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1 # Copyright 2014 The Chromium Authors. All rights reserved. | 1 # Copyright 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 | 4 |
5 declare_args() { | 5 declare_args() { |
6 # SDK path to use. When empty this will use the default SDK based on the | 6 # SDK path to use. When empty this will use the default SDK based on the |
7 # value of use_ios_simulator. | 7 # value of use_ios_simulator. |
8 ios_sdk_path = "" | 8 ios_sdk_path = "" |
9 | 9 |
10 # Set to true when targeting a simulator build on iOS. False means that the | 10 # Set to true when targeting a simulator build on iOS. False means that the |
11 # target is for running on the device. The default value is to use the | 11 # target is for running on the device. The default value is to use the |
12 # Simulator except when targeting GYP's Xcode builds (for compat with the | 12 # Simulator except when targeting GYP's Xcode builds (for compat with the |
13 # existing GYP build). | 13 # existing GYP build). |
14 use_ios_simulator = true | 14 use_ios_simulator = true |
sdefresne
2015/07/25 19:15:30
nit: since gyp always generate the four possible c
Dirk Pranke
2015/07/31 21:27:40
Agreed. Good suggestion.
| |
15 | 15 |
16 # Version of iOS that we're targeting. | 16 # Version of iOS that we're targeting. |
17 ios_deployment_target = "6.0" | 17 ios_deployment_target = "6.0" |
sdefresne
2015/07/25 19:15:30
nit: gyp uses "7.0" as the default ios_deployment_
Dirk Pranke
2015/07/31 21:27:40
Done.
| |
18 | |
19 # The iOS Code signing identity to use | |
20 ios_code_signing_identity = "" | |
18 } | 21 } |
sdefresne
2015/07/25 19:15:30
We need to provide a way to build for "armv7"/"arm
Dirk Pranke
2015/07/31 21:27:40
Will rework.
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19 | 22 |
20 if (ios_sdk_path == "") { | 23 if (ios_sdk_path == "") { |
21 # Compute default target. | 24 # Compute default target. |
22 if (use_ios_simulator) { | 25 if (use_ios_simulator) { |
23 _ios_sdk_to_query = "iphonesimulator" | 26 _ios_sdk_to_query = "iphonesimulator" |
24 } else { | 27 } else { |
25 _ios_sdk_to_query = "iphoneos" | 28 _ios_sdk_to_query = "iphoneos" |
26 } | 29 } |
27 _ios_sdk_result = | 30 _ios_sdk_result = |
28 exec_script("ios_sdk.py", [ _ios_sdk_to_query ], "list lines") | 31 exec_script("ios_sdk.py", [ _ios_sdk_to_query ], "list lines") |
29 ios_sdk_path = _ios_sdk_result[0] | 32 ios_sdk_path = _ios_sdk_result[0] |
30 } | 33 } |
34 | |
35 if (use_ios_simulator) { | |
sdefresne
2015/07/25 19:15:30
Change to
if (use_ios_simulator || !ios_enabled_c
Dirk Pranke
2015/07/31 21:27:40
Will rework.
| |
36 # Always disable code signing on the simulator | |
37 ios_code_signing_identity = "" | |
38 } else { | |
39 # If an identity is not provided, look for one on the host | |
40 if (ios_code_signing_identity == "") { | |
41 _ios_identities = exec_script("find_signing_identity.py", [], "list lines") | |
42 ios_code_signing_identity = _ios_identities[0] | |
43 } | |
44 | |
45 if (ios_code_signing_identity == "") { | |
46 print("Tried to prepare a device build without specifying a code signing") | |
47 print("identity and could not detect one automatically either.") | |
48 print("TIP: Simulator builds dont require code signing...") | |
49 assert(false) | |
50 } | |
51 } | |
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