| Index: include/gpu/GrTextureProvider.h
|
| diff --git a/include/gpu/GrTextureProvider.h b/include/gpu/GrTextureProvider.h
|
| index 5635583d80fef393a746ae75f32edc0d2a3c8025..5f072a06834ac89b3924a32748d990f1c8f33fbc 100644
|
| --- a/include/gpu/GrTextureProvider.h
|
| +++ b/include/gpu/GrTextureProvider.h
|
| @@ -10,6 +10,8 @@
|
|
|
| #include "GrTexture.h"
|
| #include "SkImageFilter.h"
|
| +#include "SkMipMapLevel.h"
|
| +#include "SkTArray.h"
|
|
|
| class SK_API GrTextureProvider {
|
| public:
|
| @@ -20,8 +22,17 @@ public:
|
| * Creates a new texture in the resource cache and returns it. The caller owns a
|
| * ref on the returned texture which must be balanced by a call to unref.
|
| *
|
| - * @param desc Description of the texture properties.
|
| - * @param budgeted Does the texture count against the resource cache budget?
|
| + * @param desc Description of the texture properties.
|
| + * @param budgeted Does the texture count against the resource cache budget?
|
| + * @param texels An array of mipmap levels
|
| + */
|
| + GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted,
|
| + const SkTArray<SkMipMapLevel>& texels);
|
| +
|
| + /**
|
| + * This function is a shim which creates a SkTArray<SkMipMapLevel> of size 1.
|
| + * It then calls createTexture with that SkTArray.
|
| + *
|
| * @param srcData Pointer to the pixel values (optional).
|
| * @param rowBytes The number of bytes between rows of the texture. Zero
|
| * implies tightly packed rows. For compressed pixel configs, this
|
|
|