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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkArithmeticMode_gpu.h" | 8 #include "SkArithmeticMode_gpu.h" |
| 9 | 9 |
| 10 #if SK_SUPPORT_GPU | 10 #if SK_SUPPORT_GPU |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 53 } | 53 } |
| 54 | 54 |
| 55 class GLArithmeticFP : public GrGLFragmentProcessor { | 55 class GLArithmeticFP : public GrGLFragmentProcessor { |
| 56 public: | 56 public: |
| 57 GLArithmeticFP(const GrProcessor&) | 57 GLArithmeticFP(const GrProcessor&) |
| 58 : fEnforcePMColor(true) { | 58 : fEnforcePMColor(true) { |
| 59 } | 59 } |
| 60 | 60 |
| 61 ~GLArithmeticFP() override {} | 61 ~GLArithmeticFP() override {} |
| 62 | 62 |
| 63 void emitCode(GrGLFPBuilder* builder, | 63 void emitCode(EmitArgs& args) override { |
| 64 const GrFragmentProcessor& fp, | 64 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder (); |
| 65 const char* outputColor, | |
| 66 const char* inputColor, | |
| 67 const TransformedCoordsArray& coords, | |
| 68 const TextureSamplerArray& samplers) override { | |
| 69 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | |
| 70 fsBuilder->codeAppend("vec4 bgColor = "); | 65 fsBuilder->codeAppend("vec4 bgColor = "); |
| 71 fsBuilder->appendTextureLookup(samplers[0], coords[0].c_str(), coords[0] .getType()); | 66 fsBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str( ), args.fCoords[0].getType()); |
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joshualitt
2015/07/22 19:34:04
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| 72 fsBuilder->codeAppendf(";"); | 67 fsBuilder->codeAppendf(";"); |
| 73 const char* dstColor = "bgColor"; | 68 const char* dstColor = "bgColor"; |
| 74 | 69 |
| 75 fKUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 70 fKUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibili ty, |
| 76 kVec4f_GrSLType, kDefault_GrSLPrecision, | 71 kVec4f_GrSLType, kDefault_GrSLPrecision, |
| 77 "k"); | 72 "k"); |
| 78 const char* kUni = builder->getUniformCStr(fKUni); | 73 const char* kUni = args.fBuilder->getUniformCStr(fKUni); |
| 79 | 74 |
| 80 add_arithmetic_code(fsBuilder, inputColor, dstColor, outputColor, kUni, fEnforcePMColor); | 75 add_arithmetic_code(fsBuilder, args.fInputColor, dstColor, args.fOutputC olor, kUni, fEnforcePMColor); |
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joshualitt
2015/07/22 19:34:04
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| |
| 81 } | 76 } |
| 82 | 77 |
| 83 void setData(const GrGLProgramDataManager& pdman, const GrProcessor& proc) o verride { | 78 void setData(const GrGLProgramDataManager& pdman, const GrProcessor& proc) o verride { |
| 84 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>(); | 79 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>(); |
| 85 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4()); | 80 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4()); |
| 86 fEnforcePMColor = arith.enforcePMColor(); | 81 fEnforcePMColor = arith.enforcePMColor(); |
| 87 } | 82 } |
| 88 | 83 |
| 89 static void GenKey(const GrProcessor& proc, const GrGLSLCaps& caps, GrProces sorKeyBuilder* b) { | 84 static void GenKey(const GrProcessor& proc, const GrGLSLCaps& caps, GrProces sorKeyBuilder* b) { |
| 90 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>(); | 85 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>(); |
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| 305 float k1 = d->fRandom->nextF(); | 300 float k1 = d->fRandom->nextF(); |
| 306 float k2 = d->fRandom->nextF(); | 301 float k2 = d->fRandom->nextF(); |
| 307 float k3 = d->fRandom->nextF(); | 302 float k3 = d->fRandom->nextF(); |
| 308 float k4 = d->fRandom->nextF(); | 303 float k4 = d->fRandom->nextF(); |
| 309 bool enforcePMColor = d->fRandom->nextBool(); | 304 bool enforcePMColor = d->fRandom->nextBool(); |
| 310 | 305 |
| 311 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); | 306 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); |
| 312 } | 307 } |
| 313 | 308 |
| 314 #endif | 309 #endif |
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