFocalOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman , |
| 573 const GrProcessor& processor) { | 553 const GrProcessor& processor) { |
| 574 INHERITED::setData(pdman, processor); | 554 INHERITED::setData(pdman, processor); |
| 575 const FocalOutside2PtConicalEffect& data = processor.cast<FocalOutside2PtCon icalEffect>(); | 555 const FocalOutside2PtConicalEffect& data = processor.cast<FocalOutside2PtCon icalEffect>(); |
| 576 SkASSERT(data.isFlipped() == fIsFlipped); | 556 SkASSERT(data.isFlipped() == fIsFlipped); |
| 577 SkScalar focal = data.focal(); | 557 SkScalar focal = data.focal(); |
| 578 | 558 |
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| 649 SkScalar fFocalX; | 629 SkScalar fFocalX; |
| 650 | 630 |
| 651 typedef GrGradientEffect INHERITED; | 631 typedef GrGradientEffect INHERITED; |
| 652 }; | 632 }; |
| 653 | 633 |
| 654 class GLFocalInside2PtConicalEffect : public GrGLGradientEffect { | 634 class GLFocalInside2PtConicalEffect : public GrGLGradientEffect { |
| 655 public: | 635 public: |
| 656 GLFocalInside2PtConicalEffect(const GrProcessor&); | 636 GLFocalInside2PtConicalEffect(const GrProcessor&); |
| 657 virtual ~GLFocalInside2PtConicalEffect() {} | 637 virtual ~GLFocalInside2PtConicalEffect() {} |
| 658 | 638 |
| 659 virtual void emitCode(GrGLFPBuilder*, | 639 virtual void emitCode(EmitArgs&) override; |
| 660 const GrFragmentProcessor&, | |
| 661 const char* outputColor, | |
| 662 const char* inputColor, | |
| 663 const TransformedCoordsArray&, | |
| 664 const TextureSamplerArray&) override; | |
| 665 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | 640 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
| 666 | 641 |
| 667 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe yBuilder* b); | 642 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe yBuilder* b); |
| 668 | 643 |
| 669 protected: | 644 protected: |
| 670 UniformHandle fFocalUni; | 645 UniformHandle fFocalUni; |
| 671 | 646 |
| 672 const char* fVSVaryingName; | 647 const char* fVSVaryingName; |
| 673 const char* fFSVaryingName; | 648 const char* fFSVaryingName; |
| 674 | 649 |
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| 730 GrTest::TestMatrix(d->fRandom), N ULL, | 705 GrTest::TestMatrix(d->fRandom), N ULL, |
| 731 &paintColor, d->fProcDataManager, &fp)); | 706 &paintColor, d->fProcDataManager, &fp)); |
| 732 return fp; | 707 return fp; |
| 733 } | 708 } |
| 734 | 709 |
| 735 GLFocalInside2PtConicalEffect::GLFocalInside2PtConicalEffect(const GrProcessor&) | 710 GLFocalInside2PtConicalEffect::GLFocalInside2PtConicalEffect(const GrProcessor&) |
| 736 : fVSVaryingName(NULL) | 711 : fVSVaryingName(NULL) |
| 737 , fFSVaryingName(NULL) | 712 , fFSVaryingName(NULL) |
| 738 , fCachedFocal(SK_ScalarMax) {} | 713 , fCachedFocal(SK_ScalarMax) {} |
| 739 | 714 |
| 740 void GLFocalInside2PtConicalEffect::emitCode(GrGLFPBuilder* builder, | 715 void GLFocalInside2PtConicalEffect::emitCode(EmitArgs& args) { |
| 741 const GrFragmentProcessor& fp, | 716 const FocalInside2PtConicalEffect& ge = args.fFp.cast<FocalInside2PtConicalE ffect>(); |
| 742 const char* outputColor, | 717 this->emitUniforms(args.fBuilder, ge); |
| 743 const char* inputColor, | 718 fFocalUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibili ty, |
| 744 const TransformedCoordsArray& coord s, | |
| 745 const TextureSamplerArray& samplers ) { | |
| 746 const FocalInside2PtConicalEffect& ge = fp.cast<FocalInside2PtConicalEffect> (); | |
| 747 this->emitUniforms(builder, ge); | |
| 748 fFocalUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | |
| 749 kFloat_GrSLType, kDefault_GrSLPrecision, | 719 kFloat_GrSLType, kDefault_GrSLPrecision, |
| 750 "Conical2FSParams"); | 720 "Conical2FSParams"); |
| 751 SkString tName("t"); | 721 SkString tName("t"); |
| 752 | 722 |
| 753 // this is the distance along x-axis from the end center to focal point in | 723 // this is the distance along x-axis from the end center to focal point in |
| 754 // transformed coordinates | 724 // transformed coordinates |
| 755 GrGLShaderVar focal = builder->getUniformVariable(fFocalUni); | 725 GrGLShaderVar focal = args.fBuilder->getUniformVariable(fFocalUni); |
| 756 | 726 |
| 757 // if we have a vec3 from being in perspective, convert it to a vec2 first | 727 // if we have a vec3 from being in perspective, convert it to a vec2 first |
| 758 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 728 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
| 759 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); | 729 SkString coords2DString = fsBuilder->ensureFSCoords2D(args.fCoords, 0); |
| 760 const char* coords2D = coords2DString.c_str(); | 730 const char* coords2D = coords2DString.c_str(); |
| 761 | 731 |
| 762 // t = p.x * focalX + length(p) | 732 // t = p.x * focalX + length(p) |
| 763 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s + length(%s);\n", tName.c_st r(), | 733 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s + length(%s);\n", tName.c_st r(), |
| 764 coords2D, focal.c_str(), coords2D); | 734 coords2D, focal.c_str(), coords2D); |
| 765 | 735 |
| 766 this->emitColor(builder, ge, tName.c_str(), outputColor, inputColor, sampler s); | 736 this->emitColor(args.fBuilder, ge, tName.c_str(), args.fOutputColor, args.fI nputColor, args.fSamplers); |
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| 767 } | 737 } |
| 768 | 738 |
| 769 void GLFocalInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, | 739 void GLFocalInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, |
| 770 const GrProcessor& processor) { | 740 const GrProcessor& processor) { |
| 771 INHERITED::setData(pdman, processor); | 741 INHERITED::setData(pdman, processor); |
| 772 const FocalInside2PtConicalEffect& data = processor.cast<FocalInside2PtConic alEffect>(); | 742 const FocalInside2PtConicalEffect& data = processor.cast<FocalInside2PtConic alEffect>(); |
| 773 SkScalar focal = data.focal(); | 743 SkScalar focal = data.focal(); |
| 774 | 744 |
| 775 if (fCachedFocal != focal) { | 745 if (fCachedFocal != focal) { |
| 776 pdman.set1f(fFocalUni, SkScalarToFloat(focal)); | 746 pdman.set1f(fFocalUni, SkScalarToFloat(focal)); |
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| 900 const CircleConicalInfo fInfo; | 870 const CircleConicalInfo fInfo; |
| 901 | 871 |
| 902 typedef GrGradientEffect INHERITED; | 872 typedef GrGradientEffect INHERITED; |
| 903 }; | 873 }; |
| 904 | 874 |
| 905 class GLCircleInside2PtConicalEffect : public GrGLGradientEffect { | 875 class GLCircleInside2PtConicalEffect : public GrGLGradientEffect { |
| 906 public: | 876 public: |
| 907 GLCircleInside2PtConicalEffect(const GrProcessor&); | 877 GLCircleInside2PtConicalEffect(const GrProcessor&); |
| 908 virtual ~GLCircleInside2PtConicalEffect() {} | 878 virtual ~GLCircleInside2PtConicalEffect() {} |
| 909 | 879 |
| 910 virtual void emitCode(GrGLFPBuilder*, | 880 virtual void emitCode(EmitArgs&) override; |
| 911 const GrFragmentProcessor&, | |
| 912 const char* outputColor, | |
| 913 const char* inputColor, | |
| 914 const TransformedCoordsArray&, | |
| 915 const TextureSamplerArray&) override; | |
| 916 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | 881 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
| 917 | 882 |
| 918 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe yBuilder* b); | 883 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe yBuilder* b); |
| 919 | 884 |
| 920 protected: | 885 protected: |
| 921 UniformHandle fCenterUni; | 886 UniformHandle fCenterUni; |
| 922 UniformHandle fParamUni; | 887 UniformHandle fParamUni; |
| 923 | 888 |
| 924 const char* fVSVaryingName; | 889 const char* fVSVaryingName; |
| 925 const char* fFSVaryingName; | 890 const char* fFSVaryingName; |
| (...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 990 | 955 |
| 991 GLCircleInside2PtConicalEffect::GLCircleInside2PtConicalEffect(const GrProcessor & processor) | 956 GLCircleInside2PtConicalEffect::GLCircleInside2PtConicalEffect(const GrProcessor & processor) |
| 992 : fVSVaryingName(NULL) | 957 : fVSVaryingName(NULL) |
| 993 , fFSVaryingName(NULL) | 958 , fFSVaryingName(NULL) |
| 994 , fCachedCenterX(SK_ScalarMax) | 959 , fCachedCenterX(SK_ScalarMax) |
| 995 , fCachedCenterY(SK_ScalarMax) | 960 , fCachedCenterY(SK_ScalarMax) |
| 996 , fCachedA(SK_ScalarMax) | 961 , fCachedA(SK_ScalarMax) |
| 997 , fCachedB(SK_ScalarMax) | 962 , fCachedB(SK_ScalarMax) |
| 998 , fCachedC(SK_ScalarMax) {} | 963 , fCachedC(SK_ScalarMax) {} |
| 999 | 964 |
| 1000 void GLCircleInside2PtConicalEffect::emitCode(GrGLFPBuilder* builder, | 965 void GLCircleInside2PtConicalEffect::emitCode(EmitArgs& args) { |
| 1001 const GrFragmentProcessor& fp, | 966 const CircleInside2PtConicalEffect& ge = args.fFp.cast<CircleInside2PtConica lEffect>(); |
| 1002 const char* outputColor, | 967 this->emitUniforms(args.fBuilder, ge); |
| 1003 const char* inputColor, | 968 fCenterUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibil ity, |
| 1004 const TransformedCoordsArray& coor ds, | |
| 1005 const TextureSamplerArray& sampler s) { | |
| 1006 const CircleInside2PtConicalEffect& ge = fp.cast<CircleInside2PtConicalEffec t>(); | |
| 1007 this->emitUniforms(builder, ge); | |
| 1008 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | |
| 1009 kVec2f_GrSLType, kDefault_GrSLPrecision, | 969 kVec2f_GrSLType, kDefault_GrSLPrecision, |
| 1010 "Conical2FSCenter"); | 970 "Conical2FSCenter"); |
| 1011 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 971 fParamUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibili ty, |
| 1012 kVec3f_GrSLType, kDefault_GrSLPrecision, | 972 kVec3f_GrSLType, kDefault_GrSLPrecision, |
| 1013 "Conical2FSParams"); | 973 "Conical2FSParams"); |
| 1014 SkString tName("t"); | 974 SkString tName("t"); |
| 1015 | 975 |
| 1016 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); | 976 GrGLShaderVar center = args.fBuilder->getUniformVariable(fCenterUni); |
| 1017 // params.x = A | 977 // params.x = A |
| 1018 // params.y = B | 978 // params.y = B |
| 1019 // params.z = C | 979 // params.z = C |
| 1020 GrGLShaderVar params = builder->getUniformVariable(fParamUni); | 980 GrGLShaderVar params = args.fBuilder->getUniformVariable(fParamUni); |
| 1021 | 981 |
| 1022 // if we have a vec3 from being in perspective, convert it to a vec2 first | 982 // if we have a vec3 from being in perspective, convert it to a vec2 first |
| 1023 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 983 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
| 1024 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); | 984 SkString coords2DString = fsBuilder->ensureFSCoords2D(args.fCoords, 0); |
| 1025 const char* coords2D = coords2DString.c_str(); | 985 const char* coords2D = coords2DString.c_str(); |
| 1026 | 986 |
| 1027 // p = coords2D | 987 // p = coords2D |
| 1028 // e = center end | 988 // e = center end |
| 1029 // r = radius end | 989 // r = radius end |
| 1030 // A = dot(e, e) - r^2 + 2 * r - 1 | 990 // A = dot(e, e) - r^2 + 2 * r - 1 |
| 1031 // B = (r -1) / A | 991 // B = (r -1) / A |
| 1032 // C = 1 / A | 992 // C = 1 / A |
| 1033 // d = dot(e, p) + B | 993 // d = dot(e, p) + B |
| 1034 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) | 994 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) |
| 1035 fsBuilder->codeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D ); | 995 fsBuilder->codeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D ); |
| 1036 fsBuilder->codeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente r.c_str(), | 996 fsBuilder->codeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente r.c_str(), |
| 1037 params.c_str()); | 997 params.c_str()); |
| 1038 fsBuilder->codeAppendf("\tfloat %s = d + sqrt(d * d - %s.x * pDotp + %s.z);\ n", | 998 fsBuilder->codeAppendf("\tfloat %s = d + sqrt(d * d - %s.x * pDotp + %s.z);\ n", |
| 1039 tName.c_str(), params.c_str(), params.c_str()); | 999 tName.c_str(), params.c_str(), params.c_str()); |
| 1040 | 1000 |
| 1041 this->emitColor(builder, ge, tName.c_str(), outputColor, inputColor, sampler s); | 1001 this->emitColor(args.fBuilder, ge, tName.c_str(), args.fOutputColor, args.fI nputColor, args.fSamplers); |
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| |
| 1042 } | 1002 } |
| 1043 | 1003 |
| 1044 void GLCircleInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman , | 1004 void GLCircleInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman , |
| 1045 const GrProcessor& processor) { | 1005 const GrProcessor& processor) { |
| 1046 INHERITED::setData(pdman, processor); | 1006 INHERITED::setData(pdman, processor); |
| 1047 const CircleInside2PtConicalEffect& data = processor.cast<CircleInside2PtCon icalEffect>(); | 1007 const CircleInside2PtConicalEffect& data = processor.cast<CircleInside2PtCon icalEffect>(); |
| 1048 SkScalar centerX = data.centerX(); | 1008 SkScalar centerX = data.centerX(); |
| 1049 SkScalar centerY = data.centerY(); | 1009 SkScalar centerY = data.centerY(); |
| 1050 SkScalar A = data.A(); | 1010 SkScalar A = data.A(); |
| 1051 SkScalar B = data.B(); | 1011 SkScalar B = data.B(); |
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| 1137 bool fIsFlipped; | 1097 bool fIsFlipped; |
| 1138 | 1098 |
| 1139 typedef GrGradientEffect INHERITED; | 1099 typedef GrGradientEffect INHERITED; |
| 1140 }; | 1100 }; |
| 1141 | 1101 |
| 1142 class GLCircleOutside2PtConicalEffect : public GrGLGradientEffect { | 1102 class GLCircleOutside2PtConicalEffect : public GrGLGradientEffect { |
| 1143 public: | 1103 public: |
| 1144 GLCircleOutside2PtConicalEffect(const GrProcessor&); | 1104 GLCircleOutside2PtConicalEffect(const GrProcessor&); |
| 1145 virtual ~GLCircleOutside2PtConicalEffect() {} | 1105 virtual ~GLCircleOutside2PtConicalEffect() {} |
| 1146 | 1106 |
| 1147 virtual void emitCode(GrGLFPBuilder*, | 1107 virtual void emitCode(EmitArgs&) override; |
| 1148 const GrFragmentProcessor&, | |
| 1149 const char* outputColor, | |
| 1150 const char* inputColor, | |
| 1151 const TransformedCoordsArray&, | |
| 1152 const TextureSamplerArray&) override; | |
| 1153 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; | 1108 void setData(const GrGLProgramDataManager&, const GrProcessor&) override; |
| 1154 | 1109 |
| 1155 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe yBuilder* b); | 1110 static void GenKey(const GrProcessor&, const GrGLSLCaps& caps, GrProcessorKe yBuilder* b); |
| 1156 | 1111 |
| 1157 protected: | 1112 protected: |
| 1158 UniformHandle fCenterUni; | 1113 UniformHandle fCenterUni; |
| 1159 UniformHandle fParamUni; | 1114 UniformHandle fParamUni; |
| 1160 | 1115 |
| 1161 const char* fVSVaryingName; | 1116 const char* fVSVaryingName; |
| 1162 const char* fFSVaryingName; | 1117 const char* fFSVaryingName; |
| (...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 1234 , fCachedCenterX(SK_ScalarMax) | 1189 , fCachedCenterX(SK_ScalarMax) |
| 1235 , fCachedCenterY(SK_ScalarMax) | 1190 , fCachedCenterY(SK_ScalarMax) |
| 1236 , fCachedA(SK_ScalarMax) | 1191 , fCachedA(SK_ScalarMax) |
| 1237 , fCachedB(SK_ScalarMax) | 1192 , fCachedB(SK_ScalarMax) |
| 1238 , fCachedC(SK_ScalarMax) | 1193 , fCachedC(SK_ScalarMax) |
| 1239 , fCachedTLimit(SK_ScalarMax) { | 1194 , fCachedTLimit(SK_ScalarMax) { |
| 1240 const CircleOutside2PtConicalEffect& data = processor.cast<CircleOutside2PtC onicalEffect>(); | 1195 const CircleOutside2PtConicalEffect& data = processor.cast<CircleOutside2PtC onicalEffect>(); |
| 1241 fIsFlipped = data.isFlipped(); | 1196 fIsFlipped = data.isFlipped(); |
| 1242 } | 1197 } |
| 1243 | 1198 |
| 1244 void GLCircleOutside2PtConicalEffect::emitCode(GrGLFPBuilder* builder, | 1199 void GLCircleOutside2PtConicalEffect::emitCode(EmitArgs& args) { |
| 1245 const GrFragmentProcessor& fp, | 1200 const CircleOutside2PtConicalEffect& ge = args.fFp.cast<CircleOutside2PtConi calEffect>(); |
| 1246 const char* outputColor, | 1201 this->emitUniforms(args.fBuilder, ge); |
| 1247 const char* inputColor, | 1202 fCenterUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibil ity, |
| 1248 const TransformedCoordsArray& coo rds, | |
| 1249 const TextureSamplerArray& sample rs) { | |
| 1250 const CircleOutside2PtConicalEffect& ge = fp.cast<CircleOutside2PtConicalEff ect>(); | |
| 1251 this->emitUniforms(builder, ge); | |
| 1252 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | |
| 1253 kVec2f_GrSLType, kDefault_GrSLPrecision, | 1203 kVec2f_GrSLType, kDefault_GrSLPrecision, |
| 1254 "Conical2FSCenter"); | 1204 "Conical2FSCenter"); |
| 1255 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 1205 fParamUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibili ty, |
| 1256 kVec4f_GrSLType, kDefault_GrSLPrecision, | 1206 kVec4f_GrSLType, kDefault_GrSLPrecision, |
| 1257 "Conical2FSParams"); | 1207 "Conical2FSParams"); |
| 1258 SkString tName("t"); | 1208 SkString tName("t"); |
| 1259 | 1209 |
| 1260 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); | 1210 GrGLShaderVar center = args.fBuilder->getUniformVariable(fCenterUni); |
| 1261 // params.x = A | 1211 // params.x = A |
| 1262 // params.y = B | 1212 // params.y = B |
| 1263 // params.z = C | 1213 // params.z = C |
| 1264 GrGLShaderVar params = builder->getUniformVariable(fParamUni); | 1214 GrGLShaderVar params = args.fBuilder->getUniformVariable(fParamUni); |
| 1265 | 1215 |
| 1266 // if we have a vec3 from being in perspective, convert it to a vec2 first | 1216 // if we have a vec3 from being in perspective, convert it to a vec2 first |
| 1267 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 1217 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
| 1268 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); | 1218 SkString coords2DString = fsBuilder->ensureFSCoords2D(args.fCoords, 0); |
| 1269 const char* coords2D = coords2DString.c_str(); | 1219 const char* coords2D = coords2DString.c_str(); |
| 1270 | 1220 |
| 1271 // output will default to transparent black (we simply won't write anything | 1221 // output will default to transparent black (we simply won't write anything |
| 1272 // else to it if invalid, instead of discarding or returning prematurely) | 1222 // else to it if invalid, instead of discarding or returning prematurely) |
| 1273 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); | 1223 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", args.fOutputColor) ; |
| 1274 | 1224 |
| 1275 // p = coords2D | 1225 // p = coords2D |
| 1276 // e = center end | 1226 // e = center end |
| 1277 // r = radius end | 1227 // r = radius end |
| 1278 // A = dot(e, e) - r^2 + 2 * r - 1 | 1228 // A = dot(e, e) - r^2 + 2 * r - 1 |
| 1279 // B = (r -1) / A | 1229 // B = (r -1) / A |
| 1280 // C = 1 / A | 1230 // C = 1 / A |
| 1281 // d = dot(e, p) + B | 1231 // d = dot(e, p) + B |
| 1282 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) | 1232 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) |
| 1283 | 1233 |
| 1284 fsBuilder->codeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D ); | 1234 fsBuilder->codeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D ); |
| 1285 fsBuilder->codeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente r.c_str(), | 1235 fsBuilder->codeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, cente r.c_str(), |
| 1286 params.c_str()); | 1236 params.c_str()); |
| 1287 fsBuilder->codeAppendf("\tfloat deter = d * d - %s.x * pDotp + %s.z;\n", par ams.c_str(), | 1237 fsBuilder->codeAppendf("\tfloat deter = d * d - %s.x * pDotp + %s.z;\n", par ams.c_str(), |
| 1288 params.c_str()); | 1238 params.c_str()); |
| 1289 | 1239 |
| 1290 // Must check to see if we flipped the circle order (to make sure start radi us < end radius) | 1240 // Must check to see if we flipped the circle order (to make sure start radi us < end radius) |
| 1291 // If so we must also flip sign on sqrt | 1241 // If so we must also flip sign on sqrt |
| 1292 if (!fIsFlipped) { | 1242 if (!fIsFlipped) { |
| 1293 fsBuilder->codeAppendf("\tfloat %s = d + sqrt(deter);\n", tName.c_str()) ; | 1243 fsBuilder->codeAppendf("\tfloat %s = d + sqrt(deter);\n", tName.c_str()) ; |
| 1294 } else { | 1244 } else { |
| 1295 fsBuilder->codeAppendf("\tfloat %s = d - sqrt(deter);\n", tName.c_str()) ; | 1245 fsBuilder->codeAppendf("\tfloat %s = d - sqrt(deter);\n", tName.c_str()) ; |
| 1296 } | 1246 } |
| 1297 | 1247 |
| 1298 fsBuilder->codeAppendf("\tif (%s >= %s.w && deter >= 0.0) {\n", tName.c_str( ), params.c_str()); | 1248 fsBuilder->codeAppendf("\tif (%s >= %s.w && deter >= 0.0) {\n", tName.c_str( ), params.c_str()); |
| 1299 fsBuilder->codeAppend("\t\t"); | 1249 fsBuilder->codeAppend("\t\t"); |
| 1300 this->emitColor(builder, ge, tName.c_str(), outputColor, inputColor, sampler s); | 1250 this->emitColor(args.fBuilder, ge, tName.c_str(), args.fOutputColor, args.fI nputColor, args.fSamplers); |
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| |
| 1301 fsBuilder->codeAppend("\t}\n"); | 1251 fsBuilder->codeAppend("\t}\n"); |
| 1302 } | 1252 } |
| 1303 | 1253 |
| 1304 void GLCircleOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdma n, | 1254 void GLCircleOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdma n, |
| 1305 const GrProcessor& processor) { | 1255 const GrProcessor& processor) { |
| 1306 INHERITED::setData(pdman, processor); | 1256 INHERITED::setData(pdman, processor); |
| 1307 const CircleOutside2PtConicalEffect& data = processor.cast<CircleOutside2PtC onicalEffect>(); | 1257 const CircleOutside2PtConicalEffect& data = processor.cast<CircleOutside2PtC onicalEffect>(); |
| 1308 SkASSERT(data.isFlipped() == fIsFlipped); | 1258 SkASSERT(data.isFlipped() == fIsFlipped); |
| 1309 SkScalar centerX = data.centerX(); | 1259 SkScalar centerX = data.centerX(); |
| 1310 SkScalar centerY = data.centerY(); | 1260 SkScalar centerY = data.centerY(); |
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| 1379 } else if (type == kEdge_ConicalType) { | 1329 } else if (type == kEdge_ConicalType) { |
| 1380 set_matrix_edge_conical(shader, &matrix); | 1330 set_matrix_edge_conical(shader, &matrix); |
| 1381 return Edge2PtConicalEffect::Create(ctx, procDataManager, shader, matrix , tm); | 1331 return Edge2PtConicalEffect::Create(ctx, procDataManager, shader, matrix , tm); |
| 1382 } else { | 1332 } else { |
| 1383 return CircleOutside2PtConicalEffect::Create(ctx, procDataManager, shade r, matrix, tm, | 1333 return CircleOutside2PtConicalEffect::Create(ctx, procDataManager, shade r, matrix, tm, |
| 1384 info); | 1334 info); |
| 1385 } | 1335 } |
| 1386 } | 1336 } |
| 1387 | 1337 |
| 1388 #endif | 1338 #endif |
| OLD | NEW |