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Unified Diff: include/gpu/SkGr.h

Issue 1249543003: Creating functions for uploading a mipmapped texture. (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: Fixing merge mistakes Created 5 years, 2 months ago
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Index: include/gpu/SkGr.h
diff --git a/include/gpu/SkGr.h b/include/gpu/SkGr.h
index 145d4090b734731ab026783137b9212678eef480..ecf82d1bef9ba44be0e11ece634e6732052a7fe9 100644
--- a/include/gpu/SkGr.h
+++ b/include/gpu/SkGr.h
@@ -1,4 +1,3 @@
-
/*
* Copyright 2010 Google Inc.
*
@@ -6,55 +5,25 @@
* found in the LICENSE file.
*/
-
-
#ifndef SkGr_DEFINED
#define SkGr_DEFINED
-#include <stddef.h>
-
-// Gr headers
-#include "GrContext.h"
+#include "GrColor.h"
#include "GrTextureAccess.h"
-#include "GrTypes.h"
+#include "SkColor.h"
+#include "SkColorPriv.h"
+#include "SkFilterQuality.h"
+#include "SkImageInfo.h"
-// skia headers
-#include "SkBitmap.h"
-#include "SkPath.h"
-#include "SkPoint.h"
-#include "SkRegion.h"
-#include "SkClipStack.h"
+class GrContext;
+class GrTexture;
+class GrTextureParams;
+class SkBitmap;
////////////////////////////////////////////////////////////////////////////////
// Sk to Gr Type conversions
-GR_STATIC_ASSERT((int)kZero_GrBlendCoeff == (int)SkXfermode::kZero_Coeff);
-GR_STATIC_ASSERT((int)kOne_GrBlendCoeff == (int)SkXfermode::kOne_Coeff);
-GR_STATIC_ASSERT((int)kSC_GrBlendCoeff == (int)SkXfermode::kSC_Coeff);
-GR_STATIC_ASSERT((int)kISC_GrBlendCoeff == (int)SkXfermode::kISC_Coeff);
-GR_STATIC_ASSERT((int)kDC_GrBlendCoeff == (int)SkXfermode::kDC_Coeff);
-GR_STATIC_ASSERT((int)kIDC_GrBlendCoeff == (int)SkXfermode::kIDC_Coeff);
-GR_STATIC_ASSERT((int)kSA_GrBlendCoeff == (int)SkXfermode::kSA_Coeff);
-GR_STATIC_ASSERT((int)kISA_GrBlendCoeff == (int)SkXfermode::kISA_Coeff);
-GR_STATIC_ASSERT((int)kDA_GrBlendCoeff == (int)SkXfermode::kDA_Coeff);
-GR_STATIC_ASSERT((int)kIDA_GrBlendCoeff == (int)SkXfermode::kIDA_Coeff);
-GR_STATIC_ASSERT(SkXfermode::kCoeffCount == 10);
-
-#define SkXfermodeCoeffToGrBlendCoeff(X) ((GrBlendCoeff)(X))
-
-///////////////////////////////////////////////////////////////////////////////
-
-#include "SkColorPriv.h"
-
-GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType, SkAlphaType, SkColorProfileType);
-
-static inline GrPixelConfig SkImageInfo2GrPixelConfig(const SkImageInfo& info) {
- return SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(), info.profileType());
-}
-
-bool GrPixelConfig2ColorAndProfileType(GrPixelConfig, SkColorType*, SkColorProfileType*);
-
-static inline GrColor SkColor2GrColor(SkColor c) {
+static inline GrColor SkColorToPremulGrColor(SkColor c) {
SkPMColor pm = SkPreMultiplyColor(c);
unsigned r = SkGetPackedR32(pm);
unsigned g = SkGetPackedG32(pm);
@@ -63,7 +32,23 @@ static inline GrColor SkColor2GrColor(SkColor c) {
return GrColorPackRGBA(r, g, b, a);
}
-static inline GrColor SkColor2GrColorJustAlpha(SkColor c) {
+static inline GrColor SkColorToUnpremulGrColor(SkColor c) {
+ unsigned r = SkColorGetR(c);
+ unsigned g = SkColorGetG(c);
+ unsigned b = SkColorGetB(c);
+ unsigned a = SkColorGetA(c);
+ return GrColorPackRGBA(r, g, b, a);
+}
+
+static inline GrColor SkColorToOpaqueGrColor(SkColor c) {
+ unsigned r = SkColorGetR(c);
+ unsigned g = SkColorGetG(c);
+ unsigned b = SkColorGetB(c);
+ return GrColorPackRGBA(r, g, b, 0xFF);
+}
+
+/** Replicates the SkColor's alpha to all four channels of the GrColor. */
+static inline GrColor SkColorAlphaToGrColor(SkColor c) {
U8CPU a = SkColorGetA(c);
return GrColorPackRGBA(a, a, a, a);
}
@@ -78,58 +63,16 @@ static inline GrColor SkPMColorToGrColor(SkPMColor c) {
SkGetPackedA32(c));
}
-GrSurfaceDesc GrImageInfoToSurfaceDesc(const SkImageInfo&);
-
////////////////////////////////////////////////////////////////////////////////
-/**
- * If the compressed data in the SkData is supported (as a texture format, this returns
- * the pixel-config that should be used, and sets outStartOfDataToUpload to the ptr into
- * the data where the actual raw data starts (skipping any header bytes).
- *
- * If the compressed data is not supported, this returns kUnknown_GrPixelConfig, and
- * ignores outStartOfDataToUpload.
- */
-GrPixelConfig GrIsCompressedTextureDataSupported(GrContext* ctx, SkData* data,
- int expectedW, int expectedH,
- const void** outStartOfDataToUpload);
-
-// Helper that calls GrIsImageInCache assuming bitmap is not volatile.
-bool GrIsBitmapInCache(const GrContext*, const SkBitmap&, const GrTextureParams*);
-bool GrIsImageInCache(const GrContext* ctx, uint32_t imageID, const SkIRect& subset,
- GrTexture* nativeTexture, const GrTextureParams*);
-
-GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTextureParams*);
-GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, SkImageUsageType);
-
-GrTexture* GrCreateTextureForPixels(GrContext*, const GrUniqueKey& optionalKey, GrSurfaceDesc,
- SkPixelRef* pixelRefForInvalidationNotificationOrNull,
- const void* pixels, size_t rowBytesOrZero);
-
-////////////////////////////////////////////////////////////////////////////////
-
-// Converts a SkPaint to a GrPaint, ignoring the SkPaint's shader.
-// Sets the color of GrPaint to the value of the parameter paintColor
-// Callers may subsequently modify the GrPaint. Setting constantColor indicates
-// that the final paint will draw the same color at every pixel. This allows
-// an optimization where the color filter can be applied to the SkPaint's
-// color once while converting to GrPaint and then ignored. TODO: Remove this
-// bool and use the invariant info to automatically apply the color filter.
-bool SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, GrColor paintColor,
- bool constantColor, GrPaint* grPaint);
-
-// This function is similar to skPaint2GrPaintNoShader but also converts
-// skPaint's shader to a GrFragmentProcessor if possible.
-// constantColor has the same meaning as in skPaint2GrPaintNoShader.
-bool SkPaint2GrPaint(GrContext* context, const SkPaint& skPaint, const SkMatrix& viewM,
- bool constantColor, GrPaint* grPaint);
+GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTextureParams&);
+// TODO: Move SkImageInfo2GrPixelConfig to SkGrPriv.h (requires cleanup to SkWindow its subclasses).
+GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType, SkAlphaType, SkColorProfileType);
-SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque);
-
-// Using the dreaded SkGrPixelRef ...
-SK_API void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque,
- SkBitmap* dst);
+static inline GrPixelConfig SkImageInfo2GrPixelConfig(const SkImageInfo& info) {
+ return SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(), info.profileType());
+}
GrTextureParams::FilterMode GrSkFilterQualityToGrFilterMode(SkFilterQuality paintFilterQuality,
const SkMatrix& viewM,
@@ -137,10 +80,11 @@ GrTextureParams::FilterMode GrSkFilterQualityToGrFilterMode(SkFilterQuality pain
bool* doBicubic);
////////////////////////////////////////////////////////////////////////////////
-// Classes
-class SkGlyphCache;
+SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque);
-////////////////////////////////////////////////////////////////////////////////
+// Using the dreaded SkGrPixelRef ...
+SK_API void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque,
+ SkBitmap* dst);
#endif

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