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Issue 1250913002: patch from chinmaygarde@ to make progress on mac, ios. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: status Created 5 years, 4 months ago
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1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//build/config/allocator.gni") 5 import("//build/config/allocator.gni")
6 import("//build/config/chrome_build.gni") 6 import("//build/config/chrome_build.gni")
7 import("//build/config/crypto.gni") 7 import("//build/config/crypto.gni")
8 import("//build/config/features.gni") 8 import("//build/config/features.gni")
9 import("//build/config/sanitizers/sanitizers.gni") 9 import("//build/config/sanitizers/sanitizers.gni")
10 import("//build/config/ui.gni") 10 import("//build/config/ui.gni")
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391 "m", 391 "m",
392 ] 392 ]
393 } else if (is_mac) { 393 } else if (is_mac) {
394 libs = [ 394 libs = [
395 "AppKit.framework", 395 "AppKit.framework",
396 "ApplicationServices.framework", 396 "ApplicationServices.framework",
397 "Carbon.framework", 397 "Carbon.framework",
398 "CoreFoundation.framework", 398 "CoreFoundation.framework",
399 "Foundation.framework", 399 "Foundation.framework",
400 "IOKit.framework", 400 "IOKit.framework",
401 "OpenGL.framework",
401 "Security.framework", 402 "Security.framework",
402 ] 403 ]
403 } else if (is_ios) { 404 } else if (is_ios) {
405 # The libraries listed here will be specified for both the target and the
406 # host. Only the common ones should be listed here.
404 libs = [ 407 libs = [
405 "CoreFoundation.framework", 408 "CoreFoundation.framework",
406 "CoreGraphics.framework", 409 "CoreGraphics.framework",
407 "CoreText.framework", 410 "CoreText.framework",
408 "Foundation.framework", 411 "Foundation.framework",
409 "UIKit.framework",
410 ] 412 ]
411 } else if (is_linux) { 413 } else if (is_linux) {
412 libs = [ "dl" ] 414 libs = [ "dl" ]
413 } 415 }
414 } 416 }
415 417
416 # Add this config to your target to enable precompiled headers. 418 # Add this config to your target to enable precompiled headers.
417 # 419 #
418 # On Windows, precompiled headers are done on a per-target basis. If you have 420 # On Windows, precompiled headers are done on a per-target basis. If you have
419 # just a couple of files, the time it takes to precompile (~2 seconds) can 421 # just a couple of files, the time it takes to precompile (~2 seconds) can
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442 # with precompiled headers since the source file that's "compiled" for 444 # with precompiled headers since the source file that's "compiled" for
443 # making the precompiled header is empty. 445 # making the precompiled header is empty.
444 # 446 #
445 # This error doesn't happen every time. In VS2013, it seems if the .pch 447 # This error doesn't happen every time. In VS2013, it seems if the .pch
446 # file doesn't exist, no error will be generated (probably MS tested this 448 # file doesn't exist, no error will be generated (probably MS tested this
447 # case but forgot the other one?). To reproduce this error, do a build, 449 # case but forgot the other one?). To reproduce this error, do a build,
448 # then delete the precompile.c.obj file, then build again. 450 # then delete the precompile.c.obj file, then build again.
449 cflags_c = [ "/wd4206" ] 451 cflags_c = [ "/wd4206" ]
450 } 452 }
451 } 453 }
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