Index: src/gpu/GrAtlasTextContext.h |
diff --git a/src/gpu/GrAtlasTextContext.h b/src/gpu/GrAtlasTextContext.h |
index 8094046d5c81a5e147f91f6401a30d1ed6fa88b8..9e49bba37ec7551c8de0f9d37a02a6e522532f4c 100644 |
--- a/src/gpu/GrAtlasTextContext.h |
+++ b/src/gpu/GrAtlasTextContext.h |
@@ -10,14 +10,9 @@ |
#include "GrTextContext.h" |
-#include "GrBatchAtlas.h" |
-#include "GrBatchFontCache.h" |
+#include "GrAtlasTextBlob.h" |
#include "GrGeometryProcessor.h" |
-#include "SkDescriptor.h" |
-#include "GrMemoryPool.h" |
-#include "SkMaskFilter.h" |
#include "SkTextBlob.h" |
-#include "SkTInternalLList.h" |
#ifdef GR_TEST_UTILS |
#include "GrBatchTest.h" |
@@ -56,217 +51,21 @@ private: |
const SkMatrix& viewMatrix, const SkTextBlob*, SkScalar x, SkScalar y, |
SkDrawFilter*, const SkIRect& clipBounds) override; |
- /* |
- * A BitmapTextBlob contains a fully processed SkTextBlob, suitable for nearly immediate drawing |
- * on the GPU. These are initially created with valid positions and colors, but invalid |
- * texture coordinates. The BitmapTextBlob itself has a few Blob-wide properties, and also |
- * consists of a number of runs. Runs inside a blob are flushed individually so they can be |
- * reordered. |
- * |
- * The only thing(aside from a memcopy) required to flush a BitmapTextBlob is to ensure that |
- * the GrAtlas will not evict anything the Blob needs. |
- */ |
- struct BitmapTextBlob : public SkRefCnt { |
- SK_DECLARE_INTERNAL_LLIST_INTERFACE(BitmapTextBlob); |
- |
- /* |
- * Each Run inside of the blob can have its texture coordinates regenerated if required. |
- * To determine if regeneration is necessary, fAtlasGeneration is used. If there have been |
- * any evictions inside of the atlas, then we will simply regenerate Runs. We could track |
- * this at a more fine grained level, but its not clear if this is worth it, as evictions |
- * should be fairly rare. |
- * |
- * One additional point, each run can contain glyphs with any of the three mask formats. |
- * We call these SubRuns. Because a subrun must be a contiguous range, we have to create |
- * a new subrun each time the mask format changes in a run. In theory, a run can have as |
- * many SubRuns as it has glyphs, ie if a run alternates between color emoji and A8. In |
- * practice, the vast majority of runs have only a single subrun. |
- * |
- * Finally, for runs where the entire thing is too large for the GrAtlasTextContext to |
- * handle, we have a bit to mark the run as flusahable via rendering as paths. It is worth |
- * pointing. It would be a bit expensive to figure out ahead of time whether or not a run |
- * can flush in this manner, so we always allocate vertices for the run, regardless of |
- * whether or not it is too large. The benefit of this strategy is that we can always reuse |
- * a blob allocation regardless of viewmatrix changes. We could store positions for these |
- * glyphs. However, its not clear if this is a win because we'd still have to either go the |
- * glyph cache to get the path at flush time, or hold onto the path in the cache, which |
- * would greatly increase the memory of these cached items. |
- */ |
- struct Run { |
- Run() |
- : fColor(GrColor_ILLEGAL) |
- , fInitialized(false) |
- , fDrawAsPaths(false) { |
- fVertexBounds.setLargestInverted(); |
- // To ensure we always have one subrun, we push back a fresh run here |
- fSubRunInfo.push_back(); |
- } |
- struct SubRunInfo { |
- SubRunInfo() |
- : fAtlasGeneration(GrBatchAtlas::kInvalidAtlasGeneration) |
- , fVertexStartIndex(0) |
- , fVertexEndIndex(0) |
- , fGlyphStartIndex(0) |
- , fGlyphEndIndex(0) |
- , fDrawAsDistanceFields(false) {} |
- // Distance field text cannot draw coloremoji, and so has to fall back. However, |
- // though the distance field text and the coloremoji may share the same run, they |
- // will have different descriptors. If fOverrideDescriptor is non-NULL, then it |
- // will be used in place of the run's descriptor to regen texture coords |
- // TODO we could have a descriptor cache, it would reduce the size of these blobs |
- // significantly, and then the subrun could just have a refed pointer to the |
- // correct descriptor. |
- GrBatchAtlas::BulkUseTokenUpdater fBulkUseToken; |
- uint64_t fAtlasGeneration; |
- size_t fVertexStartIndex; |
- size_t fVertexEndIndex; |
- uint32_t fGlyphStartIndex; |
- uint32_t fGlyphEndIndex; |
- SkScalar fTextRatio; // df property |
- GrMaskFormat fMaskFormat; |
- bool fDrawAsDistanceFields; // df property |
- bool fUseLCDText; // df property |
- }; |
- |
- SubRunInfo& push_back() { |
- // Forward glyph / vertex information to seed the new sub run |
- SubRunInfo& prevSubRun = fSubRunInfo.back(); |
- SubRunInfo& newSubRun = fSubRunInfo.push_back(); |
- newSubRun.fGlyphStartIndex = prevSubRun.fGlyphEndIndex; |
- newSubRun.fGlyphEndIndex = prevSubRun.fGlyphEndIndex; |
- |
- newSubRun.fVertexStartIndex = prevSubRun.fVertexEndIndex; |
- newSubRun.fVertexEndIndex = prevSubRun.fVertexEndIndex; |
- return newSubRun; |
- } |
- static const int kMinSubRuns = 1; |
- SkAutoTUnref<GrBatchTextStrike> fStrike; |
- SkAutoTUnref<SkTypeface> fTypeface; |
- SkRect fVertexBounds; |
- SkSTArray<kMinSubRuns, SubRunInfo> fSubRunInfo; |
- SkAutoDescriptor fDescriptor; |
- SkAutoTDelete<SkAutoDescriptor> fOverrideDescriptor; // df properties |
- GrColor fColor; |
- bool fInitialized; |
- bool fDrawAsPaths; |
- }; |
- |
- struct BigGlyph { |
- BigGlyph(const SkPath& path, SkScalar vx, SkScalar vy) |
- : fPath(path) |
- , fVx(vx) |
- , fVy(vy) {} |
- SkPath fPath; |
- SkScalar fVx; |
- SkScalar fVy; |
- }; |
- |
- struct Key { |
- Key() { |
- sk_bzero(this, sizeof(Key)); |
- } |
- uint32_t fUniqueID; |
- // Color may affect the gamma of the mask we generate, but in a fairly limited way. |
- // Each color is assigned to on of a fixed number of buckets based on its |
- // luminance. For each luminance bucket there is a "canonical color" that |
- // represents the bucket. This functionality is currently only supported for A8 |
- SkColor fCanonicalColor; |
- SkPaint::Style fStyle; |
- SkPixelGeometry fPixelGeometry; |
- bool fHasBlur; |
- |
- bool operator==(const Key& other) const { |
- return 0 == memcmp(this, &other, sizeof(Key)); |
- } |
- }; |
- |
- struct StrokeInfo { |
- SkScalar fFrameWidth; |
- SkScalar fMiterLimit; |
- SkPaint::Join fJoin; |
- }; |
- |
- enum TextType { |
- kHasDistanceField_TextType = 0x1, |
- kHasBitmap_TextType = 0x2, |
- }; |
- |
- // all glyph / vertex offsets are into these pools. |
- unsigned char* fVertices; |
- GrGlyph** fGlyphs; |
- Run* fRuns; |
- GrMemoryPool* fPool; |
- SkMaskFilter::BlurRec fBlurRec; |
- StrokeInfo fStrokeInfo; |
- SkTArray<BigGlyph> fBigGlyphs; |
- Key fKey; |
- SkMatrix fViewMatrix; |
- SkColor fPaintColor; |
- SkScalar fX; |
- SkScalar fY; |
- |
- // We can reuse distance field text, but only if the new viewmatrix would not result in |
- // a mip change. Because there can be multiple runs in a blob, we track the overall |
- // maximum minimum scale, and minimum maximum scale, we can support before we need to regen |
- SkScalar fMaxMinScale; |
- SkScalar fMinMaxScale; |
- int fRunCount; |
- uint8_t fTextType; |
- |
- BitmapTextBlob() |
- : fMaxMinScale(-SK_ScalarMax) |
- , fMinMaxScale(SK_ScalarMax) |
- , fTextType(0) {} |
- |
- ~BitmapTextBlob() override { |
- for (int i = 0; i < fRunCount; i++) { |
- fRuns[i].~Run(); |
- } |
- } |
- |
- static const Key& GetKey(const BitmapTextBlob& blob) { |
- return blob.fKey; |
- } |
- |
- static uint32_t Hash(const Key& key) { |
- return SkChecksum::Murmur3(&key, sizeof(Key)); |
- } |
- |
- void operator delete(void* p) { |
- BitmapTextBlob* blob = reinterpret_cast<BitmapTextBlob*>(p); |
- blob->fPool->release(p); |
- } |
- void* operator new(size_t) { |
- SkFAIL("All blobs are created by placement new."); |
- return sk_malloc_throw(0); |
- } |
- |
- void* operator new(size_t, void* p) { return p; } |
- void operator delete(void* target, void* placement) { |
- ::operator delete(target, placement); |
- } |
- |
- bool hasDistanceField() const { return SkToBool(fTextType & kHasDistanceField_TextType); } |
- bool hasBitmap() const { return SkToBool(fTextType & kHasBitmap_TextType); } |
- void setHasDistanceField() { fTextType |= kHasDistanceField_TextType; } |
- void setHasBitmap() { fTextType |= kHasBitmap_TextType; } |
- }; |
- |
- typedef BitmapTextBlob::Run Run; |
+ typedef GrAtlasTextBlob::Run Run; |
typedef Run::SubRunInfo PerSubRunInfo; |
inline bool canDrawAsDistanceFields(const SkPaint&, const SkMatrix& viewMatrix); |
- BitmapTextBlob* setupDFBlob(int glyphCount, const SkPaint& origPaint, |
+ GrAtlasTextBlob* setupDFBlob(int glyphCount, const SkPaint& origPaint, |
const SkMatrix& viewMatrix, SkGlyphCache** cache, |
SkPaint* dfPaint, SkScalar* textRatio); |
- void bmpAppendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, int left, int top, |
+ void bmpAppendGlyph(GrAtlasTextBlob*, int runIndex, GrGlyph::PackedID, int left, int top, |
GrColor color, GrFontScaler*, const SkIRect& clipRect); |
- bool dfAppendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, SkScalar sx, SkScalar sy, |
+ bool dfAppendGlyph(GrAtlasTextBlob*, int runIndex, GrGlyph::PackedID, SkScalar sx, SkScalar sy, |
GrColor color, GrFontScaler*, const SkIRect& clipRect, SkScalar textRatio, |
const SkMatrix& viewMatrix); |
- inline void appendGlyphPath(BitmapTextBlob* blob, GrGlyph* glyph, |
+ inline void appendGlyphPath(GrAtlasTextBlob* blob, GrGlyph* glyph, |
GrFontScaler* scaler, SkScalar x, SkScalar y); |
- inline void appendGlyphCommon(BitmapTextBlob*, Run*, Run::SubRunInfo*, |
+ inline void appendGlyphCommon(GrAtlasTextBlob*, Run*, Run::SubRunInfo*, |
const SkRect& positions, GrColor color, |
size_t vertexStride, bool useVertexColor, |
GrGlyph*); |
@@ -276,26 +75,26 @@ private: |
const SkPaint&, SkDrawFilter*, |
const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x, |
SkScalar y); |
- inline BitmapTextBatch* createBatch(BitmapTextBlob*, const PerSubRunInfo&, |
+ inline BitmapTextBatch* createBatch(GrAtlasTextBlob*, const PerSubRunInfo&, |
int glyphCount, int run, int subRun, |
GrColor, SkScalar transX, SkScalar transY, |
const SkPaint&); |
- inline void flushRun(GrPipelineBuilder*, BitmapTextBlob*, int run, GrColor, |
+ inline void flushRun(GrPipelineBuilder*, GrAtlasTextBlob*, int run, GrColor, |
SkScalar transX, SkScalar transY, const SkPaint&); |
- inline void flushBigGlyphs(BitmapTextBlob* cacheBlob, GrRenderTarget*, |
+ inline void flushBigGlyphs(GrAtlasTextBlob* cacheBlob, GrRenderTarget*, |
const GrClip& clip, const SkPaint& skPaint, |
SkScalar transX, SkScalar transY, const SkIRect& clipBounds); |
// We have to flush SkTextBlobs differently from drawText / drawPosText |
- void flush(const SkTextBlob*, BitmapTextBlob*, GrRenderTarget*, |
+ void flush(const SkTextBlob*, GrAtlasTextBlob*, GrRenderTarget*, |
const SkPaint&, const GrPaint&, SkDrawFilter*, const GrClip&, |
const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x, SkScalar y, |
SkScalar transX, SkScalar transY); |
- void flush(BitmapTextBlob*, GrRenderTarget*, const SkPaint&, |
+ void flush(GrAtlasTextBlob*, GrRenderTarget*, const SkPaint&, |
const GrPaint&, const GrClip&, const SkIRect& clipBounds); |
// A helper for drawing BitmapText in a run of distance fields |
- inline void fallbackDrawPosText(BitmapTextBlob*, int runIndex, |
+ inline void fallbackDrawPosText(GrAtlasTextBlob*, int runIndex, |
GrRenderTarget*, const GrClip&, |
const GrPaint&, |
const SkPaint&, const SkMatrix& viewMatrix, |
@@ -305,17 +104,17 @@ private: |
const SkPoint& offset, |
const SkIRect& clipRect); |
- void internalDrawBMPText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&, |
+ void internalDrawBMPText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&, |
GrColor color, const SkMatrix& viewMatrix, |
const char text[], size_t byteLength, |
SkScalar x, SkScalar y, const SkIRect& clipRect); |
- void internalDrawBMPPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&, |
+ void internalDrawBMPPosText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&, |
GrColor color, const SkMatrix& viewMatrix, |
const char text[], size_t byteLength, |
const SkScalar pos[], int scalarsPerPosition, |
const SkPoint& offset, const SkIRect& clipRect); |
- void internalDrawDFText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&, |
+ void internalDrawDFText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&, |
GrColor color, const SkMatrix& viewMatrix, |
const char text[], size_t byteLength, |
SkScalar x, SkScalar y, const SkIRect& clipRect, |
@@ -323,7 +122,7 @@ private: |
SkTDArray<char>* fallbackTxt, |
SkTDArray<SkScalar>* fallbackPos, |
SkPoint* offset, const SkPaint& origPaint); |
- void internalDrawDFPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&, |
+ void internalDrawDFPosText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&, |
GrColor color, const SkMatrix& viewMatrix, |
const char text[], size_t byteLength, |
const SkScalar pos[], int scalarsPerPosition, |
@@ -336,26 +135,26 @@ private: |
inline static GrColor ComputeCanonicalColor(const SkPaint&, bool lcd); |
inline SkGlyphCache* setupCache(Run*, const SkPaint&, const SkMatrix* viewMatrix, bool noGamma); |
static inline bool MustRegenerateBlob(SkScalar* outTransX, SkScalar* outTransY, |
- const BitmapTextBlob&, const SkPaint&, |
+ const GrAtlasTextBlob&, const SkPaint&, |
const SkMaskFilter::BlurRec&, |
const SkMatrix& viewMatrix, SkScalar x, SkScalar y); |
- void regenerateTextBlob(BitmapTextBlob* bmp, const SkPaint& skPaint, GrColor, |
+ void regenerateTextBlob(GrAtlasTextBlob* bmp, const SkPaint& skPaint, GrColor, |
const SkMatrix& viewMatrix, |
const SkTextBlob* blob, SkScalar x, SkScalar y, |
SkDrawFilter* drawFilter, const SkIRect& clipRect, GrRenderTarget*, |
const GrClip&, const GrPaint&); |
inline static bool HasLCD(const SkTextBlob*); |
- inline void initDistanceFieldPaint(BitmapTextBlob*, SkPaint*, SkScalar* textRatio, |
+ inline void initDistanceFieldPaint(GrAtlasTextBlob*, SkPaint*, SkScalar* textRatio, |
const SkMatrix&); |
// Test methods |
// TODO this is really ugly. It'd be much nicer if positioning could be moved to batch |
- inline BitmapTextBlob* createDrawTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&, |
+ inline GrAtlasTextBlob* createDrawTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&, |
const SkPaint&, const SkMatrix& viewMatrix, |
const char text[], size_t byteLength, |
SkScalar x, SkScalar y, |
const SkIRect& regionClipBounds); |
- inline BitmapTextBlob* createDrawPosTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&, |
+ inline GrAtlasTextBlob* createDrawPosTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&, |
const SkPaint&, const SkMatrix& viewMatrix, |
const char text[], size_t byteLength, |
const SkScalar pos[], int scalarsPerPosition, |