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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/bootstrapper.h" | 7 #include "src/bootstrapper.h" |
8 #include "src/debug.h" | 8 #include "src/debug.h" |
9 #include "src/scopeinfo.h" | 9 #include "src/scopeinfo.h" |
10 | 10 |
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133 return Nothing<PropertyAttributes>(); | 133 return Nothing<PropertyAttributes>(); |
134 } | 134 } |
135 return blacklist->BooleanValue() ? Just(ABSENT) : attrs; | 135 return blacklist->BooleanValue() ? Just(ABSENT) : attrs; |
136 } | 136 } |
137 | 137 |
138 static void GetAttributesAndBindingFlags(VariableMode mode, | 138 static void GetAttributesAndBindingFlags(VariableMode mode, |
139 InitializationFlag init_flag, | 139 InitializationFlag init_flag, |
140 PropertyAttributes* attributes, | 140 PropertyAttributes* attributes, |
141 BindingFlags* binding_flags) { | 141 BindingFlags* binding_flags) { |
142 switch (mode) { | 142 switch (mode) { |
143 case INTERNAL: // Fall through. | |
144 case VAR: | 143 case VAR: |
145 *attributes = NONE; | 144 *attributes = NONE; |
146 *binding_flags = MUTABLE_IS_INITIALIZED; | 145 *binding_flags = MUTABLE_IS_INITIALIZED; |
147 break; | 146 break; |
148 case LET: | 147 case LET: |
149 *attributes = NONE; | 148 *attributes = NONE; |
150 *binding_flags = (init_flag == kNeedsInitialization) | 149 *binding_flags = (init_flag == kNeedsInitialization) |
151 ? MUTABLE_CHECK_INITIALIZED | 150 ? MUTABLE_CHECK_INITIALIZED |
152 : MUTABLE_IS_INITIALIZED; | 151 : MUTABLE_IS_INITIALIZED; |
153 break; | 152 break; |
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511 // During bootstrapping we allow all objects to pass as global | 510 // During bootstrapping we allow all objects to pass as global |
512 // objects. This is necessary to fix circular dependencies. | 511 // objects. This is necessary to fix circular dependencies. |
513 return isolate->heap()->gc_state() != Heap::NOT_IN_GC || | 512 return isolate->heap()->gc_state() != Heap::NOT_IN_GC || |
514 isolate->bootstrapper()->IsActive() || | 513 isolate->bootstrapper()->IsActive() || |
515 object->IsGlobalObject(); | 514 object->IsGlobalObject(); |
516 } | 515 } |
517 #endif | 516 #endif |
518 | 517 |
519 } // namespace internal | 518 } // namespace internal |
520 } // namespace v8 | 519 } // namespace v8 |
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