| Index: src/gpu/GrAtlasTextContext.h
|
| diff --git a/src/gpu/GrAtlasTextContext.h b/src/gpu/GrAtlasTextContext.h
|
| index 8094046d5c81a5e147f91f6401a30d1ed6fa88b8..9e49bba37ec7551c8de0f9d37a02a6e522532f4c 100644
|
| --- a/src/gpu/GrAtlasTextContext.h
|
| +++ b/src/gpu/GrAtlasTextContext.h
|
| @@ -10,14 +10,9 @@
|
|
|
| #include "GrTextContext.h"
|
|
|
| -#include "GrBatchAtlas.h"
|
| -#include "GrBatchFontCache.h"
|
| +#include "GrAtlasTextBlob.h"
|
| #include "GrGeometryProcessor.h"
|
| -#include "SkDescriptor.h"
|
| -#include "GrMemoryPool.h"
|
| -#include "SkMaskFilter.h"
|
| #include "SkTextBlob.h"
|
| -#include "SkTInternalLList.h"
|
|
|
| #ifdef GR_TEST_UTILS
|
| #include "GrBatchTest.h"
|
| @@ -56,217 +51,21 @@ private:
|
| const SkMatrix& viewMatrix, const SkTextBlob*, SkScalar x, SkScalar y,
|
| SkDrawFilter*, const SkIRect& clipBounds) override;
|
|
|
| - /*
|
| - * A BitmapTextBlob contains a fully processed SkTextBlob, suitable for nearly immediate drawing
|
| - * on the GPU. These are initially created with valid positions and colors, but invalid
|
| - * texture coordinates. The BitmapTextBlob itself has a few Blob-wide properties, and also
|
| - * consists of a number of runs. Runs inside a blob are flushed individually so they can be
|
| - * reordered.
|
| - *
|
| - * The only thing(aside from a memcopy) required to flush a BitmapTextBlob is to ensure that
|
| - * the GrAtlas will not evict anything the Blob needs.
|
| - */
|
| - struct BitmapTextBlob : public SkRefCnt {
|
| - SK_DECLARE_INTERNAL_LLIST_INTERFACE(BitmapTextBlob);
|
| -
|
| - /*
|
| - * Each Run inside of the blob can have its texture coordinates regenerated if required.
|
| - * To determine if regeneration is necessary, fAtlasGeneration is used. If there have been
|
| - * any evictions inside of the atlas, then we will simply regenerate Runs. We could track
|
| - * this at a more fine grained level, but its not clear if this is worth it, as evictions
|
| - * should be fairly rare.
|
| - *
|
| - * One additional point, each run can contain glyphs with any of the three mask formats.
|
| - * We call these SubRuns. Because a subrun must be a contiguous range, we have to create
|
| - * a new subrun each time the mask format changes in a run. In theory, a run can have as
|
| - * many SubRuns as it has glyphs, ie if a run alternates between color emoji and A8. In
|
| - * practice, the vast majority of runs have only a single subrun.
|
| - *
|
| - * Finally, for runs where the entire thing is too large for the GrAtlasTextContext to
|
| - * handle, we have a bit to mark the run as flusahable via rendering as paths. It is worth
|
| - * pointing. It would be a bit expensive to figure out ahead of time whether or not a run
|
| - * can flush in this manner, so we always allocate vertices for the run, regardless of
|
| - * whether or not it is too large. The benefit of this strategy is that we can always reuse
|
| - * a blob allocation regardless of viewmatrix changes. We could store positions for these
|
| - * glyphs. However, its not clear if this is a win because we'd still have to either go the
|
| - * glyph cache to get the path at flush time, or hold onto the path in the cache, which
|
| - * would greatly increase the memory of these cached items.
|
| - */
|
| - struct Run {
|
| - Run()
|
| - : fColor(GrColor_ILLEGAL)
|
| - , fInitialized(false)
|
| - , fDrawAsPaths(false) {
|
| - fVertexBounds.setLargestInverted();
|
| - // To ensure we always have one subrun, we push back a fresh run here
|
| - fSubRunInfo.push_back();
|
| - }
|
| - struct SubRunInfo {
|
| - SubRunInfo()
|
| - : fAtlasGeneration(GrBatchAtlas::kInvalidAtlasGeneration)
|
| - , fVertexStartIndex(0)
|
| - , fVertexEndIndex(0)
|
| - , fGlyphStartIndex(0)
|
| - , fGlyphEndIndex(0)
|
| - , fDrawAsDistanceFields(false) {}
|
| - // Distance field text cannot draw coloremoji, and so has to fall back. However,
|
| - // though the distance field text and the coloremoji may share the same run, they
|
| - // will have different descriptors. If fOverrideDescriptor is non-NULL, then it
|
| - // will be used in place of the run's descriptor to regen texture coords
|
| - // TODO we could have a descriptor cache, it would reduce the size of these blobs
|
| - // significantly, and then the subrun could just have a refed pointer to the
|
| - // correct descriptor.
|
| - GrBatchAtlas::BulkUseTokenUpdater fBulkUseToken;
|
| - uint64_t fAtlasGeneration;
|
| - size_t fVertexStartIndex;
|
| - size_t fVertexEndIndex;
|
| - uint32_t fGlyphStartIndex;
|
| - uint32_t fGlyphEndIndex;
|
| - SkScalar fTextRatio; // df property
|
| - GrMaskFormat fMaskFormat;
|
| - bool fDrawAsDistanceFields; // df property
|
| - bool fUseLCDText; // df property
|
| - };
|
| -
|
| - SubRunInfo& push_back() {
|
| - // Forward glyph / vertex information to seed the new sub run
|
| - SubRunInfo& prevSubRun = fSubRunInfo.back();
|
| - SubRunInfo& newSubRun = fSubRunInfo.push_back();
|
| - newSubRun.fGlyphStartIndex = prevSubRun.fGlyphEndIndex;
|
| - newSubRun.fGlyphEndIndex = prevSubRun.fGlyphEndIndex;
|
| -
|
| - newSubRun.fVertexStartIndex = prevSubRun.fVertexEndIndex;
|
| - newSubRun.fVertexEndIndex = prevSubRun.fVertexEndIndex;
|
| - return newSubRun;
|
| - }
|
| - static const int kMinSubRuns = 1;
|
| - SkAutoTUnref<GrBatchTextStrike> fStrike;
|
| - SkAutoTUnref<SkTypeface> fTypeface;
|
| - SkRect fVertexBounds;
|
| - SkSTArray<kMinSubRuns, SubRunInfo> fSubRunInfo;
|
| - SkAutoDescriptor fDescriptor;
|
| - SkAutoTDelete<SkAutoDescriptor> fOverrideDescriptor; // df properties
|
| - GrColor fColor;
|
| - bool fInitialized;
|
| - bool fDrawAsPaths;
|
| - };
|
| -
|
| - struct BigGlyph {
|
| - BigGlyph(const SkPath& path, SkScalar vx, SkScalar vy)
|
| - : fPath(path)
|
| - , fVx(vx)
|
| - , fVy(vy) {}
|
| - SkPath fPath;
|
| - SkScalar fVx;
|
| - SkScalar fVy;
|
| - };
|
| -
|
| - struct Key {
|
| - Key() {
|
| - sk_bzero(this, sizeof(Key));
|
| - }
|
| - uint32_t fUniqueID;
|
| - // Color may affect the gamma of the mask we generate, but in a fairly limited way.
|
| - // Each color is assigned to on of a fixed number of buckets based on its
|
| - // luminance. For each luminance bucket there is a "canonical color" that
|
| - // represents the bucket. This functionality is currently only supported for A8
|
| - SkColor fCanonicalColor;
|
| - SkPaint::Style fStyle;
|
| - SkPixelGeometry fPixelGeometry;
|
| - bool fHasBlur;
|
| -
|
| - bool operator==(const Key& other) const {
|
| - return 0 == memcmp(this, &other, sizeof(Key));
|
| - }
|
| - };
|
| -
|
| - struct StrokeInfo {
|
| - SkScalar fFrameWidth;
|
| - SkScalar fMiterLimit;
|
| - SkPaint::Join fJoin;
|
| - };
|
| -
|
| - enum TextType {
|
| - kHasDistanceField_TextType = 0x1,
|
| - kHasBitmap_TextType = 0x2,
|
| - };
|
| -
|
| - // all glyph / vertex offsets are into these pools.
|
| - unsigned char* fVertices;
|
| - GrGlyph** fGlyphs;
|
| - Run* fRuns;
|
| - GrMemoryPool* fPool;
|
| - SkMaskFilter::BlurRec fBlurRec;
|
| - StrokeInfo fStrokeInfo;
|
| - SkTArray<BigGlyph> fBigGlyphs;
|
| - Key fKey;
|
| - SkMatrix fViewMatrix;
|
| - SkColor fPaintColor;
|
| - SkScalar fX;
|
| - SkScalar fY;
|
| -
|
| - // We can reuse distance field text, but only if the new viewmatrix would not result in
|
| - // a mip change. Because there can be multiple runs in a blob, we track the overall
|
| - // maximum minimum scale, and minimum maximum scale, we can support before we need to regen
|
| - SkScalar fMaxMinScale;
|
| - SkScalar fMinMaxScale;
|
| - int fRunCount;
|
| - uint8_t fTextType;
|
| -
|
| - BitmapTextBlob()
|
| - : fMaxMinScale(-SK_ScalarMax)
|
| - , fMinMaxScale(SK_ScalarMax)
|
| - , fTextType(0) {}
|
| -
|
| - ~BitmapTextBlob() override {
|
| - for (int i = 0; i < fRunCount; i++) {
|
| - fRuns[i].~Run();
|
| - }
|
| - }
|
| -
|
| - static const Key& GetKey(const BitmapTextBlob& blob) {
|
| - return blob.fKey;
|
| - }
|
| -
|
| - static uint32_t Hash(const Key& key) {
|
| - return SkChecksum::Murmur3(&key, sizeof(Key));
|
| - }
|
| -
|
| - void operator delete(void* p) {
|
| - BitmapTextBlob* blob = reinterpret_cast<BitmapTextBlob*>(p);
|
| - blob->fPool->release(p);
|
| - }
|
| - void* operator new(size_t) {
|
| - SkFAIL("All blobs are created by placement new.");
|
| - return sk_malloc_throw(0);
|
| - }
|
| -
|
| - void* operator new(size_t, void* p) { return p; }
|
| - void operator delete(void* target, void* placement) {
|
| - ::operator delete(target, placement);
|
| - }
|
| -
|
| - bool hasDistanceField() const { return SkToBool(fTextType & kHasDistanceField_TextType); }
|
| - bool hasBitmap() const { return SkToBool(fTextType & kHasBitmap_TextType); }
|
| - void setHasDistanceField() { fTextType |= kHasDistanceField_TextType; }
|
| - void setHasBitmap() { fTextType |= kHasBitmap_TextType; }
|
| - };
|
| -
|
| - typedef BitmapTextBlob::Run Run;
|
| + typedef GrAtlasTextBlob::Run Run;
|
| typedef Run::SubRunInfo PerSubRunInfo;
|
|
|
| inline bool canDrawAsDistanceFields(const SkPaint&, const SkMatrix& viewMatrix);
|
| - BitmapTextBlob* setupDFBlob(int glyphCount, const SkPaint& origPaint,
|
| + GrAtlasTextBlob* setupDFBlob(int glyphCount, const SkPaint& origPaint,
|
| const SkMatrix& viewMatrix, SkGlyphCache** cache,
|
| SkPaint* dfPaint, SkScalar* textRatio);
|
| - void bmpAppendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, int left, int top,
|
| + void bmpAppendGlyph(GrAtlasTextBlob*, int runIndex, GrGlyph::PackedID, int left, int top,
|
| GrColor color, GrFontScaler*, const SkIRect& clipRect);
|
| - bool dfAppendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, SkScalar sx, SkScalar sy,
|
| + bool dfAppendGlyph(GrAtlasTextBlob*, int runIndex, GrGlyph::PackedID, SkScalar sx, SkScalar sy,
|
| GrColor color, GrFontScaler*, const SkIRect& clipRect, SkScalar textRatio,
|
| const SkMatrix& viewMatrix);
|
| - inline void appendGlyphPath(BitmapTextBlob* blob, GrGlyph* glyph,
|
| + inline void appendGlyphPath(GrAtlasTextBlob* blob, GrGlyph* glyph,
|
| GrFontScaler* scaler, SkScalar x, SkScalar y);
|
| - inline void appendGlyphCommon(BitmapTextBlob*, Run*, Run::SubRunInfo*,
|
| + inline void appendGlyphCommon(GrAtlasTextBlob*, Run*, Run::SubRunInfo*,
|
| const SkRect& positions, GrColor color,
|
| size_t vertexStride, bool useVertexColor,
|
| GrGlyph*);
|
| @@ -276,26 +75,26 @@ private:
|
| const SkPaint&, SkDrawFilter*,
|
| const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x,
|
| SkScalar y);
|
| - inline BitmapTextBatch* createBatch(BitmapTextBlob*, const PerSubRunInfo&,
|
| + inline BitmapTextBatch* createBatch(GrAtlasTextBlob*, const PerSubRunInfo&,
|
| int glyphCount, int run, int subRun,
|
| GrColor, SkScalar transX, SkScalar transY,
|
| const SkPaint&);
|
| - inline void flushRun(GrPipelineBuilder*, BitmapTextBlob*, int run, GrColor,
|
| + inline void flushRun(GrPipelineBuilder*, GrAtlasTextBlob*, int run, GrColor,
|
| SkScalar transX, SkScalar transY, const SkPaint&);
|
| - inline void flushBigGlyphs(BitmapTextBlob* cacheBlob, GrRenderTarget*,
|
| + inline void flushBigGlyphs(GrAtlasTextBlob* cacheBlob, GrRenderTarget*,
|
| const GrClip& clip, const SkPaint& skPaint,
|
| SkScalar transX, SkScalar transY, const SkIRect& clipBounds);
|
|
|
| // We have to flush SkTextBlobs differently from drawText / drawPosText
|
| - void flush(const SkTextBlob*, BitmapTextBlob*, GrRenderTarget*,
|
| + void flush(const SkTextBlob*, GrAtlasTextBlob*, GrRenderTarget*,
|
| const SkPaint&, const GrPaint&, SkDrawFilter*, const GrClip&,
|
| const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x, SkScalar y,
|
| SkScalar transX, SkScalar transY);
|
| - void flush(BitmapTextBlob*, GrRenderTarget*, const SkPaint&,
|
| + void flush(GrAtlasTextBlob*, GrRenderTarget*, const SkPaint&,
|
| const GrPaint&, const GrClip&, const SkIRect& clipBounds);
|
|
|
| // A helper for drawing BitmapText in a run of distance fields
|
| - inline void fallbackDrawPosText(BitmapTextBlob*, int runIndex,
|
| + inline void fallbackDrawPosText(GrAtlasTextBlob*, int runIndex,
|
| GrRenderTarget*, const GrClip&,
|
| const GrPaint&,
|
| const SkPaint&, const SkMatrix& viewMatrix,
|
| @@ -305,17 +104,17 @@ private:
|
| const SkPoint& offset,
|
| const SkIRect& clipRect);
|
|
|
| - void internalDrawBMPText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
|
| + void internalDrawBMPText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
|
| GrColor color, const SkMatrix& viewMatrix,
|
| const char text[], size_t byteLength,
|
| SkScalar x, SkScalar y, const SkIRect& clipRect);
|
| - void internalDrawBMPPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
|
| + void internalDrawBMPPosText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
|
| GrColor color, const SkMatrix& viewMatrix,
|
| const char text[], size_t byteLength,
|
| const SkScalar pos[], int scalarsPerPosition,
|
| const SkPoint& offset, const SkIRect& clipRect);
|
|
|
| - void internalDrawDFText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
|
| + void internalDrawDFText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
|
| GrColor color, const SkMatrix& viewMatrix,
|
| const char text[], size_t byteLength,
|
| SkScalar x, SkScalar y, const SkIRect& clipRect,
|
| @@ -323,7 +122,7 @@ private:
|
| SkTDArray<char>* fallbackTxt,
|
| SkTDArray<SkScalar>* fallbackPos,
|
| SkPoint* offset, const SkPaint& origPaint);
|
| - void internalDrawDFPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
|
| + void internalDrawDFPosText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
|
| GrColor color, const SkMatrix& viewMatrix,
|
| const char text[], size_t byteLength,
|
| const SkScalar pos[], int scalarsPerPosition,
|
| @@ -336,26 +135,26 @@ private:
|
| inline static GrColor ComputeCanonicalColor(const SkPaint&, bool lcd);
|
| inline SkGlyphCache* setupCache(Run*, const SkPaint&, const SkMatrix* viewMatrix, bool noGamma);
|
| static inline bool MustRegenerateBlob(SkScalar* outTransX, SkScalar* outTransY,
|
| - const BitmapTextBlob&, const SkPaint&,
|
| + const GrAtlasTextBlob&, const SkPaint&,
|
| const SkMaskFilter::BlurRec&,
|
| const SkMatrix& viewMatrix, SkScalar x, SkScalar y);
|
| - void regenerateTextBlob(BitmapTextBlob* bmp, const SkPaint& skPaint, GrColor,
|
| + void regenerateTextBlob(GrAtlasTextBlob* bmp, const SkPaint& skPaint, GrColor,
|
| const SkMatrix& viewMatrix,
|
| const SkTextBlob* blob, SkScalar x, SkScalar y,
|
| SkDrawFilter* drawFilter, const SkIRect& clipRect, GrRenderTarget*,
|
| const GrClip&, const GrPaint&);
|
| inline static bool HasLCD(const SkTextBlob*);
|
| - inline void initDistanceFieldPaint(BitmapTextBlob*, SkPaint*, SkScalar* textRatio,
|
| + inline void initDistanceFieldPaint(GrAtlasTextBlob*, SkPaint*, SkScalar* textRatio,
|
| const SkMatrix&);
|
|
|
| // Test methods
|
| // TODO this is really ugly. It'd be much nicer if positioning could be moved to batch
|
| - inline BitmapTextBlob* createDrawTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
|
| + inline GrAtlasTextBlob* createDrawTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
|
| const SkPaint&, const SkMatrix& viewMatrix,
|
| const char text[], size_t byteLength,
|
| SkScalar x, SkScalar y,
|
| const SkIRect& regionClipBounds);
|
| - inline BitmapTextBlob* createDrawPosTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
|
| + inline GrAtlasTextBlob* createDrawPosTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
|
| const SkPaint&, const SkMatrix& viewMatrix,
|
| const char text[], size_t byteLength,
|
| const SkScalar pos[], int scalarsPerPosition,
|
|
|