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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/gpu/shader_disk_cache.h" | |
| 6 | |
| 7 #include "base/threading/thread_checker.h" | |
| 8 #include "content/browser/gpu/gpu_process_host.h" | |
| 9 #include "content/public/browser/browser_thread.h" | |
| 10 #include "net/base/io_buffer.h" | |
| 11 #include "net/base/net_errors.h" | |
| 12 | |
| 13 namespace content { | |
| 14 | |
| 15 namespace { | |
| 16 | |
| 17 static const base::FilePath::CharType kGpuCachePath[] = | |
| 18 FILE_PATH_LITERAL("GPUCache"); | |
| 19 | |
| 20 void EntryCloser(disk_cache::Entry* entry) { | |
| 21 entry->Close(); | |
| 22 } | |
| 23 | |
| 24 } // namespace | |
| 25 | |
| 26 // ShaderDiskCacheEntry handles the work of caching/updating the cached | |
| 27 // shaders. | |
| 28 class ShaderDiskCacheEntry | |
| 29 : public base::ThreadChecker, | |
| 30 public base::RefCounted<ShaderDiskCacheEntry> { | |
| 31 public: | |
| 32 ShaderDiskCacheEntry(base::WeakPtr<ShaderDiskCache> cache, | |
| 33 const std::string& key, | |
| 34 const std::string& shader); | |
| 35 void Cache(); | |
| 36 | |
| 37 private: | |
| 38 friend class base::RefCounted<ShaderDiskCacheEntry>; | |
| 39 | |
| 40 enum OpType { | |
| 41 TERMINATE, | |
| 42 OPEN_ENTRY, | |
| 43 WRITE_DATA, | |
| 44 CREATE_ENTRY, | |
| 45 }; | |
| 46 | |
| 47 ~ShaderDiskCacheEntry(); | |
| 48 | |
| 49 void OnOpComplete(int rv); | |
| 50 | |
| 51 int OpenCallback(int rv); | |
| 52 int WriteCallback(int rv); | |
| 53 int IOComplete(int rv); | |
| 54 | |
| 55 base::WeakPtr<ShaderDiskCache> cache_; | |
| 56 OpType op_type_; | |
| 57 std::string key_; | |
| 58 std::string shader_; | |
| 59 disk_cache::Entry* entry_; | |
| 60 | |
| 61 DISALLOW_COPY_AND_ASSIGN(ShaderDiskCacheEntry); | |
| 62 }; | |
| 63 | |
| 64 // ShaderDiskReadHelper is used to load all of the cached shaders from the | |
| 65 // disk cache and send to the memory cache. | |
| 66 class ShaderDiskReadHelper | |
| 67 : public base::ThreadChecker, | |
| 68 public base::RefCounted<ShaderDiskReadHelper> { | |
| 69 public: | |
| 70 ShaderDiskReadHelper(base::WeakPtr<ShaderDiskCache> cache, int host_id); | |
| 71 void LoadCache(); | |
| 72 | |
| 73 private: | |
| 74 friend class base::RefCounted<ShaderDiskReadHelper>; | |
| 75 | |
| 76 enum OpType { | |
| 77 TERMINATE, | |
| 78 OPEN_NEXT, | |
| 79 OPEN_NEXT_COMPLETE, | |
| 80 READ_COMPLETE, | |
| 81 ITERATION_FINISHED | |
| 82 }; | |
| 83 | |
| 84 | |
| 85 ~ShaderDiskReadHelper(); | |
| 86 | |
| 87 void OnOpComplete(int rv); | |
| 88 | |
| 89 int OpenNextEntry(); | |
| 90 int OpenNextEntryComplete(int rv); | |
| 91 int ReadComplete(int rv); | |
| 92 int IterationComplete(int rv); | |
| 93 | |
| 94 base::WeakPtr<ShaderDiskCache> cache_; | |
| 95 OpType op_type_; | |
| 96 void* iter_; | |
| 97 scoped_refptr<net::IOBufferWithSize> buf_; | |
| 98 int host_id_; | |
| 99 disk_cache::Entry* entry_; | |
| 100 | |
| 101 DISALLOW_COPY_AND_ASSIGN(ShaderDiskReadHelper); | |
| 102 }; | |
| 103 | |
| 104 ShaderDiskCacheEntry::ShaderDiskCacheEntry(base::WeakPtr<ShaderDiskCache> cache, | |
| 105 const std::string& key, | |
| 106 const std::string& shader) | |
| 107 : cache_(cache), | |
| 108 op_type_(OPEN_ENTRY), | |
| 109 key_(key), | |
| 110 shader_(shader), | |
| 111 entry_(NULL) { | |
| 112 } | |
| 113 | |
| 114 ShaderDiskCacheEntry::~ShaderDiskCacheEntry() { | |
| 115 if (entry_) | |
| 116 BrowserThread::PostTask(BrowserThread::IO, FROM_HERE, | |
| 117 base::Bind(&EntryCloser, entry_)); | |
| 118 } | |
| 119 | |
| 120 void ShaderDiskCacheEntry::Cache() { | |
| 121 DCHECK(CalledOnValidThread()); | |
| 122 if (!cache_) | |
| 123 return; | |
| 124 | |
| 125 int rv = cache_->backend()->OpenEntry( | |
| 126 key_, | |
| 127 &entry_, | |
| 128 base::Bind(&ShaderDiskCacheEntry::OnOpComplete, this)); | |
| 129 if (rv != net::ERR_IO_PENDING) | |
| 130 OnOpComplete(rv); | |
| 131 } | |
| 132 | |
| 133 void ShaderDiskCacheEntry::OnOpComplete(int rv) { | |
| 134 DCHECK(CalledOnValidThread()); | |
| 135 if (!cache_) | |
| 136 return; | |
| 137 | |
| 138 do { | |
| 139 switch (op_type_) { | |
| 140 case OPEN_ENTRY: | |
| 141 rv = OpenCallback(rv); | |
| 142 break; | |
| 143 case CREATE_ENTRY: | |
| 144 rv = WriteCallback(rv); | |
| 145 break; | |
| 146 case WRITE_DATA: | |
| 147 rv = IOComplete(rv); | |
| 148 break; | |
| 149 case TERMINATE: | |
| 150 rv = net::ERR_IO_PENDING; // break the loop. | |
| 151 break; | |
| 152 default: | |
| 153 NOTREACHED(); // Invalid op_type_ provided. | |
| 154 break; | |
| 155 } | |
| 156 } while (rv != net::ERR_IO_PENDING); | |
| 157 } | |
| 158 | |
| 159 int ShaderDiskCacheEntry::OpenCallback(int rv) { | |
| 160 DCHECK(CalledOnValidThread()); | |
| 161 // Called through OnOpComplete, so we know |cache_| is valid. | |
| 162 if (rv == net::OK) { | |
| 163 cache_->backend()->OnExternalCacheHit(key_); | |
| 164 cache_->EntryComplete(this); | |
| 165 op_type_ = TERMINATE; | |
| 166 return rv; | |
| 167 } | |
| 168 | |
| 169 op_type_ = CREATE_ENTRY; | |
| 170 return cache_->backend()->CreateEntry( | |
| 171 key_, | |
| 172 &entry_, | |
| 173 base::Bind(&ShaderDiskCacheEntry::OnOpComplete, this)); | |
| 174 } | |
| 175 | |
| 176 int ShaderDiskCacheEntry::WriteCallback(int rv) { | |
| 177 DCHECK(CalledOnValidThread()); | |
| 178 // Called through OnOpComplete, so we know |cache_| is valid. | |
| 179 if (rv != net::OK) { | |
| 180 LOG(ERROR) << "Failed to create shader cache entry: " << rv; | |
| 181 cache_->EntryComplete(this); | |
| 182 op_type_ = TERMINATE; | |
| 183 return rv; | |
| 184 } | |
| 185 | |
| 186 op_type_ = WRITE_DATA; | |
| 187 scoped_refptr<net::StringIOBuffer> io_buf = new net::StringIOBuffer(shader_); | |
| 188 return entry_->WriteData(1, 0, io_buf, shader_.length(), | |
| 189 base::Bind(&ShaderDiskCacheEntry::OnOpComplete, | |
| 190 this), | |
| 191 false); | |
| 192 } | |
| 193 | |
| 194 int ShaderDiskCacheEntry::IOComplete(int rv) { | |
| 195 DCHECK(CalledOnValidThread()); | |
| 196 // Called through OnOpComplete, so we know |cache_| is valid. | |
| 197 cache_->EntryComplete(this); | |
| 198 op_type_ = TERMINATE; | |
| 199 return rv; | |
| 200 } | |
| 201 | |
| 202 ShaderDiskReadHelper::ShaderDiskReadHelper( | |
| 203 base::WeakPtr<ShaderDiskCache> cache, | |
| 204 int host_id) | |
| 205 : cache_(cache), | |
| 206 op_type_(OPEN_NEXT), | |
| 207 iter_(NULL), | |
| 208 buf_(NULL), | |
| 209 host_id_(host_id), | |
| 210 entry_(NULL) { | |
| 211 } | |
| 212 | |
| 213 void ShaderDiskReadHelper::LoadCache() { | |
| 214 DCHECK(CalledOnValidThread()); | |
| 215 if (!cache_) | |
| 216 return; | |
| 217 OnOpComplete(net::OK); | |
| 218 } | |
| 219 | |
| 220 void ShaderDiskReadHelper::OnOpComplete(int rv) { | |
| 221 DCHECK(CalledOnValidThread()); | |
| 222 if (!cache_) | |
| 223 return; | |
| 224 | |
| 225 do { | |
| 226 switch (op_type_) { | |
| 227 case OPEN_NEXT: | |
| 228 rv = OpenNextEntry(); | |
| 229 break; | |
| 230 case OPEN_NEXT_COMPLETE: | |
| 231 rv = OpenNextEntryComplete(rv); | |
| 232 break; | |
| 233 case READ_COMPLETE: | |
| 234 rv = ReadComplete(rv); | |
| 235 break; | |
| 236 case ITERATION_FINISHED: | |
| 237 rv = IterationComplete(rv); | |
| 238 break; | |
| 239 case TERMINATE: | |
| 240 cache_->ReadComplete(); | |
| 241 rv = net::ERR_IO_PENDING; // break the loop | |
| 242 break; | |
| 243 default: | |
| 244 NOTREACHED(); // Invalid state for read helper | |
| 245 rv = net::ERR_FAILED; | |
| 246 break; | |
| 247 } | |
| 248 } while (rv != net::ERR_IO_PENDING); | |
| 249 } | |
| 250 | |
| 251 int ShaderDiskReadHelper::OpenNextEntry() { | |
| 252 DCHECK(CalledOnValidThread()); | |
| 253 // Called through OnOpComplete, so we know |cache_| is valid. | |
| 254 op_type_ = OPEN_NEXT_COMPLETE; | |
| 255 return cache_->backend()->OpenNextEntry( | |
| 256 &iter_, | |
| 257 &entry_, | |
| 258 base::Bind(&ShaderDiskReadHelper::OnOpComplete, this)); | |
| 259 } | |
| 260 | |
| 261 int ShaderDiskReadHelper::OpenNextEntryComplete(int rv) { | |
| 262 DCHECK(CalledOnValidThread()); | |
| 263 // Called through OnOpComplete, so we know |cache_| is valid. | |
| 264 if (rv == net::ERR_FAILED) { | |
| 265 op_type_ = ITERATION_FINISHED; | |
| 266 return net::OK; | |
| 267 } | |
| 268 | |
| 269 if (rv < 0) | |
| 270 return rv; | |
| 271 | |
| 272 op_type_ = READ_COMPLETE; | |
| 273 buf_ = new net::IOBufferWithSize(entry_->GetDataSize(1)); | |
| 274 return entry_->ReadData(1, 0, buf_, buf_->size(), | |
| 275 base::Bind(&ShaderDiskReadHelper::OnOpComplete, | |
| 276 this)); | |
| 277 } | |
| 278 | |
| 279 int ShaderDiskReadHelper::ReadComplete(int rv) { | |
| 280 DCHECK(CalledOnValidThread()); | |
| 281 // Called through OnOpComplete, so we know |cache_| is valid. | |
| 282 if (rv && rv == buf_->size()) { | |
| 283 GpuProcessHost* host = GpuProcessHost::FromID(host_id_); | |
| 284 if (host) | |
| 285 host->LoadedShader(entry_->GetKey(), std::string(buf_->data(), | |
| 286 buf_->size())); | |
| 287 } | |
| 288 | |
| 289 buf_ = NULL; | |
| 290 entry_->Close(); | |
| 291 entry_ = NULL; | |
| 292 | |
| 293 op_type_ = OPEN_NEXT; | |
| 294 return net::OK; | |
| 295 } | |
| 296 | |
| 297 int ShaderDiskReadHelper::IterationComplete(int rv) { | |
| 298 DCHECK(CalledOnValidThread()); | |
| 299 // Called through OnOpComplete, so we know |cache_| is valid. | |
| 300 cache_->backend()->EndEnumeration(&iter_); | |
| 301 iter_ = NULL; | |
| 302 op_type_ = TERMINATE; | |
| 303 return net::OK; | |
| 304 } | |
| 305 | |
| 306 ShaderDiskReadHelper::~ShaderDiskReadHelper() { | |
| 307 if (entry_) | |
| 308 BrowserThread::PostTask(BrowserThread::IO, FROM_HERE, | |
| 309 base::Bind(&EntryCloser, entry_)); | |
| 310 } | |
| 311 | |
| 312 ShaderCacheFactory* ShaderCacheFactory::GetInstance() { | |
| 313 return Singleton<ShaderCacheFactory, | |
| 314 LeakySingletonTraits<ShaderCacheFactory> >::get(); | |
| 315 } | |
| 316 | |
| 317 ShaderCacheFactory::ShaderCacheFactory() { | |
| 318 } | |
| 319 | |
| 320 ShaderCacheFactory::~ShaderCacheFactory() { | |
| 321 } | |
| 322 | |
| 323 void ShaderCacheFactory::SetCacheInfo(int32 client_id, | |
| 324 const base::FilePath& path) { | |
| 325 client_id_to_path_map_[client_id] = path.Append(kGpuCachePath); | |
| 326 } | |
| 327 | |
| 328 void ShaderCacheFactory::RemoveCacheInfo(int32 client_id) { | |
| 329 client_id_to_path_map_.erase(client_id); | |
| 330 } | |
| 331 | |
| 332 scoped_refptr<ShaderDiskCache> ShaderCacheFactory::Get(int32 client_id) { | |
| 333 ClientIdToPathMap::iterator client_iter = | |
| 334 client_id_to_path_map_.find(client_id); | |
| 335 if (client_iter == client_id_to_path_map_.end()) | |
| 336 return NULL; | |
| 337 | |
| 338 ShaderCacheMap::iterator iter = shader_cache_map_.find(client_iter->second); | |
| 339 if (iter != shader_cache_map_.end()) | |
| 340 return iter->second; | |
| 341 | |
| 342 ShaderDiskCache* cache = new ShaderDiskCache(client_iter->second); | |
| 343 cache->Init(); | |
| 344 | |
| 345 return cache; | |
| 346 } | |
| 347 | |
| 348 void ShaderCacheFactory::AddToCache(const base::FilePath& key, | |
| 349 ShaderDiskCache* cache) { | |
| 350 shader_cache_map_[key] = cache; | |
| 351 } | |
| 352 | |
| 353 void ShaderCacheFactory::RemoveFromCache(const base::FilePath& key) { | |
| 354 shader_cache_map_.erase(key); | |
| 355 } | |
| 356 | |
| 357 ShaderDiskCache::ShaderDiskCache(const base::FilePath& cache_path) | |
| 358 : cache_available_(false), | |
| 359 max_cache_size_(0), | |
| 360 host_id_(0), | |
| 361 cache_path_(cache_path), | |
| 362 is_initialized_(false), | |
| 363 backend_(NULL) { | |
| 364 ShaderCacheFactory::GetInstance()->AddToCache(cache_path_, this); | |
| 365 } | |
| 366 | |
| 367 ShaderDiskCache::~ShaderDiskCache() { | |
| 368 ShaderCacheFactory::GetInstance()->RemoveFromCache(cache_path_); | |
| 369 } | |
| 370 | |
| 371 void ShaderDiskCache::Init() { | |
| 372 if (is_initialized_) { | |
| 373 NOTREACHED(); // can't initialize disk cache twice. | |
| 374 return; | |
| 375 } | |
| 376 is_initialized_ = true; | |
| 377 | |
| 378 int rv = disk_cache::CreateCacheBackend( | |
| 379 net::SHADER_CACHE, | |
| 380 cache_path_, | |
| 381 max_cache_size_, | |
| 382 true, | |
| 383 BrowserThread::GetMessageLoopProxyForThread(BrowserThread::CACHE), | |
| 384 NULL, | |
| 385 &backend_, | |
| 386 base::Bind(&ShaderDiskCache::CacheCreatedCallback, this)); | |
| 387 | |
| 388 if (rv == net::OK) | |
| 389 cache_available_ = true; | |
| 390 } | |
| 391 | |
| 392 void ShaderDiskCache::Cache(const std::string& key, const std::string& shader) { | |
| 393 if (!cache_available_) | |
| 394 return; | |
| 395 | |
| 396 ShaderDiskCacheEntry* shim = | |
| 397 new ShaderDiskCacheEntry(AsWeakPtr(), key, shader); | |
| 398 shim->Cache(); | |
| 399 | |
| 400 entry_map_[shim] = shim; | |
| 401 } | |
| 402 | |
| 403 void ShaderDiskCache::CacheCreatedCallback(int rv) { | |
| 404 if (rv != net::OK) { | |
| 405 LOG(ERROR) << "Shader Cache Creation failed: " << rv; | |
| 406 return; | |
| 407 } | |
| 408 | |
| 409 cache_available_ = true; | |
| 410 | |
| 411 helper_ = new ShaderDiskReadHelper(AsWeakPtr(), host_id_); | |
| 412 helper_->LoadCache(); | |
| 413 } | |
| 414 | |
| 415 void ShaderDiskCache::EntryComplete(void* entry) { | |
| 416 entry_map_.erase(entry); | |
| 417 } | |
| 418 | |
| 419 void ShaderDiskCache::ReadComplete() { | |
| 420 helper_ = NULL; | |
| 421 } | |
| 422 | |
| 423 } // namespace content | |
| 424 | |
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